Nimbus Maze

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Rare
Future Sight (FUT) Rare

Combos Browse all

Nimbus Maze

Land

Tap: Add (1) to your mana pool.

Tap: Add (White) to your mana pool. Play this ability only if you control an Island.

Tap: Add (Blue) to your mana pool. Play this ability only if you control a Plains.

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Nimbus Maze Discussion

log.anomaly on Rise of the Praetor's/ Hour of Heroes

1 week ago

You've evenly split your mana base throughout all 4 colors even though white and blue make up about 75% of your deck. Add more white and blue lands, like Nimbus Maze. Consider Vivid Meadow, Vivid Creek, Vivid Marsh, and Vivid Grove. Those cards are usually poor choices, but in an Atraxa deck, I find they excel

NetholonTheArchmage on Communism with master Zedruu

2 weeks ago

As someone who is an alltime Zedruu-player at heart, i'd play a lot more lands than you currently do (something arround 37-38). As you seem to go with a budget of course you can use basics, if you want to spend a little more though, i'd go with the scry-lands ( Temple of Epiphany , Temple of Triumph and Temple of Enlightenment ). They aren't to expensive and while coming into play tapped, they atleast offer a neat way to playn ahead by scrying. Prairie Stream aswell as Nimbus Maze might also be worth a look. I think you're running enough manarocks, but you might want to run Burnished Hart , which helps a lot by colorfixing and is nice ramp aswell. Maybe also something like Evolving Wilds or Terramorphic Expanse . If you're interested here is the link to my own Zedruu-decklist: Zedruu, enlightened master , i hope this is helpfull. Have fun building your deck :)

WhichKing on Law is for Opponents

3 weeks ago

Since you are playing a two-colour deck you do not need a lot of colour-fixing. Other than special ability lands, you do not need lands that give you multiple colours. Back to Basics is an extremely powerful effect that you should capitalize on for your "Law" deck.

You can cut the following cards:

and replace them with a Terramorphic Expanse, Evolving Wilds and basic Islands and Plains.

redace10 on Instant, Sorceries and Dragons Oh My!

4 weeks ago

This looks like a fun deck, I adore Taigam as well, easy +1. I'm quite familiar with a Taigam, and have a smatteting of cards for consideration.

Impulse>Anticipate- Love impulse, digs almost as deep as fact or fiction but at half the cost, and no revealing anything.

Metallurgic Summonings Makes tokens that scales with your spells, and recurs all spells in the gy. This usually draws removal in my meta, its that good.

Nimbus Maze, Prairie Stream- 2 excellent lands for Azorius decks, and on the cheaper side too.

Valorous Stance- A great spell to use after declaring Taigam as an attacker. Removal and protection in one spell, love its utility. Shadow Rift is another good one after declaring attacks. With your strong token theme here, I think Rootborn Defenses could do some good work too.

Fellwar Stone, Wayfarer's Bauble, Talisman of Progress. Mind Stone, Thought Vessel- 2 drop mana rocks are the bee's knees for a 4 cost commander, as it ramps on curve correctly for a turn 3 Taigam. The bauble is just decent ramp for non-green decks, and again, curves correctly. 35 is a low land count, and there's not a lot of ramp here. Some of your spells are expensive, a little tweaking is needed imo.

Your creature count is very low here, I think one or two more board wipes would help keep you safe. Fumigate and Tragic Arrogance come to mind first, there are plenty of others though.

Hope I was helpful and this wasn't too much. Keep on spell-slinging! :)

SMASHER101 on Never make a manabase again?

2 months ago

I like commander a lot and have quite a few decks, I set my cards like Cyclonic Rift and Lightning Greaves aside so I can put them in whatever deck I am using.

I play a lot of multicolor, and more and more i'm thinking of doing the same with all of my lands, and just making a manabase that can go into whatever deck i'm using, then back out after the game. (like if I am going to play a temur deck, I grab all my lands in that color combination and shuffle them in with my deck (basics would stay in the deck of course)

So which lands do I get, here is what I have thought of so far:

pain lands

some of the cheaper fastlands and dominaria lands

bounce lands

Ash Barrens Command Tower Exotic Orchard and Nimbus Maze

the reveal a land lands

scry lands

Some kind of slow fetch package?

Which lands should I buy? I'm thinking that with a slow fetch & zendicar check lands manabase I could run a lot of basics, what do you think?

Cereal_Killer on Daxos of Meletis

4 months ago

Since your idea is to beat your opponents with your commander, why don't you make it a bit more voltron with cards like:

Auramancer

Mother of Runes

Aqueous Form

Field of Dreams

Hyena Umbra

Steel of the Godhead

Sword of Feast and Famine

Lantern of Insight

For board swipe, counters and draw cards:

Cyclonic Rift

Disallow

Render Silent

Unexpectedly Absent (cause you put the card you want to steal on top of it's owner's library just paying two mana and chosing X = 0)

Ponder

Preordain

Settle the Wreckage

Sensei's Divining Top

For some good lands I'd suggest:

Academy Ruins

Celestial Colonnade

Ghost Quarter

Field of Ruin

Strip Mine

Hallowed Fountain

Mystic Gate

Nimbus Maze

Ancient Tomb

Command Beacon

Sarkhan420 on Should I Have a Third ...

4 months ago

multimedia: unfortunately, there is no cycle for Nimbus Maze type lands. Nimbus Maze is the only land that works the way it does.

hueylicious on Should I Have a Third ...

4 months ago

Shocks are topping at $10 at the moment, I wouldn't hold my breath that they'll get cheaper with the re-print, probably more expensive while they're in standard and maybe a bit cheaper when they rotate.

Whether or not you need more depends on your decks, do they require a lot of coloured costs or do they need large amounts of specific colours.

I think Shocks are a bit better than Nimbus Maze or Rugged Prairie. They work better with your Check lands and can give you coloured mana turn 1.

I'd probably replace the others with shocks rather than adding them.

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