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Combos

With one of the blink creatures on the battlefield and the ability to cast Abdel and one of the instants:

  1. Cast Abdel, exiling the blink creature with his ETB,
  2. Blink Abdel using the instant, returning the blink creature,
  3. On stack, exile the blink creature with Abdel,
  4. On stack, blink Abdel using the blink creature's ETB,
  5. Repeat from step 3.

With Abdel in the grave and the ability to case Animate Dead:

  1. Cast Animate Dead, targeting Abdel,
  2. On stack, target Animate Dead with Abdel's exile ability, then repeat when they return to play.

With a targetable creature and one of the ETB doublers on your battlefield (if applicable) and the ability to cast Dualcaster Mage and one of the instants:

  1. Target the targetable creature with one of the listed instants,
  2. On stack, cast Dualcaster Mage to copy the instant,
  3. On stack, target any creatures (including Mage at least once) with the copied listed instant,
  4. On stack, copy any instant/sorceries on stack (including one of the listed instants at least once) with the copied Mage,
  5. Repeat from step 3.

With the ability to play the card in hand:

  1. Cast the card in hand,
  2. Blink the creature on the battlefield with this permanent,
  3. When the creature returns, blink the permanent,
  4. Repeat from step 2.

With the ability to attack with Siegebreaker:

  1. Attack with Siegebreaker, creating a token copy of the creature in exile,
  2. Blink Siegebreaker with the creature, returning the non-token copy of the creature,
  3. On the stack, resolve Siegebreaker, exiling the non-token copy,
  4. On the stack, resolve the non-token creature's trigger,
  5. Repeat from step 3.

With the exile creature on the battlefield with the blink creature in exile and the ability to cast the instant:

  1. Cast the instant, blinking the exile creature,
  2. Resolve the exile creature's trigger on the blink creature (and any others, if applicable),
  3. Resolve the blink creature's trigger on the exile creature,
  4. Repeat from step 2.

With all except the blink creature on the battlefield, and the ability to cast it and pay (R):

  1. Cast the blink creature, targeting the permanent that produces (R),
  2. On stack, pay (R) to copy the blink creature with Flameshadow,
  3. On stack, blink the nontoken blink creature using the token blink creature's ETB,
  4. Repeat from step 2.

With both on the battlefield and the ability to tap Kiki-Jiki, do so creating a copy of the other creature to blink/untap Kiki-Jiki, then repeat.

With all on the battlefield,

  1. Activate Kiki-Jiki, copying the other creature,
  2. Target Kiki-Jiki with the token's exile ability,
  3. Sacrifice the token, returning Kiki-Jiki,
  4. Repeat.

With all except the blink creature on the battlefield and the ability to play it:

  1. Play the blink creature, targeting the other creature,
  2. On stack, sacrifice the blink creature,
  3. Resolve the blink,
  4. Return the blink creature from the grave,
  5. Repeat.

With Kaalia on the battlefield and able to attack and an opponent who can't block both creatures, or if Kaalia can be blocked and you can ping opp:

  1. Declare attack with Kaalia,
  2. Select Master using Kaalia's ability,
  3. Master being unblocked sets opp life to 1,
  4. Kaalia or ping deals the remaining damage.

Note: With Corpse Knight, Dragon Tempest (if a Dragon is involved), Impact Tremorsfoil, Molten Gatekeeper, or Warstorm Surge included, the infinite blink/token combos also become infinite damage combos, and with Seraph Sanctuary and an Angel they become infinite lifegain.

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Revision 16 See all

(3 weeks ago)

+1 All-Fates Stalker maybe
-1 Blightstep Pathway  Flip main
+1 Boros Signet main
+1 Cataclysmic Gearhulk main
+1 Celes, Rune Knightfoil main
+1 Devastating Onslaught maybe
+1 Godless Shrine main
+1 Mountain main
-1 Orzhov Signet main
+2 Plains main
+1 Rugged Prairie main
+1 Sacred Foundry main
+1 Savai Triome main
+1 Seam Rip main
-1 Shattered Sanctum main
-1 Swamp main
-1 Takenuma, Abandoned Mire main
+1 Terra, Herald of Hopefoil main
+1 Thancred Waters maybe
+1 The Seriema main
and 23 other change(s)