|Commander / EDH||Legal|
Printings View all
|Magic 2015 (M15)||Common|
|Magic 2013 (M13)||Common|
Combos Browse all
Enchantment — Aura
Enchanted creature gets -1/-1 and can't block.
Price & Acquistion Set Price Alerts
|Have (8)||ironax , Fiolek , sombrevivo , Yawkcorb , Candyman949 , Mousemke , NorthernCrow , Falte|
Crippling Blight Discussion
1 month ago
I like Blightcaster, it could be really usefull. Also, I don't have a lot of 4 drop (only my noble), so it would be appropriate to use it.
You're right about Seal of Primordium. I need it, at minimum in the sideboard.
1 month ago
Crippling Blight seems weak in a deck that isn't highly aggressive.
I also question the inclusion of Doom Blade/Murder. Not only could they be replaced with Seal of Doom, most problems they solve are solved just as easily by Lignify. Since you already have a lot of targeted removal (especially if you run Blightcaster), perhaps it would be better to diversify into your favorite variant of Diabolic Edict, Geth's Verdict, or Tyrant's Choice?
I don't think it's optimal but you could also consider running Despondency as a way to keep those Constellation triggers coming.
Overall seems like a lot of fun!
7 months ago
11 months ago
Maybe 4 of each of these, sideboard walls/creatures for more protection but i would keep willbreaker and beguiler in as well as the scepter Willbreaker Beguiler of Wills Echoing Truth Unsummon Isochron Scepter Wall of Frost Aerial Formation Cerulean Wisps Cyclonic Rift Mana Leak sticking to mono-color makes mana management easier and you don't have to buy multicolored lands.
These are only my suggestions do with it what you will and good luck.
1 year ago
Looks pretty good! A few cards i'd look into adding are Urge to Feed, Lord of Lineage Flip and Captivating Vampire as they pump your team, and Blade of the Bloodchief. I would also consider cutting Balustrade Spy (If your goal is to win through damage this doesn't help much), Crypt Incursion, and Crippling Blight.
1 year ago
-1 Weave Fate
-2 Thriving Turtle,
in total -20 lands, and -16 other cards leaving you room to add 6 cards
That's a bunch of editing so i'm not even sure what it looks like after that tbh, but it should perform better for you by a good amount just with that
1 year ago
hey im in agreeance with everything landofmordor said. cut anything that doesn't fit your theme/goal. Desecration Demon, Fetid Imp, Morkrut Necropod, Pestilence Demon (this ones mostly do to its high cost), Shadow Alley Denizen, Thriving Turtle, Artificer's Epiphany (because you have no artifacts), Dramatic reversal (you don't really have much that this helps), Tidy Conclusion (because its way over costed and you have no artifacts), Weave Fate (because Divination is terrible at 3 mana and this is 4), Assassin's Strike (6 mana removal is bad), Crippling Blight (1 mana cards removal that probably won't kill anything is even worse), Dead Weight, Singing Bell Strike, Spectral Prison, Viper's Kiss (basically all of your enchantments are much worse than any instant or sorcery you should be playing).
2x Aether Theorist (slow and doesn't help you control much)
1x Aethersquall Ancient (expensive finisher, you could do alot better but if you really like it this one can work i guess).
1x Air Servant (expensive flier that dies to every piece of removal that i can think of that costs 1 or 2 mana. and doesnt really close things out that fast. you can find much better threats).
2x Azure Mage (too mana intensive for any modern deck other than the absolute slowest control deck. generally speaking you can find better cards that give you card advantage)
1x Benthic Giant (this one is hexproof so it does act as a better finisher compared to Air Servant, but it has no evasion which means it will be chump blocked all day).
1x Benthic Infiltrator (you have no cards that interact with the exile effect and its a terrible card in terms of unblockable damage dealers. Tormented Soul would deal damage just as fast at 1 mana).
1x Harbinger of the Tides (actually a pretty good card. play more of these probably)
1x Salvage Drone (somewhat lackluster as a 1 drop)
1x Disperse (decent card)
2x Doom Blade (very solid card. may want to switch to Ultimate Price)
1x Force Away (probably should just be another disperse)
2x Glimmer of Genius (this is a pretty bad draw spell)
3x Select for Inspection (great card).
things you can add
1 year ago
Thunderbumper, thanks for the feedback! This deck mainly focuses on poison counters rather than -1/-1 counters. The purpose of Crippling Blight is to make it easier for my infect creatures to punch through, as is Distortion Strike, the -1/-1 it provides is a just a bonus. Plus I like that it is a one drop.