Increasing Ambition

Increasing Ambition

Sorcery

Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library.

Flashback {{7}}{{B}} (You may cast this spell from your graveyard for its flashback cost. Then exile it.)

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Printings View all

Set Rarity
Dark Ascension (DKA) Rare

Combos Browse all

Legality

Format Legality
Casual Legal
Unformat Legal
Magic Duels Legal
Block Constructed Legal
Penny Dreadful Legal
Legacy Legal
Canadian Highlander Legal
2019-10-04 Legal
Modern Legal
Commander / EDH Legal
Noble Legal
Tiny Leaders Legal
Highlander Legal
Duel Commander Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Vintage Legal

Increasing Ambition occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Black: 0.21%

Increasing Ambition Discussion

Hi_diddly_ho_neighbor on The Best Artifact Colors: Golgari

2 weeks ago

bushido_man96: Cranial Plating is an excellent idea and pairs well with the Marionette Master. Thank you for the suggestion.

I was just kicking around the idea of Attrition + Ornithopter combo over Glissa + Thornbite Staff. However, since deck slots are so tight, I think I'll just stick with the combo requiring fewer deck slots.

I ran Increasing Ambition because I was out of other black tutor cards in my possession and I like that I can still cast it from my graveyard if it gets self-milled. However, I think I am going to move towards Scrapyard Recombiner instead. It is more restrictive, but it still can find my finishers and Glissa can always reanimate the Recombiner.

So I think part of the deck's problem is that I focused to much on recurring value (i.e. the Bauble pieces). I am going to re-evaluate how many of those I really need, as well as some of the under performing cards. I might replace a few of them with some more impactful cards like Myr Battlesphere, Duplicant, Hangarback Walker, and Cranial Plating.

MrKillStar on Spending Life Like It's Free Money -K'rrik

2 weeks ago

Price of Knowledge, Nightmare Incursion are big black spells, but has only one in mana cost :(
Imp's Mischief with K'rrik, troll misdirection in black for one mana and some life? Maybe? :D
Behold the Beyond, Grim Tutor, Increasing Ambition - some juicy tutors.
Sadistic Sacrament - pure cost (+7generic for kicker) could be pretty good in K'rrik deck.
Cavalier of Night, Doom Whisperer - more big juicy black creautures.

bushido_man96 on The Best Artifact Colors: Golgari

2 weeks ago

Do you feel you need more removal for the Attrition and Ornithopter combo? If so, Increasing Ambition seems really highly costed for what it gets you.

medozzz on Ishkanah, Spider Tribal

1 month ago

Hi, Spidybros forever. Iskhanah is one of my favourite deck. As I read I think it is hard to reach delirium in your deck.

I suggest trying some artefacts and enchantments which go to the graveyard. Seal of Doom, Wayfarer's Bauble, Mind Stone.

Tutorwise I think Jarad's Orders is better than Increasing Ambition to reach delirium. Arachnoid is better than Mammoth Spider due to delirium.

I love Conjurer's Closet as Ishkanah spider generator and the cool infinite combos and damage based board wipes.

Sanguinolency on Xantcha the Cursed Masochist

2 months ago

I used to have a deck built similar to this. Pain Magnification was always a fun card. Another fun way to get your opponents to mess with each other is Cruel Entertainment. If you're looking for more tutor power, try Increasing Ambition and Beseech the Queen

EgyptianSpaceGamer on Apoc369

2 months ago

What's up boy? hopefully you find this soon. Kess likes these cards

Increasing Ambition

River Kelpie

Now you can fine tune your deck and subtract/add any cards that fit in your budget and are only 100% worth it. I suggest making a copy of your deck (so you can save your first draft) and unmarking the prototype and private box when you edit the deck. See ya!

IQuarent on Atraxa Competitive EDH

3 months ago

I think you need to make some cuts for more draw/ramp/tutors/synergy pieces.

Cards I think you should cut and why:

Genesis Wave. You don't have enough ramp to make this viable. This card is best with mana doublers, infinite mana loops and lots of tokens with Ashnod's Altar and the like, none of which you have. The best you can hope for is some of Doubling Season/Atraxa/Crystalline Crawler angle, and even if you pull off the 10+ mana you'll need for this to do anything you'll probably have better ways to spend it.

Deploy the Gatewatch. This card costs a lot of mana and doesn't do nearly enough for what it costs you. Sure you have a lot of planeswalkers, but there's still chance you'll whiff entirely or only get one, and it's probably not going to be the planeswalker you want anyway since it's random and only goes 7 cards deep.

Deadeye Navigator. Another card that costs 6 mana. What is this doing in your deck? There are only 3 other cards in your deck that have ETBs for this to abuse. For synergy cards and tutors, follow the rule of 7: There should be at least 7 other cards it synergizes with/tutors for, which isn't true for this card. Yes, I see the infinite mana line with Crystalline Crawler and Deepglow Skate, but how often is that going to happen without something like Tooth and Nail to guarantee they're all in play at the same time? 90% of the time, you're paying 6 mana for a 5/5 with no abilities.

Kozilek, Butcher of Truth. I don't understand why you're running this. You're not going to get to ten mana early enough to cast this and really impact that game. It has no synergy with your commander. The only reason I can think of is anti-mill tech specifically for your meta. Otherwise, cut it.

Increasing Ambition. Way, way too expensive. Almost anything else would be better.

Cards to add:

Astral Cornucopia. There's a reason almost every Atraxa deck runs this card. At worst, it's a Manalith. However, with your commander, it's so, so much better. Just proliferate this sucker every turn and you'll have tons of mana before you know it.

Call the Gatewatch. I think you can slide this in the place of Deploy the Gatwatch directly because it is so, so much better. Tutoring for whatever planeswalker is best or which you need at that moment is much more useful than the possibility of two random ones. You can also consider Captain Sisay, which essentially does the same thing, albeit slower and repeatably.

Skyshroud Claim. You're running a full complement of shocks and ABUR duals, so why not run some of the best land ramp in the game to make use of it? Seriously this card is great because it's efficient ramp and also color fixing.

Inexorable Tide. This card is amazing with planeswalkers. I'm really surprised you don't have it already.

Oath of Nissa. Classic planeswalker deck card. Excellent all around, and really cheap. It'll give you something to do in your first three turns if you don't draw your ramp, and it mana fixes late game.

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