Whenever a player plays a spell, that player discards a card.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
1 month ago
Oppression would seem to fit thought it's a lil spendy.
1 month ago
2 months ago
Thanks for the Oppression recommendation. I'll have to see if I have any!
I certainly don't have Lake of the Dead . It's a sweet card, but that price tag is something else.
3 months ago
This deck as it's currently listed played a tad slow, and didn't quite provide answers to the questions that our playgroup's meta was asking. In saying that, with the right first hand draw being able to put Tinybones, Trinket Thief on the table with a discard engine like Bottomless Pit or Necrogen Mists by turn 2 provides a massive headstart in terms of card advantage as you're also removing opponent's cards increasing the card defecit.
I'm reworking this as we speak so the updated list will be up soon. The creatures very seldom provided any real threat at the table and as such I am going to cull the number of inclusions. Your suggested Bitterblossom should balance this a little and will provide much needed chumps as aggressive plays from opponents with fliers whittle my life total down to a point where Ad Nauseam , Necropotence and Dark Confidant become pretty risky.
4 months ago
I cut dance because it brings the creatures in tapped and I can't uncap it without paying a tax to do so (everytime)I didn't like how it played in the game i had it in so I cut it for more hand disruption (thoughtseize)
Thoughts on the four mentioned:
Go Blank - I like the full value that Tergid squeezes out of this card. because of the "period" they would discard-teragrid swipes what they discard if applicable-then they exile the yard. It's kind of gotcha kinda cute so, when I can get more games in i'll know better how to respond to the meta game questions
To answer the question yes it was printed in Strixhaven
Hymn to Tourach - I like this card always have is the best option i have out of the other three mentioned discard spells
Wrench Mind - this card isn't good per say after turn 2 so axe that all together
Plumb the Forbidden - I like this draw spell, good counter to board wipes or a good way to make use of my own tokens or creatures I steal from others.
Side note: Tergrid has played in three 1v1 games and a lot of the time im not really getting to "play" the deck as it wasn't built for 1v1. Im getting a little agitated at that not gonna lie. that aside Oppression is still in the deck, i'm not cutting that it's to good. I guess I just need to wait longer for actual multiplayer games.
5 months ago
Why: Got a game in, reanimated turgid 4 times, this was the worst feeling of them, cut thought seize earlier for Oppression , it feels more value to have it more specific/consistent discard.
Cards im looking at space for in the build currently: