Creature — Wall
Flash (You may cast this spell any time you could cast an instant.)
When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.
|Want (2)||BreauxCPA , TechnicalSaturn|
Printings View all
|Fate Reforged (FRF)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Jeskai Barricade occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Jeskai Barricade Discussion
3 weeks ago
exalted_k1d | Before I start, fine suggestions all round! Thank you! | Show and Tell , Academy Rector and Omniscience . | Now these are some spicy cards and the Rector into Omni is a spicy combo, Show Tell is a little questionable due to the advantage you're giving to your opponents however. If anything, I'd want Rector in just for the immediate value if he gets removed, Omniscience is sort of a dead draw in a late game situation where I'm looking for a combo piece.
If anything, I'd be putting Rector in, now how do I remove him...?
| Sensei's Divining Top and Sylvan Library . Actually these pieces and Scroll Rack would all be good for the deck in their various ways, I simply haven't picked them up yet! Those price points are a big factor when it comes to me affording other things like my rent, or food, or general living.
Sensei's Top specifically is a little underpowered to contest with the amount of card draw in the deck, so I'll be passing over it.
| Countermagic. Just a personal gripe? Not too into it all. I play a 1 of Counterspell until I can get my hands on a Mana Drain or a Force of Will and that's it. I even took out my Dovin's Veto for some more tutoring, I just don't like control playing at all. I know this severely 'depowers' my gameplan with far less disruption interaction, but in my current meta, not much is actually being played either - helpfully!
Thank you for the suggestions!
Metachemist | My opinions on Chulane, Teller of Tales is that he's drew back by his need for the spell to be cast and not simply cheated into play to get a draw. This turns off some of the flicker effects with Brago, King Eternal , but synergises well with the many bounce effects from things such as Jeskai Barricade and Shrieking Drake . I would probably also have to change up many of my creatures from defenders to other things, due to the fact that without Arcades, the Strategist they have little to no viable combat potential outside of having out specific 'defenders attack' cards, which makes some of my very unique mana creatures such as Axebane Guardian and Overgrown Battlement left with no viable replacement.
He can however facilitate a Bouncegine (Bounce engine) with Intruder Alarm out, so it's a good thought!
Roon of the Hidden Realm seems cool! A little expensive and outclassed by other cards at this point but he has his place. His effect can't really be helpfully combo'd as you can only do it on the same creature once per turn, however.
| Alternate Win Cons. I was actually thinking about Blue Sun's Zenith as a trade in for Pull from Tomorrow . Although it costs 1 CMC more, it can target opponents. After you clear out your library into your hand it'll also be the only card you draw, so after setting up a Flengine (Flicker Engine) or Bouncegine you can draw the card after shuffling it back and cast it again for 6000 on your next opponent. Still questioning this however.
Finale of Devastation seems utterly devastating and I'd probably be running it if I had it. Big stompy crater boy would only seal the deal but he seems a little out of place? I'd just Finale for X=14000 and swing in for massive hits. The trample trick however is helpful.
On the topic of Lab Man and Jace, they just seem a little overplayed. if I draw out my entire library I should be winning regardless - might as well do it in a flashy 'royal flush' way as opposed to a trashy 'ace-high' way.
Again, fantastic comments and helpful insight, will be amping up the Maybeboard shortly. Thank you!
2 months ago
High Alert should be in there as an extra way (besides Arcades and Assault Formation) to get your creatures attacking, Plumeveil is a great blocker but also can be a great attacker as it has flying, Wall of Denial is just all-around amazing, Grappling Sundew can deal with flyers as well as gaining indestructible for 5, and finally, Jeskai Barricade as a response to any removal spells your opponents might have.
3 months ago
You might enjoy these cards: Drift of Phantasms , Fortified Rampart , Tree of Redemption , Jeskai Barricade , Soulsworn Jury , Sunscape Familiar , Wall of Stolen Identity , Spark Double , Mnemonic Wall , Eerie Interlude , Ghostway , Brago, King Eternal
5 months ago
6 months ago
Looks like a fun deck!
I've also always wanted to find a deck for Masako the Humorless and she might be fun in this deck?
Faith's Reward could also help you protect yourself against a boardwipe.
6 months ago
I love lifegain and tokens! +1
6 months ago
Outstanding deck Sjorpha! I don't know if you're still trying to keep it up to date, but I'll still make a few suggestion for the sake of discussion and getting your opinion. My deck is also a bit more budget minded so my suggestions might also reflect that...
You are right that Behind the Scenes and skulk gives these Doran decks and alike a whole new dimension. I also thought that Vigilance could be equally powerful. Imagine being able to attack, block and then use convoke? Maybe something like Brave the Sands ?
How about Forbidding Watchtower for some land tech?
Did you notice Arboreal Grazer could be a potentially advantageous replacement or doubling for Birds of Paradise ? Bigger body and his ramp, although lost if you skip a land drop, 1) doesn't precludes you to attack, 2) survives the body and 3) he counts double to Chord of Calling .
Also would you consider Jeskai Barricade a good option to avoid a spot removal? It lets you replay Treefolk Harbinger or an eventual Arboreal Grazer . Unlike Selfless Spirit or Spellskite you can keep it in hand. And since you have 2 Assault Formation it might attack if its needed.
And what do you think of Tangle Angler ? This ugly thing could be a two turn clock alternative win con and a repeatable removal.
6 months ago
Looks like a fun deck! I have a few suggestions.
I think the power of Oketra comes from casting small creatures to make a large force of 4/4 zombies. I would encourage you to make most (maybe about 80%) of your creatures 2-3 drops. Also, creatures with flash can be good to surprise your opponents with. I would recommend
Masako the Humorless never tried her out in a deck but she has flash and a very interesting second ability that I think you could take advantage of. It's kind of like vigilance?
Jeskai Barricade also seems like a lot of fun
Oreskos Explorer can help you ramp a bit. Since you're playing mono-white, it is highly likely that all three other players will have more lands than you.
Thraben Inspector is very cheap and can help you draw a card later in the game.
Speaking of card draw, mono-white has a big problem drawing cards, so I would add Mentor of the Meek into your main board. With Mentor, I'm only counting about 7 card draw effects, most of which are conditional or one-time use. I'd encourage you to add a few more, recurrable card-draw effects like Skullclamp and Conqueror's Galleon Flip and Mind's Eye and The Immortal Sun .
Hope this helps! Also, may I ask why you are looking for discard effects for this deck?