Mardu Roughrider

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Uncommon

Combos Browse all

Mardu Roughrider

Creature — Orc Warrior

Whenever Mardu Roughrider attacks, target creature can't block this turn.

Mardu Roughrider Discussion

TheRedGoat on Free, Under The Wind

2 years ago

Mardu Roughrider for an orc that you missed.

Sunforger for "instant speed" board wipes.

And while I don't know where to cut for those, I feel there's better things for the orcs to do than lock people in a Ghostly Prison or hide behind a Sphere of Safety. Like Taxing foes through War's Toll.

And as a last aside, I feel that if you're not going wide then you probably should add at least 1 or 2 ways to get through blockers as opposed to just removing them. Like giving trample mainly, but also unblockable somehow?

legendofa on How do intimidate and fear ...

3 years ago

So, the blocker has to be a multicolor creature with, at minimum, black and at least one of the attacker's colors. In the examples, Stromkirk Captain could block the Bladetusk Boar, and Mardu Roughrider and Spike Jester can block the Sunhome Enforcer. An artifact creature of any color could block either of them.

legendofa on How do intimidate and fear ...

3 years ago

Let's say A has a Bladetusk Boar enchanted with Fear. A attacks B, who has Child of Night, Stromkirk Captain, and Crossway Vampire able to block. Since the Boar essentially reads, "This creature can't be blocked except by red creatures or artifact creatures. This creature can't be blocked except by black creatures or artifact creatures.", which of B's creatures could block it?

In a different situation, A has Sunhome Enforcer nattily sporting an Executioner's Hood and enchanted with Fear. B has Mardu Roughrider, Spike Jester, Weapons Trainer, and Reassembling Skeleton. If A attacks, which of B's creatures could block?

Basically, how do fear and intimidate work when a non-black creature has both? Can a mono-black creature block, can a creature that shares a color with the attacker block, or does the blocker have to both be black and share a color? (Artifact creatures can block in all cases.)

Steelspike on

3 years ago

http://tappedout.net/mtg-decks/03-01-16-zurgo-smash/

Here's mine if you want to check it out for some ideas. Only 9 creatures including Zurgo.

Masako the Humorless seems like a dead card with Zurgo, unless you can guarantee consistently giving him 1st strike.

Zurgo seems to run better as a voltron. I tried to run a bunch of the Mardu stuff with him, Ankle Shanker, Alesha, Who Smiles at Death Mardu Roughrider, a bunch of dash cards... it never ran right.

But as soon as I cut almost all the other creatures, inserted all the nukes I could afford (screw a bunch of $60.00 Damnation), it just clicks along.

Also, I keep forgetting to pick up an Assault Suit for my Zurgo deck.

Nootch.

soulwarden11 on Thoughts/Opinions on Butcher of the ...

3 years ago

If you're still curious about using Butcher of the Horde, my friend and I came up with this deck list for Mardu Tokens the other day and have been building it to use at a local Modern tournament.

He's a good beatstick in Standard and I used him back at the pre-release next to Zurgo Helmsmasher and Mardu Roughrider along with some Hordeling Outbursts to take home a winning record that night.

He's always been one of my favorite creatures from the Khans block.The Butcher's Comin'

booflesnazzer on Zurgolicious EDH

3 years ago

I highly recommend:

I think you should cut:

I would think about upgrading:

You should try finding room for:

Additional Cuts

Hero of Bladehold, Mardu Strike Leader, and Cathars' Crusade all feel like they're part of a token deck, which is not what this particular deck wants to be doing.

Also, I notice there's kind of a warrior theme going on here but it doesn't seem fully fleshed out. I think going tribal is a cool way to make a deck more fun, so maybe you could do a bit more with that. Or, if you can't find good enough warriors that work well here, you could just cut the mediocre ones you have to make more room for more of the above cards.

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