Young Pyromancer


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

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Set Rarity
Eternal Masters Uncommon
Magic 2014 Uncommon

Combos Browse all


Young Pyromancer

Creature — Human Shaman

Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental token onto the battlefield.

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Cardhoarder (MTGO)

0.06 TIX $0.12 Foil


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Young Pyromancer Discussion

TheCrimsonKing101 on Arjun, the Shifting Flame

39 minutes ago

I play a very similar deck and have a couple of suggestions. First and foremost, cards like Thought Vessel and Reliquary Tower have lost me more games infinitely more games than won, you deck yourself out too quickly. Yes you can win with lab maniac, but he gets sniped once people get wise to whats going on. I suggest just discarding your hand of 60+ cards sculpting the hand you want for next turn while including cards like Learn from the Past and Day's Undoing. Lightning Greaves is big to keep Arjun alive, cant rely on only swiftfoot. Meishin, the Mind Cage is a great pillowfort card that, at the very least, counters token spam. Seal of the Guildpact is helpful for those games where Arjun dies 2+ times and making every spell more value. Young Pyromancer, just too value to pass up. Vedalken Orrery and Leyline of Anticipation for when you need to pop out Niv-Mizzet mid wheel chain. Mana Geyser is not the most useful due to mostly U casting costs, but can easily pay for the colorless costs. Borrowing 100,000 Arrows a little more niche, but combo-ed with Meishin/Orrery it can keep you alive against almost any big combat. Snap, free wheel and slows opponents.

delusiions on Modern Burn on a Budget

1 hour ago

I like Young Pyromancer for chump blocks or extra damage

Epickoolaid on Mono-Red Spells

3 hours ago

I like the idea of Titan's Strength and Gut Shot, and i agree that Dragon Mantle isn't worth it because it doesn't trigger Young Pyromancer/Kiln Fiend, but with a deck that is casting 2-3 spells a turn i really need more card draw/scrying, so instead of cutting Faithless Looting I replaced it with Magmatic Insight to reduce the cards going to the grave, and took out Dragon Mantle and Rush of Adrenaline for Gut Shot and Titan's Strength.

Clawed6 on Mono-Red Spells

15 hours ago

Dragon Mantle doesn't trigger Young Pyromancer. I would add 4 Titan's Strength instead.

Faithless Looting is card disadvantage, only good for decks wanting to put cards in graveyard (dredge, reanimation). I would cut them. 4 Gut Shot can replace - for a way to get a prowess trigger/token with no mana open.

updog100 on Mardu Nahiri Control

3 days ago

Thanks for the advice, ill try throwing in another Kolaghan's Command and playtesting Tasigur, the Golden Fang, the Young Pyromancers are good against aggro but haven't been doing as well as I had hoped. I find that the Lightning Helixs are very helpful in most of my match ups, they get rid of your opponents things while gaining you life and helps me from dying to burn. I honestly can't imagine only running 3 of them unless I had something just as strong to replace it with.

Shane.Allen on UR Delver

4 days ago

malfeischylde Thank you for the kind and most generous input. I like Young Pyromancer, I've used that in mono-red builds before, if I put Young Pyromancer in this build, what would you suggest I take out? I'm thinking 2 for 2.

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