|Commander / EDH||Legal|
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|Alara Reborn (ARB)||Common|
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You may pay 1 and return a basic land you control to its owner's hand rather than pay Firewild Borderpost's mana cost.
Firewild Borderpost enters the battlefield tapped.
Tap: Add R or G to your mana pool.
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Firewild Borderpost Discussion
1 month ago
Thanks for your suggestions chadsansing.
Of the recursion cards you've listed (aside from Regrowth which is in the deck already), I think I like Noxious Revival the most because I can use it while tapped out, at instant speed, and even aggressively. The others seem a bit less useful because I don't expect to be discarding lands early game unless I am on the defensive, and because I think Scouting Trek would work better to stack my deck.
Right now I kind of just want to pick ten cards from my maybeboard that round out the deck.
1 month ago
Maybe a Mulch? Stoic Builder, Verdant Confluence, Regrowth, Reclaim, Noxious Revival, Cartographer, Devour in Flames, Firewild Borderpost, Grapple with the Past, and Pulse of Murasa might be good to test as cards that return lands to your hand or the top of your deck.
3 months ago
Seeing as your deck is budget, I'll try to keep the suggestions under $3. I just made a BoBo deck, so here's a few cards that have been great for me.
Swiftfoot Boots, Journeyer's Kite, and Firewild Borderpost are all amazing for BoBo as well, either putting him online faster, or giving more fuel and making it more consistant to cast your spells even with a land light draw if you're unlucky.
Soul's Majesty, and Rishkar's Expertise can both draw you a tonne of cards with BoBo, and the latter even lets you cast another spell for free. I also like Realms Uncharted, but it's better in my build than this one due to a higher non-basic land count. Any lands with Cycling are also great, as they can give you extra card draw if you don't need the damage, or need to dig for answers.
Keen Sense and Snake Umbra a sooooooo goooood in this deck, allowing you to draw a card anytime a land goes to the face of an opponent. These 2 cards are probably 2 of the most powerful effects in the deck, with the latter actually protecting BoBo as well.
Hope any of this is helpful, and doesn't break the bank too bad.
5 months ago
Orcish Lumberjack could be fun! (Recently reprinted)
Firewild Borderpost that interacts with lands
5 months ago
Have you considered Firewild Borderpost? those types of cards are useful with basic lands.
5 months ago
First of all if your ramping into door to nothingness you either want duel lands or tri lands and Mana rocks such as the various border posts or signets. Secondly you want a secondary win condition, and my advice is (staying in colourless theme) Darksteel Reactor. Although slow, many people will try to work out ways to eliminate it because it appears to be a threat. Finally you need more blockers to help protect your plan. Keeping theme, Etched Champion and Myr Servitor fit nicely here.
6 months ago
I'd recommend using the borderposts for ramping and fixing like Firewild Borderpost as those easily pump up Ramos. Also, maybe add some planeswalkers? Tamiyo, Field Researcher is a great card in commander if you're in the colours and wouldn't it be great to play a Nicol Bolas, God-Pharaoh?The one card you should be careful with is Villainous Wealth. f you cascade into it, it will do absolutely nothing.
9 months ago
I'd go up to 38 or 39 lands just to make sure you'll never miss a land drop. That said, I'd focus more on things that allow me to play more lands per turn. This is one of the few times I believe Exploration works better than Burgeoning.
I'd add Budoka Gardener and Sakura-Tribe Scout as cheap ways of playing extra lands as well. I'd replace Rites of Flourishing with Ghirapur Orrery (Rites is too dangerous in my opinion and a well planned Orrery will benefit you the most).
Nissa, Vital Force has an emblem that's pretty easy to achieve and very underrated. Might be a little off budget, though. Nissa, Vastwood Seer Flip could be awesome as well, but I suppose you are aware of that.
I feel like Second Harvest might be a little too situational (but I don't dismiss its potential...) and the same goes for Harvest Season. Splendid Reclamation is only good if you plan on destroying/sacrificing your lands and I don't see many ways to do that in the deck besides Liege of the Tangle (which, btw, I don't think it's worth its price)