Mirror Gallery

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Betrayers of Kamigawa (BOK) Rare

Combos Browse all

Mirror Gallery

Artifact

The "legend rule" doesn't apply.

Mirror Gallery Discussion

TypicalTimmy on Why Do Some Players Wish ...

3 weeks ago

Just run any of the following:

I do. Works great.

Strangelove on Karona, Roving Herd of False Gods

1 month ago

+1 I like what you're brewing! I built a Karona/ Hugs/ Politics deck this year and it is a lot of fun! It works very well at my LGS (where people will gladly swing with me), but not as well in my pod (where all my friends swing at me).

Karona is hilarious.

Once people realize she swings for 24 commander a round, they should kill you (and swing at you with her).

Her politics are complicated... If you pillow too much, no one has to swing with Karona and you either become archenemy or useless. I thought that if I could confuse people with hugs, chaos, and politics, then maybe I could bribe people and equip her with something crazy.

Jeering Homunculus is mvp!

Know that a Propaganda between me and killing you with your own Karona is pretty useless. Elephant Grass and Island Sanctuary are where its at.

The only "Vow" I use is Assault Suit .

Idk what your budget is like but you want Homeward Path and Sakashima the Impostor .

I really like the Mirror Gallery idea, but idk if there's enough support for it (in all of magic).

Definitely run like 38-40 lands and a ton of ramp, just to get it off the ground. Karona already kills people by herself, just give her a resilient shell. Here's the card pool I put together Karona EDH Index

gorsloth1 on Look I'm You!

1 month ago

Mirror Gallery lets you keep all those volrath copies. love the design of the deck!

JARTLEONHART on How to equip Helm of ...

2 months ago

In order to have multiple copies of helm of the host, you need 3 pieces:

Helm of the Host : Simple. There is only 1 card that suit this role.

A "turn an artifact into creature" card. There are tons of these in different colors, but most are blue:

An "except is not legendary"/"maintain name" clone:

There are some cards that suits the role 2, but don't let you equip the clone. For example: March of the Machines

Conclussion: It's not easy to get it, but possible. It get's lot easier when you add a 4th role as Mirror Gallery letting any clone be of use.

griffstick on More people should be playing ...

2 months ago

More people should be playing

They all feel like they are breaking the rules of magic in some way. At some point in your lgs or your group of friends someone had pointed at and said that one on those cards are busted.


Champion of Rhonas cheats creatures into play just by attacking. That's cheating of mana cost.

Elvish Piper cheats creatures into play for only green tap. Again cheating of mana cost is very busted.

Blade of Selves makes in most edh games up to 3 copies of the equip creature. That crazy good. Its repeatable too. Imagine that on Terrastadon.

And like the blade of selves, Helm of the Host let's you break the rules of the legendary rule. WOTC started putting legendary on creatures because they were to strong in formats where you can have up to 4 copies of the same card in a deck. Such as for example Brimaz, King of Oreskos , this card was super strong in its block but making it legendary made it fair in its block. So back to Helm of the Host , the card does things in magic that were never intended to happen. Especially in Cmdr. Mirror Gallery does a similar effect. I'm sure wizards of the coast didn't think that they'd see a gidion equipped with helm of the host when designing helm of the host.

Lastly Mirage Mirror the fact that this card is like 2 bucks says alot about how many people are playing this card. The card does so man amazing things. Your opponent has the Cabal Coffers and Urborg, Tomb of Yawgmoth in play. Mirrage mirror, boom! You also have that much mana now. Your opponent is doing busted things with urza? Boom mirrage mirror, now you can do busted things with urza too. Is that a Gaea's Cradle ? Boom mirrage mirror, me too. Want to get more value out of a card in play like Sunbird's Invocation ? Boom mirrage mirror. I think you get the point.


Are these cards underplayed in Cmdr? Sho6more people be playing these cards in cmdr? What are some other cards that people should be playing in cmdr? Did I miss any underrepresented cards in Cmdr that people should be playingm

foxboy93 on Ultimate Tribal Lords

4 months ago

MugiwaraLee

Due to the legend rule, you do not have a chance to gain priority before you have to sacrifice the new one, meaning you cannot draw your deck, bounce everything ect. You'd have to have a Mirror Gallery type effect.

A fun consideration, could be Riptide Shapeshifter . At its worst, it might get you something you need. At its best? Name "giant" to get your Galecaster Colossus . Or name Slivers to cheat it directly into play for either flying or unblockable. Hell, you wanna get "real" cute, name "Pirate" and get Timestream Navigator . At its worst, it is a Wizard that gets you Wizard activations. At its best? You get an extra turn once in a while.

I feel like you made the right call, in focusing more so on "Wizards" and "Merfolks", cause I had that issue of "here are all of the lords...what do I focus on" type of things. I do feel like Mind Over Matter is really only there for the combo potential and nothing else. Perhaps a Paradox Engine would be more "value", since you can chain into other spells or have it be a "cheaper" Mind Over Matter, since with Azami out, cast a spell, tap to draw more and have more mana, rinse and repeat. Another change I'd consider, is to remove the Slivers and go with Archetype of Imagination and Deepchannel Mentor I can see WHY you include Slivers (make them all Slivers with the Hivestone, then make the team unblockable). The only issue I see, is basically its a 2 card combo for evasion. Yes its cheaper to cast those two spells than it is to cast the ones I mentioned, but it also means not having to worry about getting your Slivers or tutoring for them, and it means that you can be closer with your two tribes. Another fun card I want to see, is Dragon's Hoard . Cast your commander or any of the changelings to give yourself another small form of card draw. Merrow Commerce might also be nice, letting you attack in and then untapping the team. Not to mention Arcane Adaptation naming Merfolk untaps your entire team at EOT. Other combos is the Sage of Fables/Metallic Mimic with Glen Elendra Archmage . Not only is it another counter effect, but with something like a sac outlet you can ensure you get infinite death triggers (Phyrexian/Ashnod's Altar, Altar of Dementia ect are all good examples).

I do have to ask; How is Unesh in the deck? Without allot of changelings and not allot of static changes to creature types, similar to Arcane Adaptation, it means that you might get two? Maybe three triggers from it? I am also curious what you USUALLY name with Arcane Adaptation. Do you cane Wizards for the "flexibility" of the "tap an untapped wizard:" type of effects? Or more so the Merfolk for more pumps and evasion?

carlmoores on A Timmy Control Deck?

5 months ago

R.I.P.: Mirror Gallery 2017-2019

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Mirror Gallery occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%