Joiner Adept

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Rare
Fifth Dawn (5DN) Rare

Combos Browse all

Joiner Adept

Creature — Elf Druid

Lands you control have "Tap: Add one mana of any color to your mana pool."

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Joiner Adept Discussion

Midwest on Straight Green Elf commander

2 days ago

Why are you playing Vivid Grove and Joiner Adept in your Mono-Green deck? Elvish Piper doesn't seem to do much in a deck that has so much ramp and no expensive creatures.

Some recommendations that jump out at me are

Cut Joiner Adept, Elvish Piper, Wirewood Elf, Creeping Mold, Chorus of Might, Vivid Grove

Add Priest of Titania, Copperhorn Scout, Arbor Elf, Beast Within, Beastmaster Ascension, Mosswort Bridge

Regoober on Blade of the North Star: Najeela EDH

2 months ago

Joiner Adept and Prismatic Omen do great work for me in my 5-color Ramos deck. I can't afford the fixing/fetches so I run those and a plethora of green ramp spells. It's not ideal, but it gets me there pretty reliably.

Those may also give more incentive for you to include Earthcraft :p

enpc on Ghave that Bitch a Combo

3 months ago

stecyk: Strip Mine recusrion is a thing and with Exploration should not be under-estimated (meta depending of course). Dryad Arbor + Crucible of Worlds + Skullclamp is also obscene card advantage.

The problem with cards like Weathered Wayfarer and Joiner Adept is that they're not actually extra mana in and of themselves. Fixing is nice, but ramp is ramp.

stecyk on Ghave that Bitch a Combo

3 months ago

@vault - I'm not entirely sure why you're running Crucible of Worlds. I see that you are running the fetch lands and crucible allows you to replay them, but I doubt you'd want to burn a tutor to get your crucible. You're also only running, by my count, 10 legal targets to fetch, but there is overlap with those targets, and you've got 7 fetch lands. I see in earlier iterations you were running Azusa, but you aren't anymore. It looks like you've only got one card that is allowing for additional land drops, so Crucible seems even less fruitful. You've got plenty of dorks... Maybe it's too slow, but Elvish Harbinger will at worst get you a dork and at best get you Oracle of Mul Daya or Bloom Tender. It also provides a mana fixing option as well. You could swap out one dork for the Joiner Adept and then all your lands become dual lands and you're probably mana fixed immediately.

Weathered Wayfarer could help tutor up any land, but it may be too slow. My only argument for including it is because you're land count is at 33 and it would guarantee a land drop every turn if you are running behind or on the draw... a possible replacement for Farseek. It's a stretch but Cryptolith Rite could be useful. It all depends how many of those dorks and/or saprolings end up on the board.

I could be wrong, none of these suggestions may improve tempo at all.

The_Dark_Adonis on Fisting the Suns

3 months ago

Overall loving what i'm seeing here. 5C scary cheaty things is always fun. If you would like a couple suggestions check the spoilers.

Suggestions Within Show

Regardless of if you look at the suggestions +1 upvote and i'll likely be using this as a base for my own Jodah EDH in the next few months.

jordybear2002 on ManaQueen

3 months ago

Hello there! So I would LOVE to help you out! Ok so as you have read the MOST and I mean ABSOLUTE MOST lands you can have is 40 and higher that is just not needed. In slivers or just making slivers form your sliver queen try getting cards like when a creature enters the battlefield and things like that and be careful of cards that so when you cast a creature spell instead of when a creature enters the battlefield. Artifacts - Keep Ashnod's Altar Chromatic Lantern Gilded Lotus Sol Ring Lands - Keep Canopy Vista Command Tower Dark Depths Flagstones of Trokair Gaea's Cradle Nykthos, Shrine to Nyx Pillar of the Paruns Thespian's Stage VesuvaInstants - Enlightened Tutor Vampiric TutorSorceries - Channel the Suns Commune with Nature Demonic Tutor Restore Sylvan Scrying Time of Need Vindicate Creatures - Auriok Champion Courser of Kruphix Essence Warden Hangarback Walker Joiner Adept Linvala, Keeper of Silence Soul's Attendant Soul Warden Urborg ElfEnchantments - Defense of the Heart Exquisite Blood gravepact Land Tax Sanguine Blood Tranquil Grove Ok so those are the cards that I would keep for starters. Cards like Azusa, Lost but Seeking Exploration and Explore will definitely help you out with your land. Plus cards like Authority of the Consuls Thalia, Heretic Cathar and Ghostly Prison help you out early game to get ahead of everybody. Also I know what I said about the whole creatures entering the battlefield and all that but actually Zendikar Resurgent will be a HUGE help for mana and card draw if you got creature which is my assumption. Also Protean Hulk Tishana, Voice of Thunder and Seal of the Guildpact just for extra support. And plus if you want some just plain fun do Sheoldred, Whispering One, Equilibrium, Rhystic Study, and Unexpected Results. Hope this helps!!!!!

Prospekt on List Of Alternative Mana Sources

3 months ago

Joiner Adept, Birds of Paradise, Utopia Tree, Sylvan Caryatid, and any card that has Ritual in the name.

cgannon on EDH - Ramos, the Multicolor Engine

4 months ago

Inexorable Tide, Joiner Adept, and the Vivid lands e.g. Vivid Grove are all really good additions, and not all that expensive either. Aside from being three colors, for Ramos, may I ask why Derevi, Empyrial Tactician is in your list?

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