|Commander / EDH||Legal|
Printings View all
|Duel Decks: Ajani vs. Nicol Bolas||Uncommon|
|From the Vault: Exiled||Mythic Rare|
|Beatdown Box Set||Common|
Combos Browse all
Creature — Ape
Kird Ape gets +1/+2 as long as you control a Forest.
Price & Acquistion Set Price Alerts
|Have (11)||BlueMageBrandon , VampireArm , PTsmitty , zachi , KillDatBUG , gosora , MoJoMiXuP , DrLitebur , Mousemke , , awalloftext|
Kird Ape Discussion
3 days ago
Rakrah Kird Ape is good but, I think, Scythe Leopard is better in the one drop spot for a landfall deck especially since all my creature benefit from landfall and you can swing for insane damage with just one Evolving Wilds. Thanks for the comment!!
1 week ago
This is a good start to the deck. Knowing your collection, I am sure that you must not have many cards.
But I like the way you use Blades of Velis Vel in order to get that sliver synergy. That's a sign of a good player being able to see these unusual interactions. So if I were you, the first thing I would do is to get more slivers.
A good low curve Sliver that gives good buffs would be Predatory Sliver. He's also cheap so that's a plus. Muscle Sliver is the same thing but a little more expensive at a dollar a piece. But having 8 of these guys is pretty good. Blur Sliver is also another really great cheap option as it gives all of your Slivers haste, a great way to close out games quickly. Manaweft Sliver is also an important card as it allows you to ramp up to your Megantic Sliver which is what I am assuming you are trying to do. Gemhide Sliver can also fill the same role. Hibernation Sliver is also a fairly cheap option that can save your Slivers for the low low price of 2 life. Sidewinder Sliver is also really cool, and can make your slivers even harder to block.
What's great is that most of these cards are under a dollar, making a budget deck with these guys extremely viable. The only problem is, the mana base could be more expensive. Having all of these Slivers is great, but if they are stuck in your hand because you need green mana when you have white, that kind of sucks. So in the interest of budget lets make a budget mana base.
First Darksteel Ingot is pretty great. I'd run 4 of them. Transguild Promenade and Evolving Wilds are very cheap options that can get you any color. Lay of the Land can also fix pretty well. Rampant Growth can get it on the battlefield. These are all budget options however. The best option would actually be Birds of Paradise, but at $5 a card, it can be kind of expensive for a new player. What's great about them however is the synergy with Blades of Velis Vel. Play that on your birds and you suddenly have a huge sliver bird swinging in the air. If you have the money definetley get a playset of these birdies. Another option for mana fixing can also be found in the Ravnica Guildgates. All very cheap options to fix your mana. Sliver Hive is more expensive, but works great in a slivers deck.
If you were to build a Slivers deck I would highly recommend upgrading your mana base first. That inclusion will be able to help you do whatever you need to do with your actual creatures. Assuming a budget of $20 this is what I would recommend.
Sinew Sliver x4
Suntail Hawk x4
I'll make a tappedout list of this later, but this should hopefully be under $20. At the very least it is $25 for a very powerful aggro deck that synergizes really well. I took out the bigger cards such as Megantic Sliver in favor of cheaper slivers that are easier to play. The Velis Veil cards are great, and can surprise many opponents. The sideboard includes Spinneret Sliver to deal with flyers, Tormod's Crypt for graveyards (can also deal with Gift of Immortality wink, wink, nudge, nudge). Smash to Smithereens for artifacts, Shock for cheap removal, and Elite Vanguard in case they do run a lot of flyers. Upgrades to the mana base should also be considered.
Wow that was a long post.
1 week ago
Bo5dey on Revolt Zoo
2 weeks ago
Hands with Hidden Herbalists and Reckless Bushwhacker can get a little awkward, for sure. I've seen several lists running the pair of Simian Spirit Guide, presumably to get the red mana for Bushwhacker when the Burning-Tree Emissary mana filtering isn't there.
As compared to previous Bushwhacker Zoo lists, the addition of Herbalists does make the deck go a little heavier on the green (hence stuff like Narnam Renegade and Rancor, and the omission of things like Kird Ape and Lightning Mauler). I may bring Kird Ape back at some point, and yeah, Greenwheel Liberator is on my radar as something to try over Flinthoof Boar.
Tribal Flames is neat, but this deck is gonna top out at about 3 lands when the game is decided, and I feel that you're better off running a "bigger" Zoo list with things like Siege Rhino at that point.
3 weeks ago
Love the flavor and intent of these decks. I would love to see similar decks for Godzilla and King Kong, if you're feeling adventurous. I'm imagining Ornithopter and Kird Ape and Giant Growth for the King, and something like Death Wind for Godzilla's atomic breath.
3 weeks ago
Other cards you could think about IMHO are
Gnarlwood Dryad for Deathtouch and the possibility of getting a quick Delirium
Grim Lavamancer for blocking che firing directly in the face
Kird Ape Bigger than the Nacatl
Legion Loyalist for the Battalion trigger
Mistcutter Hydra in SD against blue-based decks
Vexing Devil cause i love this boy xD
1 month ago
I typed in my suggestions on how to make this deck more competitive, but by then end, I had written about a page. You don't want to read all that, so here is a condensed version. Understand that I'm not at all trying to be rude with my comments, simply to the point. Enjoy.
Smuggler's Copter is good, run four of them. Scrap your other vehicles, they're not worth playing. Just trust me on this. Tapping all of your creatures to crew vehicles that are just going to be blown up by your opponent isn't a great game-plan.
Dwarf tribal isn't really working for this deck. Glint-Sleeve Artisan and Gearshift Ace are pretty awful in modern. Scrap the dwarf tribal plan. That doesn't mean you can't play any dwarves, but only play them if they're good enough to stand alone without help from Depala, Pilot Exemplar.
Naya zoo is a very fast deck in the format. Just look up naya zoo and you'll know what I'm talking about (not to assume that you don't already know of the deck, but I imagine that you might be somewhat new to magic, or at least competitive deckbuilding).
From that list, you can take cards like Kird Ape, Loam Lion, Goblin Guide and Wild Nacatl. Maybe even Steppe Lynx if you'll be running fetch lands. This will require you to move into green, but mana fixing in modern is pretty easy. Expensive, but easy.
So yeah, if you want to be competitive (and if you don't, that's also fine), you should maybe brew your own version of naya zoo that includes Smuggler's Copter and a bunch of 1/1 tokens to crew copter. Otherwise, copter isn't really worth playing (too slow).
Sorry for being so lengthy with my comment, hope this helps. Feel free to bounce ideas off of me if you have any questions.
1 month ago
So, There are 2 builds to what you are trying to do, Big Zoo and Reckless Zoo. Big Zoo is kind of the grindy, bigger creature build that uses Knight of the Reliquary and Tarmogoyf. Reckless Zoo (the build I play) uses cards like Reckless Bushwhacker and Burning-Tree Emissary. Most, if not all builds use 4 of Atarka's Command and 4 of Lightning Bolt. Also the most common creatures include Experiment One and Kird Ape along side Wild Nacatl.
However, there is also Naya Burn which is more focused on slinging burn spells at the opponent. This is where you'll find Eidolon of the Great Revel and Monastery Swiftspear alongside spells like Lava Spike and Rift Bolt.
Just keep these things in mind when building and tinkering. Just try and focus and you'll do fine.