Creature — Human Wizard
T: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
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Izzet Staticaster Discussion
3 days ago
I like the deck concept, so +1 from me. Here are my suggestions.
You may want to test playing Thought Scour over Opt, as while Opt lets you scry then draw, Thought scour gives you the graveyard cards you can use for Snapcaster Mage. Obviously some testing would be in order.
The sideboard needs some serious work, Wear should have a place in the board since cards like Chalice of the Void, Ensnaring Bridge, etc. are all very real threats to aggressive decks like this one. Having played it, I know that Azorius Charm is honestly a terrible card, and that either more paths or counters would be more beneficial in it's place. You might also want to include something like Surgical Extraction, Blood Moon, or Stone Rain, but those are both meta dependent.
1 week ago
Repeatable removal against x/1s: Liliana, the Last Hope and Izzet Staticaster.
Stubborn Denial and Countersquall are better Negates in some lists.
Nihil Spellbomb can wipe graveyard one sidedly like Tormod's Crypt and it cycles like Relic of Progenitus. Also leaving a mana open is only needed for drawing a card and it can be used just to exile the grave, if needed when tappedout.
Ceremonious Rejection is great against, affinity, eldrazi and tron.
Zealous Persecution, is great in wide strategies against x/1s. It's not as flexible as Golgari Charm, but it does thas one mode better and is on different colours.
Kalitas, Traitor of Ghet fits in some black midrange decks sideboars to fight aggressive decks. Everything that applies to Rhox War Monk applies here and in addition, it stops some graveyard synergies like Kitchen Finks and Voice of Resurgence and 2/2 zombies are quite helpful for blocking.
My last suggestion to the list is Ajani Vengeant. It is good against most of the mid-rangey lists. Keeping manland, Tarmo or DS tapped down is useful, helix is not bad either and one sided Ravages of War wins game.
1 month ago
Since you're playing Ancient Ziggurat I think you can get away with playing Izzet Staticaster by changing your mana base just a bit, adding a shockland that includes red to fetch for example, the Izzet Staticaster will by itself take care of token effects like Lingering Souls, that really slow down this type of decks, that was my line of thought for the red cards.
As for the rest i'd say Meddling Mage deserves a couple spots more, and you need to think about the inclusion of Ancient Ziggurat, because having one in play means your spells will be a turn late and it gets worse with more, so in my opinion you can just get rid of the Ziggurat and add Breeding Pool for example, maybe some more basics to deal with Blood Moon.
1 month ago
Loving your deck, and I love the Glittering Wish idea even more, sounds like a sweet deck with the inclusiomn of cards like Collected Company, I think you could also be a bit greedy and swap some of the creatures that you where using to control the board and use them as a beatdown strategy, basically change Reflector Mage and Lyev Skyknight for stuff like Rhox War Monk, Woolly Thoctar, Dauntless Escort, Jenara, Asura of War, Kitchen Finks...
Now, the deck gets fun when using Glittering Wish, it makes your sideboard very flexible, you can run a lot of stuff that makes sure your deck continues to beatdown uninterrupted, I'd personally think about Naya Charm, Bant Charm, Ojutai's Command, Detention Sphere, Izzet Staticaster, Dromoka's Command, Wear / Tear, Fracturing Gust, Firespout
1 month ago
1 month ago
Yes one-ofs are typically bad and not seen in Modern, only because there are few tutors in Modern. We're positively flooded with tutors (already necessary for our combo), making one-of hate cards great (provided they work turn 4)! This will never be a tier 1 deck for many of the reasons you mentioned, but it could easily be tier 3 or even 2 precisely because of the powerful toolboxing.
When you say testing, do you mean you playtested this deck? I haven't done too much playtesting myself, so there is some speculation, but let's take a look at those matchups:
I would hardly call Eldrazi Tron fast. Exactly the opposite; if they fail to assemble turn 3 Karn (extremely unlikely compared to Tron which is already only 22%) on the play, Walking Ballista, or Dismember (6 cards total, 9ish postboard), we win. Not to mention we have turn 4 Blood Moon post-board. I actually just went 2-0 against Eldrazi Tron earlier. I would say we're favored here.
We're equally fast as Affinity (both turn 3.5) and can drop turn 4 Izzet Staticaster (not sure how much it helps though).
Burn is probably our worst (popular) matchup, so no argument there.
Death's Shadow is also tricky, but we do have turn 4 Explosives.
We can't lose against Titan Shift with 6 counterspells and post-board Moon.
Not sure about U/W control matchup, but they don't actually have much removal by turn 3, so I think we're good.
We have turn 4 Staticaster for Dredge, not to mention there's no way they can race us without removal. Favored here.
We can't lose against Counters Company. If they don't play Fiend Hunter (most don't), they lose outright. Even if they do, we can drop Izzet Staticaster, set up Swiftfoot Boots, or just use 6 counterspells against Company.
That's 3-4 favored, 2 unfavored. Keep in mind I'm not talking best case scenario. We have 4-8 copies of all the cards I mentioned here due to tutoring. Also there are plenty of sideboard cards I didn't mention.
3 months ago
Like always Ratchet Bomb is great if you expect to use it vs CMC 0 and CMC 1, where we have good targets in Chalice of the Void, Death's Shadow, Slippery Bogle, Relic of Progenitus, elves, etc. But it's rather slow and unreliable after CMC 1. We want to get rid of problematic cards like Rest in Peace and Etched Champion, but also to have the versatility to deal with Thalia, Guardian of Thraben, Liliana, the Last Hope, Izzet Staticaster, etc.
4 months ago
If aggro is a huge problem, I'd say you best options are Pyroclasm, Anger of the Gods, Slagstorm, Kozilek's Return, and if you really want to be sneaky, you can play Firespout (because it won't kill your fliers) and it acts like a Slagstorm on an opponent's board! Since you'd likely be more of the control deck game 2 playing a lot fo these would probably give you enough time to cast a finisher and win.
You might want to play the card known as Izzet Staticaster, as it can deal with tokens and lots of small creatures.
I've seen many lists run Echoing Truth as a sort of "catch-all" spell, so that they can deal with things like artifacts or enchantments, as well as certain combos/cards. Ratchet Bomb is also good at doing this.
If you need anymore help, feel free to let me know!