Experiment One

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2015 Uncommon
Gatecrash Uncommon
Promo Set Uncommon

Combos Browse all

Experiment One

Creature — Human Ooze

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 40%

0.07 TIX $0.35 Foil

Ebay

Recent Decks

Load more

Experiment One Discussion

lagotripha on Complete Manifesto

2 days ago

I can see where this is going, and I like it, but there are two major hurdles to cross. One is that your curve drops a lot of creatures on to the battlefield a little late, and they don't have the immediate board presence to offset this loss- this isn't Gatekeeper of Malakir stuff- eternal witness is a great card but its just a bear the turn you play it, and that is unlikely to be enough to survive in this fast-paced metagame.

The second issue is unreliable mana- your lands are entering untapped which is essential for creature based aggro, but are not providing multiple colours, effectively leaving multiple cards in your hand blank.

I'd reccomend adding the following, and cutting the number of cards that don't have an immediate impact on the game.

Budget - Avacyn's Pilgrim Honored Hierarch Magus of the Vineyard Wild Cantor Bloodlust Inciter Boros Elite Doomed Traveler Ulvenwald Tracker Experiment One Knight of the White Orchid etc.

Less budget -Karplusan Forest Rootbound Crag Sunpetal Grove Clifftop Retreat Cryptolith Rite Inspiring Vantage.

Don't talk about the price - Noble Hierarch Knight of the Reliquary+fetches Horizon Canopy Blood Moon etc. Just look at tournament lists at this point. All lists including this type of card have been largely explored and optimised, so its not much worth mucking around with.

I'd reccomend cryptolith over prismatic, because you need the added acceleration if you're sacrificing a turn to play it in a deck that wants to be attacking and casting bigger stuff. That said, you could just play token spells in those slots or some more lands. It doesn't look as flashy, but it keeps the deck running smoothly without 'loosing' a turn.

You can make the deck a lot, lot more stable by leaving a colour to later in the game, only including a single basic and alternative ways of producing the mana, allowing you to reliably cast creatures turns 1-2-3. You aren't pumping out hoardes of goblin or elemental tokens or abusing flicker for impact tremors to be super effective, so leaving the only red spells as Kessig Malcontents as a finishing blow in an otherwise green/white list will be a lot more reliable. Swap kytheon and twin bolt main to sideboard- you might want to keep the impact tremors there if you face a lot of Fog effects.

Borderland ranger is too expensive mana wise for what it does- Harrow is an instant and leaves two lands untapped and better creatures are out there to fix mana. There are better cards for that slot.

All told, playtest, look at what other people are doing and most of all, have fun!

Zakaveus on G/R Counters

3 days ago

Pheardemons Thank you for the input! Ill agree Fanatic of Xenagos is a 50/50 on the synergy part although even if he comes is with just haste and trample i'm happy with that aggression. He will have a better time once i replace Servant of the Scale with Experiment One i'm thinking, we will see. Quest for the Gemblades is a card i also like and will consider. i want to keep this strictly red green though, the only 3 color deck i ever care to build is naya zoo xD.

Triton on G/R Counters

3 days ago

I think Young Wolf would be a great 1-drop for this deck. Experiment One is a phenomenal 1-drop too, I'm a bit surprised that you're not using him. Also Rootbound Crag is a good idea for an include for the mana base if you're on a budget. If not, then I'd highly recommend Stomping Ground and Wooded Foothills.

For cards to cut, I personally think Servant of the Scale is a tad too slow, and his effect is not that impactful.

I love RG decks in general, so this gets my upvote! Hope these suggestions help!

TheVectornaut on Winding constictor and Evolve mechanic

3 days ago

Since evolve triggers off ETB, Winding Constrictor will be in play before the +1/+1 counters are placed, and thus add one.

1) Cast Winding Constrictor

2) Winding Constrictor resolves, entering the battlefield and triggering evolve on a 1/1 Experiment One

3) Evolve ability resolves and Winding Constrictor's first ability causes an additional counter to be placed

Mailman81 on Winding constictor and Evolve mechanic

3 days ago

When you cast Winding Constrictor with Experiment One in play. How many counters Experiment One will get?

amicdeep on Dr. Edgevine

1 week ago

With the addition of Greenbelt Rampager i would say it may be worth dropping the dreadge creatures and go looting instead and adding in things like Experiment One, Cloudfin Raptor and Grim Flayer instead, as you currently only have one creature you can CAST from your graveyard to activate Vengevine. Although this may make this a little less explosive. I feel it would make it much more consistent. And Greenbelt Rampager is an exelent addion as you can play twice to cast vines and/pump experiment one twice and then discard in to troll :)

thetanman91 on Mono Green STOMP

1 week ago

Hey DH, thanks for the input! Didn't think how 3 scoozes would potentially hinder Experiment One like that, so I will look into adding another Dungrove Elder possibly. I just took at Rhonas the Indomitable, and wow. Just WOW. That god card is insane, and will definitely be going in this deck ASAP! Until Rhonas is available, I think I may roll with this, and once he is available, I'll be sure to grab one and replace a Scooze with it. Thank again!

Load more