Creature — Nightmare Dragon
When Worldgorger Dragon enters the battlefield, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to play under their owners' control.
Combos Browse all
- Necromancy + Worldgorger Dragon
- Dance of the Dead + Worldgorger Dragon
- Animate Dead + Worldgorger Dragon
- Flameshadow Conjuring + Worldgorger Dragon
- Animate Dead + Scourge of Valkas + Worldgorger Dragon
|Commander / EDH||Legal|
Worldgorger Dragon occurrence in decks from the last year
Latest Decks as Commander
Worldgorger Dragon Discussion
1 week ago
Steven89 thanks a lot for your questions!:)
While Chaos Wand generally has underperformed it is a card I added for fun reasons even if it means hitting duds from now and then.
The ritual part is true for general style of play, but I want this deck to kind of play a little control oriented and therefore I want Purphoros out asap to really play a red way of "draw-go". If you look for my ramp you see, that quite the amount of permanent ramp is there.
On the value of rituals and wheels or permanent ramp and wheels I would say, that it depends on what you want to achieve. Permanent ramp and wheels go nicer for a long game while the rituals with wheels provide some explosiveness at the expanse of cardadvantage (which can be recovered through wheels).
I try to lay low during the early and midgame and proceed to control with what little control red has to offer (I love reds way of control) until we can dish out an absolute alpha strike.
I'll admit: You have discovered the decks weakness. It can't take the whole game in one swoop and red has big troubles maintaining resources for a grind. Not saying it can't, BUT it has its disadvantages. If I were to try and solve this, I would add Bearer of the Heavens with Worldgorger Dragon or Blightsteel Colossus.
1 week ago
Worldgorger Dragon just because it is a staple red combo enabler
1 month ago
Some Commander Legends updates:
uninvited, Spire of Industry finally in, added the Vault of Whispers and Ancient Den as well as the Mox Opal to support. Thrill of Possibility has been good too at getting Worldgorger Dragon or Kiki-Jiki, Mirror Breaker out of hand.
LordKunai, Leyline Tyrant just runs too slow, not going to commit him to the deck. Lion's Eye Diamond / Lurrus of the Dream-Den lines would be nice if you have a LED. Imperial Recruiter let's you really go for the Leonin Relic-Warder combo piece. If you want to go that route, I would remove the Worldgorger Dragon combo completely, and also include Recruiter of the Guard. I replaced Steelshaper's Gift with Open the Armory, wasn't a significant change. With it in though, I was thinking take Corpse Dance out since I have the extra Animate Dead tutor, which abandons the Dockside Extortionist / Corpse Dance line, which never happens anyway. WGD has T1 potentials (like my Buried Alive/Reanimate Line) but Bogardan Hellkite is SOOO bad, I was even thinking to try Omen of the Forge instead.
Need this card: Bogardan Drake, BR, Dragon, Flash, Flying, Haste 1/1. When Bogardan Drake enters the battlefield deal 1 damage to any target. Dash R or something lol to replace Bogardan Hellkite, there just isn't anything Flash/Instant in the game of magic.
2 months ago
Hey Bad_Dog, I had a question regarding a recent combo I stumbled upon with Sarcomancy and wanted to see your thoughts. Given if you are running Worldgorger Dragon in the decklist still and if you are limited on mana. I think you could use Sarcomancy with Razaketh, the Foulblooded to create an infinite tutor loop similar to the Rune-Scarred Demon and Worldgorger Dragon but in a quicker sense just using the Kuldotha Rebirth token sac loop, wherein you would only need the 3 tokens to set everything up, searching for Entomb, Dance of the Dead, and a mana outlet or Sarcomancy pending on having one of the other 3 in hand already, and flash in Bogardan Hellkite to finish things up, once the infinite loop starts.
2 months ago
there way too many viable win conditions on cEDH.
Isochron Scepter + Dramatic Reversal and in general infinite mana with commanders like Kenrith, the Returned King and Thrasios, Triton Hero.
There are like 8 different Protean Hulk piles.
There are like 2 different Razaketh, the Foulblooded piles.
Food Chain has more than 5-6 viable commanders that can consistently win turn 3-4.
Underworld Breach is the new kid on the block with 2-4 piles himself.
Worldgorger Dragon in rakdos.
and then there are really cool and weird commander specific wins.
examples: Selvala, Heart of the Wilds,Elsha of the Infinite,Najeela, the Blade-Blossom,Animar, Soul of Elements,Godo, Bandit Warlord,Niv-Mizzet, Parun and many many many more.
Sure Consultation Oracle needs 3 mana to win and currently is the fastest but there are a lot of tier 1 decks winning turn 3-4 without it.
2 months ago
Not really fun of this deck, if I dont count that expensive mana base and "all cool cards together", but... with Animate Dead, I recommend running Worldgorger Dragon, if you and your playgroup are OK with some infinite combos.
combo explained here
With something like: Scourge of Valkas / Terror of the Peaks / Dragon Tempest / etc., you can deal infintie damage to all creatures/opponents.
2 months ago
When it comes to reanimation targets, you want creatures that function identically to spells. Removal spells, draw spells, etc. That way you can go all-in on the reanimation strategy while also pulling off interaction at the same time. With that in mind...
Solemn Simulacrum for ramp and draw
Etali, Primal Storm because he's just straight value
Flayer of the Hatebound can deal lots of damage in a reanimator style deck
Worldgorger Dragon goes infinite with Animate Dead, Dance of the Dead, and Necromancy very easily. Then you have infinite mana to do stuff with. It's worth the price tag and is a wincon in reanimator cEDH decks.
Phylath, World Sculptor can make tons of tokens and is more budget friendly
Vilis, Broker of Blood is surprisingly budget, and takes over any game
Gray Merchant of Asphodel is designed to be reanimated as many times as possible
Any of the eldrazi that shadow63 mentioned
I'm mostly familiar with mono-red reanimator because of my commander Feldon of the Third Path. He would work great in a reanimator deck, too. Especially one with lots of creature-based shenanigans. Also, Chainer, Nightmare Adept is great at reanimating. He also gives Korvold haste and any creature you have in hand (provided you discard it and cast it from the yard).
3 months ago
Could be unnecessary but an idea.