Creature — Human Shaman
Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental token onto the battlefield.
Price & Acquistion Set Price Alerts
|TCGPlayer.com Price -7%||Cardhoarder (O) Price|
|$0.99||$2.25||$3.99||$18.02||0.05 TIX||0.5 TIX|
|Have (22)||Tyqar , knto , Inces_Velus , Mousemke , SamCre1993 , CastleSiege , DrLitebur , sonnet666 , StevenPJobs , Luiscencias , Tiddilywinkus , LoneCrusader399 , JoshebBasshebeth , Veescrub , Regigigas23 , metljoe , Dadaman11 , hosshughes , Bewmz , AlertKnave8075 , gutsofsteel , FoamEagle|
|Want (2)||Ashy , Pieguy396|
Young Pyromancer Discussion
13 hours ago
I think you could drop Arena Athlete and maybe one Zurgo Bellstriker to be safe. It's really up to you, I like the faster assault and dropped Young Pyromancer down to a two of since his tokens aren't hasted.
23 hours ago
hey , Vaarek from the Mardu Subreddit here.Just wanted to give my two cents on your deck.As Always , i cant stress this enough, im really happy to see people stray away from the known paths,especially so if this leads to someone joining us in the Mardu Community.
Heres some positives ive noticed :
i really like your choice not to play path.i think some people might disagree , but its just terrible with sin prodder, and you chose to play sin prodder.outside of your landbase ,which you already acknowledged isnt optimal , there are a few tweaks i would make,which lead me to , the negatives.
The negatives :(please dont take these the wrong way , some of these points might just be personal preference)
your Manabase.Dilluted Gameplan.your Curve is too low for prodder.your curve is too high for young peezy.Sorin Lord of innistrad is a good card , but because your deck tries to attack from too many different angles you cant reliably capitalize on anything he has to offer.
My Advice would be , to focus more on one strategy,and cut down on cards that dont work well consistently.I personally , would completely cut young pyromancer. not because that card isnt great, but because i find it far more interesting to experiment with Sin Prodder , because my own testing has shown me that there is in fact potential in a heavy delve shell.
use those 8 spots to focus and hone in on your gameplan.
the last 4 spots are pretty open , but i personally would argue in favor +2Read the Bones and ,this might be highly Controversial , but incredibly Funny....
Emrakul, the Promised End.youre dumping a lot of cards into the yard , can occasionally bring him back to your hand with k command , and its just funny to mess with your opponents mind when you reveal it to sin prodder. because the thing is, they dont expect it and get scared because you might actually get to cast it...so they might take the 13.
1 day ago
I'd be willing to trade
2x Young Pyromancers $4.50
Timely Reinforcements $3.27
Cryptolith Rite $3.84
Teferi's Puzzle Box $2.82
Aligned Hedron Network $0.34
the.beanpole on None
1 day ago
1 day ago
I will also put Browbeat in the sideboard.I feel that it is a bit too expensive at 3 cmc to run as a 4-of. i may put 1-2 in sometime.
I will pick up some Vexing Devils as soon as i can, seeing how AWESOME they are!
The Young Pyromancer is great with bolt, spike and the like, so i will keep a few (2-3) in.Smash to smithereens also looks great, I will pick some up for the sideboard.
Thank so much for the suggestions!
I have played in one semi competitive tournament (FNM-like) and I came in third- i was 0-2 against a abzan midrange deck-they had bigger creatures and leyline, but in one game i brought them down to 3. Vexing devil should help with that. The other deck that beat me was a midrange W/R deck. mine was better,but misplays and bad hands led to my downfall. I beat a (BAD) dragons deck and another aggro deck.
The midrange had 600-700 dollars invested in it, so I was not too surprised.
2 days ago
So I noticed two things that I was able to change after a couple games that really put this deck over the top, but I'm not sure on your budget.
I also added 4x Smash to Smithereens in the sideboard to deal with pesky artifacts.
I can't stress this enough, you created a monster even without the changes, they just helped me shore up few the problems I had winning every game.
2 days ago
Really coool idea. Have a +1. Ok so, if you want to make this more effective, try to replace Kiln Fiend with Keldon Marauders.Forked Bolt is better than Shock, because it allows you to distribute the damage, and instant speed isn't your priority.Volt Charge is crappy, the proliferate doesn't combo that well, and you are better running Lightning Strike.Searing Blood is amazing, also try removing some Searing Blaze because you need fetches to make it more effective.Young Pyromancer could be replaced with Ash Zealot.Lava Spike, Rift Bolt are kind of pricey, but work very well. Needle Drop is good Skullcrack is even better.Also, you could try to use Mardu Scout. You could also stick to 19 lands.And Quest for Pure Flame is more versatile than Shrine.For sideboard, you could use Smash to Smithereens, Dragon's Claw, Electrickery and Volcanic Fallout are good to deal with the opponent's creatures. You should also try using some graveyard hate. Ash Zealot is good, Relic of Progenitus or Tormod's Crypt
|Commander / EDH||Legal|
Printings View all