Young Pyromancer

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Uncommon
Duel Decks: Mind vs. Might (DDS) Uncommon
Eternal Masters (EMA) Uncommon
Magic 2014 (M14) Uncommon

Combos Browse all

Tokens

Young Pyromancer

Creature — Human Shaman

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental token.

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Young Pyromancer Discussion

Chasmolinker on Rug Burn

1 week ago

Hey TheGreatSlob. Thing in the Ice  Flip is a great card. I chose the name because the first thing that came to mind when I saw RUG (AKA Temur) was RUG-Burn. No real intention on burning out wins.

I've made some considerable changes since your suggestion, (based on your suggestion). Not much Green left in the deck. My initial objective was to make a Goyf / Snap / Pyromancer deck. This build is more concentrated than the original build IMO.

nb666 on Jeskai Tempo Delver (No Queller!)

1 week ago

I'd put in 4x Young Pyromancer and take out the Figure of Destiny, 1x Geist of Saint Traft, put the Grim Lavamancer in the sideboard replacing it with Sulfur Elemental, and take out the Brimaz, King of Oreskos

MJS154 on My Burn I had made for me

1 week ago

Thank you. I totally forgot I had this. This is not a built deck, just a list, so I am not working on it right now, but when I do (eventually), I will take your suggestions. I know Guttersnipe and Young Pyromancer are beasts in burn.

NyxDragon on My Burn I had made for me

1 week ago

Young Pyromancer is a good budget card and gets you some chump blockers. Non budget...Lightning Bolt and Lava Spike. I see why youre running 4 Elixirs, but Harness the Storm can be used to double cast, which also double triggers Guttersnipe and Young Pyromancer.

SenatorDickWeed on Knowledge and Power: Niv-Mizzet's Mania

1 week ago

Ravenrose first of, that 32 land count looks pretty scary to me. I run 36 in my Arjun deck (with 7 mana rocks) and even that is sometimes cutting it close. Seeing that you aim to cast a plethora of mid to high costed instants and sorceries, i'd suggest you use Metallurgic Summonings. Your spells give you an additional body to attack with or in the worst case a chump blocker. Experience learns me that this card can be very clutch. If you're interested in any more instant/sorcery triggers that produce usefull bodies, i'd like to suggest Young Pyromancer, Docent of Perfection  Flip and Talrand, Sky Summoner. furthermore, the scry trigger on Jace's Sanctum can be very helpfull. now for the actual instant and sorceries. Ponder is one of my favorites and most used cards. The option to shuffle your deck if you can't find anything usefull has really helped me in the past. Mystical Tutor is a bit more expensive but it will find you whatever you need when you,re in trouble. Bonus Round, Swarm Intelligence, Melek, Izzet Paragon and my fovorite Primal Amulet  Flip are absolute beasts when it comes to copying your cards, which can be very powerfull in the right deck. Will Kenrith and Rowan Kenrith have insane synergy together although they're a bit pricey. You're not running that many sorceries, but if you did Hypersonic Dragon is a very sollid card to include. Little can trips like Gitaxian Probe, Quicken, Impulse and Anticipate are quite usefull as well. I'd also suggest to add atleast one more spell that can really beef your hand (and a permanent that gives you no maximum hand size like Spellbook or Reliquary Tower) such as: Blue Sun's Zenith, Pull from Tomorrow, Mind Spring, Stroke of Genius or maybe a wheel effect if you want to possibly hurt your opponents as well. Windfall and Jace's Archivist fit this role very well. Lastly I'll name several other powerfull or usefull cards i forgot about. Psychic Corrosion and Sphinx's Tutelage for mill power, Mindmoil or even my trusty commander if you really like chaos (Teferi's Puzzle Box is an option if you want everyone else to join the madness), Laboratory Maniac is a really nice fail-save (Especialy if you want to secure your Niv-Mizzet, the Firemind/Curiosity combo), regular old Counterspell is always usefull, Counterflux is situation but can stop someone's stupid combo, Chaos Warp, Reality Shift, Pongify are Rapid Hybridization the best removal cards for izzet decks, i like Arcane Denial because it gives your opponent something back, Evacuation can save your beasts as well as fuck over any token decks, cards like Day's Undoing might save you if all goes south, ofcourse any mana rocks are always a welcome addition to a deck. And i guess that's all the suggestions and tips i can think of right now. I know it's a lot, but i live for Izzet decks and any time i get the chance to work on a new one my brain goes into overdrive. I understand what a spellslinger deck needs to dominate and i love to spread that knowledge. I hope i helped, have fun with the power of Izzet!

nb666 on Jeskai Tempo Delver (No Queller!)

1 week ago

I feel like Young Pyromancer would be a good card for this deck.

Daedalus19876 on It's raining men, HALLELUJAH!

2 weeks ago

Your lands don't have toned hunks on them, 0/10!

The Vulshok are human (so Savage Beating is acceptable).

(Personally I'd cut the Young Pyromancer, though. Definitely a teenager at the oldest. Don't be that person.)

Darth_Savage on Mardu Tokens

3 weeks ago

Typically, I'd expect a Mardu tokens/prowess build to feature two cards Young Pyromancer and Bedlam Reveler then around 30 spells as support. Monastery Mentor could certainly substitute for Young Pyromancer, but it is a turn slower, you also only have 24 non-creature spells, 19 of them instants or sorcerries, none of which are draw spells. The fact that your missing Faithless Looting, Cathartic Reunion, Tormenting Voice or even Magmatic Insight or, stretching to the new kid Risk Factor will hurt you. Instead you have an abundance of removal, but you won't be able to dig very deep into your deck to find the right answer.

I like that you are doing something a little diffferent, but when you don't even have a cantrip like Crash Through, I'm not sure this build is right. In short, add some form of card draw, Abbot of Keral Keep isn't a good substitute as a creature I'd prefer Soul-Scar Mage, which might help you shrink bigger threats or Insolent Neonate... Good luck with your brew, hope you find this comment helpful.

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