Jeskai Barricade

Jeskai Barricade

Creature — Wall

Flash (You may cast this spell any time you could cast an instant.)

Defender

When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.

Browse Alters View at Gatherer

Trade

Have (0)
Want (2) BreauxCPA , TechnicalSaturn

Printings View all

Set Rarity
Fate Reforged (FRF) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Jeskai Barricade occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Rules Q&A

Jeskai Barricade Discussion

DeltaMoth on Combo-Cades: The Wallmaster | EDH

3 weeks ago

exalted_k1d | Before I start, fine suggestions all round! Thank you! | Show and Tell , Academy Rector and Omniscience . | Now these are some spicy cards and the Rector into Omni is a spicy combo, Show Tell is a little questionable due to the advantage you're giving to your opponents however. If anything, I'd want Rector in just for the immediate value if he gets removed, Omniscience is sort of a dead draw in a late game situation where I'm looking for a combo piece.

If anything, I'd be putting Rector in, now how do I remove him...?

| Sensei's Divining Top and Sylvan Library . Actually these pieces and Scroll Rack would all be good for the deck in their various ways, I simply haven't picked them up yet! Those price points are a big factor when it comes to me affording other things like my rent, or food, or general living.

Sensei's Top specifically is a little underpowered to contest with the amount of card draw in the deck, so I'll be passing over it.

| Countermagic. Just a personal gripe? Not too into it all. I play a 1 of Counterspell until I can get my hands on a Mana Drain or a Force of Will and that's it. I even took out my Dovin's Veto for some more tutoring, I just don't like control playing at all. I know this severely 'depowers' my gameplan with far less disruption interaction, but in my current meta, not much is actually being played either - helpfully!

Thank you for the suggestions!

Metachemist | My opinions on Chulane, Teller of Tales is that he's drew back by his need for the spell to be cast and not simply cheated into play to get a draw. This turns off some of the flicker effects with Brago, King Eternal , but synergises well with the many bounce effects from things such as Jeskai Barricade and Shrieking Drake . I would probably also have to change up many of my creatures from defenders to other things, due to the fact that without Arcades, the Strategist they have little to no viable combat potential outside of having out specific 'defenders attack' cards, which makes some of my very unique mana creatures such as Axebane Guardian and Overgrown Battlement left with no viable replacement.

He can however facilitate a Bouncegine (Bounce engine) with Intruder Alarm out, so it's a good thought!

Roon of the Hidden Realm seems cool! A little expensive and outclassed by other cards at this point but he has his place. His effect can't really be helpfully combo'd as you can only do it on the same creature once per turn, however.

| Alternate Win Cons. I was actually thinking about Blue Sun's Zenith as a trade in for Pull from Tomorrow . Although it costs 1 CMC more, it can target opponents. After you clear out your library into your hand it'll also be the only card you draw, so after setting up a Flengine (Flicker Engine) or Bouncegine you can draw the card after shuffling it back and cast it again for 6000 on your next opponent. Still questioning this however.

Finale of Devastation seems utterly devastating and I'd probably be running it if I had it. Big stompy crater boy would only seal the deal but he seems a little out of place? I'd just Finale for X=14000 and swing in for massive hits. The trample trick however is helpful.

On the topic of Lab Man and Jace, they just seem a little overplayed. if I draw out my entire library I should be winning regardless - might as well do it in a flashy 'royal flush' way as opposed to a trashy 'ace-high' way.

Again, fantastic comments and helpful insight, will be amping up the Maybeboard shortly. Thank you!

gingerthewritingdog on GWU (Bant) Defender deck

2 months ago

High Alert should be in there as an extra way (besides Arcades and Assault Formation) to get your creatures attacking, Plumeveil is a great blocker but also can be a great attacker as it has flying, Wall of Denial is just all-around amazing, Grappling Sundew can deal with flyers as well as gaining indestructible for 5, and finally, Jeskai Barricade as a response to any removal spells your opponents might have.

austintayshus on Chu Chu Chulane, the Value Train

5 months ago

1-drops are great with Chulane's ability, and I think you could take advantage of with Elvish Pioneer and Essence Warden / Soul Warden / Soul's Attendant and Hedron Crab .

You could also add more creatures that bounce your own creatures and replay them for value. Maybe check out Kor Skyfisher and Whitemane Lion and Jeskai Barricade and Quickling .

austintayshus on Four the Afterlife

6 months ago

Looks like a fun deck!

You could also make use of Jeskai Barricade and Glint Hawk .

I've also always wanted to find a deck for Masako the Humorless and she might be fun in this deck?

Faith's Reward could also help you protect yourself against a boardwipe.

austintayshus on Oketra’s Whitehouse of Weenies

6 months ago

I love lifegain and tokens! +1

For card draw, I would recomend Mentor of the Meek and Well of Lost Dreams and Skullclamp

For lifegain, I'd recommend Ajani's Welcome and Soul Warden and Soul's Attendant and Suture Priest

For ramp, you could also use Kor Cartographer and Gold Myr and Marble Diamond

Some other cards that might be fun? - Jeskai Barricade - Masako the Humorless - Kor Skyfisher - Thraben Inspector - Memnite and/or Ornithopter

KamiMakz on Behind Enchanted Trees

6 months ago

Outstanding deck Sjorpha! I don't know if you're still trying to keep it up to date, but I'll still make a few suggestion for the sake of discussion and getting your opinion. My deck is also a bit more budget minded so my suggestions might also reflect that...

You are right that Behind the Scenes and skulk gives these Doran decks and alike a whole new dimension. I also thought that Vigilance could be equally powerful. Imagine being able to attack, block and then use convoke? Maybe something like Brave the Sands ?

How about Forbidding Watchtower for some land tech?

Did you notice Arboreal Grazer could be a potentially advantageous replacement or doubling for Birds of Paradise ? Bigger body and his ramp, although lost if you skip a land drop, 1) doesn't precludes you to attack, 2) survives the body and 3) he counts double to Chord of Calling .

Also would you consider Jeskai Barricade a good option to avoid a spot removal? It lets you replay Treefolk Harbinger or an eventual Arboreal Grazer . Unlike Selfless Spirit or Spellskite you can keep it in hand. And since you have 2 Assault Formation it might attack if its needed.

And what do you think of Tangle Angler ? This ugly thing could be a two turn clock alternative win con and a repeatable removal.

austintayshus on

6 months ago

Looks like a fun deck! I have a few suggestions.

I think the power of Oketra comes from casting small creatures to make a large force of 4/4 zombies. I would encourage you to make most (maybe about 80%) of your creatures 2-3 drops. Also, creatures with flash can be good to surprise your opponents with. I would recommend

  • Masako the Humorless never tried her out in a deck but she has flash and a very interesting second ability that I think you could take advantage of. It's kind of like vigilance?

  • Alms Collector it's fun to surprise someone who casts Blue Sun's Zenith for 5 and they only get one card out of it, haha.

  • Jeskai Barricade also seems like a lot of fun

  • Oreskos Explorer can help you ramp a bit. Since you're playing mono-white, it is highly likely that all three other players will have more lands than you.

  • Thraben Inspector is very cheap and can help you draw a card later in the game.

Speaking of card draw, mono-white has a big problem drawing cards, so I would add Mentor of the Meek into your main board. With Mentor, I'm only counting about 7 card draw effects, most of which are conditional or one-time use. I'd encourage you to add a few more, recurrable card-draw effects like Skullclamp and Conqueror's Galleon  Flip and Mind's Eye and The Immortal Sun .

Hope this helps! Also, may I ask why you are looking for discard effects for this deck?

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