At the beginning of each player's upkeep, that player discards a card at random.
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|Commander / EDH||Legal|
Bottomless Pit occurrence in decks from the last year
Latest Decks as Commander
Bottomless Pit Discussion
4 weeks ago
Typically you don't want to add too many combos into something, BUT, if you are working Tergrid, God of Fright Flip into this deck it should solely be because of Nath's ability and the other discard outlets you have. You can farm It That Betrays pretty fast if you're going elves as well. Presence of Gond would be something to add into the elf side of the deck as well and just put the enchantment onto one of your tokens. Lathril, Blade of the Elves for the elf kind of deck would be good as well since elves is your main theme with Discard being the sub-theme. I noticed you did A LOT of changes to this deck taking ideas from the stax side of Nath. While this is a GREAT idea, you dont want to be doing too much. You should have a small package of stax pieces Torpor Orb Chains of Mephistopheles Nether Void Bottomless Pit Necrogen Mists and maybe one or two others including Possessed Portal . I notice you added in Earthcraft squirrels nest; as much as I LOVE this combo, I don't think it works for your deck. The reason being is that you want to swing wide. STAX needs a wincon outside of Torment of Hailfire and taxing our opponents to death. This is why I suggested Lathril instead of the stax set up.
I hope this can help out! -Shadowz
1 month ago
Hey Nyrmak and theindigoeffect, you bring up really important points about how to distribute discard effects in multiplayer games. The trick is reading the room and knowing which players to antagonize and when. If you attract too much hate, one or more players will gang up on you and it will be difficult to handle them all simultaneously.
Ultimately the goal is to use as little mana as possible to kill each player. To do that you want each player to have 0 cards in hand, so you can do 10 damage to each player with Tinybones for a single activation cost. Unless other players are constantly drawing cards with card effects, organically each player should eventually run out of cards in hand as they play lands and spells.
Once you trigger Tinybones once, each player will suddenly realize you are the biggest threat on the table. So ideally you want to set up the board to lock it down before you pull the trigger. Ideally you’ll want to start the game or tutor for permanents that make each player discard every turn, including Anvil of Bogardan , Bottomless Pit , Necrogen Mists , Chains of Mephistopheles , Oppression , Words of Waste , and Liliana of the Veil (although she is easier to remove). Other non-permanent options for making each opponent discard are Vicious Rumors , Delirium Skeins , and retracing Raven's Crime . All this discarding during each player’s turn will allow you to draw lots of cards with Tinybones. Once each player is down to only a few cards in hand, that’s when you target individual players with the most cards with discard spells to get them down to 0 cards. Once your opponents are forced to top-deck every turn, it will usually be too late for them to escape.
Obviously this is easier said that done, but that’s what makes this deck so fun to pilot!
1 month ago
Went to Google and searched "each player discards"
Liliana of the Veil
Liliana, Waker of the Dead
Rankle, Master of Pranks
Discard is super evil! Haha be prepared to be the archenemy!
1 month ago
2 months ago
If you want to play salty in black, it's hard to argue against Opposition Agent , it's a really, really bad time for many decks. I had to rebuild my cEDH deck to deal with that card, and it's still very much a work in progress. Toss in something like Maralen of the Mornsong and you have some very salty enemies.
Wheel of Torture is probably better than The Rack in a multiplayer game, but I'd expect it to get nuked quickly. Not sure if Necrogen Mists or Bottomless Pit would fit your plan, but they do play nicely if you can get one out. BP can be back breaking.
You have 2 copies of Mire in Misery btw?
2 months ago
In my very limited experience, I found that cards like Necrogen Mists and Bottomless Pit felt more effective than Hymn, especially in games where I only got 1 (or could only keep 1 out) Rack, and the opponent could stabilize eventually. 1 of those makes it impossible to stabilize for most decks, and a 2nd will turn your Racks on in a turn or 2. I think if you run enough Racks, longer games aren't an issue, but at 8, I worry some will end up stretched out.
Davriel, Rogue Shadowmage isn't a terrible card in a deck like this, offering both discard and an additional Rack, if a bad one. Another odd card that can work is Augur of Skulls , a surprisingly handy chump blocker, and can sac to cost the opponent 2 cards if you don't need him, for only 2 mana, which is hilariously better than Mind Rot at least.
If you want a higher budget target, Liliana of the Veil is straight up amazing in a deck like this, arguably the best card ever printed for a deck like this. I'd run it over Mind Twist in a heartbeat, and that's banned for some reason. Running more Lilianas enables you to benefit fully from Liliana's Triumph , a painfully useful card vs decks running creatures, and along with a Lil is likely going to clear their board.
I don't think you really need to change your deck, just wanted to bring some things to your attention. Good work!
4 months ago
6 months ago
Peoni Thank you. There are definitely a lot of things to try out. The part I'm having the most trouble with now is trying to figure out what to cut.
Force of Will