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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Thud
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Thud deals damage equal to the sacrificed creature's power to target creature, player or planeswalker.
Delphen7 on March of the Machine
1 month ago
Cragganwick Cremator dumping Yargle and Multani seems like a fun jank way to close out games. Yargle is also legendary, so Goryo's Vengeance can grab him back for some massive surprise damage ^_^
Apollo_Paladin on
This Land Was Your Land
2 months ago
Neat construction! +1
If you were to invest in 2 or 3 Crucible of Worlds then you could use 4x of your Raze and not worry about blowing up your own lands. Also Ghost Quarter and Field of Ruin become re-usable with the Crucible (Against non-basic heavy decks, you can even quickly run them out of basic land by re-using the Field)
Other possible picks along your lines:
- Custody Battle gives you a form of Creature Control, but works best when you have a sacrifice outlet for them like Thud, Fiend Artisan, or Birthing Pod so that you don't have to give them back after attacking
- Destructive Urge is a nice Land-related enchantment for one of your Trample creatures forcing your opponent to block every point of damage each turn
- Shivan Wumpus is another nice Trample creature with great Power/Tough for his mana cost; opponents are very disinclined to pay his cost most of the time in a Land Destro build.
PickleNutz on Syr Gwyn, Hero of Ashvale …
2 months ago
Hello,
I am currently interested in making a mostly competitive Syr Gwyn, Hero of Ashvale commander deck. I’m aware of staples such as Path to Exile and Sol Ring, so I’m not asking for card suggestions that are on the nose. I’m mostly looking for highly competitive card draw engines and equipment pieces.
I want to make this approximately a 7-8 turn board wide win and highly functioning deck. Combo pieces in mardu that work well with Syr Gwyn, lands that can impact play, and on theme creature suggestions are what I am after. My first idea was to create a cheerios style voltron deck to draw out huge numbers of cards and stack up Syr Gwyn for a board wide win.
These are already on the brew list.
Ideas are to keep costs low, and find some multi-target options like Myriad or copies that can send my commander damage into multiple directions.
These are options I’ve considered for final touches as a direct damage option with the commander.
Andramalech on
Magitek Machinations (Feldon Dragons)
3 months ago
KBK7101 solid picks for sure. I always appreciate the value of a well timed Sneak Attack to create two, maybe three deadly beaters and Thud or Fling at end of combat for extra-savory value.
Chasmolinker on
Jund Twist - Modern
5 months ago
Yea. I really like how Ilharg brings it in tapped and attacking.
For Emrakul I don't think it matters since it can't really be destroyed by something like Murder and the like. Settle the Wreckage?? If they somehow survive the attacks of both Ilharg, the Raze-Boar and Emrakul, the Aeons Torn, You could play Thud second main phase. I don't think Sorcery speed has any real hindrance on the effect unless you find Diabolic Edict in your meta.
MusicGoat18 on
Jund Twist - Modern
5 months ago
Chasmolinker, I have considered the cards you listed but I found Ilharg to be a little more useful in most cases. They are all lightning bolt-able and I don't like the idea of the extra {4} in the amulet. They may be lower cmc but I just like Ilharg a bit more. I will definitely think about Fling; I never really thought about that so thank you very much. Going off of that idea, might Thud work too, or does the sorcery part matter much?
Theahcker911 on
Alone In the dark
5 months ago
Oh wow that nasty combo of Master of Cruelties and Fling, I might almost put a Thud inside if mana is an issue, but considering the instant speed, I would say it isa really irritating deck to play against
Max_Hammer on
Rakdos Reanimental
5 months ago
Y'know, you could always take out Fatal Push and/or Lightning Bolt in exchange for Thud or Fling.
There's not going to be anything with two mana that'll have under six toughness, and not much with four mana, either. And six damage is just better than three.
Since you're going to be sacrificing your elementals on your end step anyway, you may as well squeeze a little more damage out of them.
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