Spell Snare

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Uncommon
Modern Masters (MMA) Uncommon
Dissension (DIS) Uncommon

Combos Browse all

Spell Snare

Instant

Counter target spell with converted mana cost 2.

Browse Alters

Spell Snare Discussion

Senomar on Ojutai French Dual

1 day ago

really nice deck my friend. Seems a tiny bit slow for the format tho.

Remand , Force Spike , Mental Misstep , Spell Snare and/or Memory Lapse are strong counterspells in the format. You should have a try instead of Arcane Denial or Dissipate . If you run Tolaria West only for Pact of Negation maybe have a try on Rishadan Port instead (useful wih 41 lands) or even basic because Blood Moon and Magus of the Moon are some dirty things in the format.

Tempo spells such has Into the Roil or Blink of an Eye could be great too especially instead of expensive spells that could stay forever in your hand early game ( Medomai the Ageless , Time Stop ...). Your way to kill is commander. The rest of your deck should be heavy and early control. Half of the deck kill turn 5 in the format :) that's why I suggest you to lower your curve a bit (especially with the counterspells I listed)

I have a strong list of counterspells on my main deck profile if you're interested (in the deck and maybeboard section) : https://tappedout.net/mtg-decks/primer-is-kumena-competitive-duel-cmdr-20-hp-1/ (thumbs are appreciated :D)

If you want to brew further here is a list of all the most played cards in the format (you can filtered by colors, types and so on)

Some videos of Ojutai's game in the world biggest tournament : https://www.youtube.com/watch?v=E3cOUYlc-g4 https://www.youtube.com/watch?v=imYJCd-XlkE&t=1561s

If you speak french Ojutai deck tech from a well known competitor : https://www.youtube.com/watch?v=p4PvNyaBDi4&t=1028s

Have a nice day :)

garruk3 on Hope You Were Vaccinated (G/U)

1 week ago

I would watch out for things like Melira, Sylvok Outcast on other people's sideboards. You might need some creature removal for that or else your playing a 20 life game instead of a 10 poison counter one. Nullify and Spell Snare can work just fine for you.

heckproof on Can’t Block This

1 week ago

I feel like you’ll be wanting way fewer creatures and more counterspells. Modern’s in kind of a degenerate spot right now, and this deck doesn’t really have any way to race with Izzet Phoenix or Dredge. I’d say cut down to 16 creatures, and then run a number of Spell Pierce , Spell Snare , Disrupting Shoal , or maybe even Dispel . The deck really just needs the interaction.

SeekerofSecrets on Modern Horizon

2 weeks ago

I think that we will get Counterspell . It is a strict up grade when compared to Mana Leak , Negate , Logic Knot (which are laughably week in the current metta) but it does not replace Cryptic Command , Remand , Spell Pierce , Spell Snare or Stubborn Denial .

Control decks still still need the card advantage from cryptic and tempo decks till need turn one interaction and the tempo gain from Remand .

Tempo/control builds also typically run more than 8 counters so i mean Counterspell will not be the only counter being used

DuTogira on Modern Horizon

2 weeks ago

PlatinumOne "'modern counterspells cost 3 mana, or 2 mana with a downside' and 'wotc is anti-land destruction', I'd have to see sources before I believe those."

Bro... do you even play modern? Even the lands that blow up other lands either replace the destroyed land with a basic ( Ghost Quarter ) or have a cost of at least to activate. Tectonic Edge is an exception, but that qualifies more as "land management" than "land destruction" considering that you have to leave your opponent with at least 3 lands. Smallpox / Boom come in at , but they're symetrical, and Assassin's Trophy replaces the destroyed land with a basic (which sort of defeats the point), so again, not exactly in the spirit of "wotc supports carte-blanche land destruction for 2 mana". Fulminator Mage lets you destroy non-basics for and Cryoclasm / Blood Moon / Choke are all hate cards against certain kinds of lands, but again your opponent gets around it by playing not the kind of land you're hating on, so it's not "true" land destruction. True land destruction (of the "Destroy target land. That's it." variety) TYPICALLY comes in at with cards like Craterize , Creeping Mold , and Avalanche Riders , but Molten Rain and Rain of Tears do exist at . Even with that, modern doesn't have any COMPETITIVE lists built around pure land destruction, which should tell you something about the support (or lack thereof) that WotC has been giving land destruction as a strategy compared with other strategies since 8th edition.

As for counter-spells, the first counter magics you can play which can target ANYTHING (meaning aren't faced with some restriction such as Spell Pierce , Spell Snare , or Stubborn Denial which all fit the slot) are Mana Leak , Remand , Delay , Logic Knot and their ilk in the slot. The ONLY exception to this is Mana Tithe , but that's in white and sees next to no modern play, even in U/W control.
The first point blank "counter target spell and it goes to the yard" spells come in at with cards like Cancel , Dissolve , Dissipate , and their ilk.

If you would still like a source, here is mtgtop8's modern breakdown, which you will notice features no land destruction, and exactly 0 decks which use any "unconditional counter spells" which cost or less. The reason is that Land Destruction isn't competitively viable, and no carte blanche counters exists for less than ! If they did, the modern community would have found them by now, but instead, we find that WotC doesn't support these concepts and has been very careful not to print any cards that violate these patterns!

Welcome to modern by the way.

Spirit-of-the-Night on Big blue noThing

3 weeks ago

Here are a few counters that might be worth including: Logic Knot ... Cryptic Command ... Negate ... Spell Snare ... Spell Pierce ... Rune Snag

Chalice of the Void is also a solid choice.

If you don't mind splashing, you could also toss in some swamps for Countersquall or mountains for Counterflux .

goblinguiderevealpls on Razin' minds, takin' names (competitive nekusar)

1 month ago

hey all sorry for late replies, lifes been busy and my Underground Sea was stolen so i haven't worked on the deck in several months.

FrancescoTosti97,

nekusar is more of a storm deck than a stax deck when tuned, however more countermagic could be run, i just cant find room for it, but things like Spell Snare , Delay , Stifle , Countersquall are on my watch list as i have copies, Entomb is mainly for eldrazi shuffles but it can be used to entomb targets for Mission Briefing and Yawgmoth's Will

i have a Dack Fayden but i took it out as i only get 1 activation before he dies, and its usually the +1 as the artifact steal is highly situational. i agree on Bitter Ordeal as i have one too and its been in maybeboard for a while

chains and puzzle box are actually the "stax" in the deck, as when combined it negates draws and nukes hands, thereby negating the opponent draw enabling that comes innately with wheels

kozilek is mainly anti-mill so i dont deck myself with wheels or get milled out by opponents, and confidant can be painful yes but on average its great card advantage on turn 1 or 2

Phyrexian Arena is pretty good, i would run it but things like Necropotence are far more efficient.

Soren841

i added ad naus in my most recent update as a "win on cast" card as its designed to be, but you're right that it can hurt a bit too much, id have to replace it with another pseudo wincon, maybe Laboratory Maniac ?

thanks for the input

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Spell Snare occurrence in decks from the last year

Modern:

All decks: 0.24%

Legacy:

All decks: 0.29%