Wild Nacatl

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Ajani vs. Nicol Bolas Common
Shards of Alara Common
Promo Set Common

Combos Browse all

Wild Nacatl

Creature — Cat Warrior

Wild Nacatl gets +1/+1 as long as you control a Mountain.

Wild Nacatl gets +1/+1 as long as you control a Plains.

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Wild Nacatl Discussion

goblinguiderevealpls on Modern Bushwhacker

58 minutes ago

My name says it all, my first modern deck was mono red goblins in 2011, and if you want goblin tribal my obvious suggestion would be Goblin Guide, the best gobbo in modern by far.

Last time i played goblins, it was gruul colored due to Atarka's Command and Destructive Revelry

My current modern goblin list looks like this

This is a weird list, half of your deck is goblin tribal, the other half is VERY similar to zoo.

Zoo is a very old aggro deck thats usually naya or jund colored.

Current zoo has Street Wraith, Burning-Tree Emissary, Reckless Bushwhacker and Death's Shadow. older zoo decks run Kird Ape and Wild Nacatl

You need to decide on an archetype cuz this is kind of an awkward mix of 3

First one is naya/deaths shadow zoo, which only really runs Reckless Bushwhacker for goblins

Second 2 are the 2 major goblin tribal archetypes.

The first archetype is "Tarka Pile", which focuses on Goblin Piledriver and Atarka's Command.

There are currently 2 different but both valid sub-themes to tarka pile, the first is "8whack" which as the name suggests runs 8 whacks with 4 Goblin Bushwhacker/Reckless Bushwhacker, the second is more token swarm and instead runs 4 Krenko's Command and Dragon Fodder as well as sometimes Hordeling Outburst

Goblin Guide appears in all of these decks, and Goblin Grenade appears in every modern goblin deck.

Hope that helps!

ModernStormPlayer996 on Modern Bushwhacker

2 hours ago

Oloro_Magic I am actually pretty unfamiliar with "zoo decks" and the storm build version of this deck I'll look for them and take a look at them and see what you mean (or if you want to link me to specific decks that you were talking about that are similar to mine but are a zoo/storm build then that would work too). I'll definitely consider going naya for the Wild Nacatl as my life total is basically a resource to me since the deck is so fast.

landofMordor Thanks! I agree that Blood Moon would be a good addition, and I'll proxy them and test it out and see if it works well. usaDiabetic I'll also try out Goblin Grenade, it was a card I was so close and really right on the fence about whether to put it in or not as a finisher. I ended up deciding no as it might bog down the Bushwhackers want of many creatures/slow the deck down but I will definitely try it out. What do you think I take out for it Haze of Rage?

Oloro_Magic on Modern Bushwhacker

3 hours ago

Have you considered the storm build that is pooping up in this archetype that uses Empty the Warrens and Manamorphose plus the rituals, it is slower than the zoo variant you are going for here but may be worth testing (it basically drops the extra token generation for storm pieces, it's and interesting idea.

Also, I would consider going Gruul or even Naya here as that gives you access to Wild Nacatl, a staple of the zoo archetype, you can accomplish this by playing Copperline Gorge and Stomping Ground, and then maybe aSacred Foundry or two, I find Wild Nacatl gives the deck more staying power as it can survive a bit longer if it doesn't win right away, just a thought even though this Bushwhacker build gets the job done.

I would also play a couple fetches mainboard as the combo here is such that you want to thin your deck if you can't go off turn one. I know some people don't agree with the concept of thinning but I think it is valid if you are not in agreement then cool.

Briandhoffmann on Naya Beatdown

2 days ago

Yeah after playtesting, I think it is super effective

maybe include Ghor-Clan Rampager, Might of Old Krosa, Wild Nacatl, and Lightning Bolt.

jon_hill987 on Bant - Heroes

1 week ago

4 X Wild Nacatl would help fill out your early creature slots. With your Temple Garden it is a one mana 3/3.

sylvannos on GW Humans

2 weeks ago

The first thing that needs to be done is cutting out some of the creatures with high mana costs and still die to Lightning Bolt. A creature has to do something amazing in order to justify costing more than 1 mana and having under 3 toughness. Dark Confidant, Arcbound Ravager, and Vendilion Clique fit these criteria. Odric, Lunarch Marshal, Consul's Lieutenant, and Heron's Grace Champion do not. Getting your creatures to survive to the combat phase when they get hit by Lightning Bolt and Fatal Push is a serious issue.

I'd also move away from anything costing more than 3 mana unless it flat-out ends the game when you play it. Surrak, the Hunt Caller sort of fits this criteria, because he's going to come down and give himself haste right away, allowing you to push in for those last few points of damage. I'm not convinced the same is true for Thalia's Lancers or Sigarda, Heron's Grace (although Sigarda, Heron's Grace is probably a prime candidate for the sideboard).

You're also an aggro deck. You can't afford to lose time because your land on turn 1 came into play tapped. Play basics over Evolving Wilds and Blossoming Sands. Sunpetal Grove and Canopy Vista are other good budget options. Windswept Heath, Temple Garden, Flagstones of Trokair, and Horizon Canopy are powerhouses if you're not on a budget. Lands going into the graveyard also means Knight of the Reliquary is viable.

Gavony Township should be played in your list in multiples. 2 would probably be good. You want to see them each game but you don't have any mana dorks (namely, Noble Hierarch) to allow you to play more than 2.

You should also be playing Honor of the Pure. All of your creatures are white and this puts them over the edge. Combined with Gavony Township, you shouldn't need Collective Effort. These two in combination are cheaper and make your team more consistently large.

That leaves us with the rest of your creatures. Doomed Traveler and Thraben Inspector are kind of "meh" because they don't get damage going fast the way Goblin Guide or Wild Nacatl do.

So what are the replacement options for all of this?

Thalia, Guardian of Thraben is one of the first things you'll want to include. Her taxing effect makes sure your opponents are off tempo in casting their removal or win conditions. Storm basically can't win so long as Thalia, Guardian of Thraben is on the table.

Mirran Crusader is a powerhouse. Immune to Abrupt Decay, Fatal Push, eats Tarmogoyfs, etc. Probably the scariest thing you can do is follow up a turn 2 Honor of the Pure with a Mirran Crusader. If your meta doesn't have a whole lot of green or black, Blade Splicer is another good option for your 3-drop slot.

Hero of Bladehold will quickly end the game and is a a great card to play at the top of your curve. Ranger of Eos is another option. Either card will quickly flood the board and benefit from Honor of the Pure/Gavony Township.

Thalia, Heretic Cathar is absolute hell to try and deal with in Modern. A lot of people are playing fetches and shocks in their mana bases with only enough basics to dodge Ghost Quarter and Blood Moon. Combined with Thalia, Guardian of Thraben, your opponents' mana bases will be so strained they may never cast anything after turn 3.

Kytheon, Hero of Akros  Flip, Boros Elite, and Soldier of the Pantheon can fill out your 1-drop slots to speed up your deck.

For some utility, there's Saffi Eriksdotter, Eiganjo Castle, and Okina, Temple to the Grandfathers. These will help keep various elements of your deck alive.

Lastly, there's your maindeck hatecrap that comes from playing G/W Humans. Grand Abolisher, Ethersworn Canonist, True Believer, Imposing Sovereign, and Fiend Hunter will steal games out from under the right opponents.

All of this hinges on you playing Honor of the Pure or sticking with only humans. If you don't run Honor of the Pure, Experiment One, Mayor of Avabruck  Flip, and Noble Hierarch are powerful alternatives (you may want to still include some of these anyway, especially Experiment One).

You can also move away from humans and more into G/W Little Kid. You get more hatecrap (Leonin Arbiter, Qasali Pridemage, Scavenging Ooze, Voice of Resurgence, Aven Mindcensor, Gaddock Teeg), more beatsticks (Loxodon Smiter, Wilt-Leaf Liege, Brimaz, King of Oreskos, Thrun, the Last Troll), and mana dorks.

I'd be remiss if I didn't mention Collected Company. It can be a little underwhelming, however, unless your deck is filled with silver bullets and singletons. You're looking more to go wide and attack as fast as possible. It will completely change the dynamics of your deck and how you play it.

As TMBRLZ, however, you really haven't provided much information. It's hard to tell you specifically what to add or cut from your deck (like is Hero of Bladehold to expensive for your budget? Sword of Fire and Ice?) other than just by glancing over it.

What's your budget? Who will you be playing against? Do you want this deck to remain strictly G/W? Strictly humans? What's the local meta? Is it a bunch of Zooicide players or U/W/x Control players? Or is it 1 guy with a $2,000 Rock deck and a bunch of people with Standard decks? Is this something you want to play for the rest of your Magic career or are you only looking at something to jump into Modern with? Do you plan on playing Legacy or Vintage and this is a deck you'd like to use help ease into older formats?

None of these questions have really been answered and so we're kind of left giving vague card suggestions/descriptions, instead of something like "Cut 3 copies of X and replace them with 2 copies of Y and 1 copy of Z."

SynergyBuild on Felidar Sisters

3 weeks ago

:D No problem! Cats have some insane 1-drops!

Please switch out Trained Caracal for Sacred Cat, it is so much better!

Some more fun:

rcrimmins on The Purr Awakens: Modern

3 weeks ago

I think Gavony Township and Ghost Quarter are going to be great here. Windswept Heath Obviously, when budget permits. When you can afford it, I highly recommend going Naya so you can run Lightning Bolt and Wild Nacatl with Wooded Foothills, Sacred Foundry.

I would shave down to 1 Regal Carcal main and 1 in the side. 5 drops are a bit late to the party in modern. Solid in grindy matchups, but you certainly don't want to see too many in the quick ones. I'd test a 1 of Always Watching , seems solid.

Gideon, Ally of Zendikar will rotate shortly and I suspect drop in price - it may be a good 1 main, 1 side threat as well. Ajani, Caller of the Pride is a flavor win that I think does what this deck really wants to be doing - it grows all stars like Brimaz and Pouncer and also helps them get in over the top when the board clogs.

I feel like I'd want Aether Vial as a 4 of main more than a Mana dork since you have great 1 and 2 drop cats.

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