Competitive EDH Breya, Etherium Shaper deck with multiple win cons.

Updated 9/28/2020

I recently took this deck to MagicFest Columbus 11/23/2019 where it won on turn 3 through the Ashnod's Altar,Nim Deathmantle and Breya, Etherium Shaper combo and then won turn 4 with the Animate Dead Worldgorger Dragon Bomberman combo. This was in the actual entry, sanctioned play not just in the "Command Zone." I was very pleased with these results.

Deck Introduction

Breya, Etherium Shaper is a malevolent commander functioning in the realm of , , , and . There are many ways to play Breya but the goal for this deck is to combo off as early as possible (which in theory with the perfect opening hand can be turn one). This deck is not one that wants to play the long game. I have built this deck with the goal of consistent turn 4 wins or better. There will be no need to politic or play nice at this game table, because much like the name implies, this is only meant to be fun for you. This deck is set up to tutor up what you need to "Bomberman" the table with Breya's activated ability. The quickest way to combo off with Bomberman is to play an Auriok Salvagers with Lion's Eye Diamond (LED) to create infinite mana to win the game. The look on your opponents' faces when you ask one last time if there is any response when you crack your LED and they say "no response" and you say "good game" never gets old.

Wins Cons, Combos, and Gameplay

Get Auriok Salvagers onto the battlefield with Lion's Eye Diamond (LED). Sacrifice the LED creating 3 mana and discard your hand to the LED trigger. (Of note) It is most beneficial to play a spell like Silence or have Grand Abolisher out before this but it is not required. Create infinite mana by sacrificing Lion's Eye Diamond creating 3 mana. Then use that three mana to pay the activated ability cost to bring Lion's Eye Diamond from your graveyard to your hand. Play Lion's Eye Diamond. Again, crack it to create 3 mana, pay two of that mana to Auriok Salvagers to repeat this process producing infinite mana. Once you have infinite mana you can then continually sacrifice LED creating ,, and because you have infinite mana to pay Auriok Salvagers activated ability cost. Then cast Breya, Etherium Shaper however many times you need using the bomber-man ability dealing 3 damage to any target player by sacrificing Breya and one of the thopter tokens that she creates when entering the battlefield. Return Breya, Etherium Shaper to the commandzone paying the command tax to bring her back out and do this as many times as needed until everyone else is dead.
This combo functions around Breya, Etherium Shaper, Nim Deathmantle, Krark-Clan Ironworks (KCI) and/or Ashnods alter: The order of which to get these three pieces out does not matter much. However, you will neeed to have out Nim Deathmantle, a sacrifice outlet like Krark-Clan Ironworks and/or Ashnods alter. Cast Breya, Etherium Shaper to create her two thopter tokens when she enters the battlefield. Sacrifice the two thopter tokens that Breya, Etherium Shaper makes from her ETB effect to KCI or Ashnods alter to generate colorless mana. Then sacrifice Breya, Etherium Shaper this way as well sending her to the graveyard which will trigger Nim Deathmantle. This will net you colorless mana. Repeat this process until you have infinite colorless mana. You can then sacrifice one thopter and Breya, Etherium Shaper to trigger deathmantle to create infinite thopters. You can now use Breya, Etherium Shaper ability to pay colorless mana and sacrifice your infinite thopters to bomberman everyone at the table.
To set up this combo you will need a few mana rocks on the battlefield. The most simple way to do this would be Sol Ring and Arcane Signet. Cast Isochron Scepter and imprint Dramatic Reversal onto the Scepter. Use the Sol Ring to activate the Isochron Scepter. In response tap your other mana rocks like Arcane Signet to float a mana. Then the Scepter trigger will resolve untapping all non land permanents. Repeat this process until you have unlimited colored mana and bomberman the table.
Cast Angel's Grace preventing you from losing the game although Angel's Grace does not prevent life loss from Ad Nauseam. Then castAd Nauseamdrawing your entire library. Then with Laboratory Maniac on the battlefield, cast a card like Gitaxian Probe to draw from an empty library and win the game. You can also cast Thassa's Oracle to achieve the same thing.
Use Entomb to place Worldgorger Dragon into your graveyard. Then use a reanimate spell such as Necromancy to reanimate Worldgorger Dragon onto the battlefield. This will create a loop of him coming into the battlefield exiling all permanents. When he comes onto the battlefield, in response, you will tap all mana rocks and mana sources before his trigger resolves, leaving you with plenty of floating mana. Then, because Necromancy or Animate Dead would leave the battlefield (due to Worldgorger Dragon entering the battlefield exiling all permanents)Necromancy or Animate Dead would then uniquip from Worldgorger Dragon sending him back to your graveyard, which returns all your permanents back to the battlefield. Necromancy or Animate Dead would then re-enter the battlefield and search for a target. Necromancy or Animate Dead would then target Worldgorger Dragon again repeating this process. Every time this would happen, tap all mana and rocks in response to the trigger. Do this to create infinite mana. You will need to have another creature in any graveyard to target or a Counterspell of some sort to stop this loop or the game will end in a draw. Once you end this loop, with your infinite mana cast Breya, Etherium Shaper as discussed before to bomberman the table.
This plan to net infinite turns for the win uses three card pieces and need colorless mana. The three key pieces are Thopter Foundry, Sword of the Meek, and Time Sieve. To abuse this set up and obtain infinite turns you will pay one mana and sacrifice your Sword of the Meek to Thopter Foundry. This will gain you one life and will create a 1/1 thopter token. The thopter will trigger Sword of the Meek's ability and bring it back onto the battlefield. Pay another mana and repeat the process for a total of 5 times. As long as you have mana, you can create 5 thopters this way. Then you sacrifice the 5 thopters to Time Sieve and get an extra turn. This will net you infinite turns for the win.
Not going to really write this one up as everyone reading this will likely know what this is. However, if not, cast Thassa's Oracle then in response to it's ETB trigger respond by casting either Tainted Pact or Demonic Consultation drawing your library and winning the game when the Thassa's Oracle trigger resolves.
Of course the game is not going to be as easy as my write up makes it seem with one, two, or even three players sitting next to you trying to prevent this deck from going off. For this reason I have included a ton of cards to keep your board state intact and keep you driving towards your goal. Although Grand Abolisher can be removed from play he is one of my favorites pieces to have in play when I go to combo off on my turn. In this deck you will also find answers like Mana Drain, Counterspell, Delay, Force of Will, Muddle the Mixture (which can also be transmuted to search your library for another answer if needed),and Pact of Negation. There is board removal in the form of Swords to Plowshares, Cyclonic Rift, and Vindicate. I do not run too many removal spells because I would prefer to counter them as they attempt to hit the battlefield and I typically plan of winning by the time their board state is better developed.
As you are likely aware (or maybe not) girls love expensive rocks and Breya, Etherium Shaper is no exception to this rule. Breya, Etherium Shaper's favorite expensive rock is Lion's Eye Diamond (go figure). She uses this rock to combo off early as described above. This deck is all about quick ramp to be able to combo off and have the mana we need to complete this task. For this reason, I am running Mox Diamond, Mana Crypt, Chrome Mox, Lotus Petal, Arcane Signet, Sol Ring, Talisman of Indulgence, and Talisman of Dominance. The more mana and mana fixing the better.

-I hope you enjoyed the deck and the write up. Feedback is always welcome.



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Top Ranked
Date added 1 year
Last updated 3 weeks

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

52 - 0 Rares

20 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 1.99
Tokens Treasure, 1/1 Thopter
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