Simic Cluestone

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragon's Maze (DGM) Common

Combos Browse all

Simic Cluestone

Artifact

{T}: Add {G} or {U} to your mana pool.

{G}{U}, Sacrifice Simic Cluestone: Draw a card.

Simic Cluestone Discussion

golgarigirl on

1 month ago

Enchantments: the Theros 'Font's, the 'Seal's (multiple sets), Zendikar's landfall expeditions, Dominaria's Sagas

Artifacts: the 'Spellbomb's (from Mirrodin/Scars of Mirrodin), Courier's Capsule , Executioner's Capsule , any on-color draw-rocks ( Dimir Locket , Simic Cluestone , etc)

Creatures: Lorwyn block's 'Evoke' creatures.

I'm scratching the surface, but most of these cards are ultra-budget to the point most are probably sitting in bulk boxes amongst the friend group.

FauxFox23 on Ezuri Potential Cards

2 months ago

Some simple guidelines to follow(that don't apply to every deck) are as follows around 38 lands 10 mana ramp sources (ex. Cultivate or Simic Cluestone ) 46 mana sources total (including things such as Llanowar Elves ) 25-35 creatures in the deck 10 Card Draws (ex. Brainstorm) 5 single target removal (ex. Walking Ballista or Murder) 5 board Wipes (ex. including things like Bane of Progress )

FenrisBurgess on Atraxa +1/+1 Brew

3 months ago

JoeNathan37 on Too Many +1/+1s

7 months ago

I was about to comment that you look short on lands then I realized you’re actually just short on cards in general. In case you’re new to Commander/EDH (if that’s the case welcome, I hope you enjoy your stay in the best format in MTG) usually for lands in an EDH deck you want somewhere between 35-39, depending on the deck. I usually start with 37 or 38 and take some out or add some in as I feel like I need them.

Quick disclaimer: I haven’t ever played with an Experiment Kraj deck so I’m not likely to be super helpful but I’ll do what I can. I would recommend going around this website some more and/or EDHrec to find some ideas. EDHrec in particular has been invaluable for me in the past, I would really recommend checking it out.

Incremental Growth could be great here as a way to spread counters around and get Kraj access to some more abilities.

Morphling and AEtherling could also be amazing, as they both could get Kraj some protection once he gets their abilities and they have a wide range of other abilities which could prove useful.

Asceticism, while it may be a bit expensive, is very nice as a way to protect Kraj and all of the creatures that have counters on them.

Oran-Rief, the Vastwood is another way you could get counters on things.

Hadana's Climb  Flip is yet another way you can spread counters around, and while it’s flip side may not always be super useful here its front side definitely would be.

Pretty much all green decks in EDH should have Cultivate and Kodama's Reach, as well as Rampant Growth or whatever other ramp spell tickles your fancy.

You may want Commander's Sphere as a replacement for Simic Cluestone (or you could just put it in too if you want) since it is effectively a direct upgrade.

A land all non-mono color EDH decks should have is Command Tower. It’s an always untapped dual land that doesn’t cost thousands of dollars and should be in pretty much all decks that have more than one color.

Murkfiend Liege (and Seedborn Muse if you’re willing to spend a little more, although it’s definitely worth it for untapping lands) could be pretty nice as well, as untapping Kraj on everyone else’s turn could be devastating.

I hope some of these ideas helped you. Even if they didn’t I would still recommend checking out EDHrec, it is incredibly helpful and a great resource. Good luck with your deck!

raefgall on Deep Blue Sea

10 months ago

First thing I would say is you need significantly more land, mana sources, and ramp. I would look at Cultivate, Kodama's Reach, Explosive Vegetation, and consider Sakura-Tribe Elder and Yavimaya Elder. Probably Simic Signet, Simic Cluestone, and Commander's Sphere or Darksteel Ingot. And get your land count between 36-38.

jpsuchecki on Kumena's wet slapping

1 year ago

Ok I realize now you have 36 lands. I'm not used to your layout. I use the standard one. I suggest you replacing those 5 I suggested removing with the 8 (two are not formating correctly) I suggested adding and also removing 3-4 islands to average your lands around 35-36 (I still think you could go as low as 33 in a dual color deck).

I also suggested 5 enchantment/artifact mana ramp and replace 4 of them (I think the Simic Cluestone is good.

raefgall on Together We Stand

1 year ago

I like the basic structure of the deck. The main thing I'm noticing as a negative is that there are a lot of cards that don't contribute much later in the game, and there isn't a lot of card draw.

One of the downsides of a lot of the Exalted creatures is that many of them (like Akrasan Squire) don't add anything except another Exalted trigger. I would consider removing some of them, focusing on the ones with evasion or enough bulk to survive.

Armadillo Cloak is a great enchantment to stack with the Lifelink subtheme you seem to have going. The oracle text means it stacks with Lifelink, so it might be better than Unflinching Courage.

Rampant Growth is a single use and doesn't ramp you very much. Sword of the Animist might get you more bang for your buck.

The new card, Mirri, Weatherlight Duelist, seems like it would be a perfect fit for your deck, possibly replacing or in addition to Dueling Grounds. Crawlspace is another similar option.

Congregation at Dawn doesn't seem like a great option with the lack of card draw.

Off hand, something like Drogskol Reaver might be a good option with your lifelink cards. Azorius Cluestone, Selesnya Cluestone, and Simic Cluestone might be better options than their Signet counterparts, as another source of card draw. Cards like Bident of Thassa and Edric, Spymaster of Trest would grant additional draws with double-strike.

Hope these suggestions help! +1 to your deck from me.

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Simic Cluestone occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%