Fireball

Fireball

Sorcery

Fireball deals X damage divided evenly, rounded down, among any number of target creatures, players and/or planeswalkers.

Fireball costs more to cast for each target beyond the first.

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Trade

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper EDH Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Fireball Discussion

enpc on Need help with Rionya, spellsling …

3 months ago

Comet Storm seems like a good upgrade over Fireball. As for creatures, why not use stuff like Myr Battlesphere or Siege-Gang Commander since the token tokens will persist. Depending on the amount of single target buff spells oyu want to run, Zada, Hedron Grinder can also be a good option for more a) mass buffing, and b) super cantrip value.

Gattison on Midnight (in the) Guard’n of Gond and Evil

4 months ago

Yeah you should be fine. If you swap out some Fireballs, you wouldn't actually be changing the amount of red pips in your deck, so everything should still run generally the same.

Balaam__ on Midnight (in the) Guard’n of Gond and Evil

4 months ago

Sounds reasonable. Fireball is my backup wincon here, so for more general utility it does seem like the way to go. I should be ok for red mana, right? Between sprawls, elves and petals I think I’m fine.

Gattison on Midnight (in the) Guard’n of Gond and Evil

4 months ago

As much as I F** LOVE Impact Tremors, First Day of Class might be better for you here. I personally would start by trying something wacky like -3 Fireball and +3 First Day, or maybe 2 and 2.

TypicalTimmy on Infinite mana in Boros

5 months ago

Forgive me if this is already something known by the community, but I just stumbled across.

Probably the easiest tribe to hit will be Soldiers, Goblins or Humans. As long as you have a total of 4 in play, you can Eldrazi Displacer one for and it'll return, giving you mana back, netting you +.

Sure it's colorless mana, but there are artifacts to filter this:

Or, you just run Eldrazi / Constructs and slam a ton of them down for colorless mana. Or you throw the biggest Fireball in the history of EDH.

In fact, if you get Myr Battlesphere out, it'll bring with it enough tokens to go infinite all by itself. With something such as Impact Tremors in play, you don't even need another spell; Just activations.

What's better is if an opponent goes to use removal as a response, you simply blink whatever they are targeting. Removal fizzles out and you continue with your wincon.

Easy peasy lemon squeezy.

FatFreddiesCat on I read rod of absorption …

5 months ago

Rod of Absorption says to "cast any number of spells with total mana value X or less". Say X=10. Does this mean an unlimited number of spells, each of which has a total value of X or less (e.g. X=10 Fireball , Disintegrate , etc) can be cast? Or does it mean all the spells added together (e.g. two spells of 5 mana Force of Will and 5-mana Blue Sun's Zenith ) cannot exceed X=10?

Asder on Card creation challenge

6 months ago

Helm of Brilliance

Artifact

When Helm of Brilliance enters the battlefield, roll a d10 and create a number of treasure tokens equal to the result.

; Choose a card name from among Expose to Daylight , Fireball , Prismatic Ending and Wall of Fire . Create a copy of the card with the chosen name. Until beginning of your endstep you may cast the copy using mana from Treasure.


This was a tough one. Originally I was going to do it with diamond counters, ruby counters ect but that felt waaay to clunky. I'm not confident on Expose to Daylight or Prismatic Ending as choices but they feel the most fitting out of what was available. I also hate that I had to make it seven mana but I wanted the amount of treasure made to be based off of a d10 too reference the spell so i had to cost it at more than i would usually to balance that.

We have exact cards for Fireball and Wall of Fire so my challenge is to make a card which has the name "Prismatic Spray" or "Daylight" and has an effect which directly correlates to what those spells do in dnd 5e

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