Young Pyromancer


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Mind vs Might (DDS) Uncommon
Eternal Masters (EMA) Uncommon
Magic 2014 (M14) Uncommon

Combos Browse all


Young Pyromancer

Creature — Human Shaman

Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental token onto the battlefield.

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Young Pyromancer Discussion

hannibal6 on Jeskai Delver

1 day ago

I think Geist might be too big to work in this deck. Maybe Young Pyromancer instead? dispel might be stronger than spell pierce in the main deck also. most of the things you want to counter are removal which is pretty much strictly instants in modern. Also Forked Bolt might be better than izzet staticaster in the SB

Pheardemons on Fight Fiyah with Fiyah

1 week ago

I wouldn't play Leyline of Sanctity mainboard. There are some decks that it is worthless against. I would replace that with 4 Eidolon of the Great Revels so that you can continue you're burn strategy. You want to deal as much damage as possible. Also, I'd take out the Boros Reckoners and the Young Pyromancers to up Lava Spike and Rift Bolt up to 4 each. This will give your deck the greatest power game one. Game two, based on what you're playing, you can bring in the Leyline of Sanctitys against the mirror match, or hand disruption. Young Pyromancer can be brought in against decks that try to go midrange or wide.

golgarigirl on Ulasht, the Hate Seed

1 week ago

Always keep in mind: What does your deck want to do? How does it win?

I'm taking an educated guess with Ulasht, but I'm guessing what it wants is more creatures (especially ones of both colors), and it can win through either overrunning with lots of creatures or with a few really large ones that benefit from all the little ones (like Ulasht itself).

So, we cut things that don't help with this (and that aren't support such as ramp and removal). Some of my picks would include Burning-Tree Emissary, Young Pyromancer, Hidden Herd, Hidden Guerrillas, Gaea's Anthem, Mass Mutiny, Mizzix's Mastery...all these cards (and a good number of others currently in your list) are good cards...but are not really what your deck is doing. Pyromancer and Mastery want to be in decks that have far more spells, where Ulasht doesn't care about spells at all. Anthem and Emissary don't offer effects that make much difference in commander...commander is a format of haymakers, and they don't offer enough 'bang for your buck'. And the Hidden cards rely too much on your opponents for benefits.

I didn't take out enough for all the land -and- all the suggestions you might want to add, but you probably get the idea!

xyr0s on Blue Red

2 weeks ago

What you have to watch out for, is how expensive your spells become. If all your spells, or at least most of them, cost 2 mana, it will take you a long time to flip Titi, and your opponent gets to remove your Young Pyromancer, before it gets around to making you an army of tokens.

I would consider exchanging Delver of Secrets for Bedlam Reveler. Especially if you play some cheaper spells. It doesn't die to Lightning Bolt and Fatal Push. And having it bounced to your hand by Titi can sometimes even be an advantage (you get to play it again, and draw more cards).

xyr0s on Blue Red

2 weeks ago

Lands: Avoid tapped lands in this type of deck. You don't have all the time in the world to win, and losing a turn because a land came in tapped, is a real feelsbadman. Sulfur Falls and Spirebluff Canal are both quite decent, and of course you could get fetches and shocks, if budget allows.

Spells: Abrade isn't really a modern card. And in a 20-land deck, Electrolyze is expensive, so cut that one back to 3 copies. Then add 3 Thought Scour Also: Why exactly these 5 counterspells? You could have gone with 2 Remand, 2 Spell Pierce, and 1 Mana Leak. I'd consider Magma Jet too expensive, but perhaps in this deck, the scrying is worth it. both Thing in the Ice  Flip and Young Pyromancer would be a bit better with Mutagenic Growth.

Creatures: Never been a fan of Delver of Secrets and Thing in the Ice  Flip in the same deck. TitI can a bit too easily end up bouncing your delver, and a turn 4 or 5 unflipped delver is really not worth much.

Consider adding a Runechanter's Pike. Just one - you can always pass it between the tokens from Young Pyromancer.

Also, you scry so much, that only very important and early spells need to be a full set. Anything after turn 3 doesn't need to be a 4-of.

BotaNickill on An Omage to Chandra The Beautiful

2 weeks ago

Flyheight Thanks for taking time to Look over my build and make some constructive suggestions, I appreciate it. I have been trying to thin it down to a hundred cards, and having a hard time keeping the flavor while still maintaining a semi competitive edge to it. I'm not sure I really like Madcap Experiment in the deck anyways as it has a high possibility of backfiring on me, so that might just get the chop, especially if as you say it is not Chandra. I did have the Young Pyromancer in the initial build because of his obvious synergy with this deck I'll reconsider him, and as far as Chandra's parents go.....I''m not sure if I have them or not, but I'll consider them. I'm trying to track down the other 2 planeswalker Chandra's that I am missing as well, so I still have a few slots I need to trim out of this deck when I get them if you have any other suggestions, I'd appreciate it. Thanks

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