|Commander / EDH||Legal|
Printings View all
|Planar Chaos (PLC)||Uncommon|
Combos Browse all
Creature — Sliver
All Slivers have "(1), Sacrifice this permanent: This permanent deals 1 damage to target creature or player."
All Slivers have "(1), Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target Sliver creature or player this turn."
Cautery Sliver Discussion
5 months ago
5 months ago
7 months ago
I have a few suggestions.
Toss in Root Sliver.
Since you're in 5 colors you don't need Chaos Warp.
Since you are in Black consider adding in tutors (also green tutors for creatures).
Training Grounds would really make your slivers' abilities that much cheaper to activate.
For extra fast mana you can always run some mana dorks like Llanowar Elves or Birds of Paradise or run some spells that let you search for lands such as: Land Tax One with Nature Attune with Aether Caravan Vigil Lay of the Land Traverse the Ulvenwald Crop Rotation Rampant Growth Edge of Autumn Farseek Into the North Land Grant Sylvan Scrying Cultivate Far Wanderings Harrow Harvest Season Kodama's Reach Explosive Vegetation
1 year ago
Intruder Alarm and Paradox Engine would be solid additions here. I'd remove Forcefield (this card doesn't really do a lot when you could just outright win for the same mana cost), and something else, maybe Tooth and Nail for them.
Intruder Alarm and Paradox Engine are excellent because Overlord + Gemhide/Manaweft + 3 other Slivers = Cast every single Sliver from your library. You just pay 3 to go grab Heart Sliver, cast him, untap your Slivers, and then continue casting until you're satisfied. I use Cautery Sliver as a decent sac outlet that also lets me just outright win once I play all the Slivers I want, play Queen, and then make all the tokens I want (with Alarm). And even better, if you don't want your opponents taking advantage of Alarm or anything like that, just destroy it with Hibernation Sliver.
The Aggravated Assault combo with Gemhide takes way more effort to set up (as you need at least 5 Slivers for mana production that don't attack and you have no way to give them vigilance in this deck as neither Sentinel nor Synchronous Sliver are present), so you need at least six Slivers on board for this to work, while Paradox Engine and Intruder Alarm let you go go infinite with 1 fewer Sliver (2 fewer if you have Heart Sliver out already as you can tutor your 1 drop Sliver). I see absolutely no reason why you'd abstain from these combos when Aggravated Assault takes more effort to set up, lol.
Frenetic Sliver. If you're going to suffer a board wipe, Frenetic Sliver is a nice one to have in play since he gives a 50/50 chance of keeping any single Sliver you have.
Venom Sliver is basically a better Toxic Sliver at this point at half the mana cost.
No Manaweft Sliver seems suspect. It's a solid addition.
Bonescythe Sliver is basically a better Fury Sliver.
Galerider Sliver is half the mana cost of Winged Sliver- I see no reason to not run it.
I'm going to suspect you just don't like the new slivers, but a lot of them are actually quite good so even if you don't like the artwork they would make your deck fairly better if they were included.
That's all. Hope this helps.
1 year ago
Here's the partner sliver deck I said I'd brew: Just Gimme a Minute.... It's centered around Dormant Sliver and Cautery Sliver. It takes a bit to get going, but it snowballs after that. Obviously it's tuned for multiplayer.
1 year ago
So first off, slivers CAN be good and not broken. The key is which you use. To achieve this end, here are a few slivers that would create a more solid gameplay experience but have an at least okay deck. I can help with the others too, but for now we'll talk about this.
Anything that just buffs the team: Predatory Sliver, Megantic Sliver, Might Sliver, Battle Sliver, Armor Sliver and Barbed Sliver, Blade Sliver, Bonesplitter Sliver, Muscle Sliver, and Sinew Sliver are all pretty cool, but a standout for me, a SUPER fun sliver to play: Firewake Sliver.
Abilities that aren't too broken include Blur Sliver, Belligerent Sliver, Cautery Sliver, Gemhide Sliver and Manaweft Sliver, Groundshaker Sliver, Heart Sliver, Leeching Sliver, Necrotic Sliver, Quick Sliver, Reflex Sliver, Sentinel Sliver, Striking Sliver, Syphon Sliver, Two-Headed Sliver, Venom Sliver.
Consider making this deck pauper? It would probably limit it enough to be fair.
1 year ago
Realized that there were only eight non-creature spells in the deck. Cut 17 slivers and added 2 filling the deck with more support spells and a handfull of removal.
Plated Sliver, Sidewinder Sliver, Quilled Sliver, Shadow Sliver, Synchronous Sliver, Spectral Sliver, Mindwhip Sliver, Spitting Sliver, Heart Sliver, Two-Headed Sliver, Magma Sliver, Battering Sliver, Spinneret Sliver, Fungus Sliver, Spined Sliver, Cautery Sliver, Dormant Sliver
Expedition Map, Sol Ring, Training Grounds, Vandalblast, Chromatic Lantern, Urza's Incubator, Sphinx's Revelation, Door of Destinies, Tempt with Discovery, Supreme Verdict, Decimate, Unburial Rites, All Suns' Dawn, Obzedat's Aid, Tsabo's Decree, Austere Command, Akroma's Vengeance, Akroma's Memorial,
No data for this card yet.