Vile Entomber

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Vile Entomber

Creature — Zombie Warlock

Deathtouch

When this enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle your library.

Veethevvitch on The apocalypse (Sheoldred)

1 week ago

ShadowMasterNL Thank you very much for indulging me!

I play with a lot of control players or stax/tax players and I am also hoping to eventually compete with that deck as well that's why this deck needs to be strong.

I mostly run ''sacrifices'' for more mana, and I have a good amount of recursion which allow me to bring the creatures back to the field or my hand or the top of my deck so i'm not super worried about lacking creatures, especially since i run a lot of stax and taxes myself.

I think the only other sacrifice cards I run are for cards drawing which give me some synergy but maybe they could be contenders for cuts ? Village Rites Vampiric Rites Nasty End ?

I usually end up sacrificing Vile Entomber in order to bring him back and tutor some more.

But, I will say that I was wondering if I should add more creatures to it as well.

Xtough Pleasure having you back in the comment section, I followed your advice and was able to actually up the manabase to 35 without losing any competitiveness, thank you very much for cuts suggestions that are always on point!

Dazard on Everybody in the Club Gettin' Keywords

9 months ago

I would suggest adding Bassara Tower Archer because it is cheap and it adds the powerful keyword "hexproof" to your graveyard. I play a kathril deck for myself: Who wants some keyword soup? where basically all you need is Buried Alive to put Zetalpa, Primal Dawn, Bassara Tower Archer and Vampire Nighthawk in your graveyard. (if you want to overkill the whole thing, also add Assault Intercessor to make your commander even bigger and less blockable) Now you can summon your commander with 9 (11 with assault intercessor) counters on it, so it becomes an unstoppable beast that usually oneshots your opponents due to commander damage. You don't even need that much creatures with keywords. Focus more on creatures that can tutor creatures into your graveyard like Corpse Connoisseur, Gravebreaker Lamia, Oriq Loremage or Vile Entomber. Add spells like Jarad's Orders or Final Parting and you will get your most valuable keywords in your graveyard easily. Also add some flicker spells (as already mentioned) to maximize your (commander's) etb effect and to give some sort of protection (f.e. spot removal)

Triton on Whisper, Blood Liturgist

1 year ago

Hello fellow necromancer!

I always love thinking of fun creatures to reanimate, black is tricky because you lose a couple in other colors, but I got a few!

Triplicate Titan and Phyrexian Triniform are more Wurmcoil Engines, and Archfiend of Despair speeds up games insanely fast! The demon is a lot of money sadly, but definitely worth it!

I think a couple more reanimating spells wouldn’t hurt in the main board. Living Death is a thematic board wipe that I personally cram in any black decks that can utilize it to its full potential! Unmarked Grave, Vile Entomber, and Tortured Existence all help bin creatures in hand or from the deck. Dark Deal is a nice wheel effect in black!

Hope this helps!

teafresch on Tormod

1 year ago

Id suggest switching out Relic of Progenitus with either Unlicensed Hearse or Scrabbling Claws. Poxwalkers, Prized Amalgam, and Master of Death are also cards that have proven to be super good in my Tormod deck although I also have Intuition, Entomb, Traumatize, Unmarked Grave, Altar of Dementia, Oriq Loremage and Vile Entomber in mine. Some dredge cards might help filling your grave. If you ever add fetchlands then I would also add Hostile Desert and Crucible of Worlds. Phyrexian Tower, High Market and Unholy Grotto/Volrath's Stronghold are some other good lands. Tortured Existence is also a must. 1 black mana per 2/2 zombie as much as you want is hard to beat.

CrystalQuarry on Liesa, Forgotten Archangel (Budget EDH, Combo)

1 year ago

Hey, thank you so much for commenting and taking the time to read through the deck description!

While this is intended to be a budget deck, I personally just really like foils and original printings of cards. The versions of each card listed in the deck here are what I actually have for it in paper.

Activated Sleeper is a card I have been looking at and considering adding to the deck, but it seems highly conditional given that it can only copy a creature that left the battlefield the same turn. I agree it can go infinite with Karmic Guide and Karmic Guide even helps set it up given that Echo would often force you to sacrifice it on your upkeep anyway. That said, I'm a bit worried about how effective the card is when you DON'T have access to Karmic Guide. I guess depending on the pod it could still be quite good at stealing an opponent's creature. I will have to test it a bit and see how it performs in practice.

Kaya's Ghostform is a card I've considered as well but what concerns me with it is the Sorcery speed nature of it and that it is a bit more telegraphed what the intention is. That said, the ability to bring back the creature even if it gets targeted with something like Swords to Plowshares is very cool! In the pods I've played this deck and where people have gotten to learn more or less how it works, they tend to try and remove Liesa, Forgotten Archangel very quickly, so I've found cards like Undying Evil to be essential for keeping Liesa in play. I've found the instant speed to be extremely relevant in many situations as well. That said, Legion's Landing  Flip is a particularly weak card in the deck and I could definitely see cutting that for testing Kaya's Ghostform.

Thran Vigil is a cool new card that I must have missed in the BRO spoilers. However, this deck isn't really all in on persist type effects. Twilight Shepherd is pretty much the only card it would strongly interact with. I would say it's pretty rare for this deck to win through combat and as such the value of the +1/+1 counters in it (even an arbitrarily large number of them) is a bit questionable. If the deck has assembled one of the infinite death engines, then it should be winning outright without the need to even go to combat. I like the interaction with Tortured Existence but it's such a shame that it only works on your turn! If you could suddenly pump up Liesa on an opponent's turn after they've already declared attackers at you, then that would make it a lot better.

Profane Tutor is a great budget tutor, but having to wait two entire turns is a major detriment to how useful of a card it is, especially as a mid to late game draw. The decks I've seen take the biggest advantage of Profane Tutor are the ones that somehow exile and cast a copy from exile or copy it from graveyard and cast the copy immediately, rather than having to wait the two turns. Mid to late game I would much rather pay a little extra mana to guarantee getting a card immediately rather than having to wait. If you get Profane Tutor in the early game, then yes it's definitely better than Diabolic Tutor or Mastermind's Acquisition for the lower mana cost. If I had a means of cheating on the suspend part of the card in Orzhov then it would warrant an inclusion over one of the other tutors in my opinion.

Vile Entomber is another card I considered and even in an earlier iteration of the deck I ran for a while. The issue I often found with it was that it only grabbed ONE card to put to the graveyard. Burning-Rune Demon and Final Parting are in the deck because they find TWO cards. With Vile Entomber I could find Karmic Guide but not another card to combo with it. With Burning-Rune Demon I can find Karmic Guide and another card to combo with it and often times whichever piece the opponent gives me is irrelevant. Blinking or reanimating Burning-Rune Demon is also significantly more value and helps assemble combos much faster than Vile Entomber can.

Bolas's Citadel is extremely powerful, but it is at least right now (12/17/2022) more than $5 which is where the line in the sand has been drawn for whether or not a card can be added to the deck. That said, even if it was a bit cheaper Bolas's Citadel would require leaning much harder into a life gain theme. While life gain is another very popular and powerful strategy, I feel it is a bit orthogonal to the direction of this deck which is more heavily focused on creature ETB/LTB triggers and the graveyard.

I've been working on a Liesa, Shroud of Dusk deck which leans very heavily into life gain/life loss shenanigans and in that deck I do run stuff like Children of Korlis. That's not to say that Children of Korlis isn't a good card in Liesa, Forgotten Archangel, but I feel like you have to already be on the life gain game plan to get the most out of it.

Plumb the Forbidden is a great card, but you need sufficiently many throw away bodies and a sufficiently high life total to manage it. Without sufficient life gain or creature token generators it runs the risk of being a dead draw. Body Count can also be a completely dead draw at times, but it has a much higher ceiling in this deck specifically than Plumb the Forbidden does. Body Count can literally draw the entire deck for 1 black mana with a death engine assembled. Plumb the Forbidden could never draw more than the greatest number of creatures in play at one moment and I must have the life available to pay for it plus 2 mana. If the deck was more of an aristocrats style build spewing creature tokens left and right and running things like Soul Warden then Plumb the Forbidden would be a much more natural inclusion I feel.

Fanatical Devotion is a really cool sacrifice outlet that can do relevant things like protect Liesa which is very important. That said, thanks to BRO another arguably much better sacrifice outlet just became budget (<$5). And that's Ashnod's Altar. I will be adding this to the deck shortly as a third sacrifice outlet.

Thanks again for reading the long description and commenting!

multimedia on Liesa, Forgotten Archangel (Budget EDH, Combo)

1 year ago

Hey, this is one of the better budget Commander decks I've seen and great description. Really good job with the card choices keeping within the price restriction. If you're on card price restriction, why all foils and alternative card arts?

Activated Sleeper and Kaya's Ghostform are good budget cards when you want your creatures to die. Sleeper is another creature who infinite die combos with Karmic Guide and Ghostform infinite die combos with Sun Titan.

Thran Vigil is the new budget infinite persist enabler, it infinite combos with Twilight Shepherd or another persist creature such as Lesser Masticore. If a creature dies on your turn and you control Liesa then Vigil will trigger to put a counter on a creature for each creature who died. Tortured Existence interacts with Vigil if you activate it on your turn equal to the amount of black mana you have available as long as you have a creature in your graveyard and a creature in your hand to repeatedly swap them. Put the counters from Vigil on Liesa making her huge to threaten lethal Commander damage.

Profane Tutor is the budget lesser Demonic, it's still powerful for it's price. Because you have lots of reanimation and recursion than Vile Entomber can be great support especially to get and bin Leonin Relic-Warder. Entomber getting any card of your choice is nice with Sun Titan.

Bolas's Citadel, is less than $6, the card is amazing when your Commander can gain life, you have a lower avg. CMC and even if you don't have top of library manipulation. Children of Korlis goes well with Citadel, to sac to gain all the life back you lost casting spells. Greed interacts well with Citadel and Children, it's budget repeatable draw when you can gain life. It can help to draw land that's revealed on top of your library so that you can keep Citadel going.

Plumb the Forbidden can instant sac all creatures you control to draw for each one for 2 mana. I'm a big fan of Fanatical Devotion for a budget sac outlet that can protect your Commander from many types of removal and also protect creatures in combo while being the sac outlet in the combo.


Some changes to consider:

Good luck with your deck.

multimedia on Nethroi. More mill support?

1 year ago

Self-mill yes, opponent mill no. You'll want plenty of self-mill to fuel Nethroi along with lots of ramp since Nethroi is 7 mana to mutate.

Fauna Shaman, Buried Alive, Jarad's Orders, Unmarked Grave, Vile Entomber are helpful especially if playing dredge creatures. Shigeki, Jukai Visionary is nice for self-mill + ramp + recursion.

Culling Ritual is a powerful card in multiplayer Commander that also provides ramp for Nethroi. Songs of the Damned goes well with self-mill + lots of creatures for ramp especially since Nethroi has 6 black mana in it's mutate cost.

Body Launderer and Karmic Guide are two good creatures with self-mill and they combo with a sac outlet such as Viscera Seer for infinite scry/loot. Activated Sleeper is an underrated 0/0 creature who also combos with Karmic. Braids, Arisen Nightmare is powerful draw in multiplayer Commander when sacing your own creatures helps you.

Plumb the Forbidden is mass sac for mass draw. Vivien, Champion of the Wilds, Emergence Zone, Savage Summoning lets you mutate at instant speed on an opponent's turn.

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