|Commander / EDH||Legal|
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Creature — Human Ooze
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.
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|Have (11)||Mousemke , thekingpinBR , mazrimtaim , Dredgar , fireborne1986 , brokendwarf , TheAnnihilator , pskinn01 , Spinalripper , rakdos24 , REV666|
Experiment One Discussion
2 days ago
I can see where this is going, and I like it, but there are two major hurdles to cross. One is that your curve drops a lot of creatures on to the battlefield a little late, and they don't have the immediate board presence to offset this loss- this isn't Gatekeeper of Malakir stuff- eternal witness is a great card but its just a bear the turn you play it, and that is unlikely to be enough to survive in this fast-paced metagame.
The second issue is unreliable mana- your lands are entering untapped which is essential for creature based aggro, but are not providing multiple colours, effectively leaving multiple cards in your hand blank.
I'd reccomend adding the following, and cutting the number of cards that don't have an immediate impact on the game.
Don't talk about the price - Noble Hierarch Knight of the Reliquary+fetches Horizon Canopy Blood Moon etc. Just look at tournament lists at this point. All lists including this type of card have been largely explored and optimised, so its not much worth mucking around with.
I'd reccomend cryptolith over prismatic, because you need the added acceleration if you're sacrificing a turn to play it in a deck that wants to be attacking and casting bigger stuff. That said, you could just play token spells in those slots or some more lands. It doesn't look as flashy, but it keeps the deck running smoothly without 'loosing' a turn.
You can make the deck a lot, lot more stable by leaving a colour to later in the game, only including a single basic and alternative ways of producing the mana, allowing you to reliably cast creatures turns 1-2-3. You aren't pumping out hoardes of goblin or elemental tokens or abusing flicker for impact tremors to be super effective, so leaving the only red spells as Kessig Malcontents as a finishing blow in an otherwise green/white list will be a lot more reliable. Swap kytheon and twin bolt main to sideboard- you might want to keep the impact tremors there if you face a lot of Fog effects.
Borderland ranger is too expensive mana wise for what it does- Harrow is an instant and leaves two lands untapped and better creatures are out there to fix mana. There are better cards for that slot.
All told, playtest, look at what other people are doing and most of all, have fun!
3 days ago
Thank you for the input! Ill agree Fanatic of Xenagos is a 50/50 on the synergy part although even if he comes is with just haste and trample i'm happy with that aggression. He will have a better time once i replace Servant of the Scale with Experiment One i'm thinking, we will see. Quest for the Gemblades is a card i also like and will consider. i want to keep this strictly red green though, the only 3 color deck i ever care to build is naya zoo xD.
3 days ago
I think Young Wolf would be a great 1-drop for this deck. Experiment One is a phenomenal 1-drop too, I'm a bit surprised that you're not using him. Also Rootbound Crag is a good idea for an include for the mana base if you're on a budget. If not, then I'd highly recommend Stomping Ground and Wooded Foothills.
For cards to cut, I personally think Servant of the Scale is a tad too slow, and his effect is not that impactful.
I love RG decks in general, so this gets my upvote! Hope these suggestions help!
3 days ago
Since evolve triggers off ETB, Winding Constrictor will be in play before the +1/+1 counters are placed, and thus add one.
1) Cast Winding Constrictor
3) Evolve ability resolves and Winding Constrictor's first ability causes an additional counter to be placed
3 days ago
1 week ago
With the addition of Greenbelt Rampager i would say it may be worth dropping the dreadge creatures and go looting instead and adding in things like Experiment One, Cloudfin Raptor and Grim Flayer instead, as you currently only have one creature you can CAST from your graveyard to activate Vengevine. Although this may make this a little less explosive. I feel it would make it much more consistent. And Greenbelt Rampager is an exelent addion as you can play twice to cast vines and/pump experiment one twice and then discard in to troll :)
1 week ago
Hey DH, thanks for the input! Didn't think how 3 scoozes would potentially hinder Experiment One like that, so I will look into adding another Dungrove Elder possibly. I just took at Rhonas the Indomitable, and wow. Just WOW. That god card is insane, and will definitely be going in this deck ASAP! Until Rhonas is available, I think I may roll with this, and once he is available, I'll be sure to grab one and replace a Scooze with it. Thank again!