Worldgorger Dragon

Worldgorger Dragon

Creature — Nightmare Dragon

Flying, trample

When Worldgorger Dragon enters the battlefield, exile all other permanents you control.

When Worldgorger Dragon leaves the battlefield, return the exiled cards to play under their owners' control.

Latest Decks as Commander

Worldgorger Dragon Discussion

multimedia on Dragon riders

2 weeks ago

Hey, well done, nice update especially the cutting of Knights for more Dragons. Nice upgrades of cards that care about Dragons, but you could expand on this further. You've doubled your budget by adding only three Dragons.

Streamlining is the process of cutting out filler cards leaving you with cards that matter more for your deck. Blood Knight and Silver Knight are vanilla Knights who don't really help gameplay thus my advice is avoid these types of Knights. You're still playing too many Knights that are not helping gameplay.

My advice is don't include a Knight because it's a Knight, being a Knight is a bonus. Instead include it because it has other good abilities that can help Dragons or efficiently make Sylvia better. Taurean Mauler is an exception, it's just a three drop Dragon that's also a Knight. It's both types of creatures as well as can grow big in multiplayer Commander when have many opponents which is good with double strike. Instead of playing many four drop Knights play four drop Dragons?

You also use streamlining to better the mana curve which helps gameplay by reducing the curve which happens when you cut out unnecessary high CMC cards such as Rowan's Stalwarts, Worldgorger Dragon, Ancestor Dragon, Caged Sun. Worldgorger Dragon is only good in decks that want to combo with Animate Dead to make infinite mana and infinite ETB triggers of creatures. You can't combo with Worldgorger, all it's doing here is exiling all your permanents including all your lands until it leaves the battlefield which would hurt gameplay more than help it. Rowan's Stalwarts tutoring for Rowan, Fearless Sparkmage is not worth it since Stalwarts is a really bad card for five mana and Rowan is subpar for five mana too.

Example of a streamlined midrange creature base with Dragons and some Knights (sorted by CMC):

The few Knights in this example give you more than just being a Knight and the emphasis is even more on Dragons not Knights. More four and five drop Dragons to take more advantage of early game ramp and Sylvia's double strike.

In the example the high CMC Dragons have been reduced to the best ones you have. Khorvath is also a high CMC Dragon who you want to cast. Worldgorger Dragon, Ancestor Dragon, Demanding Dragon, Eternal Dragon, Sunscorch Regent, Runehorn Hellkite, Skyline Despot are subpar compared to the other high CMC Dragons here thus you don't need them. In the place of one of these Dragons consider adding Sarkhan's Triumph? It's an instant tutor to search for any Dragon letting you choose the best Dragon at that point of the game.

Shall I continue in another comment about how to streamline other areas of your deck?

any_response on A Prosper Doomsday pile

4 weeks ago

Hello swarm intelligence, I am really drawn towards Prosper, Tome-Bound as a commander and would like to incorporate Doomsday as a wincon. I know of some piles that use one of the extra turn spells red has to offer, but i really dislike them, so i am looking for alternatives. My best idea up to know was to wait for a payoff to be on the battlefield and a cheap instant in hand to go for an instant-speed Worldgorger Dragon/Animate Dead-pile, using Tibalt's Trickery as the top card of the pile to exile with Prosper, but that can only be a plan C at best, as a lot of setup is required.

Do you have better ideas to offer? Best case would be of course instant speed and as mana-inexpensive as possible, but feel free to post everything that comes to mind, maybe we can work something out from there :)

Fuzzy003 on Day of the Dragons and …

1 month ago

If I have tokens in play when I Day of the Dragons or Worldgorger Dragon, do they get doubled by Doubling Season when they return after DotD leaves play or is it just cards that are returned and tokens are just removed?

BrickSkipper on Awakening the Big Bloody Baby

4 months ago

I have decided not to go for the Worldgorger Dragon route - at least until I test out which cards are my favorite for the main game plan - the combo takes around 5 slots for tutors and enchantments I'd rather put towards the main synergies at this stage. My average CMC is 3, which is too high IMO for a good AdNaus deck - the deck would take a significant rework to be an Ad Nauseam pile. I think the wheels are a good idea (and if I'm slotting in wheels I'd go for the Tithe as well) but since I never have Extus on the battlefield I can't really see Jeska's Will . Ranger Captain looks the most appealing to me of the hatebears listed, but those two drops are also strong inclusions. ninja8244 Thanks so much for the ideas! You've given me much food for thought.

I'd really like to try Razaketh, but think if I were to do that I'd want a more robust reanimation package... maybe someday. I also think the card disadvantage from Faithless Looting may not be worth the card selection in a deck that's not doing much with its graveyard... but I'm not sure.

ninja8244 on Awakening the Big Bloody Baby

4 months ago

If you are going the combo route there are a bunch of potential combos that would work really well in this deck. Any of the Worldgorger Dragon combos are good in any BR deck. Ad Nauseam is also an instant game-winner in most black decks. cards like Jeska's Will , and Gamble would also fit in well. Wheel effects could also be really good, with cards like Wheel of Fortune , and Wheel of Misfortune . Because we have access to white mana cards like Smothering Tithe , Ranger-Captain of Eos , Grand Abolisher , Enlightened Tutor , and Drannith Magistrate could all fit in really well. Some Staxyness wouldn't hurt overall so that you can hit your opponents easier with the blood avatar.

RNR_Gaming on Building the (Bad) Kaalia

4 months ago

Run an aggro deck with a low curve. Blink Kaalia for more card advantage and just keep turning sideways. It would probably be okay for mid to maybe high power games but there are definitely better options for Worldgorger Dragon combos.

zAzen7977 on Building the (Bad) Kaalia

4 months ago

Hey I_Want_To_PlayAllTheDecks, I picked up the Kaalia precon several years ago and have been tinkering with it ever since to make it as competitive as possible. First I went full-aggro and land destruction. When I realized how easy it was to neutralize my deck if Kaalia was killed, I tried a reanimation-heavy approach. Then I realized my strategy was easily shattered by graveyard hate like Rest in Peace , which happens to be rampant in my play group. Sure I can remove RiP once or maybe twice, but its imposible to deal with hate from multiple players at once.

After countless iterations and strategies, I figured out that a hybrid aggro/stax approach is the way to go. This may sound counter-intuitive at first, but the only way for Kaalia to catch up to much faster competitive decks is to try to slow down the other decks. I cut all reanimation cards, which eliminates the weakness of depending on my graveyard for big creatures. Don’t get me wrong, Worldgorger Dragon infinite combos work and reanimation is a valid strategy, but other combo decks are quicker, especially decks running blue and/or green. If Kaalia gets neutralized, I have stax pieces, ramp artifacts, and tutors to fall back on to get me back into the game. Also I believe other creature-cheat cards like Sneak Attack are redundant and take up space that could be better utilized for more stax or ramp cards.

Please feel free to check out my deck if you are interested!

KAALIA'S CATACLYSM - Aggro/Stax [cEDH Primer]

I_Want_To_PlayAllTheDecks on Building the (Bad) Kaalia

4 months ago

I rarely find commanders that after I still want to build a couple days after first thinking about them. Kaalia, Zenith Seeker is one of them. The only problem is, I don't know how to build her. I know I could go more Cedh by going turbo Worldgorger Dragon + Animate dead. I could go big beater ramp with the demons/dragons/angels she finds. I could try and cheat beaters in with reanimation or Sneak Attack effects. I could try and go with tons of blink effects and try and use Worldgorger Dragon for value. My current thoughts are Blink/Reanimation, both are powerful tools to utilize, and in most cases if you blink something that was cheated into play for a single turn, you get to keep it. The only problem with this idea is I'm not sure how consistent it would be. Any ideas or recommendations would be appreciated. Thanks

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