Young Pyromancer

Young Pyromancer

Creature — Human Shaman

Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental token onto the battlefield.

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Young Pyromancer Discussion

Mortem on Viable or terrible?

17 hours ago

I think it depends on how strict of a combo deck you want your Ascendancy deck to be.

All of the Ascendency decks I've seen would REALLY not benefit from having their Fatestitchers and Young Pyromancers bounced, and those creatures themselves are usually bigger than Thing in the Ice  Flip will be.

On the other hand, if you want to deviate from the traditional Jeskai Ascendancy combo decks and go for a more value oriented plan, then Thing in the Ice  Flip will undoubtedly be better.

I think regardless it is fine as a sideboard piece.

The issue I see with the overall idea is that other than combo, Jeskai Ascendancy REALLY likes to play with token producing spells like Monastery Mentor, Young Pyromancer, or Hordeling Outburst from when that was a standard deck. Adding a beater that wraths the board for you is probably too counterproductive for the strategy to work.

Anyway, those are my thoughts.

ChiefBell on Burn spells as removal in ...

2 days ago

Guys Flame Slash and Roast. If you want red removal specifically then you go for them.

The flexibility of bolt makes it the king.

Forked Bolt really doesn't do much. It's not enough damage to do much against most problematic creatures. Dark Confidant sure. Young Pyromancer, ok but I don't know who's playing it. Scavenging Ooze is nice but no one's going to cry much if it dies really. Meh.

Xica on Burn spells as removal in ...

2 days ago

Well being "only" good against an early Tarmogoyf, Scavenging Ooze, Dark Confidant, Young Pyromancer, Delver of Secrets  Flip, or killing a lilana who was -ed to kill my only creature, is pretty good for me. Also hitting multiple targets is something i love, specially in conjunction with effects like Geth's Verdict since it gives me som opportuninity, to prevent my opponent using his small guys as cannon fodder to protect the more important pieces. (It can be used on 2nd main step to kill of damaged creatures, not being able to use it to support attack can be worked around imho)

My problem is that players don't like to run creatures that have 3 toughness (or cannot grow beyond it), and instant speed is not as relevant since the ban of splinter twin, and the relative unpopularity of "haste speed" win conditions.

TheAlexGnan on Burn spells as removal in ...

2 days ago

you have to define "against creatures". Forked Bolt is only good against tokens and utility creatures like Dark Confidant or Young Pyromancer.

But you can't use it during combat which is a huge downside against creatures, you cant slip it in EOT to save your own mana.

Its worse in a lot of ways, not by a huge margin but still. On the other hand it has a few very specific upsides. Its a classic 1-of candidate for tempo decks to deal with stuff like Lingering Souls.

ManaTitheGuy on Loam assault: Jund vs R/G

4 days ago

Hey all, sorry it took me a while to update this. So thank you sylvannos,




DevoidMage, (ps I loved what Young Pyromancer did in this deck)

For all your input, I used every bit of it to come to this final build Jund Loam assault that I took to FNM last week.

So here's how the night went:Game 1: R/G omen scapeshift, lost 0-2. It was just bad from start to finish. I drew no hand disruption, mulled to 5 on match 2 with no real gas and he set up shop by T5 gg.

Game 2: RUG Scapeshift.. huh? OK won 2-1. the slower more controlly version of SS allowed me to set up shop better, draws were better. The hand disruption was good, but he still was able to get a valakut kill in, post board: Crumble to Dust on Valakut, and Slaughter Games on Scapeshift, plus Young Pyromancer was just absurd. So rounds 2 & 3 were in the bag.

Game 3: R/G scapeshift?!?!?!? WTF? seriously what are the chances? Anyway Lost 1-2. Similar progression as game 2 just was not in the cards for me (pun intended) as his deck just drew and played better/faster. The behemoth that gained 4 life and can be played on discard proved to be an issue for me.

It's really hard to assess the deck based on this outcome, so I am going to play the JUND version again this Friday and hope for different match ups. The likelihood of my matches were ridiculous as there were approximately 80 or so people signed up for FNM last week.

Let me know if you have any thoughts, as all the input I received helped immensely.

Trein on The overly heroic menly men.Sir

5 days ago

I like this deck a bunch. I think you are right hang Young Pyromancer yes it is a good card, but this deck is about heroic he is not. Bandage seems pretty lack luster to me, maybe it works in your meta. Consider looking at Brave the Elements Gods Willing and Rebuff the Wicked if you are having issues with control and removal (removal being the "weakness" of heroic). And have you thought about Crimson Wisps or Expedite to get your second creatures into the game faster?

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Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Magic 2014 Uncommon



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