Shaper Apprentice


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Common

Combos Browse all

Shaper Apprentice

Creature — Merfolk Wizard

Shaper's Apprentice has flying as long as you control another Merfolk.

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Shaper Apprentice Discussion

Dr_Hix on My Little Merfolk

4 months ago

It seems like your Herald of Secret Streams isn't doing much, because your other cards don't give +1/+1 counters, only +1/+1 as a static/triggered ability.

Your creatures and non-creature spells also look to be at odds: your creatures are very aggro, while it seems the rest of your deck is much more controlling. It might be better to either lean into the aggro side of things and replace your counterspells with unblockable instants, perhaps splashing into green for pump spells and more pumping merfolk; or lean into the control side, and replace things like Shaper Apprentice with Wind Strider and Tempest Caller.

Hexaflexagon on Baby's First Merfolk Deck

6 months ago

For flying defense, I'd suggest either semi-creature removal in Waterknot or Castaway's Despair. You could also get Merfolk flyers in Wind Strider or Shaper Apprentice. But TBH, there aren't many strong flyers in Standard right now so I don't think that you need flyers or flyer defense. This is why I only have 3 flyers in my Simic Standard Merfolk V 2.0. As an afterthought, you should take Ice Over away because it doesn't tap the enchanted permanent when it ETBs.

x12721 on

7 months ago

Firstly, cut the non-merfolk cards (Soul of the Rapids, Waterknot, Castaway's Despair) and some of the weaker merfolk (Jade Guardian, Shaper Apprentice, Shapers of Nature, Vineshaper Mystic). Replace them with Deeproot Elite, Kumena, Tyrant of Orazca, Merfolk Mistbinder, and Silvergill Adept. Also consider Aquatic Incursion to ensure your merfolk have unblockable, and possibly Seafloor Oracle in place of Herald of Secret Streams.

Tadsummers on Merfolk 1 Up

8 months ago

Perhaps sideboard out the Shaper Apprentice. I've found them too easy to kill. 2 at most Deeproot Waters.

Argy on

8 months ago

I playtested this against Stompy Whompy Dinos.

Old-Growth Dryads was straight out bad.

It got no buffs, and helped the Dinos Ramp a lot faster.

In my opinion you'd be better off with Jadelight Ranger in your deck than Enter the Unknown. You get two chances to hit stuff, PLUS a body. You probably only want two or three copies.

Shaper Apprentice worked surprisingly well. I haven't seen that many people using it, so good thinking on its inclusion.

Once the 12/12 with Trample Ghalta, Primal Hunger hit the field you had to start blocking with your Merfolk, and losing them, or go down to nought.

I have seen people Mainboard Unsummon to help with that problem.

I don't understand why anybody builds a Merfolk Deck that doesn't include Kumena, Tyrant of Orazca.

Thing is a straight out win condition boss.

Unblockability, draw, or +1/+1 Counters?

Sign me up!

It also gets around cards that deal three damage to Creatures, like Abrade, Harnessed Lightning, and Lightning Strike, which are all over the meta, at the moment.

Use three or four copies of it.

The argument about wanting games to be over by Turn 4 or 5 just doesn't wash. With so much removal floating around, that ain't gonna happen.

Here is a link to what I consider to be an excellent Merfolk deck.

Rivals of Ixalan Merfolk by Corbin Hosler

That might give you some ideas on how to shape your build a bit better.

iano9 on Blue-Green Merfolk (Standard 2018)

8 months ago

Try Deeproot Warrior, Shaper Apprentice, and maybe some removal

MStranger on merfolk god

9 months ago

I think you might want more one-drops like Jade Bearer or Mist-Cloaked Herald over Shaper Apprentice. 4 one-drops in an aggro deck simply isn't enough.

filkinsmark on Unblockable Merfolk for Rivals of Ixalan Standard

10 months ago

Hey, godemperorofdune, my pleasure~~ (and I like the Dune reference lol)

Shapers' Sanctuary, Nissa, Steward of Elements were pinch recommendations lol, I think Nissa will have an impact on the format, I'm not certain this is where she'll need to be.

For 1-drops, I think Mist-cloaked Herald is best. If we wanted another, which I say we may, Kumena's Speaker might be our best bet.

For 2-drops, River Sneak might be best, I agree. If we wanted a backup, maybe Shaper Apprentice to get flying in the mix? Never know when we'd need a flying blocker...Silvergill Adept is good though no doubt...

Wow, 3-drop is tough... Kopala, Warden of Waves gives us so much value in terms of protection... but Kumena, Tyrant of Orazca is big enough to survive most removal himself (but also, he isnt good by himself y'know?). And then, too, Deeproot Waters should be considered I think... Ugh haha

Seafloor Oracle is money. Cannot cut. It would be a crime. Herald of Secret Streams is good, I will not try to denounce that, but it feels 'win-more' when compared to Oracle, and we don't want to have more than 1 4-drop I feel, what about you?

Admiral's Order is money, also, with the aggro we're building, cannot be cut I think.

Blossoming Defense is totally defensible (see what I did there?), perhaps it should be joined by Heroic Intervention? I played Intervention in my Dino deck and it was money each time...?

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