Assault Formation

Assault Formation

Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

: Target creature with defender can attack this turn as though it didn't have defender.

: Creatures you control get +0/+1 until end of turn.

Latest Decks as Commander

Assault Formation Discussion

TheVectornaut on Green Boi - please help

5 days ago

I'll just go through the mainboard cards I would personally cut first. Ancient Ooze : very big but requires trample or the like to actually do anything at 7 mana. Copper Myr : almost objectively worse here than most green mana dorks. Ezuri's Archers : not impactful enough in the main without a devotion or elf theme. Ghoultree : your creatures are too big to be dying that often and you want them alive anyway. Lumberknot : similar story to Ghoultree. Spawnwrithe : needs to be built around. Wall of Tanglecord : wastes the benefits of any Overrun effects. Predator's Rapport : more of a sideboard card unless burn is really popular. Reclaim : very slow and lacking enough good targets. Serpent's Gift : redundant and inefficient if you just run enough deathtouch creatures. Tower Defense : are there really enough flyers going around to have this in the main? Windstorm : see above. Spider Spawning : if this is what you're running Transguild Promenade for, it's not worth it without more GY synergy. Accorder's Shield : vigilance isn't impactful enough with no exert, tap abilities, or much else to abuse it. Brawler's Plate : very costly for the buff. Golden Urn : much worse than even the Rapport. Staff of the Wild Magus : staffs aren't even strong enough to do well in dedicated lifegain decks, unfortunately.

I'd say all of your maybeboard picks are better than the aforementioned cards. I'll list some other alternatives that come to my mind though. Primordial Hydra and Kalonian Hydra are some budget-unfriendly but highly dangerous beaters that you can get out relatively early. Joraga Treespeaker (or maybe Elvish Archdruid ) would make your archers much better by letting them double as mana dorks. Otherwise, I like Arbor Elf with Utopia Sprawl type auras on your forests to help ramp. If you prefer the vigilance idea, Champion of Rhonas is a budget Elvish Piper that likes not tapping in combat. If you like walls, Overgrown Battlement and Axebane Guardian can get ridiculous mana going. They also benefit from Assault Formation which synergizes with Tower Defense. In terms of small creatures with reach, Traproot Kami is my clear pick for mono-green, especially in multiplayer. If you need to add trample, Rancor is excellent value. If you need recursion, Eternal Witness should be near the top of the list. If you're struggling with flyers, maybe try Gravity Well . If you need more life, Engulfing Slagwurm likes forced blocks while Verdant Sun's Avatar likes playing beefy guys.

Given what you have already, I think shifting to include more deathtouch creatures and Lure s would be the most optimal plan. Viridian Longbow and Thornbite Staff are some other equipment that benefit from that strategy. For the creatures, Ohran Frostfang is a casual-only option that's completely busted in commander, and I'm always a sucker for Wasteland Viper 's versatility at only 1 mana.

TheoryCrafter on Slivers, the Boundless

2 weeks ago

For mana curve you may want to consider enchantments that have lands produce more than 1 mana at a time. This would include, but not be limited to, Fertile Ground , Trace of Abundance and Utopia Sprawl . You won't have to wait for time counters to all disappear before deploying them to the battlefield. The mana base will also be more flexible.

Some of your cards can also use an upgrade. I suggest replacing Mortify with Necrotic Sliver and Fury Sliver with Megantic Sliver until it can be replaced with Bonescythe Sliver .

Have you considered adding any combination Assault Formation , Doran, the Siege Tower (in case Harmonic Sliver backfires on you) and High Alert ? With them on the battlefield you can then sacrifice Dormant Sliver only if you have to. This will also allow for roughly the same combo with Morophon as you would with Realmwalker and Morophon.

If you choose to do this I would then recommend Teferi's Ageless Insight to boost your card draw.

If you choose not to I would suggest finding spots for cards such as Basal Sliver , and Mindlash Sliver .

Happy Hunting!

TheRoaringRegisaur on New hubs to be added

2 months ago

I agree with TheVectornaut about a Defenders or Toughness Matters hub. WotC seems to like printing Assault Formation , Arcades, the Strategist , and High Alert , so Defenders is a good choice (though I wouldn’t call it Walls because not all defenders are walls). But I’ve also seen a lot of Toughness Matters with Doran, the Siege Tower , Belligerent Brontodon , and Huatli, the Sun's Heart .
I’m here to throw out Chroma/Devotion. Even before Theros Beyond Death, there’s been a lot of modern decks using Nykthos, Shrine to Nyx . Green likes to print cards like Khalni Hydra , Primalcrux , and Llanowar Tribe , but there’s plenty of devotion with other colors, too.
Anyway, thanks for reading!

Rorolith on itsy bitsy spider

2 months ago

As a lower curve, I would take out Blightwidow as you are not intending to win with poison counters and creatures with infect can only do damage in the form of poison counters. You could add in Sporeweb Weaver. I might also consider cutting Juvenile Gloomwidow and add Snarespinner as it is much more likely to outright kill flyer than to just die and give it a -1/-1 counter. I would also cut Kessig Recluse as you are trying to win mostly by using Assault Formation (I assume) and you already have Deadly Recluse and Basilisk Collar for the deathtouch protection. In its place Chainweb Aracnir and you will have a much more aggressive curve to swarm your opponent with and cast Arachnogenesis. You will probably need to add some card draw as well so that you don't run out of fuel. Harmonize or Lead the Stampede in place of Accorder's Shield will make it better. The reason I chose Accorder's Shield is because to bring it out and equip it the same turn will cost and so will bringing out and equipping Slagwurm Armor, but Slagwurm Armor gives more of a buff. The minor upside to Accorder's Shield is that you can drop all of your mana on a spider and then cast Accorder's Shield same turn.

Caran_Lyg on Defender Beatdown aka Trump's Favorite Deck

2 months ago

Drop 2 lands to make your deck 60 and also you already have High Alert , no need for Assault Formation . Replace it with Idyllic Tutor or Benefaction of Rhonas .

Eddles on Walls to the Balls

3 months ago

Thanks for the advice aponiato & TheVectornaut! Just ordered a couple cards to add to the deck. I went for the Assault Formation and Hornet Nest. Might Look in to Living Wall as well once I do more play testing.

TheVectornaut on Walls to the Balls

3 months ago

I recommend Steel Wall if you want toughness for value to put on the pressure and Hornet Nest if you prefer a strong deterrent. I'd also suggest having more redundancy for your commander if you're not spending resources on protecting him. Assault Formation is the most obvious since it also serves as a mana sink on offense. However, Huatli, the Sun's Heart and Rolling Stones sort of work in a pinch. The alternative could be to run more cards like Asceticism.

CheapBastard on RAMos THE GATE

3 months ago

Let's see if I can help ya out here since you need to protect Ramos ASAP. Lightning Greaves and Asceticism are really nice but imma try to keep it budget. Whispersilk Cloak is nice since you can hit em with that unblockable but I think Glaring Spotlight is extremely underrated. Swiftfoot Boots are really good too. If you want to go crazy with Ramos you can always add in Helm of the Host too for extra fun! Progenitus is one of my favorites too. I see you're going with walls so Wall of Kelp and Intruder Alarm goes infinite with Axebane Guardian so that's something to keep in mind too. Assault Formation is your backup just in case and when your walls start attacking, Tower Defense is a really cheeky play. Hopefully this helps a little

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