Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Thud
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Thud deals damage equal to the sacrificed creature's power to target creature, player or planeswalker.
Balaam__ on
Just a Hammer
7 months ago
Looks great. My only thought is whether you really get more value out of Thud as opposed to Fling. It’s cheaper to cast and can hit Planeswalkers, but it can’t play at Instant speed. Being able to use Fling on an opponent’s turn is hard to disregard.
BotaNickill on
skelamental
1 year ago
Word, No worries! I have a soft spot in my heart for Ball Lightning and Lightning Skelemental I have a pretty similar deck built. Always good to see another build! I kinda like seeing Kroxa, Titan of Death's Hunger in there. I have Fling or Thud in the deck too get an extra shot out of the balls. Also, Flamekin Harbinger to search for the balls, and Blightning / Kolaghan's Command for disruption, and Dreadbore to help with removal. Cheers!
Balaam__ on
Goblin Chucker (30$ Goblin Burn)
2 years ago
I realize I’m quite late but I second keeping Thud. The damage potential is significantly higher.
nuperokaso on
Balls Lightning
2 years ago
- Considering that you play Ball Lightning, you should play a mana-base that is almost exclusively red. I suggest that you play 1 Swamp for situations when your opponent plays Path to Exile. Rest of the lands should be dual lands - Sulfurous Springs, Blackcleave Cliffs, Blightstep Pathway Flip, Foreboding Ruins, Reflecting Pool.
- Thud could be replaced with Callous Sell-Sword. The disadvantage of Sell-Sword is that since it targets the creature, it can be killed in the response. Other than that, it's an advantage.
- Consider playing Witch's Mark instead of Thrill of Possibility. It's better against counter-spells, and if there is no benefit to play it as an instant, the Wicked role is a clear upside.
Shorketh on
$20 Sack of Elementals
2 years ago
Corpse Explosion and Supernatural Stamina are two cards that would go really well with this deck. Pull out a Nova Chaser, make it a 12/2 with a free revive. With all the cards like Thud, Temur Battle Rage and Corpse Explosion as follow ups or additions, you get a likely game-ender. Not to mention being able to sneak in the Chaser for no mana with the other suggestions in the comments.
Balaam__ on
Hello Mother, Hello Fodder
3 years ago
Thanks for posting, idfkgabe. Fling or Thud would definitely be better here, but I wanted to avoid those two since that would make Lyzolda, the Blood Witch kind of irrelevant. She’s the card I wanted to build around, so I didn’t want to undermine that.
legendofa on New hubs to be added
3 years ago
Made_Compleat That's one of the most common requests, and one of the hardest to address. Right now, I consider Theft decks to fall under the Aikido hub. This is sort of a tenuous position for them, but I'm not sure how to separate it from the "damage reflection" archetype built around Deflecting Palm, Boros Fury-Shield, and similar cards. They have a similar theme of turning the opponent's deck against them. I'm also not sure if decks based on Control Magic-type effects are similar enough to Threaten + Thud decks to belong in the same hub. Any thoughts you might have are very welcome.
Delphen7 on Help me Build the ultimate …
3 years ago
Thud is an amusing option that dodges Circle of Protection: Black, removal, and flyers.
Give 'em a push







