|Commander / EDH||Legal|
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|Dragon's Maze (DGM)||Common|
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T: Add W or U to your mana pool.
WU, T, Sacrifice Azorius Cluestone: Draw a card.
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Azorius Cluestone Discussion
2 weeks ago
There are 113 cards in your deck...I'd say that the deck has quite a lot of stuff going on. There are some pieces for stax, some for more combo-y decks, and others don't seem to belong. I'd advise for things like Tundra and Hallowed Fountain because dual lands are a big starter and allot for more flexibility. Azorius Cluestone and Azorius Keyrune could be taken our for Mana Crypt. Btw, what is the wincon here, just wondering.
2 months ago
All this will help you ramp into narset.
Ethereal Armor will be a nice boost too
3 months ago
I like the basic structure of the deck. The main thing I'm noticing as a negative is that there are a lot of cards that don't contribute much later in the game, and there isn't a lot of card draw.
One of the downsides of a lot of the Exalted creatures is that many of them (like Akrasan Squire) don't add anything except another Exalted trigger. I would consider removing some of them, focusing on the ones with evasion or enough bulk to survive.
Congregation at Dawn doesn't seem like a great option with the lack of card draw.
Off hand, something like Drogskol Reaver might be a good option with your lifelink cards. Azorius Cluestone, Selesnya Cluestone, and Simic Cluestone might be better options than their Signet counterparts, as another source of card draw. Cards like Bident of Thassa and Edric, Spymaster of Trest would grant additional draws with double-strike.
Hope these suggestions help! +1 to your deck from me.
3 months ago
Here are my mana fixers, because if you will be running a lot of equipment, you will need a lot of mana. Academy Ruins Ancient Tomb Azorius Cluestone Buried Ruin Calciform Pools Crystal Vein Deserted Temple Dreamstone Hedron Hedron Archive Inventors' Fair Kjeldoran Outpost Kozilek's Channeler Mage-Ring Network Mind Stone Myriad Landscape Nimbus Maze Opal Palace Palladium Myr Prahv, Spires of Order Renowned Weaponsmith Rogue's Passage Shrine of the Forsaken Gods Sky Diamond Skycloud Expanse Sol Ring Stalking Stones Talisman of Progress Temple of Enlightenment Temple of the False God Thran Dynamo Urza's Mine Urza's Power Plant Urza's Tower Worn Powerstone
3 months ago
Firstly, I love the approach of the deck. Dovescape makes for the ultimate lock-down, so let's focus on that as your win-con and revolve the deck around it.
Don't be afraid to include non-creature spells because of this, remember, that your non-creature spells are just going to turn into doves late-game anyways; use this to your advantage.
I agree with most of musicalsocks's suggestions, however:
DO NOT RUN Kindred Discovery, IT WILL KILL YOU!
- Beastmaster Ascension and True Conviction will give you a huge advantage over your opponents in Dove Vs. Dove combat, if not, they will provide more doves for the Dove God.
4 months ago
You could also think outside the box and go for Plasm Capture.
As for green Explosive Vegetation is a favorite.
You could make use of Nykthos, Shrine to Nyx which is another that I use in my angel deck.