Creature — Sliver
Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."
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|Magic 2015 (M15)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Constricting Sliver occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Constricting Sliver Discussion
1 week ago
Sorry for taking so long for getting around to doing an honest critique. I'll just give you my thoughts as they come to me. So you want me to suggest what to cut, and what interaction and ramp should you consider for your deck? Well, first things first - you should try and have a average CMC lower than 3. You should focus on playing as many slivers as you can while trying to win via combo using Sliver Queen - or through commander damage as Overlord has the "magical 7" commander power. What do I mean by magical 7? Well with overlord (and Bonescythe Sliver) on the board it takes 2 or 3 swings getting through to just knock a player out for good, giving another viable strategy for winning. But I digress - when you are spending more than 5 mana on a spell, you should be making a play that will shift a significant amount of momentum your way, or outright win you the game. So now, lets start with possible cuts:
Morophon, the Boundless: This is subjective, but I maintain the idea that Morophon is a strictly "win-more" card in a Slivers deck. When you tap out to cast this thing you'll definitely be able to cast every sliver in hand, but the only way to get them there is to have your commander already on the battlefield, and enough mana to tutor for all of your wincon slivers in the first place. Full disclosure, i've never attempted to use Morophon in my deck, so there may be something i'm missing - but for 7 mana all I can see is that the best that card can do is just put you in an even better board position. While nice, it's just not worth it. Cut.
Constricting Sliver: This in my opinion is just a poorly designed sliver. For 6 mana you're getting a poor man's oblivion ring. It can't even hold commanders hostage because of the exile effect. At best, this sliver can be a minor annoyance on the battlefield but it will hardly become much of an issue. Cut.
Ward Sliver: I'm a little iffy on cutting this one only because pro-color can be pretty strong. The only issue is that it can't be flickered reliably outside of Frenetic Sliver, but that's a bit too high risk for a more competitive sliver build. Again, you spending alot of mana for only something that can improve your boardstate...but not ensure you're going to win. If I was spending 5 mana, i'd want to cast something like a Mana Echoes or Intruder Alarm and a Gemhide Sliver. While a good sliver, it's just a little too high cost for something that's meant to be aggressive and low to the ground. Cut? up to you.
Pulmonic Sliver: For 5 mana this card does give your side of the board some resilience...but very little else. There are better spells out there that can give you graveyard recursion such as Patriarch's Bidding, Yawgmoth's Will or Living Death. Pulmonic is just over costed for what it does. Cut.
Virulent Sliver: Now this is an honorable mention here...as poison isn't very potent. You'd have to land 10 individual attacks on an opponent to kill them with poison. That number goes down to 5 when Bonescythe Sliver is on the field, but ultimately that 1 mana can go toward something better like a Manaweft Sliver, which isn't in your deck and absolutely should be. Virulent needs to get Cut.
Also, I don't remember if I said this, but awesome deck description! I'll post more thoughts as I have time. Keep working on your build! Chitinous Approval Ensues
2 months ago
lalala: Sorry for the late reply. Boros Charm is good, but it's difficult to cast when using lands like Unclaimed Territory and Sliver Hive . I think if removal protection is needed then I'll just need to mainboard 4 Diffusion Sliver 's.
I've been testing different cards, which I've put in the maybeboard, and Constricting Sliver was one of them. But most of the time the 6 CMC was just too high.
3 months ago
6 months ago
Appreciate the suggestions as this opened my eyes to re-tooling the manabase. This is the first commander deck I built and I made the mistake of never revisiting the manabase.
I think i'm going to go a little different route though and if you have any other thoughts on this strategy i'd love to hear them.
The plan is to increase the basics land count to 13-15 with a little extra focus on green. With those i'll add the green ramp/fixing staples of Kodama's Reach , Cultivate , Rampant Growth , Farseek , and Explosive Vegetation .
In addition to the basics i'm planning to add the Battle lands for another shot of entering untapped.
I understand your point about cutting these guys:
Jolrael, Empress of Beasts - Love holding a player hostage with the land destruction threat. Sad to see it go.
7 months ago
Hey, great deck name, +1 just for that :)
21 of the 34 lands in the manabase ETB tapped. That's a lot and not good for a five color deck. Since this is a budget manabase, budget lands to consider adding:
Are Thorncaster Sliver , Ward Sliver , Jolrael, Empress of Beasts , Might Sliver and Pulmonic Sliver worth playing as five drops? The five drop Sliver here you want to play is Hivelord or Overload, playing seven other five drop creatures doesn't seem needed and can hurt the consistency of being able to play the better five drops. There's quite a few other five drop noncreature cards here too. Constricting Sliver , Fury Sliver , Megantic Sliver are six drop Slivers and they also don't seem needed.
Other cards to consider adding:
- Sol Ring
- Eladamri's Call
- Fellwar Stone
- Mystic Remora
- Amoeboid Changeling
- Homing Sliver
- Venom Sliver
- Striking Sliver
- The First Sliver
- Shared Animosity
- Dovin's Veto
Cards to consider cutting:
- Vivid Crag
- Vivid Creek
- Vivid Grove
- Vivid Marsh
- Vivid Meadow
- Thorncaster Sliver
- Ward Sliver
- Constricting Sliver
- Fury Sliver
- Megantic Sliver
- Jolrael, Empress of Beasts
- Might Sliver
- Pulmonic Sliver
- Spreading Plague
- Star of Extinction
- Door of Destinies
8 months ago
I would advise adding Thorncaster Sliver and Venom Sliver . Deathtouch is always nice and the 2 together can make for some really noce board clearing. I would also Highly recommend Constricting Sliver , exile is so nice.
11 months ago
I actually built a version of this deck but later changed it to have Jodah helm the deck. I agree with Shagreel but disagree with his selection. Run slivers that do things, like Gemhide Sliver , Manaweft Sliver , Necrotic Sliver , Harmonic Sliver , Constricting Sliver , Basal Sliver , Darkheart Sliver , or Psionic Sliver . if you are gonna go that route though slipping an Arcane Adaptation and Conspiracy may be worth your while.
Also I think there's a bug with your deck page, I can't seem to find Tamiyo, Field Researcher might want to get a mod to take a look at that lol.
1 year ago
Manaweft Sliver is a lot better than Birds of Paradise becuase it gives all your slivers the ability to tap for mana, and Virulent Sliver is insanly good no matter what, making games shorter, Shifting Sliver and Crystalline Sliver are just overpowered, Ancient Ziggurat and Unclaimed Territory are really good lands, maybe include a Door of Destinies and a Beastmaster Ascension too. Also if i were you id include some larger slivers for some good late game boosts, like Megantic Sliver or Constricting Sliver , also either a Sliver Overlord or a Homing Sliver to get what slivers you need