Experiment One


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Uncommon
Gatecrash (GTC) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Experiment One

Creature — Human Ooze

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.

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Experiment One Discussion

Todespudel on Abzan counters

3 days ago

Thanks for your suggestion :)

I also thought about replacing Servant of the Scale and Avatar of the Resolute for Arcbound Ravager and Arcbound Worker.

After some testing though, the problem came up, that with this setup there is no interaction with the snakes and the confidants on board. So I kept the Servants, which are placing at least counters on all creatures instead of just on artifacts.

Changing 1-drops for more 2-drops does unfortunately not work, because I already have 21 2-drops in my deck.

Experiment One is an interesting experiment... but after some testing not interactive enough, because the creatures wich are coming in, are often just small and only strengthening after already on the board.

redknight44 on Holy +1/+1 counters

3 days ago

Experiment One, Young Wolf, Vinelasher Kudzu (works well with all those Nature's Lores you have), Strangleroot Geist

If you can get 2 Scrounging Bandars on the field with Hardened Scales, that's an infinite combo.

OphidianPrincess on Abzan counters

4 days ago

Replacing Servant of the Scale with Arcbound Ravager is safe enough, but I think that the deck needs a little more removal to compensate for it's natural clunkiness. Experiment One may or may not be good. +1 for creativity

TristanTaylorsVoice on Green

1 week ago

@Chasmolinker Avatar of the Resolute is Garruk's Companion with more late game value. I think the third toughness on Kalonian Tusker to help evolve Experiment One's with Rancor and beat Dark Confidant/Snapcaster Mage is a little more valueable.

Nylea's Disciple is less versatile than Obstinate Baloth, and IMO less effective in the burn matchup, since Nylea's Disciple can be killed in response to its trigger for two less life, whereas Obstinate Baloth is beefier and can't be bolted.

Thank you for the suggestions

KingMoney on mono green deck i think it's good

2 weeks ago

Heres my list of suggestions

  1. Curve the deck to 60 cards

  2. Drop Predator Ooze because Path to Exile

  3. Drop Wilt-Leaf Cavaliers, its above curve, but Leatherback Baloth should be the top of the curve, so I'd get rid of it

  4. Strength of the Pack is way too expensive for a deck like this

  5. Nykthos, Shrine to Nyx would be fairly good for dumping your hand due to the amount of devotion in the deck

  6. Aspect of Hydra is bonkers in mono-green decks like this

  7. Since you have no removal, I'd add Dismember

  8. I'd consider Experiment One because it can get big, fast

Cragon18 on Stomp what you're doing

2 weeks ago

colton815, lukas96 and xaerusblade let's all calm down. I don't want everyone mad at each other over some differences of opinion on some card choices. The beauty of this game is that there are countless ways to build a deck and express one's creativity. You have all made some valid points, but I think the deck in it's current form above is a good place to begin some more testing. I may play around with adding Groundbreaker and some of the combat tricks mentioned above, but I like the current state of the list.

It is also fine to talk about curving out perfectly and having x power on the board by turn 3/4 but we know that things never go to plan when playing Magic. Your opponent is trying to win too and will do everything possible to disrupt your gameplan while executing theirs. It is very likely that my one or two-drop gets Thoughtseized or Fatal Pushed so adding card such as Nykthos seems risky. The most devotion I can have on turn 3 with no disruption is 3, unless I am missing something, so attempting to curve out with Experiment One -> Strangleroot Geist -> Leatherback Baloth would be the same with 3 forests and 2 forests and a Nykthos. The bad part about Nykthos is if I don't curve out like that or my creatures are killed, I now can't cast a Leatherback and I am behind in the game and on board. The type of curve and deck Nykthos would want is something like Forest Elvish Mystic -> Nykthos Burning-Tree Emissary -> Burning-Tree Emissary = 5 mana on turn 2 -> cast something big.

The same can be said for mana dorks, I want to curve out like a described above. I want relevant creatures that can attack, not ramp. If I curve out like this deck wants, I will have attacked for 9 by turn 3 and put 9 power on the board (or even attacked for 15 by turn 3 with a Groundbreaker on t3). There is a case for causing similar damage curving out with t2 baloth into multiple Strangleroot or a Groundbreaker, but it has a higher risk of being disrupted causing you to be behind on board, in my opinion.

This is how I decided to build this deck, but as I said there are hundreds of ways to build it. If anyone wants to try a build this deck with Nykthos or Llanowar Elves or Sylvan Advocate or Courser of Kruphix or any number of other cards be my guest! I am sure it will be sweet and fun and might even win some games. Cheers and thanks again for all your input and help and PASSION!

Barsan on Ghave Guru of Spores EDH v1

2 weeks ago

Young Wolf, Howlgeist, Strangleroot Geist, Butcher Ghoul and most other creatures with undying would be pretty useful too.

Or just Mikaeus, the Unhallowed

sylvannos on Tuning my mono-green deck

2 weeks ago

I have to agree with the comments on your deck's comment page: Where in God's name are your Avatar of the Resolute? Mono-Green Stompy is built around Avatar of the Resolute and relies on it for getting things done. It makes your Experiment Ones, Scavenging Oozes, and Strangleroot Geists do even more work. It even makes Young Wolf viable.

Champion of Lambholt is cute but as you say, it's a pet card. The problem is that it's taking up room.

I'm also not a fan of Overwhelming Stampede and so many Blossoming Defense. The only pump spells that I would use besides Aspect of Hydra are Mutagenic Growth or Vines of Vastwood.

Cutting this excess fat makes room for Avatar of the Resolute, Groundbreaker, Hardened Scales, Narnam Renegade, Dungrove Elders, and so on.

I also don't think you're getting much benefit from your mana base. Nephalia Academy and Field of Ruin are kind of ho-hum in this deck. You can board in Acidic Slime, Beast Within, or Mwonvuli Acid-Moss. You don't care about counterspells because you can board in Thrun, the Last Troll, Skylasher, Great Sable Stag, and Choke. I'd drop down to 19 lands and play a 3rd. Treetop Village. Everything else should be Forests.

The other utility land that's viable instead of the 3rd. Treetop Village is Oran-Rief, the Vastwood.

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