mtg, mtg cards, magic the gathering, gaming, geeks
Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental token onto the battlefield.
|Have (65)||nemesis101 , zachi , spacecoyote1313 , Valentine35 , JIV_IV , Skulldrey , meke , IonImplant , CelineT , themindbullet , Anthonydarkside , keenanboianghu , deanislig , ewills5089 , jonspearwillski , MtgMe , Pallando , clockworkcactus , Mama4Liberty , ShadyPear , mckin , Hootiequack , Krayhaft , Wicuber , pkbrainfreeze , JdogCT , BroncosFan18 , redafroninja , Halfness , xakack , kinja , LuckMisesack , Draygo , Gameover209X , Zialon , Luiscencias , wallsh , gnarlycore , CrimsonKing , CharmedGeek , chief_choke-a-ho , UnbornValkyrie , Wheresthekoolaid , Alec , The Doctor , shadowhound14 , lucyfarrell , campbellstev , muppetgamer , Mutt5258 , LeIceTea , JakeHarlow , DrLitebur , kaboomeow , TheHorse , benjibot789 , failurechild88 , veritates1 , Xwright , brokendwarf , wtrob , MUTEDM1ND , Comicalflop , Nines19 , Rugbyfh10|
|Want (7)||TheHorse , Dandelo , GeminiSpartanX , joshg , thataddkid , branston567 , fuckin_martians|
I do love when people try to build different decks, instead of playing a deck that everyone plays. +1 :)
Love that you included Chandra, Pyromaster . As you know, she's a favourite of mine, and can really help you trigger Young Pyromancer ability. Speaking of Pyromancer, I love to see that you use it as one of your win cons instead of Delver of Secrets Flip . IMO, he's really better than Delver. Also glad to see you using Spellheart Chimera , which I think is one of the most underrated creatures in Modern. Fits this deck perfectly. The same goes for Deprive when it comes to counterspells :)
OTOH, I know that you're trying to keep this deck on a budget, but if you can put your hands on a couple of Snapcaster Mage , go for them. They can really help you boosting the number of Pyromancer tokens on the battlefield.
Once again, really nice build.
Recently I've been wondering whether my 8rack deck, splashing for red currently, would be better off splashing for green. I have reasons for this, so let's just go ahead and start to explore the pros and cons of both. But first...
What Is 8rack?
8rack is a deck archetype in which your main win conditions are The Rack and Shrieking Affliction . You aim to attack your opponents hands with tons of discard effects like Thoughtseize and Inquisition of Kozilek . The original deck is mono black, though splashes are easily made and there are many variations on the archetype.
Splashing red gives very powerful spells right off the bat. Lightning Bolt is of course one of the best removal spells in the format, and you get access to that. Alongside that, Blightning is a very solid discard spell. With that, you also get one of the best utility lands for 8rack, Rix Maadi, Dungeon Palace is a repeatable source of discard which can't be countered. Some could take the route like me and use Young Pyromancer as an alt win con/get a lot of blockers if needed. In the sideboard, we get access to things like Blood Moon and Rakdos Charm , and some of the best removal in Terminate . However, these colors suffer a ton against decks running white as Leyline of Sanctity completely ruins us, and we have no enchantment hate.
So, green. This is what I havent explored much, but I see many opportunities in these colors as well. But, alongside good cards to rationalize the splash, we also lose some stuff as well. Blightning is an amazing card, and losing our utility land is nothing to scoff at. Plus, my beloved pyromancer will be gone. However, is the payout worth it? Splashing green assures we will never again have trouble against Leyline of Sanctity , because there are answers for days. We get amazing removal in Abrupt Decay and Maelstrom Pulse . Scavenging Ooze could even be played mainboard, and we could get lots of value out of him. Creeping Corrosion is awesome SB hate against affinity or tron. Eventually, maybe I could even afford a few Tarmogoyf s which would make a great addition.
So what do you think? Does green offer enough to possibly convince me to make the switch from B/r to B/g? Which archetype of 8rack is "better", a splash of green or red? I am going to tag kmcree, APPLE01DOJ and ChiefBell for their opinions here.
Thank you UnexpectedPizza47, I was thinking about Searing Blood at first because of the cmc of 2 instead of 4 for Chandra's Outrage , however it seems like everyone and there mother's cousins uncles brothers are running Courser of Kruphix right now and the outrage would deal with them. And it'd also get the Blood Baron of Vizkopa and the almighty Stormbreath Dragon as well. The Anger of the Gods are there for obvious board wipes that wont effect me with the no creature style the deck was intended for. As far as Rd. 2 siding, 4x Boros Reckoner , 4x Chandra's Phoenix , 3x Young Pyromancer all come in. I'd more then likely side out 4x Anger of the Gods , 4x Wild Guess and 3x Chandra's Outrage . I'd still have enough burn for control and just to face smash and if I get out the Young Pyromancer then I have creature generation as well.
Young Pyromancer and Snapcaster Mage need to be four-ofs. Without them, your threat base is very weak in terms of power level. They let you reuse spells and generate more value from all the instants and sorceries in your deck. Cutting Guttersnipe and Deceiver Exarch (why is this even here? It's only good when you can combo with it) for those is a good start. Spellstutter Sprite , Grim Lavamancer and Vendilion Clique are also pretty good in this sort of build.
You don't want your opponent ot have choices. Browbeat is pretty bad. I recommend making your deck more streamlined with more four-ofs of things like Serum Visions , Gitaxian Probe , Remand and the like.
The counterspells could be better. Essence Scatter isn't good enough in Modern, and Negate is a sideboard card at best. Remand should be in here, and Spell Pierce is good as well. Electrolyze should be 2-4x in the maindeck, as it is really powerful. I suggest you look up some UR Delver decks and look at some of the options they go for in deckbuilding.
You can afford to cut lands down to 19 or 20 if you play more cantrips, since they let you find lands when you need them.
You need mizzium morders for sure! Its so effective at killing many things in the format. (blood baron, Courser, Brimaz, Ect) Also dissipate is not needed as much as something like counter flux.(It can't be countered) And Disolve is almost always better. Young Pyromancer would be a great card in your deck. You may like Chandra in here but its not a very good card in any deck that runs counter spells. My reasoning for this is one of her best abilities is here 0 where you get straight card advantage. If you top a counter is is basically useless. Other jace or ral zerek would be better in her spot. chandras pheniox is a good card as well in here with all the burn and the fact it wreaks on black devotion because of there inability to exile it. I know alot of this because i have been trying to make izzet successful in standard for the past month and for the most part succeded except agaist hexproof which I think Polymorphist jest and perouloust vault from m15 will help me deal with. You can look at my deck here for ideas and tell me what you think of my sugestions http://tappedout.net/mtg-decks/izzet-is-bad-or-izzet-3-1-fmn-first-time/
I will tell you something: when Khans of Tarkir comes out, I bet we either get a reprint of a burn spell or two, or a new one with an old mechanic reprint type of thing, like Elvish Mystic was for Llanowar Elves . Now when the RtR and M14 rotates out, a burn deck loses Young Pyromancer , Chandra's Phoenix , Boros Charm , Warleader's Helix , Skullcrack , and the fringe of Spark Trooper . Yeah, they lose a lot, but you get to add in Shrapnel Blast and Stoke the Flames . You will need to add in Darksteel Citadel for that! which means you will probably want to have in Ensoul Artifact , which means Blue will replace (probably) White as burn decks' best friend. Add in Dissolve and Dissipate or other counter spells, and I see an evolution of the deck instead of a loss of the deck.
That is unless Khans of Tarkir comes out with some killer burn spells.
|Power / Toughness||2/1|
|Avg. draft pick||2.50|
|Avg. cube pick||1.42|
|Commander / EDH||Legal|