Creature — Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental token.
|Want (5)||Cactusman , JazzCrimes , juleswg , Frostmourne657 , Catzhova|
Printings View all
|Signature Spellbook: Chandra (SS3)||Rare|
|Mystery Booster (MYS1)||Uncommon|
|Ultimate Masters (UMA)||Uncommon|
|Duel Decks: Mind vs. Might (DDS)||Uncommon|
|Eternal Masters (EMA)||Uncommon|
|Magic 2014 (M14)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Young Pyromancer occurrence in decks from the last year
Young Pyromancer Discussion
1 week ago
Yeah I've heard the same sentiments when I posted the list to reddit. Might consider splashing white for Voice of Resurgence.
Young Pyromancer and get some more non-creatures could be some fun shenanigans as well.
2 weeks ago
Interesting, was working on deck similar to this myself. No Dreadhorde Arcanist or Young Pyromancer? There's insane combos and good value versatility with them. Not convinced about Siege-Gang Commander as it's a slow to get going, Young Pyromancer is very similar and would allow you to get token creatures off early.
3 weeks ago
Nice idea, but you can't play two Ral's at the Deck. at least, you can, but you can't have both on the board because they both have the same subtype "Planeswalker-Ral".
I don't understand, why all world will use Young Pyromancer. It dies very easy (yes, i know, that we will not attack with him, but there are enough (-1/-1 effects and make on or 2 damage)
On the other Hand i miss Kykar, Wind's Fury and try to go with it more to flying attackers. Try to clear the ground with your mass-removal, that doesen't affect your flyers.
I'm not sure, if it's a good solution to play Commit/Memory because it helps you're opponents at least a much. Yes, you get 14 cards. But mostly your graveyard should be have nothing interisting at it. Sorceries and Instant should be exiled thanks to their Flashback, Aftermath and jumpstart abilities. Can get some creatures back and maybe some of you're enchantments....it is worth?
3 weeks ago
Melek, Izzet Paragon and Swarm Intelligence are the best high CMC cards in the precon. Wort, the Raidmother is also good because of conspire especially with Young Pyromancer's red Elementals with red instants such as Comet Storm. Conspire is also a way to tap Kalamax, but a reason to not play Wort is because conspire doesn't work with mono blue cards. Blue instants and Drakes/Birds don't work with conspire and they're some of the strongest cards with Kalamax. The other 6+ CMC cards could be on the chopping block.
The avg. CMC of the precon is high at 3.6 therefore some cuts to consider would be to reduce this number. An example of a cut is Djinn Illuminatus for Springleaf Drum (cut a 7 CMC card for a 1 CMC card). The precon has a lot of creatures which is understandable since new players like to play with creatures. In my opinion Kalamax is better with a spellslinger theme which means less creatures and more instant/sorceries.
With spellslinger the low amount of creatures you want to play should provide repeatable draw or other repeatable value when you cast an instant or sorcery since these effects help Kalamax and have good interaction with him. Eon Frolicker and Nascent Metamorph should be on the chopping block.
Would you like more help with making changes?
3 weeks ago
I see that you too are a man of culture. Might I suggest some Young Pyromancer main board. Its a super powerful threat in a deck like this and can often single-handedly stop aggo decks and force sweepers from control decks. Plus theyre less than a dollar a piece and very available seeing as they've always been printed at uncommon
3 weeks ago
Hey, on a budget something that the precon lacks are ways to tap Kalamax. Attacking is the best way to tap Kalamax, but if you can't attack then you want to be able to tap Kalamax other ways.
- Springleaf Drum
- Holdout Settlement
- Survivors' Encampment
- Cultivator's Caravan: crew can tap Kalamax.
These cards can make mana that gives them other uses then just tapping Kalamax. Settlement/Encampment are nice because they're lands, they don't use valuable spots in the deck and Crop Rotation can search for one of them.
You've already added Reverberate for a Fork effect which is great, but the other piece of the combo is Ral, Storm Conduit which is the win condition when you make the copy Reverberate loop with Kalamax. Even without the Fork combo, Ral is a good card because he too can be a repeatable source to copy an instant or even a sorcery you cast. Expansion / Explosion, Increasing Vengeance and Insidious Will are other budget instant Forks.
Your own sorceries are very good with Fork effects and tapped Kalamax. This combination lets you resolve three copies of a sorcery (original and two copies of it). If you have three opponents then Gravitic Punch can be a win condition with a Fork and an infinite power Kalamax. The jumpstart lets you cast it again if that is needed. Reclaim and Regrowth are helpful to recur cards especially a Fork or draw spell, but they can also recur a creature.
Return of the Wildspeaker modes are good with Kalamax. The first one can draw a lot of cards with a high power Kalamax and the second can give all nonHuman creatures +6/+6. This second mode can be a potential win condition with cards that can create tokens such as Talrand, Murmuring, Xyris, Young Pyromancer and Saheeli, Sublime Artificer.
Capsize can be powerful with Kalamax. For five mana cast it with buyback, bounce any two permanents and then return it to your hand.
Good luck with your deck.
1 month ago
Hier ist eine kurze Liste mit Karten welche du denke ich gut passen würden:
Extra Turn: Nexus of Fate
Regain: Mystic Retrieval
1 month ago
The cardpool is over 6000 cards and includes hits like Basalt Monolith, Laboratory Maniac, Path to Exile, Boros Charm, Priest of Titania, Buried Alive, Palace Jailer, Lightning Bolt, Chain Lightning, Lava Spike, Goblin Grenade, Grapeshot, Young Pyromancer, Lightning Helix...
And that is just from the first 4 pages on Scryfall, when set to price.
There are way too many broken cards in this format.