Kaalia, Zenith Seeker
Legendary Creature — Human Cleric
When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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|Commander / EDH||Legal|
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Kaalia, Zenith Seeker Discussion
1 month ago
If I had to pick one, it would be Piru, the Volatile . Love the callback to the original Elder Dragons, and he's in my favourite three-colour combination no less. Honestly though, he's probably going to go into my Kaalia, Zenith Seeker deck which already has a lot of Legendary creatures.
I really love what MH2 is putting out but honestly kind of relieved that none of the Legendaries are really making me feel the itch to build a new deck. Most of the cards I'm excited for are things I'd like to add to decks I already have or have been working on.
2 months ago
Oops, I just noticed you said Kaalia, Zenith Seeker , instead of Kaalia of the Vast , my bad. I have never tried to specifically build a deck around Kaalia ZS, although I did use her as support in my KotV deck at one time. After testing, I realized that she is not that useful since the commander deck is 99 cards, and she only digs through 6 cards. It seems like a big deal, but imho, I’d rather run KotV as commander and cast a cheap tutor to search for exactly what I want. Then you get to take advantage of her built-in Quicksilver Amulet .
2 months ago
I rarely find commanders that after I still want to build a couple days after first thinking about them. Kaalia, Zenith Seeker is one of them. The only problem is, I don't know how to build her. I know I could go more Cedh by going turbo Worldgorger Dragon + Animate dead. I could go big beater ramp with the demons/dragons/angels she finds. I could try and cheat beaters in with reanimation or Sneak Attack effects. I could try and go with tons of blink effects and try and use Worldgorger Dragon for value. My current thoughts are Blink/Reanimation, both are powerful tools to utilize, and in most cases if you blink something that was cheated into play for a single turn, you get to keep it. The only problem with this idea is I'm not sure how consistent it would be. Any ideas or recommendations would be appreciated. Thanks
2 months ago
I did a little playtesting with Kaalia, Zenith Seeker at the helm. In the first game, I started with Kaalia of the Vast in my hand and was able to win with the Worldgorger Dragon combo on turn 7, which is pretty good for our casual setting. Even without the combo, I'd already done enough damage by this time to take out one opponent. In the second test, I tried to use Doom Whisperer to dig for this combo on turn five, but it did not work out. By turn seven, I was back up to 33 life, and this time digging was successful but unnecessary since I could win with combat damage on the next turn. My third and final test was a mix of the first two, just a little slower. I got some insane lifegain going and was able to use Peer into the Abyss to draw into the Worldgorger Dragon combo on turn eight, enabling a win on turn nine. A win with combat damage would have been possible a turn later. All in all, it's nice to see these combos working, albeit at a slower pace than they would in a competitive deck. I also like havng the lifegain/angels theme, as I can lean on that instead if opponents are getting sick of the combos.
I then tested the deck with Licia, Sanguine Tribune as the commander. This round got off to a rocky start, as I did not see any black mana till several turns in and had a hand full of expensive cards with no way to get them into play. I was eventually able to goldfish a win on turn ten via combat damage to one player and commander damage to the other. The second game was also pretty slow, as I drew removal and utility spells that are less useful when goldfishing. I eventually got Licia onto the board, which led to a swift win off commander damage to one player on turn eight and then having 40+ life and Felidar Sovereign in play on turn nine. The third playtest at last hit Kaalia's pace, getting the Worldgorger Dragon combo into play on turn seven, producing infinite mana, with which I cast Words of Worship and Well of Lost Dreams. Then I cast Stinging Study, using it to gain 40 life (via Words of Worship) instead of drawing eight cards, but then I could just draw 40 cards with Well of Lost Dreams. Among the many creatures I could put onto the battlefield was Felidar Sovereign, so I presumably could win with it on my next turn. Demanding Dragon was also among the 40 cards drawn, so I guess if I was able to do all of this while Worldgorger Dragon was going off, then I could have cast that immediately for a win on the current turn.
I wrapped things up with a round of playtests using Tariel, Reckoner of Souls . This commander felt kind of useless in the first game, getting cast for +7 life off Angelic Chorus and that's about it. I goldfished with combat damage on turn nine. The second game went more smoothly, but Tariel was still useless; I won without her via combat damage on turn eight and could have won with Felidar Sovereign on turn nine. The final game started with a double mulligan, so I figured I was in for a long game. However, much to my surprise, I drew Dance of the Dead and was able to grab Buried Alive with Varragoth, enabling me to go off with Worldgorger Dragon on turn five. I was able to draw "only" 38 cards, of which Peer into the Abyss was one, leading to a draw of 24 more. With Angelic Chorus, I was able to gain tons of life by emptying my hand and winning with Felidar Sovereign on my next turn. Despite Tariel doing absolutely nothing again, this was the quickest win of all the playtests!
As a result of these tests, I'm realizing I want more targets for Buried Alive, ones that are useful on the other end of a Worldgorger Dragon loop.
4 months ago
You could consider Doom Whisperer because it's a strong card by itself and it would let you mill yourself at instant speed in case your graveyard is empty when the Offspring's Revenge trigger is about to happen.
Drakuseth, Maw of Flames would be an excellent 1/1 to bring back since it would attack right away and wreck havoc on your opponent.
It's 2 cards that did a lot of heavy lifting for me when I ran a similar deck that was also built around Kaalia, Zenith Seeker .
4 months ago
My best advice is to get your hands on Vilis, Broker of Blood , Razaketh, the Foulblooded , and a Phyrexian Arena . More rocks for mana acceleration and lowering the mana curve of your deck by focusing on things that give you as much bang for your buck as possible would also be highly advised. I see you're not running Thundermaw Hellkite , for example. I'd recommend that at least.
Running more creatures in general might be just what you need... especially with the Strionic Resonator being a thing. I don't run that or any extra combat cards, but I still run 33 in the 99. Only three of them are not ADD. One of those three is Kaalia, Zenith Seeker . She's a one-and-done, but combos well with Phyrexian Reclamation or Reya Dawnbringer and a sac outlet. Speaking of sac outlets, another card you might be interested in is Carnage Altar . Someone's trying to exile your Avacyn? Sac her and draw a card in response, so you can bring her back later. Better than the alternative, at least.
Another thing about running sac outlets is that Angel of Serenity works quite well with them. The funny thing about how her effect is worded is that if she's removed in any way while her exile trigger is on the stack, her second trigger resolves while there are still no creatures to return, causing it to fizzle and the targets to be exiled for good. Fun times.
Here's my Kaalia deck in case it gives you some ideas. =3
6 months ago
You should get some cards that make Kaalia unblockable like Spirit Mantle or Whispersilk Cloak so that she is safer. You don't have many dragons or Planeswalkers, so Sarkhan the Masterless kinda sucks in this deck. Instead of Disenchant or Abolish, you should run Revoke Existence. The other Kaalia, Kaalia, Zenith Seeker goes well with your Kaalia. Terror of the Peaks would be good, Rune-Scarred Demon too, Vilis, Broker of Blood (you need draw), Demonlord Belzenlok (for the same reason), Thundermaw Hellkite gives a free attack basically and so does Master Warcraft, and Akroma's Will is just really strong, and since you seem to want to destroy a lot of artifact and enchantments, Heliod's Intervention would be good for you. There are a ton of good cards, but I guess the agony of this kind of deck is that it is hard to choose which ones to include. I don't know what all else to say, but I hope this helps.
9 months ago
if you wanted to go more reanimation then, Angel of Despair, Angel of Serenity and maybe Angel of Sanctions, should be the main core of the deck, with spells like Unburial Rites, Collective Brutality and maybe mid rangey cards like The Eldest Reborn, Elspeth Conquers Death, Liliana, Death's Majesty