Cover of Darkness

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Cover of Darkness

Enchantment

As Cover of Darkness enters the battlefield, choose a creature type.

Creatures of the chosen type have fear.

azja on Yuriko (Optimized) Primer

1 month ago

@Agieryna Apologies for taking so long to reply! I play edh less frequently these days, so I didn't have enough reps with my new Yuriko list to get back to you until now.

Starting with the ninjas, I've been very impressed by Moon-Circuit Hacker and Prosperous Thief; They have powerful combat damage triggers and cheap ninjutsu costs. I've also been liking Inkrise Infiltrator and Thousand-Faced Shadow which are easy to hard cast and evasive. I ended up cutting Dokuchi Silencer because I often didn't have a creature I wanted to discard, and if there is a problematic creature on board I'd rather just use a removal spell. I also found Nashi, Moon Sage's Scion pretty underwhelming, but I think it's reasonable to include if you play it with the Enter the Infinite/Thassa's Oracle combo.

I've also been pleased with Memnite and Phyrexian Walker. I didn't play them before because they don't have any evasion, but the tempo advantage they provide is so much higher than a 1-mana enabler that they're worth including. Network Disruptor has been amazing: A 1/1 flyer that also taps down a blocker is really powerful.

As for the evasion package, Cover of Darkness is much stronger than it used to be due to the higher number of playable ninjas, same goes for Wonder. And like you mentioned, Entomb is strictly for grabbing Wonder. I haven't run into the situation where I don't have a target for Entomb yet, but that's something you sign up for when you play a tutor that has only one good target.

I think that covers most of the new changes, let me know if you have any other questions/comments!

TheNinjaPhoenix on An Actual Ninja Phoenix Deck

2 months ago

Stardragon - ah, thank you so much for the detailed comment. Lots of great suggestions there. Some are ones I thought of this morning after actually waking up and not hastily working on a deck past midnight!

Anax looks great, I'll definitely add to the list!

I love the two recursion cards you've mentioned, Exhume is worth the cut for them.

Cards like Zulaport Cutthroat and Blood Artist are a must, as is Dictate of Erebos, I can't believe I forgot them.

I love the boardwipes, as well as Cover of Darkness and Goblin War Drums.

Fervor and Heartless Summoning also are great additions.

I think my major issue here is saturation. With only 100 cards and over 130 cards so far, it will be a challenge trimming the deck while keeping it comeptitive and fun. I am thinking of skimming down the phoenix total, as well as some of the Changeling cards.

Stardragon on An Actual Ninja Phoenix Deck

2 months ago

Since you choose Desecrated Tomb and Tormod, the Desecrator why not Anax, Hardened in the Forge so you get a 1/1 bat, a 2/2 zombie and a 2/2 satyr when a creature dies or returns form the graveyard?

Some extra on death mileage particularly with your altar (I would consider Ashnod's Altar as well)- Pitiless Plunderer for more mana, Species Specialist or Dark Prophecy for card draw, Zulaport Cutthroat, Blood Artist or Bastion of Remembrance for some life gain/drain action or Butcher of Malakir and Dictate of Erebos so when you lose a creature they do too

I saw you have some recursion why not consider Return from Extinction and it's upgraded form Raise the Draugr? I would cut Exhume for one of these they cost the same and can bring back two phoenixes or ninjas and doesn't have the downside of letting your opponent bring a card back. and they cost less though they don't put on to battlefield so that may not be to your liking

Extra board wipes that won't hit your phoenixes (though will hit your ninjas) are Magmaquake, Earthquake, Faultline and Subterranean Tremors

More damage- Berserkers' Onslaught, Wound Reflection, Gratuitous Violence

Harder to block Phoenixes so you can ninjutsu even easier- Goblin War Drums, Intimidate, Cover of Darkness

Maybe Heartless Summoning-to make your commander cheaper to cast in the graveyard (the only time you should cast this from your command zone is the first time, and anytime is get's exiled as this way you can ignore the commander tax as much as possible)

And don't forget Fervor so all your birds are hasty and can attack as so as they on the field so you ninjutsu even faster

Coward_Token on Streets of New Capenna

2 months ago

PleasantKenobi posted some Gavin-approved commander spoilers on his Twitter

Vazi is another spicy Jund card. More Treasure-based ramp means more card advantage too! Dockside deserves to be a bit more uncomfortable, even if I doubt we'll see her much in the 99 (or in CEDH). Note that e.g. Glittering Stockpile's normal mana tapping will also trigger her.

Mari: Not a huge fan of multi-tribe decks as they make it hard to take advantage of e.g. Cover of Darkness, but this is fun, even if you're kinda dependent on people having a decent amount of nontoken creatures. Curious parasitism with Etrata?

LandoLRodriguez on [PRIMER] Morophon's Tribal Tribal

3 months ago

TheoryCrafter thanks for your comment! I totally agree with everything you said in part 1. I always prefer activated/triggered abilities over ETB/death effects that do the same thing in my commander decks. Niv-Mizzet Reborn is meant to be more of a bomb late game play than a true source of card advantage. I'm gonna wait to see how many guild color combos I wind up with as I whittle this list down. Seems to be way more Azorius and Selesnya than others at this point, although most guilds are represented in my master list here. We'll see, he probably won't make the cut, but it could be quite an impact for a card I can cast for free with Morophon in play.

It looks like there's only a couple tribal effects that I can't get on creature cards (making Cover of Darkness a mortal lock). Looks like most of my enchantments and artifacts will be for cheating creatures in. I can't wait to finally get to play Didgeridoo!

Definitely going to prefer creatures with no more than 1 of each color mana symbol, but there's some with 2 that're gonna be too good to pass up. I don't entirely love the break from MtG lore in some of the secret lair stuff, but Rick, Steadfast Leader is one of the very best tribal buffers I think. Death Baron seems like the only true deathtouch aura. Cards with 3 colored symbols probably won't make the cut for that reason (sorry, Azami).

For part 2, I hadn't considered Padeem + Forge for this deck. It's a combo I know well, I look to get them out in my artifact heavy Sen Triplets deck. Combine with Mycosynth Lattice to make ALL your stuff nearly impossible to kill! Anyway, I think I'm going to lean more towards trying to get Nexus back from the GY rather than protecting it in play. Protection doesn't keep it from being discarded or milled. Since posing my questions, I added Academy Ruins and Emry, Lurker of the Loch to my list and I think they'll be sufficient. Ruins will almost certainly make the cut, and hopefully I have a slot for Emry, and I think I'll try to find a slot for Padeem too. Even if they're mostly mana rocks, I should be running a good number of artifacts. Thanks for bringing him up, and for commenting in general!

ghostfire86 on Chatter on My Fang

4 months ago

This should get you going

Needs desperately:

COMBO!- -Earthcraft and Squirrel Nest

-Ivy Lane Denizen and Scurry Oak

Redundancy-

-Doubling Season

Mana fixing and Forestwalk Enabler-

-Yavimaya, Cradle of Growth

Mana package-

-Golgari Signet

-Arcane Signet

-Fertile Ground

Anti-counter package-

-Allosaurus Shepherd

-Destiny Spinner

Draw package-

-Sylvan Library

-Phyrexian Arena

-Dark Confidant

-Dark Tutelage

Tribal-

-Realmwalker

-Bloodline Pretender

Could use:

-Sprout Swarm

-Tamiyo's Safekeeping

-Cover of Darkness

-Worm Harvest

-Drey Keeper

-Ravenous Squirrel

Sylvan Anthem

-Species Specialist

-Maskwood Nexus

-Creakwood Liege

Land count should come up closer to 33.

Crow-Umbra on Isshin: The Mettle of Men

4 months ago

Depending on your budget, Cover of Darkness could be a decent evasion anthem for Isshin human tribal.

Niko9 on Stax Colony

5 months ago

Ahhh, Cover of Darkness! I remember you : ) That's a really good find and brings me back to that era of magic. Glad you are having fun and experimenting with the deck. This definitely feels like one of those, take cards I love and make them work as best as possible decks, and those are my favorite too.

And yep, Maralen stacks is so oppressive : ) The fact that they can't draw under Maralen combined with hand disruption and the fact that you totally control the pace is painful/wonderful. It's not just that you are Winter Orbing people, it's that you can grab it with Maralen and you always get to choose when to winter orb people. That plus the fact that she's always a Jeweled Lotus away makes it really precarious playing against Maralen. I know, I've played against her many times and it's a total mind game down to the last mana.

Oppression looks like a really sweet add. I've never seen that before but I can imagine it's just nuts.

Ha, I'm really liking this deck. I may actually borrow a few ideas for the future if that's cool with you. It's like power, but totally unique power : )

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