Heirloom Blade

Heirloom Blade

Artifact — Equipment

Equipped creature gets +3/+1.

Whenever equipped creature dies, (is put into the graveyard from the battlefield) you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.

Equip

Browse Alters View at Gatherer

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Legality

Format Legality
Oathbreaker Legal
2019-10-04 Legal
Custom Legal
Leviathan Legal
Commander / EDH Legal
Casual Legal
Limited Legal
Legacy Legal
Tiny Leaders Legal
1v1 Commander Legal
Canadian Highlander Legal
Highlander Legal
Duel Commander Legal
Vintage Legal

Heirloom Blade occurrence in decks from the last year

Latest Decks as Commander

Heirloom Blade Discussion

budlaorf on Jeska, Thrice commander damage

1 week ago

Thank you for the suggestion forneyt. I have updated the deck removing Heirloom Blade and replacing it with Sword of the Animist . I have also removed Odric, Lunarch Marshal and replaced him with Enlightened Tutor .

forneyt on Jeska, Thrice commander damage

1 week ago

I would suggest Sword of the Animist instead of Heirloom Blade . It gives Bruse the +1/+1 he needs, and it ramps beautifully!

Krogania on Ich-Tekik, Golem Boi

3 months ago

I agree with the suggestion for Rebbec, Architect of Ascension or at least include her. In no particular order: They are reprinting Three Visits, which is strictly better than rampant growth. Nature's Lore is good too. Cavalier of Dawn can be used on your own artifacts. Guardian Idol is a good ramp card early and doubles as a Golem. Land Tax is rarely going to be worth it in a green land ramping deck. Maul Splicer is expensive, but trample is good evasion for decent sized golems. Sensor Splicer gives vigilance. Vital Splicer gives the ability to regenerate for 1. It's not great, but is another creature you can bounce for more golems. Ichor Wellspring is a great target for both self destruction and recursion, in case of opponents having no artifacts to destroy. Arcbound Reclaimer for ensuring you get a good draw. Ancient Stone Idol for a really big boi. Ancestral Statue can replay splicers or get rid of bad auras. Also you have a lot of stuff like myrsmith, palladium myr, and I think those might be better served by a couple more treasure/clue/food generation cards. Treasure Map  Flip, Prying Blade, or Tireless Tracker, Ulvenwald Mysteries, or Gilded Goose (replacing Avacyns pilgrim). Any decent equipment, but especially a Bloodforged Battle-Axe. Maul of the Skyclaves, Heirloom Blade. Swords are good. And as always: Lightning Greaves Swiftfoot Boots Skullclamp Running a bunch of basics is always cheaper, but if you have a couple of bucks consider the following mostly budget additions. Homeward Path Scattered Groves is cheap and fetchable. Gavony Township for more counters. Gingerbread Cabin for an artifact with your land. Krosan Verge/Myriad Landscapefor mana fixing ramp. Command Tower because it's better than a basic. Path of Ancestry because the splicers are all human. Evolving Wilds/Terramorphic Expanse/Fabled Passage Blighted Woodland Sungrass Prairie Opal Palace

king-saproling on Athreos God of rat Passage (budget deck)

4 months ago

You might like these: Species Specialist, Heirloom Blade, Remembrance, Deathrender, Nezumi Bone-Reader, Circle of Despair, Fanatical Devotion, Etchings of the Chosen, Second Sunrise, Immortal Servitude, Return to the Ranks, Rally the Ancestors, Pitiless Plunderer, Custodi Soulcaller, True Conviction, Cauldron of Souls (this one might seem odd with Athreos, but it actually makes opponents more likely to pay the 3 life. if they don't, the rats will return with a -1 counter, die again, and the opponent will have to pay 3 life again for each rat)

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