Whenever a player plays a spell, that player discards a card.

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Have (1) Azdranax
Want (3) Darimasus , Name , TheBl0b

Printings View all

Set Rarity
Seventh Edition (7ED) Rare
Urza's Saga (USG) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Oppression occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Black: 0.13%

Oppression Discussion

dingusdingo on Building without winning in mind

5 hours ago

Apart from my competitive brewing, I like to build decks with a theme of warping the game somehow for casual play. It helps me to keep it fun and not focus on optimal play.

One of my very first decks was colloquially known as "Everything dies everybody loses life", with Horobi, Death's Wail as the commander. I slammed every nasty piece of toxic board state I could find like Spreading Plague and Oppression, especially things resulting in loss of life. It won a decent amount of games due to hating out creatures pretty well.

I also enjoy a good Kami of the Crescent Moon deck. Give the whole board tons of card draw, and then stuff the deck with cards like Control Magic or Steal Artifact and not a single counterspell. I believe it is currently 0 wins for 12 losses, but I still have fun in pods with it and my friends have spoken highly of the deck.

I've seen a handful of other decks that eschew winning for reaching certain goal board states. Some people love Maze's End decks, and they're usually the same ones trying to hit an absurd Door to Nothingness. Having objectives for your deck is usually wise, and winning can be fun, but doing it with flair or wackiness is what really makes it all worthwhile. Always include a way to win, but feel free to make it your third or fourth goal in the game.

rdean14 on Card creation challenge

1 week ago

In making my Sygg, Tollfolk and Governor-Goddess Ephara Decks, I became very interested in turn-related effects, and that inspire this card, as well as Klothys, God of Destiny, who switches the way usually work, whereas most Gruul cards use green's might to accomplish red's free spirit, She uses Red's fury to express nature's law which green cares about.

Based on (Gerðr)[https://en.wikipedia.org/wiki/Ger%C3%B0r] in Kaldheim.

Khyrteh, Goddess of Polar Winter

Legendary Snow Creature - God

Protection from instants

You may cast Khyrteh, Goddess of Polar Winter

Whenever a player casts a spell at a time they couldn't cast a sorcery, that player loses 5 life.

At the beginning of your endstep, if you cast no spells this turn, search your library for a card, then shuffle your library and put that card on top of it and you gain 5 life.


This deck would use Eidolon of Rhetoric, Rule of Law, Curse of Exhaustion, Ethersworn Canonist, Oppression, Uba Mask, Tainted AEther, Desolation, Angelic Arbiter, Nullstone Gargoyle, and Painful Quandary effects to force my opponents to make difficult decisions. Bloodchief Ascension, Strionic Resonator, etc. would also give you more advantage from this ability.

Tax effects, like Thorn of Amethyst, Sphere of Resistance, Trinisphere, Lodestone Golem, Trinisphere, Nether Void, Glowrider, Thalia, Guardian of Thraben, Aura of Silence, Spelltithe Enforcer, Chancellor of the Annex and Feroz's Ban

Decree of Pain, Decree of Justice, Astral Drift, Death Pulse, Dirge of Dread, Eternal Dragon, Gempalm Avenger, Gempalm Polluter, Renewed Faith, Stir the Sands, Sunfire Balm and Abandoned Sarcophagus & Archfiend of Ifnir, also Oketra's Attendant, Undead Gladiator, Bloodsoaked Champion, Dread Wanderer, Nether Spirit, Nether Traitor, Reassembling Skeleton, Bloodghast, Angel of Sanctions,Anointer Priest, Sacred Cat, Dark Depths, Thespian's Stage, Shambling Vent, etc. to avoid 'casting' spells.

grand arbiter synergizes well... yeah...

I'm a stax player who got into the deck because of Death and Taxes, especially Mother of Runes, Thalia, Guardian of Thraben (Her printing got me into standard/formal play), Gaddock Teeg, and Iona, Shield of Emeria.

I really just made a card I wish existed...

I'd like to see another Kaldheim God!

TwinStags on Skullbriar, Oh Lawd He Comin’

3 weeks ago


Right? My play-group fell apart and I stopped playing. I plan on starting up at an LGS soon, even though I hate most people that play lol. I figured I’d put an new coat of paint on before I get smeared.hows your deck favoring? I’ll check it out after this comment.

Thanks for the compliments though! Over time I realized Skullbriar isn’t worth protecting when golgari is so good at just bringing shit back. I figure the best method is keeping people’s hands empty, graveyards full, and a board full of lock out creatures. I’m writing up a new primer and adding more cards like Sheoldred soon.

A TON of cards are plummeting with the mystery boosters so I’m considering cards I previously hadn’t.

Hydras growth is the best card we’ve received in ages for this deck. I’m so excited for all the new EDH cards coming out this year. Maybe it’ll allow a more counter focused deck.

The discard theme is new but I figure it’s a much stronger protection than just beefing up with enchantments and artifacts: Necrogen Mists, Oppression, Bottomless Pit, Cunning Lethemancer, Liliana, Heretical Healer  Flip, and Stronghold Rats

McToters on Skullbriar, Oh Lawd He Comin’

3 weeks ago


Hey dude! Long time no see! I like a lot of the changes this deck has gone through since I’ve last commented. How has it been playing in your meta? Do folks run away scared?!? You’re version is very different from mine and I like it so much.

Thanks for showing me Hydra's Growth. That is a dope counterS card. I definitely need to get one!

You may have had these in before but I want to say that I really like how you have Necrogen Mists and Oppression in here. Two really solid enchantments to hinder the opponents down.


TCG-Player on Saskia's Blitzkrieg

4 weeks ago

Glad to hear that!
It is undeniably true that most hatebears can't compete with the raw piles of stats that are some of this deck's creatures, but as of recent, I really found myself enjoying some stax pieces in various decks. A deck that is oddly similar to this one is my Nath of the Guilt Leaf Elf/Discard deck (I am not going to put a link to it here, since I am not trying to advertise my own deck right now, if you really wanna check it out, feel free to look trough my decks). While it is not entirely fast-paced aggro, it resembles the same overall game plan: Kill your opponents before they have a chance to get their deck to work or before they can interact with your stuff. In case of my Elf-deck, I don't necessarily try to outspeed my opponents, I rather take all their resources and options to destroy my board and then beat them with my army of creatures, one at a time. And stax pieces play a key role in that strategy.

A few examples:
- I assembled a giant Elf-army, but I know that at least 2 of my opponents are likely to have a boardwipe in hand. My last card in hand is Demonic Tutor --> Winter Orb. Everyone is tapped out, so the table scoops.
- Every time I play a Collector Ouphe the table collectively sighs and spends the next few rotation to do everything they can to get rid of it (even wasting entire turns and tutors)
- Turn 2 Oppression --> no opponent has cards in hand by turn 5, let the beating begin.

My point is, that there are many great cards out there that punish more reactive strategies.I think this deck's biggest weakness is that you can only be so fast. I think this deck is perfectly tuned in this regard, but if you can't go faster, the only way is to make everyone else slower. So I think the trade off that must be considered is how much speed you have to sacrifice in order to slow down your opponents to an amount that makes it worth it. Obviously, hate/stax in the form or creatures if way better fitted for this deck's aggressive strategy, because it would be fatal to take a key turn off to play a hate-piece without advancing your offensive power.

Smol Thalia could be really great, but this deck plays quite a lot of non-creature spells itself. Collector Ouphe for example has proven incredibly useful and I think it would very well be worth the trade-off, as it sometimes literally cuts people's mana in half. If you would like me to create a list of hatebears that I would suggest, just let me know ;)

foxboy93 on Death and Taxes

1 month ago

Thalia, Heretic Cathar, Kataki, War's Wage, Spirit of the Labyrinth, Eidolon of Rhetoric, Rule of Law, Hokori, Dust Drinker, Painful Quandary, Oppression, Leonin Arbiter - and life effects - can really help you with D&T. Having played an Alesha version of hatebears. Its sort of stax like, mostly running a low powered creature count to keep the effects nice and stacked.

Luminarch Ascension can be a decent "win con", as if you opponents are unable to oppose you, you can just bash the girls in non-stop!

xSKINCOLLECTORx on Funny prank - Your hand is gone

1 month ago

Sadistic Hypnotist, Augur of Skulls, Noxious Toad, Yarok's Fenlurker, Black Cat, Mind Slash, Oppression, most specter creatures, Dark Deal with Maralen of the Mornsong then stop them from tutoring somehow. like ob nixilis or i use stranglehold with red. i use these effects in a Shirei, Shizo's Caretaker deck

king-saproling on Zur's Rebellion ($20 Budget)

2 months ago

This is really impressive! Super unique and interesting deck for such a tight budget. Zur and the enchantments he can grab provide a really nice framework for rebels to thrive in. Great idea!

What do you think of Verity Circle + Blind Obedience? Could even toss in a Rathi Trapper or Errant Doomsayers for an extra draw per round while disrupting opps. Amoeboid Changeling + Rebel Informer is another fun Rebel-themed control engine.

You might like these too: Bound in Silence, Oppression, Kaho, Minamo Historian, Crib Swap (can be recycled with Lin Sivvi!), Nameless Inversion, Curator's Ward, Flickerform, Coalition Flag, Mirrormade. It's a shame Training Grounds is so pricey, but maybe it'll get a reprint someday?

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