Vial Smasher the Fierce
Legendary Creature — Goblin Berserker
Whenever you cast the first spell each turn, Vial Smasher the Fierce deals damage equal to the spell's converted mana cost to an opponent chosen at random.
Partner (You can have two commanders if both have partner.)
Combos Browse all
|Commander / EDH||Legal|
Vial Smasher the Fierce occurrence in decks from the last year
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Latest Decks as Commander
Vial Smasher the Fierce Discussion
4 weeks ago
So, I'm actually working on a high-powered combo deck similar to this, although I paired Malcolm, Keen-Eyed Navigator with Vial Smasher the Fierce , for a few reasons; Curiosity has a target in the command zone, making Vial Smasher a pirate can cause him to make treasure, and adding black can help me find my combo pieces.
I wanted to play combos from the beginning cuz I'm a Johnny at heart. Instead of using Arcane Adaptation (cuz I forgot about it) and Maskwood Nexus (the only copy I own is in another deck) I instead used Runed Stalactite and Captain's Hook . Will be switching over eventually, and adding black gives me access to not only Mayhem Devil as another combo piece, but there are a slew of add-black pirates that help disrupt the field.
1 month ago
!!! TIER LIST UPDATED !!!
@Rivrek: All Kaldheim Commanders should be added now, if someone is missing please tell us!
@Meessee: Yes this looks really spicy and fun! I love the flavour between Krark and his thumbs :D Thanks for sharing. How's the list performing?
@DasTree: there are a lot of cool possible combinations with Sakashima. I think the strongest atm should be Sakashima + Tymna the Weaver (Stax) but the cooler combination which I would prefer is Sakashima + Vial Smasher the Fierce . Another fun way can be the copy route. Meessee even posted a list for Sakashima + Krark in a few comments above yours.
@enpc: Thank you very much, I 100% agree.
4 months ago
The deck seems to be going in too many directions at once to function effectively. I think, my best advice would be to eliminate the +1/+1 strategy, because you aren't really leaning into it and it doesn't create good synergy with your commander. I might even drop the green out altogether and pick a different partner commander ensuring black is in the color identity, such as Vial Smasher the Fierce.
If it was me, I'd lean heavily into pushing cards into your graveyard and then recurring them in multiple ways. You want transmute there with Ramirez to reuse already. I'd want want to dump a lot of the current draw package and instead pull in discard draw to push more cards to your graveyard for recursion. The red in Vial Smasher the Fierce would allow you to easily lean into this with draw like Tormenting Voice, Faithless Looting, Intuition and the 20 other options just like it. Then package in a more effective recursion suite, such as Phyrexian Reclamation, Animate Dead, Reanimate, Unburial Rites or Yawgmoth's Will. I don't think a transmute sub-theme is a problem. You might be able to lean into in some games, but there definitely aren't enough good transmute cards to be the main theme. For wincon, you could go more voltron and Vial Smasher the Fierce is beneficial in this by being a damage dealer on its own. For Voltron, I'd focus on pump spells and trample givers that are one-time spends that you can then pull back to your and rinse and repeat.
Thanks for using custom sorting. I always find it so much easier to review a deck that way.
4 months ago
I really like the idea of a curse deck in these colours, and I like your choice of commander. When I was looking at Ardenn, Intrepid Archaeologist recently, I was trying to figure out how to use her best, and curses is where I went with that. You would probably want to pair her with Vial Smasher the Fierce. The cool thing about Ardenn is that if an opponent is about to be finished off next upkeep, you can just move all of those curses to another player so that they don't go to the graveyard. Or, you could play politics and move curses around based on that.
I see you already have her in this deck. Have you tried her as commander yet, and found that Ghen is better?
4 months ago
Megalomania, I was thinking of shaving down the colors to 3 using Ich-Tekik, Salvage Splicer and X partner. I cannot for the life of me come to a decision on which color to drop because they all have their different bonuses. Before Ichy was spoiled it was suggested to drop green for black. Red has the least presence so that's the direction I was going to go I think. That leaves:
Alternatively I have seen a Selesnya build using Ich-Tekik, Salvage Splicer + Rebbec, Architect of Ascension, but not sure how I feel about less colors. I'm sure there are probably other mono color partners to pair with Ichy but I have yet to explore them, same applies though about the reduction of colors.
4 months ago
Are you really set on going 4 colors or are you more into the artifact theme? I think Daretti (going mono red) would be a better commander tbh. Thrasios doesn’t seem like something you’re able to fully utilized here and white isn’t also helping all that much.
If you really want to go with partners maybe consider Vial Smasher the Fierce? Adding black will give your deck the option to add tutors and more removal. The list could use aome streamlining I think.
You might have also forgotten about Arcane Signet.
7 months ago
So, I recently played against a Kinnan, Bonder Prodigy deck with my Yisan, the Wanderer Bard deck and ended up feeling very triggered when they won turn 4. I understand that everyone is trying to win, but I digress.
I then wondered if switching to a disruptive deck (rather than my adaptive one) could help.
Now obviously, I could play something like Baral, Chief of Compliance, but that just doesn't seem to have... the oomph I'm looking for. It needs to be a bit more... diabolical for my tastes.
And by that, I mean, rather than countering everything, blowing up lands, artifacts, creatures, enchantments, so much so, that winning is not the priority, but making that person trying to win turn 4 suffer.
I would assume Gruul would be perfect for this, however, there are currently no good (at least not competitive) Gruul commanders.
So, my question is, what would you all recommend?
7 months ago
Ol' Pipes isn't ever going to be played outside of hyper-budget brews and CMR limited. Why? Because why on earth would you take him rather than a partner of the color you want that has... actual rules text? You wouldn't. If I'm in Orzhov and I want to be Mardu, I'll get Bruse Tarl, Boorish Herder or Vial Smasher the Fierce. Cards that aren't 3/3s for 5 with no text.