Narset, Enlightened Master
Legendary Creature — Human Monk
First strike, hexproof.
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature cards exiled with Narset this turn without paying their mana costs.
|Have (3)||Forkbeard , orzhov_is_relatively_okay819 , gildan_bladeborn|
Printings View all
|Secret Lair (SLD)||Mythic Rare|
|Khans of Tarkir (KTK)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Narset, Enlightened Master occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Narset, Enlightened Master Discussion
JZH on Narset Combo
1 month ago
2 months ago
Narset, Enlightened Master-starting out you can have a very random deck, that can sometimes win, but is usually based on what you rip off the top. As you upgrade, you can add things such as tutors and combos, so the deck's competitiveness increases with minor modifications.
Ezuri, Claw of Progress-a fairly straightforward deck with a lot of fun utility creatures to pick from but again you add things as the groups skill level progresses and suddenly the deck is tearing through games
Sultai-not a commander recommendation specifically, but the sultai color have a lot of flexibility in terms of which direction they can go and their power level, all the way from basic toolbox to cEDH if you want to go that high. For something on the more fun end using mutate, see the shameless self promotion below
Most decks can start out fairly simple, straightforward and basic and be upgraded to increase their competitiveness. Same advice I give everyone is start with a theme, then pick a commander that fits what you want to play.
2 months ago
Meren of Clan Nel Toth is a nice combo deck that fits together rather easily.
Noyan Dar, Roil Shaper lets you build a control deck that wins with creatures.
Narset, Enlightened Master would let you build a creatureless deck a number of different ways.
My best recommendation is don't focus on picking a commander. Find some theme you want to build around and go from there.
2 months ago
@Annexus: Yes I totally agree with your thoughts about Timetwister but not with those to Wheel of Fortune. Budget options for those 2 cards are for sure / Time Spiral and Echo of Eons but you definitely need some wheels in your deck and Wheel of Fortune is the really strong, but the deck wouldn't lose much strength if you play Windfall and Echo of Eons/Time Spiral instead of Timetwister/Wheel of Fortune.
The two other Narset are cool flavourwhise but I personally thought that there were simply better alternatives:
I think the deck has only like two slots at maximum for "win more" cards.
At the moment I play Thousand-Year Storm and Aggravated Assault. TStorm cannot be cut because I won almost every game with him as soon as he touched the field. But maybe Narset Transcendent could be a replacement for Aggravated Assault. Narset is a bit more versatile but sometimes you don't hit any extraturn/combat and then narset is a lil bit worse than the Assault, because with the assault you gain another try with Narset, Enlightened Master and if you hit Time Spiral you get ANOTHER attack and with the assault you always have atleast 2 attempts per turn to hit a another turn/combat spell.
Narset, Parter of Veils is a good card but for me atleast I found a lot cards I liked more but can be a budget option JTMS. If you pla atleast 3+ wheel cards in this deck, she could be worth, but with only 2 wheels, there's lacking synergy.
JTMS is just insane and has fallen out of favor or forgiveness just like Narset, Enlightened Master, JTMS is a walkin Brainstorm and toolbox. It's a great feeling when Time Stretch is stuck in your hand and you can put it back on your deck.
Dack Fayden is also pretty good to steal your opponent's ramp pieces but I think he's the one who could maybe replaced by Winter Orb or like you mentioned Teferi, Time Raveler. I loved Teferi, but some dudes from the Narset Discord have somehow talked me out of Teferi...
Man I would really enjoy to play some 1vs1 games of different lists/cuts, to scientifically prove which list is the fastest and after that to test it in a real environment against legit decks to check which card/list is good in the current meta. (Do you have Xmage?)
I see your point on Gamble, sure this card has the opportunity to fail, but narset is just a "if you have luck you win deck" and with this cards I'm also gambling high, but yeah cards to replace gamble are: Idyllic Tutor/Merchant Scroll or like you mentioned Ponder/Preordain.
I tested Jace, Wielder of Mysteries a lot and in 99% of the time he was a dead card or not needed... when you draw your entire library you just win with Nexus of Fate/Beacon of Tomorrows but most of the time you opponents surrender before that ever happens after like your 5 extra turn... And if you really want another wincon then I would always prefer Bribery because this card is savage and in almost every cedh match somebody is playing Thassa's Oracle or another winon which you could possibly steal. Or just play the good old Approach of the Second Sun.
2 months ago
I will forever appreciate people who build Narset, Enlightened Master in ways that don't abuse turns or battle steps. This seems like an absolute blast to both play and play against; nice work!
2 months ago
p.s. if you don't mind swapping white for green (Jeskai/America colors), Narset, Enlightened Master also makes a fun token commander. Generates a lot less hate than the extra turns/extra combats build. Mine below if you want to check it out.
2 months ago
RNR_Gaming Alot of it has to do with the eternal nature of the format & also the multiplayer aspect. There is a portion of the player base that is more about the means than they are about the ends. It is no surprise if these individuals want to see something new and are therefore disappointed when they see all these been-done, maximum potential wincons and this leads to things like the statements above; of not being surprised anymore. Rotation-based formats & formats less predicated on social contract; unsurprisingly, have different focuses. An eternal format is going to have mostly long-established wincons (& a few quickly figured new ones) to the point where the pinnacle of win-focus will in fact achieve the opposite of: discovery, improvement, innovation. Rotating formats run into this challenge, but they also at least have a short-term memory (does not span the entire game's history) this allows for new wincons having a fresh priority & win-based focus can breathe a little
As to the original question,
- I'm an old-timer hard to say when I would have learned any "betterment". You could say I've done my time winning with optimum, gotten my fill, now I've learned how to win with sub-optimal strategies.
- Originally Captain Sisay, foodchain tazri, Karametra enchantress, Narset, Enlightened Master...many more
- Hard to think of one play. Most enchantment & artifact combos have made me run a lot of hate for those...These old-hat/recognizable tricks are guaranteed to end you or lock down games, vs. creatures which you usually have a few turns to address.
- I have been able to beat the opposition for a long time, just depends on the luck of the draw.
- I agree with Suns_Champion People are not static, the power level of my opposition can vary wildly based on fatigue, investment, mood.