Red creatures you control get +1/+0.
White creatures you control get +0/+1.
, Exile this: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
|Want (2)||RascallyRyan , Nilok3|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Legion's Initiative Discussion
1 week ago
Thank you very much! Legion's Initiative is fixed, and I do have treasures in the pauper deck! You guys are the best!
1 week ago
How is the "Token" section of the deck builder supposed to work? it seems to work fine for everything in the mainboard (except for treasures, but I'll get to that in a bit here), and I can't seem to be able to add tokens from cards not in my mainboard (ie: sideboard cards that make tokens, and tokens for things like Generous Gift that are not in the deck, but I run into more often than not). This may be how it is programmed, in which case, OK, that's fine.
Now for treasures. If I'm running Smothering Tithe, I can only get the GRN treasure, even if I run other treasure makers. If I try to add another one, even one that works in other decks, or has a treasure maker on that set, I get an error message saying "Printing not found" when I try to save my deck. This is annoying for me, because I love the art on tokens, so when I saw the token feature, I was excited! I could use the more exotic looking treasures from STX, instead of GRN (not to mention the full art style of newer tokens looking better, in my opinion, than identical, but bordered, tokens).
There is one more problem with treasures. I built a pauper deck recently that cares about Venturing into the dungeon. All three dungeons show up, and the 1/1 B Skeleton (from Dungeon of the Mad Mage) and The Atropal (from Tomb of Annihilation) both show up on the token generator when playtesting, but the treasure (from Lost Mine of Phandelver) does not show up. When I try to add one using the token tab while editing, I get the same "Printing not found" message from before, even though I am trying to add the AFR treasure (which does show up in other decks of mine).
Last question/request about the token feature. To my (limited) knowledge, there is no easy way to choose between different arts of the same token from the same set (MH2 treasures, for example). Am I missing something, and if I am not, could you please add an easy way to check which art you have?
This is about art, but not about tokens, Legion's Initiative shows up as a blank rectangle when playtesting. Its not an alter, and the only printing of Legion's Initiative available via deck editing is the DGM printing, so that's the one I'm using. If I hover over it, it shows up as normal, both playtesting, and when looking at the deck, but in my hand/on the battlefield/graveyard/exile/etc... it does not show up.
Thank you for maintaining this site! I'm sure it's not easy, and nitpickers, like myself, don't do much to help, but thank you so much!
4 months ago
My copy of Legion's Initiative is only showing up as blank when playtesting my deck Hootsforce Arise!. If I hover over it, it shows up, but when drawing it and with it on the battlefield all I see is a black rectangle.
Thanks for cleaning up the token selection menu, by the way. That's something I've been wanting cleaned up, and I would like to say thanks! You guys are amazing!
7 months ago
As a win condition, Assemble the Legion tends to be a fair bit stronger than Outlaws' Merriment . And as far as aggro is concerned, I'd rather be playing Aurelia or Tajic, Blade of the Legion on 4. If you want to go all-in on the multicolored anthem effects, you could certainly run both. I once ran ATL, Merriment, Goblinslide , and Rise of the Hobgoblins in the same deck with Legion's Initiative with solid results, although it was an enchantment only build reliant on Starfield of Nyx . Still, Balefire Liege does love lots of Boros tokens.
1 year ago
One card I'm particularly fond of in enchantment lists that summon a lot of tokens is Warstorm Surge (or Impact Tremors if you prefer low cost to flexibility and power). It's especially lethal with Assemble the Legion. I also use an enchantment-only combo with Legion's Initiative and Starfield of Nyx for surprise damage with the Surge while the initiative can buff tokens created by Assemble, Outlaws' Merriment, Rise of the Hobgoblins, etc.
1 year ago
Your average cmc is over 4, thats really high. I would recommend cutting 6 high cmc creatures for Talisman of Conviction Boros Signet Arcane Signet Boros Locket Fire Diamond Marble Diamond locket is bad but the 2 cards can help later in a pinch. Also try to find some lower cmc spells to swap for some fatties Maybe include Speaker of the Heavens and Bishop of Wings or other angel relevant clerics. Do you have a meta that supplies enough time for Burnished Hart ? I find it to be incredibly clunky, its 2 turns to play 2 extra lands. I would just add Myriad Landscape to the mana base and swap the burnished hart for Knight of the White Orchid Legion's Initiative can protect your team from a wipe. Leaving mana open is hard in Boros, but losing creatures with limited card draw is very bad. Eerie Interlude and Unbreakable Formation or Teferi's Protection can also protect the team if there is a board wipe. And now the important part. Herald's Horn and Vanquisher's Banner since your tribal red has wheels and impulse draw like Reforge the Soul Magus of the Wheel there's Mazemind Tome 4 scrys for 2 mana is a fair rate and if you need cards or have the mana open go ahead and draw. Stolen Strategy Grenzo, Havoc Raiser Rogue's Gloves Chandra, Torch of Defiance Mask of Memory can all get you cards just off the top of my head but Im sure scryfall or looking through some other gisela decks will render many more options as well. Cheers good luck with your Angels!
1 year ago
Do you think Urabrask the Hidden Thalia, Heretic Cathar Loxodon Gatekeeper Blind Obedience type of effects would help? Makes it hard for opponents to pick whether to attack or block with the creatures they untap with ...and Windborn Muse Ghostly Prison effects help close the value gap because opponents have to stop progressing board in order to attack in the early game. I play Legion's Initiative Eerie Interlude Gerrard, Weatherlight Hero and Tajic, Legion's Edge and a lot of wipes so I can reset their boards while mine remains in tact.
Its tough getting outvalued. So many awesome cards that have no home in edh because boros gets no card draw or ramp. Heres my experience with aurelia- I finally get land to play my commander! and someone with a counterspell counters it. Cool. Now my turn ends and they begin their's. They draw 3 cards play 2 lands and drop a creature and leave 2 blue mana up and pass it back. Fughhhh