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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Obeka, Brute Chronologist
Legendary Creature — Ogre Wizard
: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
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DreadKhan on unthinkable apocalypse
6 months ago
I'm not certain the Commander has enough explosive power to consistently win vs 2 decks, but I have very good results in 1 v 1 with my Rakdos deck, and it often has spare cards by the end of the game, be it wipe or removal, because the deck just runs so much of those, with lots of the removal hitting more than 1 target (I love stuff like Phyrexian Purge, Fire Covenant, Make an Example, and Volcanic Offering can each be a terror of a card, and a deck running all of them has lots of pinpoint removal that will clear lots of stuff out. Ashes to Ashes and Reckless Spite also exist fwiw, and if you aren't certain you'll have creatures out, Tergrid's Shadow can do a bit of work, as can Plaguecrafter or Demon's Disciple, cards Sedris can recur for 2B even. Another value card is Dredge the Mire, which can cheat in the 3 worst creatures in people's graveyards, note certain creatures will kill you if you control them, so check before playing! Necromantic Selection not only clears the field, it also gives you back the best thing, this is extra juicy if you use some sort of Indestructible creature(s) that won't die. If you consistently have a fairly big creature, or one with Deathtouch and Lifelink, Chandra's Ignition is one sided by definition, one of many cards that shines brightly with Basilisk Collar (which is also very good with Jaya Ballard, Task Mage or even good old Banshee, Jaya's 6 damage wipe really is amazing if you've got Collar on her, though it'll kill her too). If you expect to have multiple opponents, Goad is a very strong effect, Karazikar, the Eye Tyrant is potentially pretty solid, lots of card draw. There is also Kardur, Doomscourge that will force everyone's hand. Spectacular Showdown is a great card if you've actually got a board of your own to finish people off, keep in mind that on your next turn, you not only won't have been attacked by any pre-existing creature, everyone else will have swung for the fences with Double Strike, and they will likely have nothing left to defend with, making your Double Strikers very effective. Another Goad source that is great with a creature heavy board is Agitator Ant, which is hilarious a lot of the time. If you're using Goad effects, War Tax can let an opponent have a way around them, if there is a tax to attack Goad fails, and War Cadence is absolutely devastating with Goad, even a tax of 1 to block can make blocking impossible for weenie decks, and you can use either on anyone's turn.
As you've got access to Blue, there are a few non-Rakdos tricks you can use, the most hilarious I know of is Mass Diminish, note that it lasts until your next turn and have a good laugh. There is also Sudden Spoiling, which is powerful but lasts for that turn, or Polymorphist's Jest, which is similarly a 1 turn solution. I use Mass Diminish more aggressively, to make a player hyper-vulnerable to attackers (and make them unable to counter attack), getting two casts is just savage. Visions of Duplicity can create some chaos with it's two casts, Cultural Exchange is obscene if someone else has better creatures. Bident of Thassa is glorious if you want both of it's effects, forcing people to attack is incredibly mean, and this doesn't require you to run a weenie like Goblin Diplomats, but that's also a fun card fwiw. If you're going to run Oriq Loremage, you might slip in a huge creature to Unearth, something like Dragon Tyrant can be huge and not break the bank, Double Strike and Firebreathing are really good together, and you won't have to pay the upkeep with Unearth, he's dead before that matters.
I was looking at your land count and average Mana Value and I think you probably are running too few lands at this point, it's very tempting to cut them, but 30 is probably too few for a MV that is over 2.5. You might get away with adding 2 mana ramp, but I'd still aim for at least 36 lands (or MDFCs that count as a land, you probably already have the best two MDFCs in those colours, but people also run Malakir Rebirth Flip) to ensure you can consistently cast stuff. There is a smattering of ways you can run less lands/ramp, but these all come with downsides, but in Grixis you can run 4 solid Bounce Lands, Dimir Aqueduct and Guildless Commons should be in here as well if you want a lower land count, these let you hit another land drop when you draw them. You might also run stuff like Thran Dynamo or Worn Powerstone to help you hit higher MVs sooner, ramping by only 1 mana feels bad compared to hitting a land drop most of the time, there is also Gilded Lotus, but hitting 5 mana can be rough. Coalition Relic can charge for 1 turn, Skyclave Relic is super versatile/rugged, and Everflowing Chalice can be huge if you want, 6-10 mana is absurd but sometimes comes up. Cantrips like Ponder and Preordain are also good at digging for a land, but I know in Talrand it stings pretty bad when you Preordain and don't find a land and I needed one. As for some cards to remove, I'll take a look, but if I'm trying to build a deck that can handle attention, I look first at cards that will hurt only 1 player, unless that card will almost certainly end that player, either right away or in a few turns.
A few to consider removing (I may be missing why you have them in, so user discretion is advised or something): Archive Trap, Outpost Siege, Palace Siege, Ponder, Preordain, Haunting Echoes, Cruel Ultimatum (this seems insanely hard to cast, and hits only 1 player, unless you can copy it I'd run Captive Audience if I want to hose one player hard), Cranial Extraction, Cormela, Glamour Thief, Kess, Dissident Mage, Kroxa, Titan of Death's Hunger, Lobber Crew, Loyal Subordinate, Nekusar, the Mindrazer, Obeka, Brute Chronologist, Phenax, God of Deception, Runo Stromkirk Flip, Spear Spewer, and Thermo-Alchemist.Some maybe cards include Angrath, Captain of Chaos, and Cryptolith Fragment Flip (for another land, maybe a better rock, there is Thought Vessel, but fixing is sweet in Grixis).
Hope some of this is helpful!
LordsofChaos115 on unthinkable apocalypse
6 months ago
yeaGO i was thinking for commander wise Crosis, the Purger, Lord Xander, the Collector,Marchesa, Nekusar, the Mindrazer, Nicol Bolas, the Ravager Flip, Obeka, Brute Chronologist.i think one of these will benefit the deck as the commander however i do not which one to choose.
Max_Hammer on Help Me Pick A Commander
6 months ago
Okay, hear me out, but what if you could steal someone's big, bad creature, forever, for just three mana*?
Say you could build a deck around just Goatnapper-ing someone else's commander and now swinging back at them?
What if someone else Goatnappers someone else's stuff, and you politic your way into a deal; "Hey, bud, you have a cool creature. If you swing at who I want, I'll let you keep it for a while. Go ahead and say nuh-uh to whatever shit is flying in your face.
Obeka, Brute Chronologist's entire textbox simply says "Consequences are stupid."
Basically, it exiles anything on the stack, you can end your turn and ignore whatever it is, usually just saying no to poopy effects. Commander protection is major in this deck, as are ways to untap your commander (because Blue says sleepy sleepy). Steal shit, don't give it back. Ignore EoT black discard/life loss effects. Take extra turns with blue/red for three and just say no after that.
It's fun, it's a little weird, it's a cool card. Good job, WotC.
Delphen7 on Sneak and Show in EDH
7 months ago
If you run Obeka, Brute Chronologist you can play stuff like Goryo's Vengeance, and she stops eot sacrifices
legendofa on Forcing an opponent into a …
1 year ago
I have Obeka, Brute Chronologist enchanted with Freed from the Real and all the blue mana I need. During an opponent's draw step, I tap Obeka and ask if they want to end their turn. They naturally refuse. I untap and retap Obeka with the same question. How long can I stop the game like this, and are there any penalties I would suffer under the rules? Would it just come down to whoever loses patience first?
One one hand, all actions and decisions are voluntary and not mandatory, so it's not a forced draw. On the other hand, neither player has any incentive to ever change their action or decision.
PirateCptAstera on Inalla Deck
1 year ago
Obeka, Brute Chronologist + Final Fortune + Elite Arcanist/Isochron Scepter = Infinite turns lol
Pedrodamus on Obeka Stack Interactions
1 year ago
Let's say I'm on my second turn off a Final Fortune. I proceed to combat and trigger Myriad off a Broodbirth Viper and end the turn with Obeka, Brute Chronologist before the end of combat to keep the myriad tokens. Does ending the turn at end of combat delay the Final Fortune trigger until my next turn's end step, or does ending the turn with Obeka during combat immediately put any and all end of turn triggers on the stack and I need to find another way to end the turn before those resolve and I lose the game?
darkin10s on Feldon of the Third Path - Loran's Smile (v1.4)
1 year ago
It was enjoyable to learn the true back story behind Feldon. Like you, I have wanted to build around this card since I first saw it, but never as the commander. He occupies a happy place in my Obeka, Brute Chronologist deck. I reasoned that the lore behind him had something to do with the ancient past, but I thought he was even older -- perhaps the beloved he sought was the legendary Rebbec! This was a great tutorial and explanation of the deck, and well worth the upvote!
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