Thopter Engineer

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins Uncommon

Combos Browse all

Tokens

Thopter Engineer

Creature — Human Artificer

When Thopter Engineer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.

Artifact creatures you control have haste. (They can attack and [[symbol:T] as soon as they come under your control.)

Price & Acquistion Set Price Alerts

ORI

Ebay

Have (3) thekingpinBR , ironax , SirFabius
Want (0)

Recent Decks

Load more

Thopter Engineer Discussion

clayperce on Your all time favourite Standard ...

1 week ago

Without a doubt, it's ...


Izzet Thoptorzz (OGW - Retired)

Casual clayperce

SCORE: 15 | 80 COMMENTS | 4600 VIEWS | IN 6 FOLDERS


Why? Well, it was the first Standard deck I actually brewed that performed even half-way decently. And I started playing it the same time I discovered the LGS that's become my absolute favorite. And OGW Standard was just amazing, with cards like ...

Such a fun deck! Thanks much Argy, for the excuse to dust it off!

Mandalorian on Artificer Deck

2 weeks ago

First things first, you should change the format of the deck to casual since Counterspell is not legal in Modern.

With that being said I think the idea is neat but you need to streamline your deck. the more 3's and 4's you have the better consistency your deck is going to have. Drop a lot of the mediocre 2's like

Aeronaut Tinkerer

Aether Swooper

Aether Theorist

Aspiring Aeronaut

Eager Construct

Scrapper Champion

and go up to 3's and 4's of the better cards like

Thopter Engineer

Whirler Rogue

Chief of the Foundry

Lightning Bolt

Some other good Artifact stuff you may have overlooked

Hangarback Walker

Pia and Kiran Nalaar

Bomat Courier

Spire of Industry

Ensoul Artifact + Ornithopter 5/5 flyer on turn 2

Darksteel Citadel+Ensoul Artifact 5/5 indestructible on turn 2

Cranial Plating

Etched Champion

Galvanic Blast

Thoughtcast

Master of Etherium

noctis366 on Pia and her Daughter

1 month ago

Just a FYI, Thopter Engineer is not standard legal.

Pappyy1369 on Possible infinite combo

1 month ago

I played with this deck last night and found another combo that worked fairly well.

It involved Decoction Module + Whirler Virtuoso + Panharmonicon + Saheeli's Artistry + Thopter Engineer

At this point I already had 5 energy stored. I drew Saheeli's Artistry which I then made a copy of Decoction Module and another random card on my board. This now gave me the ability to make an infinite number of 1/1 flying thopters with haste.

Every time I would use the ability on Whirler Virtuoso it would use 3 energy which brought me down to 2, but the thopter entered the field Decoction Module would give me 1 energy, but because I had 2 thanks to Saheeli's Artistry I would get 2 energy per thopter, but I also had Panharmonicon out and using that cards ability it doubled my energy gain therefore giving me 4 energy putting me at 6. So every time I would use the ability to gain a thopter I would end up with 1 more energy than it cost to cast. Therefore letting me cast an infinite number of thopters and then because Thopter Engineer gives all artifacts haste I was able to swing for that infinite amount of damage.

sagramore on Depala and the 14 Dwarves

1 month ago

Betulas - Yeah, I am still considering the Banishing Light and I think you're right, Pia Nalaar, Thopter Engineer, and Fairgrounds Warden may be the weakest cards in the deck as it stands. More playtesting required.....

Betulas on Depala and the 14 Dwarves

1 month ago

Deck looks great. Having played against this recently I like some of the changes you have made.

At a cursory glance it looks like you only have 5x spot removal? I understand that Fairgrounds Warden can play a role in this so perhaps I'm being over critical, however it would be nice to squeeze in a Banishing Light? This would give you much more versatility in the spot removal department. I do like however the 13/13 Dwarves/Vehicles ratio. So perhaps you would have to drop something else?

The only 2 contenders for this at a quick glance are: Thopter Engineer and Pia Nalaar. I think that these cards could be replaced unless you have some way of flickering them that I'm not aware of?

Let me know what you think...

MrTristan19 on Leader of the Revolt (U/R Thopter Beatdown)

1 month ago

I would swap out the Pia's Revolution and the Izzet Charms for a full playset of Serum Visions. You're in blue in modern, these are a necessity for fixing draws. I would also drop the favorable winds to round out the Chief of the Foundrys. You may want to eventually upgrade him into a play set of Master of Etherium at some point. I would also bump up Thopter Engineer to a full playset, and reduce your number of 4-drops. While Padeem does protect your thopters, your best permanents are creatures (Lords) and an enchantment, so I don't think she does as much as you think she does. If your thopters are dying, it'll often be via mass boardwipe such as Supreme Verdict. I would switch out her for Pia Nalaar, who has better combat abilities and is cheaper. I think the only 4 drops you should keep are full playset of Spy network and 3 of Pia and Kiran. You may also want to add a second Tezzeret the Seeker for consistency. You can also gradually upgrade the landbase with time, although I would either recommend Darksteel Citadel for artifact synergies or Inventors' Fair for stabilizing. Your sideboard is also up to you, but you can invest into some control pieces (Anger of the Gods, Vapor Snag) if you are getting overwhelmed. This is also where I'd put Whirler Rogue in match ups where they have lots of fliers too. I absolutely love this archetype, so these are my thoughts!

Force_of_Willb on Thopter Beebeeees

2 months ago

If you are playing with Thopter Foundry, you should have the Sword of the Meek combo.

try adding Thopter Engineer for haste, Whirler Rogue to get damage through, and 1 - 2 x Sharding Sphinx as token making finisher. You Need more disruption 1 fatal push and dreadbore is not going to be enough in modern. Metallic Mimic or worse option can occupy the 2 drop spot.

I would remove: Ornithopter, Thopter Spy Network - too slow, and Mishra, Artificer Prodigy - because except for Ornithopter and Master of Etherium you other artifact targets die due to the legend rule or X=0.

Load more