Auriok Salvagers

Auriok Salvagers

Creature — Human Soldier

{1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.

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Printings View all

Set Rarity
Modern Masters (MMA) Rare
Fifth Dawn (5DN) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Auriok Salvagers occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Auriok Salvagers Discussion

enpc on Polymorph vs Pod decks

1 week ago

Pod decks are designed to leverage Birthing Pod lines, i.e. creatures of increasing CMC. There is also Prime Speaker Vannifar and Yisan, the Wanderer Bard who fit into this category.

A really basic Birthing Pod line might be (using Thrasios, Triton Hero/Tymna the Weaver as your commanders):

From here you can generat infinite mana, recast Thrasios and combo off.That line is quite compact however has to be done over multiple turns or requires an external untapper. There are lines which include cards like Felidar Guardian which can combo off in one turn:

On the other hand, Polymorph or Mass Polymorph decks are designed with a very low creature count, however all of the creatures have huge impact (think Blightsteel Colossus). Then you use non-creature token generators (e.g. Lingering Souls) to give you fodder to polymorph into big stuff for cheap.

There is also Proteus Staff decks which can be polymorph decks, or can be completely creatureless except of the commander. Since staff lets you order the cards you put back (as opposed to it being random from most polymorph effects), you can stack your library basically let you play the whole deck in one hit. Elsha of the Infinite is a good example of this, since she can play the top card of your library. So you stack your deck andthen use cost reducers/untap effects to let you play all of your mana sources (e.g. mana rocks) and make them mana positive.

bkelly8401 on Thrasios Thassa Tournament- INPUT WANTED

3 weeks ago

Thanks SkinCollector! The only reservation I have is not including an infinite mana combo like: Power Artifact Grim Monolith or Auriok Salvagers Lion's Eye Diamond to draw my deck with Thrasios, Triton Hero.

I'm not sure what I would take out, but I would also have to add Enlightened Tutor to assist in finding.

Flash_Andretti on [cEDH Primer] Hail to the King

1 month ago

Kradz So essentially you need 3 mana to start the combo, . When Dockside Extortionist comes down you need a minimum of 4 treasure. Sac our boy to Razaketh (-2 Life) and tutor up Lion's Eye Diamond cast it. Pay (-4 Life lost now). Cast Dockside again and get 4 more treasure (6 Treasure at this point). Cast LED. Sac Dockside for Auriok Salvagers (-6 Life lost now). -8 life + and cast dockside for 8 treasure. -10 Life, Sac Dockside for Force of Will . -12 Life , get him back cast 1 more time for 10 treasure. Cast Auriok Salvagers. Start your infinite mana Bombmerman combo with LED and Auriok. Sac dockside once more (-14 life), find silence and cast it. Deck your opponents out using your generals draw ability.

RylandL on

3 months ago

cgomes, yeah it's to grab Dockside Extortionist + Temur Sabertooth , and I'm debating adding back Bomberman combo, so an additional hulk pile could go like Auriok Salvagers and Goblin Engineer . I'm still toying with the idea, and this list isn't really set in stone yet.

enpc on Bed Hair: cEDH Edition

6 months ago

Joe_Ken_: Yeah, the boros counterspell stuff is due to my playgroup (and the cEDH community in large) being very blue heavy. But if your playgroup doesn't play a huge amount of control then more power to you.

I run Conjurer's Bauble primarily as a way to recur lost combo pieces. White white can kind of do it, I like bauble as it acts not only as a cantrip but also forms a recursion loop with Auriok Salvagers (and a combo loop if you include Lion's Eye Diamond ). Objectively its ok, but subjectively I really like the card.

As for Umezawa's Jitte , it's basically just repeatable removal. It's great for killing mana dorks/stuff that's causing you issues and it also turns Aurelia into a 3 hit clock since you can give her +4/+4 every time she connects.

enpc on The Deckwatch [Home Base]

7 months ago

I would love to get people's opions about some changes I am wanting to make to my Thrasios and Tymna deck:

Triton Weaver

Commander / EDH enpc


For a while I have been running the bomberman combo with a Birthing Pod deployment line, however I have been finding it a bit underwhelming. So I am thinking of making the following changes:

Out: Auriok Salvagers , Lion's Eye Diamond , Trinket Mage , Birthing Pod , Conjurer's Bauble , Nihil Spellbomb

In: Rhystic Study , Runic Armasaur , Priest of Titania , Elvish Mystic , Memory's Journey , Dispel

I would love to get people's thoughts on the propsoed changes, as well as any other suggestions in general.

achilles777 on Narset Starter- Help Needed!!!

8 months ago

Rings of Brighthearth does not work with Narset, Enlightened Master , not sure if that’s why it’s there or if it’s for some other purpose. It seems like you’re right on target with most lists I’ve seen. I too am running a competitive Narset, Enlightened Master deck with Enter the Infinite + Omniscience combo into Approach of the Second Sun . Auriok Salvagers seems odd, what is it’s purpose?

SideBae on

8 months ago

Breya is always an interesting deck. I personally like the infinite-mana options; repeatedly casting Breya, then sac-ing her and one of the thopters to bolt an opponent results in game over immediately. I see three ways that are easiest to achieve that goal.

First, the bomberman combo: Auriok Salvagers with Lion's Eye Diamond . LED is an infamously expensive card though, so the other two may be easier to get ahold of.

Second, reanimated dragon combo: Worldgorger Dragon with Animate Dead , Necromancy , Dance of the Dead , or any other reanimating enchantment. The Worldgorger (which is reanimated from the yard) trigger exiles the reanimation enchantment, which lets it die, which returns the enchantment, which brings back the dragon... tapping all your lands/mana rocks for mana when they flicker in results in infinite mana. You really need another creature to target to end the loop, but it isn't too difficult to make sure this is the case.

Third, Dramatic Reversal with Isochron Scepter . You'll need 3+ mana from the rocks, but that also shouldn't be too hard.

Note that combos 1 and 2 accommodate Entomb effects as a tutor. So if you want to run those combos, Entomb , Buried Alive and/or Faithless Looting and the like are your friends. Note also that 1 and 2 generate infinite ETB triggers. Pairing them with Altar of the Brood allows you to win even if your commander has been countered or removed to oblivion. Furthermore, running Sculpting Steel or Phyrexian Metamorph to copy Sharuum the Hegemon creates a loop where you sac one to the legend rule and then bring back either the original or copying artifact. That also generates infinite ETB triggers, and is a pet combo of mine.

I strongly advise tutors outside the transmute ones. Demonic Tutor , Vampiric Tutor , Imperial Seal , Enlightened Tutor , Reshape , Whir of Invention , Gamble and Transmute Artifact are all in your colors (though some are more easily obtained than others). These will increase your deck's consistency, regardless of whether you decide to use the combo-build.

Depending on your deck's budget, you might want to consider your mana base as a work-in-progress. Slow Fetches like Rocky Tar Pit and Flood Plain are well under a dollar, and work well enough as a replacement for Bloodstained Mire or Flooded Strand . Mana Confluence and City of Brass are also powerhouses in a 4-color deck. You should at least consider Forbidden Orchard .

I advise Swords to Plowshares over Path to Exile . Ramping your opponent is especially dangerous in EDH, but the life-gain is typically not relevant.

Ramp is important in any EDH deck. Mind Stone is a good addition, along with Ancient Tomb . I typically don't care for 3-mana rocks, but Chromatic Lantern is good in 4- or 5-color decks. Izzet Signet is a good idea in addition to the other two signets you're running. Non-blue ones aren't nearly as good, but if you really need another, I advise Orzhov Signet over Boros Signet or Rakdos Signet . Sculpting Steel and Phyrexian Metamorph are good ways to copy opponents' rocks as well as your own, or even creatures in the case of the metamorph. Copy Artifact is another option.

Because you're in black, you have access to some real good card draw. Phyrexian Arena and Staff of Nin are good as permanent sources of card-advantage. Ambition's Cost , Ancient Craving , Painful Truths and Chart a Course are all good ways to draw cards as well.

If you're running Eldrazi Displacer , I suggest also running Containment Priest . That becomes {2}{C}: Exile target creature.

Good luck with deck building.

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