Young Pyromancer

Young Pyromancer

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Creature — Human Shaman

Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental token onto the battlefield.

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Young Pyromancer Discussion

philktoken8998 on Looking to trade away foils ...

8 hours ago

hey GoldGhost012 what do you think about a Siege Rhino, Heliod, God of the Sun, an End Hostilities, Shaman of Forgotten Ways, one Young Pyromancer and a Hellkite Tyrant for all those sliver cards? I would throw in that Thorncaster Sliver and we'd be about even.

thenotcher on U/R Counterburn *Help Wanted*

8 hours ago

what about Young Pyromancer? Every time you counter or burn put creatures on the battlefield. I think the deck is lacking creatures

Beardstorm on Mongosaurus

10 hours ago

Hi again. I saw your comment. Communicating this way is kind of awkward, but here goes.

This is how I sideboarded after Game 1:

After Game 2 I added one Liliana back in and took out a Snapcaster Mage.

I just uploaded my decklist here on the site so you can get an idea of how it plays out.

Regarding your sideboard, I don't think the Eidolon of Rhetoric would have done too much of an impact even if I'd let it stay in play, I just play too many things in Instant-speed for it to really matter. The Voice of Resurgence was annoying, though.

Aven Mindcensor is, as you probably had guessed, very good in the matchup. Too bad you didn't draw one.

What was the Orzhov Pontiff for? To hit faster, or to kill my Lingering Souls tokens? I don't think you should focus too much on the tokens, they are only slowing you down. If you really have to get rid of them though, I suggest Illness in the Ranks (which, coincidentally, is also good against Twin and other decks, like the Delver decks that play Young Pyromancer).

Stain the Mind more or less have to pick Gifts Ungiven (unless you face an imminent threat in my hand or grave that you have to remove). Other than Gifts, the deck is intentionally not playing any 4-ofs, but is trying to play different spells that does the same thing so that they can collectively be found with Gifts (see the Wrath-package for example).

Again, thanks for the match, and thanks for putting up with my questions and the like.

Figag on The New Delver

17 hours ago

This deck wasn't designed to be a pure grixis delver tempo deck. It certainly qualifies as tempo and can play like tempo, but is designed to be much more flexible than traditional delver tempo. This deck was designed to be able to still have a lot of the same strengths as delver, but with a greatly improved matchup against abzan and burn. I was able to fix the burn matchup, but not the abzan matchup. I agree that 4 Lightning Bolt is probably necessary, so I might pull 1 IoK for the fourth bolt. That seems reasonable.

As for IoK in general, I like it for removing the most problematic cards such as Abrupt Decay and Eidolon of the Great Revel. There are too many cards that throw my entire board into a fit if resolved and IoK gives me a way to remove them before I have to worry. I understand that it destroys tempo, but this deck doesn't use / benefit from tempo as much as the traditional delver. The same is true of Remand. It's fantastic tempo, but tempo is only great if you can win within 1-2 turns before the card you stalled comes back to haunt you.

I chose to abandon maximum tempo for a deck that is better against the decks that traditional delver concedes to. This is why I left Gitaxian Probe and Young Pyromancer behind - they don't help in our bad matchups and removing them doesn't make our good matchups noticeably worse. The only real shortcoming of this deck compared to traditional delver is that this deck has a worse twin matchup, but it's still favorable. This deck can race if it needs to, but doesn't have to in order to win.

For Terminate vs Murderous Cut, no cut is definitely the way to go. Cut's presence only harms me because it's more strain on my delve and only costs 1 less at best. Usually it will cost more. I need the 1 red available anyway so there is no disadvantage to Terminate.

What decks, besides tron, is IoK bad against? I don't think it's awful against twin. What matchups would benefit from having something else in its place? There are just so mane decks out there that become very unstable if they lose 1 card from the hand. Things like infect, other delver decks, bogles, most combo decks... I just see it helping in a lot of games.

Odyssey on UR not in Control

19 hours ago

Delver of Secrets  Flip is a more aggressive creature than Ludevic's Test Subject  Flip but in large free-for-all games being aggressive isn't always a good idea. If you go heavy into spell redirection as a control route then the Test Subject might be the better choice.

If your group uses a lot of creature decks, Shapeshifter's Marrow is a good way to deny them those creatures and get free creatures yourself. Crack the Earth is also good if you have Young Pyromancer out since his ability will resolve first, giving you a token to sacrifice.

Slayne on The New Delver

19 hours ago

Discard is incredibly bad in Delver. It actually sets you behind in a tempo deck, which is what Delver is. I'd -4 Inquisition of Kozilek -3 Countersquall for +1 Lightning Bolt +4 Gitaxian Probe +3 Remand. Also, Vampire Nighthawk is just worse than Young Pyromancer, I recommend swapping them. Oh, and -1 Terminate +1 Murderous Cut.

timebender on Modern Heroic Red (Help Please)

1 day ago

Cool deck! You need to put in some burn, 4 Lightning Bolts and maybe some Stoke the Flames, and also 4 each of Titan's Strength, Monastery Swiftspear, and Young Pyromancer. Also maybe Rouse the Mob, Madcap Skills, Temur Battle Rage, Weapon Surge, and splash green for Become Immense and Rancor. Swiftspear is ridiculous and the haste is crucial with all the removal in modern. Lightning Bolt should be self-explanatory. Titan's Strength is usually at least as good as Brute Force, and often better since it lets you scy away unneeded lands (or get needed lands). Young Pyromancer lets you go wide (like crusader), which makes it much harder for opponents to handle combat with stuff like Lingering Souls or goyf, he usually nets you 4-5 tokens by the time the game is over, and you don't even have to target him! Stoke the Flames will be basically free, just tap the dudes you can't attack with (ie no haste). As for the others, trample is awesome, and 1-2 Become Immense is absolutely worth it if you can afford a few Stomping grounds or even Rootbound Crag.

Take out Akroan Line Breaker, Arena Athlete, and Rise to the Challenge first, then Dynacharge, Blades of Velis Vel, and Crowd's Favor depending on what you want to add.

Power / Toughness 2/1
Color(s) Red
Cost 1R
Converted cost 2
Avg. draft pick 2.16
Avg. cube pick 2.5

Legality

Format Legality
MTGO Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Magic 2014 Uncommon

Combos

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