Quicken

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Mind vs Might (DDS) Rare
Magic 2014 (M14)
Guildpact (GPT) Rare

Combos Browse all

Quicken

Instant

The next sorcery card you cast this turn can be played as though it had flash.

Draw a card.

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DDS

M14

GPT

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Quicken Discussion

Sulk on Your favorite phrase in Magic?

2 days ago

"Hold with that just a moment" while I flash out a Rout in combat.

"OK in your end step(I tap out, crack my Hedron Archive, sack my Expedition Map and Quicken my Cruel Ultimatum) OK now it's my turn.

CaptSillva on Introduction to Entomology

6 days ago

Here is a few cards you could consider for this deck Sphinx's Tutelage, Obelisk of Urd, Jace, the Mind Sculptor, Memory Jar, Burning Inquiry, Mulldrifter, Slithermuse, and Treasure Cruise.

Also in case you are unaware, Day's Undoing will not grant you any insect tokens. This is because it ends the turn as a part of the effect. Though your commander's effect will trigger and go on the stack, it will need to wait until Day's completely resolves before it's effect can do the same. However, the "End Your Turn" effect will remove all spells and ability triggers from the stack. However, since it does not end the turn on your opponent's turns you could bypass this by adding cards like Quicken, Leyline of Anticipation, and Vedalken Orrery.

Hydronvanquisher on How does Sudden Spoiling affect ...

1 week ago

Hi all, I've been reading up on Sudden Spoiling for a little while now and believe I have a basic understanding of it. However, I am still a little confused on how it would play out in the following scenario:

My opponent is the active player. Let's say I have a Zulaport Cutthroat and a Butcher of Malakir already out on the battlefield and my opponent has Void Winnower, Prized Unicorn and a Skyrider Elf on the battlefield.

My opponent decides to attack me with everything. After he declares attackers, and finishes casting any spells, he passes priority. I presume this is where I would either declare blockers or cast an instant and then declare blockers.

Could I cast Sudden Spoiling and then since the spell temporarily negates the static ability of Void Winnower (meaning I can block with an even CMC creature), declare my two creatures as blockers and then proceed?

I'm assuming I can but wanted to confirm I wasn't overlooking anything.

As a new wrinkle, what if during my casting step (prior to declaring blockers and prior to casting Sudden Spoiling) I decide to cast Quicken and then Act of Treason on his Void Winnower? I then decide to cast Sudden Spoiling and let combat proceed. What happens to his already declared Skyrider Elf if the CMC is even? He's declared it as an attacker but now that I have a Void Winnower on the battlefield (albeit temporarily) under my control, is it still an attacker or does it remain tapped but no longer have the ability to proceed to combat damage?

Sorry if this is a bit convoluted but I wanted to make sure I have an understanding. Thanks for any advice/info you can all offer.

TheVectornaut on Engineered Dragons

2 weeks ago

I'm not sure about the counter strategy since I worry it could be putting too many eggs in one basket. Hanweir Garrison seems like a strong fit though-I was even thinking about Hero of Bladehold when still considering Jeskai colors. I'll probably cut Descent of the Dragons for space. Descent, like overloaded Dragonshift, is something I'm only likely to play off a Dragonrage. But unlike Dragonshift, it needs an additional spell like Quicken to do so. I like the flavor of the card but it feels sluggish in practice. May as well toss in some Hanweir Battlements too since the Township could be an additional threat.

HauntinYou on The Ten Plagues: Locust God EDH | *PRIMER*

3 weeks ago

I'm currently running Firestorm in my own Locust God deck. Whenever you are in an infinite draw combo and you're about to deck yourself, you can cast this and discard your hand (probably with Kozilek, Butcher of Truth). You will definitely have enough legal targets (because tokens) and you can just burn your opponents faces for 70 damage. As long as your opponents don't have hexproof, this is a very strong wincondition.Turbulent Dreams can work similarly (just bouncing all of your opponents permanents), and can even work very well in conjunction with Firestorm because you can use it to bounce permanents that give hexproof. This however does require Quicken for when you go off with Kindred Discovery .

Another wincondition (less combo-ish, so I'm not sure if it will fit) is Tears of Rage. You will often be finding yourself attacking with 10+ flyers, so they will deal a ton of damage with this card.

As for combo protection; Force of Will and Pact of Negation are very good, but I'm not sure about the Mana Drain (especially as you mentioned you were building on a budget). Instead of that, you can run cards like Commandeer, Foil or Disrupting Shoal. You have enough cards in hand anyway ;)

Lastly: what about Gush? You don't seem to be so fond of lands anyway.

Hope these suggestions were useful.

thesoulboy13 on Jeskai Storm, The Dream

1 month ago

need that 1x Quicken vs storm matchup

fangshway on my commander is grim monolith

1 month ago

Yeah when i mentioned Quicken i didnt even consider that it draws a card heh, seems worth a shot since you can use it to cast dread return or doomsday at instant speed. thanks for the link to the doomsday primer, much of the deck makes a lot more sense to me now. Another card that came to mind was Past in Flames in case a crucial draw or tutor was countered leaving your hand blank. however, it is mana heavy.

fangshway on my commander is grim monolith

1 month ago

could you explain the steps to setting up the win condition? from what i can tell, you cage Mirror-Mad Phantasm, activate it on your turn, mill entire deck then cast dread return for lab man and then cast a draw spell/ability. With this in mind, have you thought about Leyline of Anticipation Vedalken Orrery or even Quicken for the instant speed win? i havent played much cEDH so maybe that's too slow to be relevant.

The cards that i don't understand are, Doomsday and Necropotence although TBH i've never understood necropotence just by reading the card. If you don't get the cards until your end step which is immediately followed by your cleanup step, you can't draw to more then 7 without discarding them into exile and you cant use the drawn cards until your next turn unless they are instant since your turn is over, and you cant discard from your hand to your graveyard. obviously, i'm missing something here since Necropotence is a popular edh card, could you enlighten me?

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