Natural State

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Natural State

Instant

Destroy target artifact or enchantment with converted mana cost 3 or less.

Balaam__ on Angelic Jungle Jam

3 months ago

Maybe Naturalize would be a better fit than Disenchant, as you have more available at any given time than . Alternatively, I find Natural State to be worth its weight in gold. It’s cheaper to cast and the most threatening artifacts/enchantments appear early game and typically cost under .

Balaam__ on Pauper Mono Green

3 months ago

Removal is tough in mono , but how about something like Heritage Reclamation or Natural State? Even if they’re just sideboard cards for more flexibility.

CampbellStev on Titania

1 year ago

-1 Mana Crypt

-1 Jeweled Lotus

+1 Mox Diamond

+1 Grim Monolith (temporary replacement, might swap for Chrome Mox, Lotus Petalfoil, Mana Vault, Veil of Summer, Natural State, etc

~

RIP THE GREAT BANNING OF 09-23-24

I await the day of their unbanning / CEDH separate ban list

UrzasUnderstudy on Tiny Wolves

2 years ago

Soooo I had written this huge awesome thoughtful comment that I had just gone and previewed when the site hiccuped and there went an hour's worth of words....

Anyhow, in brief and now in list form, here are some cheap, thematic cards you might want to consider: Breakneck Rider  Flip, Domri, Anarch of Bolas, Duskwatch Recruiter  Flip, Geier Reach Bandit  Flip, Hermit of the Natterknolls  Flip, Inscription of Abundance, Howlpack Resurgence, Kessig Wolf Run, Mage Slayer, Mayor of Avabruck  Flip, Moonlight Hunt, Moonmist, Natural State, Path of Ancestry, Pit Fight, Neglected Heirloom  Flip, Silverfur Partisan, Soul's Fire, Village Messenger  Flip, and Vines of Vastwood

Dragaan on get goyf'd

3 years ago

Grisly Salvage? Also, utilizing artifact/enchantment creatures that also mill could enable you do use Grim Flayer, which is still a pretty strong card. Molderhulk also fits. In fact, most of the undergrowth cards from guilds of ravnica fit, including Underrealm Lich, Necrotic Wound, Mausoleum Secrets, Izoni, Thousand-Eyed, etc.

https://www.wizardtower.com/blog/standard/guilds-ravnica-standard-deck-tech-golgari-undergrowth/ - for reference

Only thing is....oh, man do you need to try and dodge any and all graveyard hate, lol. Have those Tear Asunder ready, or maybe just cheaper cards focused exclusively on artifacts/enchant hate like Natural State, etc.

CommanderNeyo on He's A Land Eater - Under $20 land *exile*

3 years ago

I would consider adding Natural State, since it will still destroy the lands once they are artifacts and is only 1 mana (meaning that with your elves out, you can start destroying lands on turn 2).

Also, I would consider a couple Liquimetal Torques to get rid of non-land permanents.

Kazierts on Pushing Poison

3 years ago

As someone who loves infect, I have to say your list has waaaaaaaaaay too many creatures and lands. Even slower versions like mine, a Monoblack one, run around 12 creatures + 4 Inkmoth Nexus. Infect is a strong mechanic. So, in order to make it balanced, WOTC made the creatures really bad, which is why it's usually a bad idea to run this many of them. And 28 lands is asking to get mana flooded

Nevertheless, I'll give my suggestions without trying to chance to core ideia of the deck. If playing this was is how you have fun and it works for you and your friends, then I just want to help you make it better without modifying its core.

https://scryfall.com/search?q=%28c%3Ag+or+c%3Ab%29+usd%3D%3C1+legal%3Amodern+%28o%3Adestroy%29&unique=cards&as=gridℴ=cmc&dir=asc

If you want me to give you suggestions more aligned with how Infect is normally played, tell me and I'll be happy to help. I just wanted to respect your deckbuilding style as much as possible with these.

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