|Commander / EDH||Legal|
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|Commander 2016 (C16)||Mythic Rare|
Combos Browse all
Vial Smasher the Fierce
Legendary Creature — Goblin Berserker
Whenever you cast the first spell each turn, Vial Smasher the Fierce deals damage equal to the spell's converted mana cost to an opponent chosen at random.
Partner (You can have two commanders if both have partner.)
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Vial Smasher the Fierce Discussion
2 weeks ago
Thanks for the list Timmy!
2 weeks ago
curiosity decks only really work if Vial Smasher the Fierce is one of the commanders.
3 weeks ago
(CAUTION: A Huge List of CMDRS dead ahead. If you can't comply, remember that I apologized for the huge wall.)
Well, I was just told how to do a Folder, but to choose what for decks is another thing entirely. Especially if such decks are either:
A: What Everyone Plays B: Are good, but have since been outdated by a year C: Are Tribal Leaders in a Specific Sense (No Morophon, the Boundless please.) D: Not Underdog CMDRs. E: Other.
Let's Just assume we use that cEDH Deck Tier List One-by-One; but w/ a new rule for Playtesting such decks so none of the cEDH Decks win out of overall ratios ~100% of the time; CHANNELFIREBALL-style. That said, From using the Tier List, I require the following CMDR Decks to not have cEDH Level Power, but are these:
The First Sliver (Not as a Sliver Tribe Leader)
Animar, Soul of Elements (Morph Decks not allowed.)
Baral, Chief of Compliance (Get your Counterspells Ready!)
General Tazri (Mandatory Ally Tribe Leader)
Scion of the Ur-Dragon (Possible Dragon Tribe Leader)
Tier 3: WIP
But, yeah, you get the picture, right? Since I can't find such decks on my own to put in such a folder for decks worth testing against your own. Rules are as follows though:
Each deck must not be of cEDH-level power; just imagine how much hell I'd have to playthrough against something just to beat a Thrasios/Tymna Partners deck just to have my claim on this notion nullified.
Decks must include CMDRs that are Popular, were Popular as well as Tribal Decks w/ Good Tribe Leaders (For example: The First Sliver & Sliver Queen do not fit this category where Sliver Overlord does fit the Sliver Tribe Leadership. Scion of the Ur-Dragon & The Ur-Dragon can both count as Dragon Tribe CMDRs. Atraxa, Praetors' Voice is actually a bad CMDR to use in Superfriends, but Shines in all Counter Life. Make good use of that instead of making a 4< Color Walkers Deck. The rulings go on...)
I know this is too much for now, but I'm making a folder for Playtesting w/ decks as everyone kept telling me to do so; now I want to hold my end of the Bargain. But I seriously need help from you to do this. If you can find any decks here to add to such a Folder, put it on the comments below.
(& no, It's not like it's a personal thing! Anyone is allowed to use it when it's finished!)
3 weeks ago
As Mishra’s ability doesn’t work in commander, if you want to keep the artifact theme in his trigger, maybe try Mairsil, the Pretender , or use the Silas Renn, Seeker Adept / Vial Smasher the Fierce partnering.
1 month ago
I think I've got a pretty interesting and unique EDH deck I'm calling The Fierce, the Firemind, & the Mindrazer. It's a wheels deck that runs Vial Smasher the Fierce and Kydele, Chosen of Kruphix as the commanders but includes Niv and Nekusar in the 98.
1 month ago
And im not saying this is a bad deck in any form at all, nono, its is a very good deck to my eyes :)
1 month ago
jaymc1130 don't get me wrong, i very much see the point :)
Take for example my own Urza deck, wich i have used multiple times in high lvl competative matches with only 1 loss so far (Luck is ofc a factor). I can do the shuffling with low CMC search cards that makes me shuffle AND find a card i want. And its more consistant with a lot of tutors to shuffle and find something you want than Lands that gets you lands and may shuffle you into something you want :)
Tho if you have a deck that is made to use the top of the library (example: Vial Smasher the Fierce ), you are 100% in the right and correct, i just think there are better options in this type of deck :)
And i get the whole you life is a resourse, it is in most cases, but i cant tell you how many times i have won due to not having cracked fetches when you are against aggro decks.
This ofc only true for mono-colored decks, as multicolor is a whole different story!
And no, Urza's purpose should NEVER be to be used as shuffler, but in cases you absolutely HAVE to its a reusable option.
In the end it may be prefered playstyle, i dont know. What i do know is that this is not needed to be able to compete at a high lvl with a high consistant win-rate :)
Have a look at my deck and please give me some pointers if you dont mind, feedback from others is often the best way to learn :)
1 month ago
I'll put a much more in depth description once I get the opportunity, but basically yes, the point is to get Vial Smasher the Fierce triggers, but a huge part of this is not letting this devolve into infinite combos. I want to be able to let this be a little high on the mana curve to let consistency fluctuate a little bit for casual games. There are also only 2 spells I see in my list.
Aether Hub is just a placeholder currently until I get a better card for tapping for all colors, and tap lands I'm going to just keep for now for price reasons.
Big topic though: Harvest Season :
Since I have so many creatures, it would be probably beneficial, but I keep finding myself needing the mana early rather than later, and with instant speed removal, an opponent can effectively counter my spell and kill a creature with one card. In a vacuum, Harvest Season is objectively better. In practice, I've found that it ends up hurting a lot against clever players.
Strionic Resonator I entirely agree with.
I've been looking for more protection, but I mainly want to put creature based protection for a better creature theme, and so I can add things like Beast Whisperer
Random includes like Bitterblossom don't look as if they do anything on paper, but on the battlefield, having a 1/1 enter the battlefield consistently puts a clock on opponents and lets you block while you're building to other things that are more essential to the strategy. It's not a clean cut kill that way, but it's very scrappy when you're getting countered and needing to find other ways to win out.
Also Elixir of Immortality is a great card, but I have the same problem putting it in decks that I do with Sol Ring . It's too easy to put in everything and makes the deck building just a little more stale. I would rather get rid of it in the deck to have another open slot.
Overall, this deck isn't supposed to combo off or win the game all in one turn. It's a slow burn, but it's a lot of fun to play. I do plan on more board wipes and more ways to have interaction with players, but the mana I want to stay at a similar speed. Optimization and consistency are less concerns for the deck and play experiences are more of a focus. Most importantly, this deck is meant to highlight the fact that it ins't blue, so a lot of combo-like moves aren't present for that reason.
Thanks for your feedback!
Vial Smasher the Fierce occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%