Heirloom Blade

Heirloom Blade

Artifact — Equipment

Equipped creature gets +3/+1.

Whenever equipped creature dies (is put into the graveyard from the battlefield, tokens are put into the graveyard before ceasing to exist), you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Latest Decks as Commander

Heirloom Blade Discussion

multimedia on Equip/Aura Galea

6 days ago

Hey, what you have so far is a strong start at upgrading the precon for your first deck, nice Hammer of Nazahn upgrade.

Currently you need to cut 24 cards to get to 100 cards. Some advice is start with cutting some lands because 43 lands is too much. Reduce it to 36 and if you think you need more mana then add more low converted mana cost (CMC) ramp sources or draw sources instead of lands.

Some lands to consider cutting:

All these lands always enter the battlefield (ETB) tapped and you have other lands that always do this too, but those other lands are better than these.


The next cuts to consider are some high CMC cards to reduce the mana curve.

Further cuts are some cards that are not as good as others here or have similar or the same effects.

Heirloom Blade and Reflections of Littjara are tribal cards that care about only one type of creature. That's not the strategy here since you have many different creature types. Skyclave Cleric  Flip and Tangled Florahedron  Flip are double face cards (DFC) that can be lands or played as the front face of the card and that can be helpful. The problem is the front face of the card is not worth playing even though they might be lands. Bala Ged Recovery  Flip is an example of a good DFC upgrade since front face is a good card and the bonus is that could be a land.

Suppression Field is a powerful card, but it affects equipment equip costs since that's an activated ability. Even if you control Puresteel Paladin with metalcraft activated you still have to pay 2 mana to equip the equipment to a creature you control. Puresteel will reduce the equip cost to 0, but then Field makes you pay an additional 2 mana to activate the equip ability. If an equipment is in your hand and you cast it or already on the battlefield you can't free equip if you control Field.

You have ways to get around having to pay for equip with attach. Difference is you're not equipping when you attach an equipment to a creature you control. The key word here is attach which bypasses the need to activate equip. You can free attach an equipment with Galea, Kindler of Hope, Halvar, God of Battle  Flip or Hammer of Nazahn. With Galea only if you cast an equipment from the top of your library, with Halvar only if the equipment is already equipped to another creature you control and with Hammer only if you cast the equipment or the equipment ETB. Free attach has synergy with Suppression Field, but the interaction is limited.

Good luck with your deck.

multimedia on Draconic Rage Precon Upgraded

1 month ago

Hey, you're welcome.

To add the two drop ramp sources (Fellwar and Steve) you could simply cut some lands: Underdark Rift and 1x Forest. Jeska's could replace Wild Endeavor. Greaves could replace Indomitable Might. Utvara could replace Neverwinter Hydra.

Some other cards that could be upgraded on a budget.

MrXilas on Advertise your COMMANDER deck!

2 months ago

Shalai Angels, Counters, and Good Stuff

I have a few specific things I have thoughts on and I was hoping someone could check my logic. Here are somethings on the "Maybe" list I need a second opinion on.

Blackblade Reforged ---> Heirloom Blade : Blackblade has a higher ceiling, giving me a potential voltron win if I need it, but I only have 6 or 7 legends in the deck including Shalai. Heirloom Blade has a low-cost investment, but late game that +3/+1 might not be enough in a pinch. Is it worth the loss of the high ceiling to save mana?

Finale of Glory ---> Secure the Wastes : Finale of Glory needs a 12 mana investment to really go off, but I think given how much ramp I have it might be possible. Would it be worth it to lose out a bunch of late game beaters in exchange for an army of 1/1's I can drop at the end of my opponent's turn?

Sigarda, Heron's Grace ---> Herald of War : Sigarda is mostly there because it is a financially safe and efficient beater. It's also there because I really like Innistrad. Would it make more sense to cut it in favor of a slightly less powerful, but overall more impactful tribal component?

VampRamped on A Vampire Storm *Primer*

3 months ago

Sephorai

Underworld Breach could be a card if the deck wanted to lean fully into the storm strategy for the deck, but you wouldn't actually play the card mostly for the storm but rather to recur back your combo pieces Mana Echoes , Skullclamp , Heirloom Blade , and Phyrexian Altar . As I mentioned in an earlier post once you have all 3 pieces of the storm combo you will almost guaranteed to win the game.

Pellaeon on Customized Sneak Attack

5 months ago

I removed Heirloom Blade and added Eldrazi Conscription . Unsure to readd heirloom and to remove the Faerie Vandal instead.

Mechanon on $25 Budget Slimefoot

6 months ago

Looks like a fun deck. Makes me want to build a Slimefoot deck. I made a Saproling deck based around Meren of Clan Tel Noth with Slimefoot included, but never played it much. I'm surprised you got the deck for $25, based off of some of the card costs. As for suggestions, I'm not sure how beneficial the couple of infect things you have are. An Heirloom Blade might be a nice addition though, due to all of the fungus cards you have.

VampRamped on A Vampire Storm *Primer*

6 months ago

Gorbah To answer the first question it is very powerful, as a part of the storm combination you can win immediately if you have 5 mana available Skullclamp or Heirloom Blade in play and Mana Echoes , Phyrexian Altar , 1 mana vampire in your hand, otherwise if you don't have Phyrexian Altar you can probably win the game if you just play mana echoes and it makes it all the way around the table as long Skullclamp or Heirloom Blade + any sac outlet is out.

Entomb is a new inclusion that I'm trying out that you can use to get Oathsworn Vampire to combo, or just get Bloodghast , or if you have Bloodline Necromancer or Nullpriest of Oblivion you can get any vampire you want right into play.

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