Joiner Adept

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Rare
Fifth Dawn (5DN) Rare

Combos Browse all

Joiner Adept

Creature — Elf Druid

Lands you control have "Tap: Add one mana of any color to your mana pool."

Price & Acquistion Set Price Alerts

10E

5DN

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Joiner Adept Discussion

multimedia on Muldrotha

1 week ago

Hey, this is a good start, nice base of Elves and interesting choice to use Muldrotha as Commander for tribal Elves; I haven't seen this before. When I see something new with Elves I get excited :) Elves having access to both blue and black gives you some great options of under played Simic and Golgari Elves. Even though this is Elves and ramp, consider expanding on the idea that Muldrotha's ability lets you play multiple types of permanent cards not just creatures from your graveyard even the same turn? You can only play one creature a turn from the graveyard with Muldrotha unless that creature is an artifact creature or enchantment creature, but Elves have neither. There's only 5 nonland cards that are permanents that aren't creatures here.

Consider expanding on the use of enchantments? I'm not saying to cut a lot of Elves you still want them, but have a more well rounded mix of nonland permanent cards to also take better advantage of Muldrotha as Commander. Consider this ratio: 35 lands/30 creatures/10-15 enchantments/5-10 artifacts/5 instants/5 sorceries? Instead of playing a lot of instants and sorceries instead play enchantments that do the same thing or nearly equal effects. For instance Unearth is a good card for reanimation, but so is Animate Dead and Animate Dead can be cast from your graveyard thanks to Muldrotha, where as Unearth outright can't.


All my card suggestions are budget, no card over $6 and most are $1 or less. Cards to consider adding:

Elves:

Ezuri is a huge payoff for playing tribal Elves and ramp, repeatable Overrun a ton of times and attack with a huge trampling Elf army. Momir's ability seems great with Muldrotha since you can play green and blue cards from your graveyard with her. Other cards that give you benefits when you cast creatures such as Beast Whisperer, Lifecrafter's Bestiary seem excellent with Muldrotha and Elves. You're still casting creatures from your graveyard with Muldrotha even though her ability says play, that still means cast. The only reason her ability says play and not cast is because you can play a land, you can't cast a land. Underrealm can be repeatable source of draw/card advantage and adds self-mill which is good with Muldrotha.

Enchantments/Artifacts:

Value creatures:

Other than Blightsteel Colossus and Rune-Scarred Demon the other big creatures you're trying to ramp into aren't really worth it because they're just big creatures who don't give you any value. With Muldrotha you can really take advantage of creatures who give you value when they ETB (enter the battlefield) or die because you can potentially repeatedly play them each turn from your graveyard. Getting a continuous source of value from many single cards is very good in Commander. Symbiote and Quirion Ranger is a combo with Archdruid/Priest/Channeler letting you tap and untap them many times a turn to make a lot of mana.

As far as playing three colors with Elves it can be problematic because green is the most important color to be able to cast the one drop green Elves consistently you need a ton of Forests. My advice is to play primarily green (20x Forests) and just light splash the two other colors (2x Swamps, 2x Islands and 11-12x dual lands) in the manabase. Joiner Adept and Lantern can be a huge help here with land color fixing. It's better to play more Forests and then use other cards to get blue and black such as Tribe Elder, Farhaven, etc.

Good luck with your deck.


hydrothermia on Rainbow Lich but cheap and modern since I am poor

2 weeks ago

Welcome to Tapped Out, @yarrsome!

Something with the same ability as Birds of Paradise will likely have a higher CMC(converted mana cost). Utopia Tree, Sylvan Caryatid and Drover of the Mighty would be a cheaper alternative and costs more. Chromatic Lantern or Joiner Adept can replace Gilded Lotus, allowing all your lands to produced wherever mana you need. I'd avoid all of the three color lands, unless you want to drop money on an Amulet of Vigor, other wise I'd go for check lands like Clifftop Retreat, Hinterland Harbor, Woodland Cemetery, Drowned Catacomb, Sunpetal Grove, Dragonskull Summit, Rootbound Crag, Glacial Fortress, Isolated Chapel and Sulfur Falls.

DrukenReaps on Further Draconic Domination

1 month ago

Since mana is your main issue consider Joiner Adept and Fist of Suns. The Joiner fixes color screw just as well as Chromatic Lantern and the fist will help you cast big things faster.

Geralf_Cecani on Persistently Annoying

3 months ago

Ok, first things first: Melira and Devoted Druid don't work the way you think they do. Since Melira, Sylvok Outcast prevents counters from being put on, you can't pay the cost of the ability, so you can't activate it. The Vizier of Remedies is specifically worded so that it is possible. This doesn't mean either are bad, as they still go off with persist or the vizier, but its something you should keep in mind. You probably knew that, but just in case :P

Ditch Solemnity. You have an eight of main board, its unnecessary.

Oracle of Nectars is far too slow to be any good, it'll be turn four before you can activate him, and against burn you'll be already dead by then. Maybe Auriok Champion or Kor Firewalker, they do the same thing turn 2 (for quite alot of devotion however, if you want a less devotion heavy option, maybe Life Goes On? That's way more than the oracle will get you, for much less mana).

Graveyard hate. As nmiller said, relic is an option. Grafdigger's Cage is another.

With your manabase, Joiner Adept is a bit off. The only reason you'd need to run her is against Blood Moon, and you may as well run Disenchant instead.

Fracturing Gust fucks up affinity, and can also get rid of problem enchantments if you don't mind losing your own (which you don't cos u have none). Use it instead of Kataki, War's Wage, cos it also hits enchantment decks too

Six pieces of removal in the side is a bit much.

Damping Sphere fucks tron and storm.

Leyline of Sanctity fucks burn, 8-rack and anything that targets you. Your playing white so should be hardcastable if you pull it late.

Last point, why no mainboard payoff 4 infinite mana?? You can chord for Emrakul if you go infinite, or just simply hard cast her. Also Walking Ballista can also function as a body, removal, or psuedo-card advantage if your flooded, as well as being a payoff both on the field and in the hand. You can't chord for it, but you can chord for Duskwatch Recruiter  Flip and use your still infinite mana to search for it. Recuiter is a mad card btw. Digs like a madman.

hydrothermia on

3 months ago

Expanding on whatLord_Olga mentioned there are more cards that could give you access to elf tokens to accelerate the win con.

Yeva, Nature's Herald | Prowess of the Fair | Jarad, Golgari Lich Lord | Nath of the Gilt-Leaf | Thornbow Archer

Joiner Adept | Essence Warden | Dwynen, Gilt-Leaf Daen | Elves of Deep Shadow | Gnarlroot Trapper

Midwest on Oh no, it's elves!!!

3 months ago

Why are you playing Vivid Grove and Joiner Adept in your Mono-Green deck? Elvish Piper doesn't seem to do much in a deck that has so much ramp and no expensive creatures.

Some recommendations that jump out at me are

Cut Joiner Adept, Elvish Piper, Wirewood Elf, Creeping Mold, Chorus of Might, Vivid Grove

Add Priest of Titania, Copperhorn Scout, Arbor Elf, Beast Within, Beastmaster Ascension, Mosswort Bridge

Regoober on Blade of the North Star: Najeela EDH

6 months ago

Joiner Adept and Prismatic Omen do great work for me in my 5-color Ramos deck. I can't afford the fixing/fetches so I run those and a plethora of green ramp spells. It's not ideal, but it gets me there pretty reliably.

Those may also give more incentive for you to include Earthcraft :p

enpc on Ghave that Bitch a Combo

6 months ago

stecyk: Strip Mine recusrion is a thing and with Exploration should not be under-estimated (meta depending of course). Dryad Arbor + Crucible of Worlds + Skullclamp is also obscene card advantage.

The problem with cards like Weathered Wayfarer and Joiner Adept is that they're not actually extra mana in and of themselves. Fixing is nice, but ramp is ramp.

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