Silent Clearing

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Silent Clearing

Land

, Pay 1 life: Gain or .

, , Sacrifice Silent Clearing: Draw a card.

DemonDragonJ on Check Lands or Slow Lands?

1 month ago

Abaques, that is no problem, at all, since you made an excellent point; I have a copy of Silent Clearing in an EDH deck with Liesa, Shroud of Dusk as the general, because that deck has such a great amount of life gain that the payment for using the land is almost inconsequential (plus, the deck also contains a Chromatic Lantern, which allows the land to produce mana without paying life), but not all of my decks would be able to continually pay life to produce mana.

Lankhmar on For Honor and Glory!!!

2 months ago

Oh (bleep) you're right! LMAO. Like I said, I've been playing since Revised and have a LOT of decks. Always had a penchant for tribal knights (even though there have been/are better tribes for sure through the years). My Modern version does, in fact, run Giver of Runes. The Kor designation doesn't allow me to Cavern of Souls her in but I do run plenty of white sources. I'm sorry bud. 100% my bad. Sorry about that. I need to NOT drink my scotch and give advice. I just get soooooo excited when I see a solid knight tribal build I lose control.

I WILL post my ACTUAL MODERN legal version in the next few days. Giver of Runes is my only non-human or non knight creature in that deck. I run everything else human and/or knight in that deck-most are both. I announce my first Cavern of Souls as "knight" which prevents counter magic on all but the Giver of Runes and Noble Hierarch. Those both being (ideally) early drops-counter magic doesn't normally come into play.

My current, most regularly played, Modern deck is not knights (although I do play it still for a change of pace once in awhile but it's not my number one deck-hence my leading you astray). My current regular MODERN deck is as follows:

Deck: Greif Blade

Main: 4 Ephemerate 1 Poet's Quill 1 Batterskull 4 Giver of Runes 1 Sword of Fire and Ice 2 Plains 3 Godless Shrine 3 Concealed Courtyard 3 Skyclave Apparition 1 Takenuma, Abandoned Mire 3 Tidehollow Sculler 2 Malakir Rebirth  Flip 2 Charming Prince 1 Kaldra Compleat 1 Silent Clearing 1 Shriekmaw 4 Grief 3 Feign Death 4 Marsh Flats 1 Lion Sash 1 Flooded Strand 3 Touch the Spirit Realm 1 Swamp 1 Castle Locthwain 2 Agadeem's Awakening  Flip 2 Solitude 4 Stoneforge Mystic 1 Verdant Catacombs

Sideboard: 2 Leyline of Sanctity 1 Shadowspear 2 Damn 1 Sword of Sinew and Steel 2 Damping Sphere 2 Sanctum Prelate 2 Kaya's Guile 2 Dauthi Voidwalker 1 Reduce to Memory

This is the list I run most frequently so it's the one I know best and have readily available to share. This is NOT a net-deck AFAIK. If there is an identical or similar list floating around in Cyberspace it's purely coincidental. This list was home brewed and is one of my favorites I've ever made through the years.

lhetrick13 on Modern Doran Company

2 months ago

Been a while since I have seen this deck cycled! How have the changes been playing out? Feeling like the deck has got its competitive edge back yet?

My only suggestion with the changes would be maybe dropping something else in for Caves of Koilos. I mean, you are running fetch, shock, and triome lands so I am surprised to see that in there. I would think Silent Clearing being a similar pain land but with draw potential or a filter land like Fetid Heath would be better choices. Another option would be to add in a pathway land like Brightclimb Pathway  Flip as Caves of Koilos are not fetchable anyways. That would reduce the amount of pain lands you are running which may be a good idea.

AstroAA on How Many Dual Lands Should …

4 months ago

In regard to your question of Silent Clearing and War Room - card draw wins games, and you can never have too much of it unless you kill yourself with it. I would definitely run Silent Clearing, and possibly War Room.

If I were to build a Black/White deck, my base for lands that tap for either color would look something like this:

Then, depending on if you feel like you need more, you could run the following:

I tend to stay away from lands that have a condition where they either entered tapped or untapped, and I straight up avoid lands that enter tapped. The Battlebond cycle, (Vault of Champions), is an exception because if you are playing commander, then they will enter untapped as you probably are playing multiplayer. Lands like Isolated Chapel more than likely will enter untapped, but there is a nonzero possibility of a situation like them being in your opening hand and you only have lands like Reliquary Tower or Command Tower in it as well, causing it to more than likely enter tapped.

DemonDragonJ on How Many Dual Lands Should …

4 months ago

I am planning to soon build my first two-colored EDH deck, so I would like some advice for it. More specifically, it shall be a two-colored deck with Liesa, Shroud of Dusk as the general, and I am wondering how many dual lands I should put into such a deck.

Obviously, lands such as Godless Shrine, Isolated Chapel, and Fetid Heath are a given, but, after that, I am less certain. In any other deck, I would never include a lifegain tapland, but a deck such as this could take advantage of the life gained from Scoured Barrens. Vault of Champions and Concealed Courtyard are too situational, but I would have no problem with Shattered Sanctum; Tainted Field and Temple of Silence are nice, but nothing spectacular, and what about Silent Clearing? Is it good, or does War Room render it obsolete?

What does everyone else say about this? How many dual lands should a two-colored EDH deck contain?

Zombie_Dad on [Community Discussion]: Modern Chat

5 months ago

Question about lands. Here is my deck list

https://tappedout.net/mtg-decks/zombies-at-my-neighbors/

I run 4 Concealed Courtyard and 4 Silent Clearing and a set of the orzhoff fetch and shock lands.

I want to run a set of Agadeem's Awakening  Flip

Do I get rid of the concealed courtyards or silent clearings?

Thanks for any advice!! Been pondering this for a little while

Zombie_Dad on [Community Discussion]: Modern Chat

5 months ago

Question about lands. Here is my deck list

https://tappedout.net/mtg-decks/zombies-at-my-neighbors/

I run 4 Concealed Courtyard and 4 Silent Clearing and a set of the orzhoff fetch and shock lands.

I want to run a set of Agadeem's Awakening  Flip

Do I get rid of the concealed courtyards or silent clearings?

Thanks for any advice!! Been pondering this for a little while

zAzen7977 on ÜBERHAMMER - Mono-White Hammertime [MH2]

8 months ago

Hey JrtGil, thanks for your comment!! I’m glad you enjoy the deck, it is quite brutal!

I appreciate the suggestion of Kaldra Compleat. I love the card and have run it before in earlier Stoneblade builds. The reason why I chose not to run it in this deck is because it almost impossible to cast without cheating it in with Stoneforge Mystic. The Hammers, Plating, and Spear are easily hard-casted, and their equip costs are mitigated by Sigarda's Aid and Puresteel Paladin. Kaldra usually sits dead in my hand until I draw a Mystic, then the Mystic has to survive a turn before I can cheat-in Kaldra. So the Mystic’s function is tutoring for an equipment more so than cheating-in costly equipment. It’s easier to pull-off Kaldra in Stoneblade decks which run more control and disruption to protect their Mystics.

At first I didn’t appreciate the power of Giver of Runes, but now I realize that she is equally both offensive and defensive. I can make my hammer-wielder unblockable against mono/double-colored decks, which is arguably better than trample, or protect my hammer-wielder against removal. Cards like Prismatic Ending are rampant in Modern right now, and if I can’t protect my equipment, I can at least protect my Paladins and keep digging for more hammers.

I only run a single Shadowspear, since I can stack all the equipment on a single creature, and that creature will trample over the opponent’s blocker. I go for the spear later than the Hammers, so the opponent will use up their removal on a Hammer, and I can easily find another one.

I wouldn’t discount Cranial Plating either. This deck plays artifacts rapidly. I can attach Plating at instant speed by generating black mana with Springleaf Drum and Silent Clearing, and even attach it to a flyer or Inkmoth with flying and infect, killing in one shot.

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