Sidewinder Sliver

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sidewinder Sliver

Creature — Sliver

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

Youaresmelly on Slivers

3 months ago

I play tested the deck a little bit and I think you are running too many high cost slivers, and everything would feel nicer if you replaced them and the mana ramp spells to get to them. Just replace them with lower cost slivers and maybe a land or two. You really want bodies out when you drop that 4 or 5 drop sliver, otherwise they are kinda bad and give your opponent time to respond to the effect if he is your only dude. Alternatively for the more expensive ETB slivers you really want cheap guys you could maybe play on the same turn. If you make your land cheap you could toss in Sliver Overlord and still be cheaper overall, can swap that as your commander when you aren't playing 4 player games.

Things I think are worth adding in :

Plated Sliver , maybe Sidewinder Sliver , Shadow Sliver is just Shifting Sliver but one cheaper , Spinneret Sliver or just Winged Sliver, I think Taunting Sliver is just worse than Telekinetic Sliver besides the double blue cost although I understand the multiplayer use , and its kinda meme but good with your commander to maybe use this on your self when in need Screeching Sliver

player61050 on Selesnya Slivers

6 months ago

Update no one asked for: It's been over a year since I've messed with this one, but it's still a fun deck to play and I've been tweaking it a bit more. Added in some more mana, including another copy of the Manaweft Sliver. Added in the Bonescythe Sliver and a playset of Hive Stirrings for even more bodies on the field, steering this even further into the aggro direction. I've streamlined the card draw options down to three Vanquisher's Banner. It's efficient enough when half the deck is slivers and it gives the anthem effect, although it sucks when you don't draw one as there isn't really any backup plan.

I sent the Harmonic Sliver to the sideboard and pulled Sidewinder Sliver and Lancer Sliver out entirely to make room for the new stuff. Lancer was redundant with the Bonescythe being added, and the extra mana added in now easily covers the extra cost. Added in the two hivelords and the legion to close things out which was something this deck was lacking. Considered a second Sliver Legion, but I'd rather not see the card at all than see it too early, plus it's expensive. My original budget for this deck flew out the window a while ago, but I gotta draw the line somewhere, lol. Plenty of mana available to play them despite being off color, so no worries there either.

Path to Exile is still a champ of a card, but I've relegated it to the sideboard for now. Hit first, remove later, or something. Still not entirely sure how to fill the rest of the sideboard. This was pretty casual when I first built the deck, but it's running smooth enough now that I could probably play this out without dying on turn 3, so it's probably time I dedicate some real thought to it.

DreadKhan on Tajic's Hive Mind

11 months ago

Very cool deck idea! I just want to throw this out there, Legacy is a format that is ruled by 1 and 2 drops in most cases, to the degree that cards like Chalice of the Void are extremely good. Decks in Legacy should be fairly fast or unpleasantly oppressive, you either need to threaten an early win or make winning impossible (or just very hard). That said, I have decks that I designed as Legacy decks originally that I consider to be Casual decks, more or less 'kitchen table', and other decks that are supposed to be able to sit down with Tier decks and sometimes win. It seems fine as long as both players are on the same page, hope this doesn't come across as condescending!

Your deck only has 4 1 drops, if you can't think of any to add, you could exchange Evolving Wilds with Ash Barrens, Barrens is an untapped colourless land at worst, but 1 land hands aren't keepers anyways. If you draw them later, you just play them as a land drop generally, but early draws you can make them a Basic if you want.

Any reason you're not using any Sinew Slivers in here? I'd play it over Blade Sliver in a second, but you can run some of each technically. There is also Sidewinder Sliver, the odds of anybody ever having Flanking seems comically low, so this is better value than it looks at first glance. Also, unlike First Strike, multiple instances of Flanking actually stack, so two or three Sidewinders in your hand is actually reasonably powerful for their total mana. I'd feel remiss if I didn't mention it, but Plated Sliver was printed, it could be handy if you want to speed up your deck a bit, as I mentioned above, lots of Legacy decks run tons of 1 drops.

I don't think this is really a Legacy caliber card, but Maskwood Nexus would be incredibly good in here I think.

BossUltinuc on Slivers Deck Help (Modern)

1 year ago

Okay so, a while back I wanted to put together a Slivers deck just for some fun casual play with friends, because I like the concept and playstyle they have.

I bought a relatively cheap pre-built deck online, and a friend recommended some other cards I should find to use in the deck. Unfortunately, that was a while ago, and I'm not in contact with that friend anymore so I'm pretty much back at square one.

The creatures listed below are what I already have, so based on this, what might be a fun + effective deck that I could build? I'm willing to buy singles as long as the individual cards aren't too costly (ideally no more than about $5-7 total for every copy I'd need of a card, but I'm open to spending a little bit more)

Creatures: Cleaving Sliver x1 Spiteful Sliver x1 Bladeback Sliver x1 Blur Sliver x2 Hollowhead Sliver x2 Striking Sliver x2

Lavabelly Sliver x1 Cloudshredder Sliver x2 Bonescythe Sliver x1 Enduring Sliver x1 Constricting Sliver x1 Sentinel Sliver x2 Sidewinder Sliver x2

Scuttling Sliver x3 Diffusion Sliver x4 Galerider Sliver x3

Megantic Sliver x2 Groundshaker Sliver x2 Venom Sliver x2 Manaweft Sliver x3 Predatory Sliver x2 Tempered Sliver x2

Darkheart Sliver x3 Dregscape Sliver x3 Leeching Sliver x3

Thank you in advance for the help!

osiczym on What are Slivers?

3 years ago

Really surprised you don’t have any of cheap buffs slivers (Muscle Sliver or Predatory Sliver or Sinew Sliver). Which are usually core of Sliver decks, especially you have those colors. In my deck I have 4+4+4 and slivers grow quickly. Also Aether Vial works perfectly for sliver decks practically doubling the number of slivers entering the battlefield each round. Finally Sidewinder Sliver is perfect turn 1 drop. I also use Browbeat or Risk Factor if I would go out of cards, which is pretty often with that kind of deck.

The biggest issues in sliver decks is creature endurance. How do you deal with that (swipes can basically ruin your game)? I use Ward Sliver and Yavimaya Hollow, but it is still not enough. Mostly blue slivers give one.

And lastly - I am not convinced with Venom Sliver. If it will die before your slivers manage to deal 10 dmg all dmg dealt is for nothing.

Theros2014 on extraterrestrials

3 years ago

Also flanking stacks so definitely good to have a 4 of Sidewinder Sliver

Delta295 on R/W Slivers

4 years ago

Metallic Sliver is not modern legal, I would recommend Sidewinder Sliver in its place. With the amount of evasion you have ( Cloudshredder Sliver , Bonescythe Sliver , and Lavabelly Sliver ), I don't think you need the Bladeback Sliver , even if you were able to empty your hand of instants. if you are looking for somehting with a similar effect, you could use Cautery Sliver . anouther option would be to keep the Bladeback Sliver , and replace the Metallic Sliver with Sentinel Sliver , so you could attack, defend, and tap them for the extra damage at the opponents end step, as opposed to trying to balance all three

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