Creature — Human Cleric Mercenary
, , Sacrifice this: Return target creature card from your graveyard to the battlefield.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Doomed Necromancer Discussion
3 weeks ago
Love the deck! I have a few suggestions for cards that could be cut and some suggestions for what might replace them. I tried the keep the suggested cards reasonably priced. I have a few of them in my binder that I will give you next time we play.
Suggested removal - Most of these cards I figured could be easily upgraded with cards that add more value, utility, stax, or interaction:
- Eternal Thirst
- Soul Link
- Elixir of Immortality
- Sol Grail
- Deathbringer Liege
- Doomed Necromancer
- Lands that enter tapped - just seems like there are a lot of them
- Swiftfoot Boots - can give you a copy
- Ghostly Prison - can give you a copy
- Swords to Plowshares
- Anguished Unmaking
- Path to Exile
- Banishing Light
- Blood Artist
- Command Beacon
- Command Tower
- Aura of Silence
- Go for the Throat
- Hero's Downfall
- Vraska's Contempt
- Sol Ring - can give you a copy
3 weeks ago
This deck looks like fun too! If you are looking for a cheaper (CMC) version of your Spirit of the Hearth, Aegis of the Gods will do the trick. Aegis of the Gods will also be cheap enough to use your Unearth on. Only down side is he is a weakling lol. I'm assuming you are using Carrion Feeder for its sacrifice ability. Since you have Lotleth Troll who does something similar with +1/+1 counters, you can look at Viscera Seer. I have a loosely similar style of deck that utilizes Viscera Seer over Carrion Feeder. I found the Scry ability to more valuable than the added offensive firepower of the Feeder. If the Feeder could block that may be a tipping point back to it, but the Seer's ability to block and sacrifice whenever you need to far outweighs the Feeder's benefits IMO. I'm assuming you are using the Unearth's mainly for the Doomed Necromancer. Another potential suggestion might be to use Call of the Death-Dweller. Both are Sorcerys but Call will give you the potential option to bring back two creatures with the added bonus of either Menace or Deathtouch. Likewise, you can still choose one creature and slap Menace or Deathtouch on them as well. I like the deck! There are so many Legendary Spirits thanks to the Kamigawa block. I'm sure it's a headache trying to narrow those down to what is playable. Time of Need is a super clutch card too. In fact! (Inspiration just hit me lol) If you want a cheap block/sacker Sakura-Tribe Elder gives you a blocker, and the ability to get a basic land of the color you need. Sorry for the novel of a comment, good stuff though!
1 month ago
This is the deck.
The thing is that I'm restricted to old borders.
I am currently trying to fit in Shade's Form but other than this I'm not finding much protection.. Any help would be greatly appreciated!
1 month ago
Thank you, for taking the time to respond
Squirrel_of_War, the deck tempos till combo. Stalling the game till turns 5-7 would be much easier then stalling the game till turns 7-9 wich would greatly increase my win%. That's why I'm focused on power level.
enpc, this deck does self milling, Crucible of Worlds is the only option in these colors to get lands back with out giving opponents there lands also, plus it being a 3 cmc permanent makes it a reanimate target.
Nirkana Revenant is never hard casted it's a reanimate target. I have actually had games were turn 0 gemstone-exile Rev, pull from eternity, turn 1 reanimate
Apprentice Necromancer was swapped for Priest of Fell Rites & Doomed Necromancer was swapped for Magus of the Will
1 month ago
Before I go on to card swaps, I think that having a measurable "Turn X - Y equates to power level Z" is a bit silly. I get what you're trying to achieve with it, but the concept is very two dimensional when deck building and piloting is is not.
As for actual card changes - if you want to make the deck faster then a more consistent mana base will be step one. Yes, that means fetches. You have stuff like Crucible of Worlds which is midrange tech, yet if the goal was for speed then this contradicts the gameplan.
On top of that, you're not running Demonic Tutor or Diabolic Intent . If we're talking no budget, Imperial Seal is another one worth a slot. Night's Whisper is good card draw too, as is Sign in Blood .
I would also look into cards like Mana Crypt , Mana Vault and Dark Ritual . Cheap ramp effects are your friend. Big mana accelerators like Nirkana Revenant are counter-productive here, they don't help in the early game which is where you're trying to win.
1 month ago
Cool deck! Seems like a fun trio. You might consider these:
Umbral Mantle , Staff of Domination , Aggravated Assault , Angrath's Marauders , Knollspine Dragon , Doomed Necromancer , Mimic Vat , Purphoros's Intervention , Crater's Claws , Banefire , Syr Konrad, the Grim
9 months ago
wow! thanks guys for all the suggestions! I have been so busy, and haven't update much of this deck since early this year.. I will update this deck this weekend, with all the good suggestions you have given..
@king-saproling - thanks for the suggestions! I will consider those..
@casual_competitive - I'm not much of a 2 card auto win combo kind of player, especially since i already have Jarad, Golgari Lich Lord + Phyrexian Devourer in the deck.. but thanks for the suggestion!
@backdoorbonus - that's a cool new card! affect other players too.. i might add that! thanks for the suggestion!
@cakes25 - it's an instant graveyard fill, but it might be too slow and too random of a card recursion.. but thanks!
@masayoshishido - Doomed Necromancer can be a cheap creature recursion, Keeper of the Dead will depend on the consistency of creatures on my graveyard, Gemrazer is good on certain situations bu can be vulnerable to single target removals that can kill gemrazer and the mutated creature, Altar of Dementia might be reconsidered.. thanks for all the suggestions!
@antlers12 - Gamekeeper might be a dud, since it needs to die then it needs to have enough noncreature cards to fill a bit of the graveyard and i don't have a lot of sac outlets.. also, creatures in the graveyard is needed for the gameplan of the deck, it might be counterintuitive to mill noncreature cards with Gamekeeper.. but Skull Prophet is a definite inclusion! thanks!
@sigiledwatch - ohh.. true, however putting things in my graveyard can be card draw in a way that's why i don't put a lot of card draws.. but i get what you mean, i might consider some of those cards.. thanks!
@mylene800 - i have considered Ghoultree before, though i'm not sure how it would be good.. i would playtest it again with the changes i would make, and check if it's worth as an inclusion.. however, Hydra Omnivore might be meh in the deck.. 6 mana, 8/8 creature that needs to connect for the best results might be hard in turns 4-6 earliest.. not having trample is not good.. but thanks for the suggestions!
@megantrongriffin13 - both Fiend Artisan and Necrotic Wound are great new changes in the deck! I'll check about Sheoldred, Whispering One.. It might not be a salty preator card, on my playgroup.. thanks!
@lola82600 - yeah! i was excited on adding some of those to my edh decks as well! I will definitely include Bala Ged Recovery Flip and Tangled Florahedron Flip! not sure about Agadeem's Awakening Flip, depends on playtesting if the price of the card versus being useful game ender or just a land most of the time.. I'll consider Nissa of Shadowed Boughs too! Thanks for the suggestions!
10 months ago
Gemrazer and Keeper of the Dead are also good removal on a creature, but the latter might be hard to find since it's an old card. Doomed Necromancer can be a sacrifice outlet on a creature with recursion, or you can go with the Altar of Dementia edh staple.