|Commander / EDH||Legal|
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Creature — Human Shaman
Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental token onto the battlefield.
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Young Pyromancer Discussion
2 days ago
Just to make it clear (cause the first time i made a Zada deck, i didn't)
Instants and sorceries you cast on Zada, Hedron Grinder does not trigger Heroic in Akroan Crusader; does not give Charmbreaker Devils more than +4/+0; does not make Guttersnipe trigger more than once, neither Young Pyromancer; does not allow you to pay more than once to get a goblin from Goblinslide;
Other than that I LOVE the combo with +
4 days ago
Speaking for myself, I would play a wider variety of counterspells. With Countersquall and Spell Snare you are missing on a lot of spells. Of course maybe your meta is different but I highly appreciate Mana Leak and Remand.
6 days ago
I really like your approach to skip the Young Pyromancer.This is also what I did. Can you explain if red is not immediately needed except a Lightning Bolt here and there why you need two Spirebluff Canal?
I play two copies ofDarkslick Shores but do run three Inquisition of Kozilek main. For me that works perfect. Having an impactful one drop besides theDelver of Secrets Flip helps with most opponents threats.
+1 from my side
1 week ago
I'm curious... What were the other decks? lol Rakdos, Vela and Sheoldred?
Since you said these are some of your favorite cards, I understand this might be your personal approach and you'd rather play these cards which are meaningful to you than a fully functional, well prepared Marchesa Deck, but I'm making some suggestions anyway!
I have my own Marchesa deck and it's far from perfect. In fact I've only been playing it for a couple of months which is not that much. Anyway, you might take some insights from what I wrote about it. Have a look:
Commander / EDH
SCORE: 1 | 26 VIEWS | IN 2 FOLDERS
First and foremost, you need +1/+1 counter generators and you should abuse creatures with Undying/Persist/Unleash, or any other mechanic that deals with +1/+1 counters pretty much for free. I'd suggest:
Unspeakable Symbol - MVP of the deck, allowing you to put counters and control your life total to enable Dethrone.
Flayer of the Hatebound - Undying, has no counter, comes back, burns something, dies, comes back with a counter, burns something, dies, Marchesa brings it back... and it loops like this. Everything Marchesa brings back will deal damage on ETB, that's massive, and really hard to deal with.
Phyrexian Reclamation - Controls your life total, gets valuable creatures back from the grave.
Greed - Card advantage, controls your life total, very relevant.
Disciple of Bolas usually sacking a creature with a counter, lose no board presence, gain life back, draw cards, repeat.
Attrition - some boards might lead to a stall, attrition breaks that stall, diminishing your opponents' board presence while you usually are able to keep yours and have extra ETB value from creatures coming back.
Grave Betrayal, you'll get your opponent's toys and they'll stay yours. If you can control your life total to be lower than someone else, Marchesa is perfect to steal your opponent's things.
Speaking of which, two of my personal favorites Slave of Bolas and Thalakos Deceiver, this last one being better since you can sack it after you have a counter on it, you steal something and get the Deceiver back to do it over and over again.
As for your seemingly underperformers, I'd definitely take off Charmbreaker Devils for something like Archaeomancer, Dash Hopes for some more reliable (blue lol) counterspell unless you really really really want to make Rakdos work, but even then... It doesn't seem optimal, Rakdos, Lord of Riots, Electrolyze, Skullcrack, Vapor Snag, Young Pyromancer and Propaganda don't seem to do much, while Bloodchief Ascension and Black Sun's Zenith flat out hose your own plan. Whip of Erebos is great, despite of the lifegain (which you counter with Leyline of Punishment, don't know if it was intentional or not), but you don't have any relevant creatures to bring back with it, just beaters, nothing with the good and diversified ETB triggers you should be running to make the most out of the Whip.
Generally Marchesa doesn't want lots of noncreature spells, rather creatures with strong ETB/LTB creatures, ways to get them counters and ways to sacrifice them so they come back again: Shriekmaw for removal for instance, Chasm Skulker to generate chump blockers in mass, Grave Titan because he's nasty whatever he is doing, but specially if you make 2 zombies on ETB, attack, make 2 zombies, sac, bring back make 2 more zombies... 6 power deathtouch with 4 zombies entering the battlefield each turn is game ending, creatures that can sacrifice themselves to generate some effect, I like Glen Elendra Archmage and Mausoleum Wanderer here... and so on. :)
You get the point! ;) I'm still tweaking mine, I still have a few more creatures than I'd like to be running, and should have a bit more of instant speed/catch all removal or countermagic and sac outlets, but for now I run a full suite of toolbox creatures that allow me to do pretty much what I want during the game. My biggest problem right now are the cards that gain me life, since sometimes people stop attacking me until they can oneshot me so I'm the player with most life and hose my Dethrone strategy. In that situation lifegain cards are dead and it's really bad, which is why despite my numerous ETB effects, I still don't run Whip of Erebos.
Feel free to ask for some more advice if you want and share your experiences with me too as time goes on and you work further on the deck ;)
1 week ago
Title says it pretty much...
Looking for 3x Young Pyromancer
along with anything in my lists of wants if you happen to have them :)
Take a look at my binder see if we can make a trade.
1 week ago
1 week ago
itachi45 Grixis Delver in particular is an interesting deck archetype-wise. It has ways to close out games early, namely with Delver of Secrets Flip backed up with burn, ways to play control (Mana Leak, Remand), and even strategies to out value your opponent in Tasigur, the Golden Fang and Young Pyromancer. So, even though I can't give a definite answer to your question, all delver types, be it RUG, Grixis, or straight UR, have been generally classified as aggro due to their generally low curve and the fact that they run 18-20 lands, and I would agree with that label to the most part.
1 week ago
Artifact is not tribe. I think better human tribal deck could be done with less humans. Perhaps Maverick with 4 Knight of the Reliquary, 4 Mother of Runes, 4 Thalia, Guardian of Thraben, 4 Noble Hierarch, 3 Thalia, Heretic Cathar and Eternal Witness would be better tribal base. Or you could take completely different direction and instead play Grixis delver with 4 Delver of Secrets Flip, 4 Snapcaster Mage, 4 Dark Confidant, 4 Young Pyromancer and 4 Monastery Swiftspear.