Jeskai Barricade

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged (FRF) Uncommon

Combos Browse all

Related Questions

Jeskai Barricade

Creature — Wall

Flash (You may cast this spell any time you could cast an instant.)

Defender

When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.

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Jeskai Barricade Discussion

sanddeviljack on Trostani Populate

3 weeks ago

I feel ya--it can be easy to go off the rails with deck building. You've got some good stuff to work with here, though, so if you don't mind some less-than-expert ideas, I'll throw a bunch of ideas your way.

I like your big finishers: Phyrexian Processor, Desolation Twin, the wurms (including Sandwurm Convergence), Giant Adephage, Trostani's Summoner. You're packing pretty much all the Populate spells--that's good. Let's protect that stuff with Heroic Intervention, Eerie Interlude, Cloudshift and--if you can justify the price tag--Teferi's Protection.

Hoofprints of the Stag works a little differently from Angelic Accord, but the result is functionally the same. Spawning Grounds is similar to Sandwurm Convergence, but let's you create the token before the end step (but also any end step) which will trigger Accord. Land aura, though, so you have to weigh that. But multiples of your tokens is always better than one, so if doublers are not too hard on your budget, you can't go wrong with those, either.

Eerie Interlude and Cloudshift can also be token doublers by giving you multiple ETBs from each Armada Wurm-style creature. If you go this route, Flickerwisp, Whitemane Lion, Jeskai Barricade, Eldrazi Displacer, Dust Elemental, even Roaring Primadox or Invasive Species will all help you get multiple ETBs. Other creatures that will benefit from this strategy include Hornet Queen, Regal Caracal, and Avenger of Zendikar. I've even used Fiend Hunter to "hide away" one of these (Trostani's Summoner is best) as wrath protection.

Herald of the Host and Nacatl War-Pride are both excellent Populate targets. Timing is everything, so you have to have mana and your Populater ready before the original tokens disappear. Loads of fun when you Second Harvest a board full of NWP tokens. :D

A couple wraths are good to have despite being a creature strategy: Martial Coup has the benefit of wrathing or not and creating some soldiers, while Phyrexian Rebirth gives you a huge threat that's definitely worth populating.

Finally, Garruk's Packleader and Elemental Bond draw you cards for every 3+ power creature that ETBs for you. You can't go wrong with card draw. If you do nothing else, add card draw.

Best of luck!

Hi_diddly_ho_neighbor on Fitness Gram Pacer Test

1 month ago

Interesting build. I haven't considered Arcades as a combo enabler so this is pretty cool. However, I think that your deck is a bit unfocused. It looks like your are caught between beatdown and combo. I'd pick a focus and go hard into that.

Jeskai Barricade, Ghostway, Momentary Blink, Ghostly Flicker, and Champion's Helm are all great additional ways to protect things. Another pet card of mine that I am considering for my Arcades list for protection + value is Cloud Cover.

I am surprised to not see either Wall of Kelp or Deadeye Navigator in the list. The additional value either provide is ridiculous.

Mnemonic Wall seems like an auto include in this list.

Sun Titan is also great since most walls cost under 3 cmc and it hits over 30 of your permanents. The same could be said for Eternal Witness since you already have a blink theme.

Doorkeeper is cute but it will never generate enough value to mill someone out in a 4 player 100 card format by itself...

If you want other ideas you can check out my Arcades list here. It follows the beatdown track more, but it might provide you with some ideas.

lagotripha on Trump’s Wet Dream (All Walls)

2 months ago

Wall tribal is real tricky when you aren't running Wall of Mulch/Wall of Roots/Overgrown Battlement (+Axebane Guardian)

Cathedral Membrane Jeskai Barricade and Wall of Tanglecord are worth a look too.

Deep Freeze is on theme.

Guardian Zendikon/Gleaming Barrier/Primal Clay/Warmonger's Chariot all aren't great, but might be worth a look.

TypicalTimmy on Monument of Soul

9 months ago

Love this deck!

If you've got room for it, one of my favorite 2-drop White Creatures is Jeskai Barricade. It'd work wonderfully in this deck, I think. If you have one on the Battlefield and one in your Hand and enough lands untapped, you can combo them together several times in a row by swapping them out with each other.

I use them in a GW Karametra, God of Harvests deck lol.

5D_Phantom on

11 months ago

Since the secondary ability of Wall of Forgotten Pharaohs only works with deserts and I'm trying to modernize this deck, I found some potential replacements, as there's no point in including slow lands for a single creature.

Potential Walls


I really like Kaijin of the Vanishing Touch because of how bouncing enemy threats is a big theme of this deck, but I could also see Thing in the Ice  Flip being a replacement for both Wall of Forgotten Pharaohs as well as Striped Riverwinder though it doesn't get Hexproof. Thoughts, comments, suggestions?

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