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First time building a commander deck. Really liked Athreos, God of Passage and his passive text, whenever a creature dies, put that card into your hand unless target player pays 3 life to put alot of pressure on players whne I have tribal or enchantments for cards entering graveyard and dying. *note I had a bit of a budget on this deck.. I only have spent ~$115 on cards so far (some i owned already or had store credit from opening a masterpiece from aether revolt pack :D )

I seem to hit 3 win conditions,

1 - get Necropotence early and go ham.

2 - I hit my clerics out with either Doubtless One + Hanweir Militia Captain   + Coat of Arms + Mikaeus, the Lunarch + Call for Unity counters to really buff the team up and can overwhelm

3 - Worst case scenario I am able to widdle team down with extort like abilities where they lose life i gain life, big hitters with Debt to the Deathless, Drain Life, Profane Prayers

I have 5 possible indestructible creatures, 1 of which has flying Westvale Abbey  , but lots of removal to get rid of big flying threats, little ones i just ignore. The amount of heal I can get once I get some card draw going is pretty nice.

Creatures I can't live without

Whipgrass Entangler

Devout Chaplain

Eight-and-a-Half-Tails

Fiend Hunter

Banisher Priest

Mother of Runes

--I really want to add Devoted Caretaker but my local store doesn't have :(

Please let me know what you think and make suggestions :)

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