Creature — Eldrazi
( represents colourless mana.)
When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card.
When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
|Have (2)||metalmagic , gildan_bladeborn|
Combos Browse all
|Commander / EDH||Legal|
Thought-Knot Seer occurrence in decks from the last year
Latest Decks as Commander
Thought-Knot Seer Discussion
2 weeks ago
For the Stompy version I would start by cutting Ruination Guide, Pitiless Plunderer, Sifter of Skulls, Blight Herder, Brood Butcher, Emrakrul’s Hatcher, Catacomb Sifter, Drowner of Hope, Awakening Zone, Etchings of the Chosen, Eyeless Watcher.
If you put in Rings of Brighthearth it combos with Basalt Monolith to make infinite mna. Both Monolith and Rings are 3 CmC and artifacts so they are tutorable with the same tutors you have in here for Fist of Suns. With infinite colourless mana Dimensional Infiltrator will be able to exile your opponents libraries, Essence Depleter can drain out the table, and Prophet of Distortion will let you draw your library. Rings doesn't have a lot of synergy with other cards in your list BUT if Golos was your commander it has a seriously powerful ability that would be awesome to copy.
Eternal Scourge + Food Chain is another combo you can consider which will make infinite COLOURED mana for creature spells and have infinite EtB and LtB triggers so this will end a game with Flayer Drone or Vela the Night-Clad in play. If you wanted to abuse the mana you would need Cloudstone Curio or a non-eldrazi bouncing creature as all the eldrazi bouncers are processors and it is unlikely your opponents will have an infinite pile of exiled cards.
I suggest adding in Pathrazer of Ulamog , Barrage Tyrant , World Breaker , Dread Defiler , Endless One , Not of This World , Rapacious One , Reality Smasher , Thought-Knot Seer , Ulamog, the Infinite Gyre , Ulamog's Crusher , & Vile Redeemer as suitable eldrazi stompy options. Barrage Tyrant and Dread Defiler get a special mention because Fling is an amazing effect that can give you the reach you need to close out a game or off a player hiding behind a pillowfort.
Here is a list of support cards off the top of my head: Sarkhan's Unsealing , Temur Ascendancy , Commander's Plate , Mana Maze , Cultivate , Kodama's Reach , Rampant Growth , Ugin, the Spirit Dragon , Everflowing Chalice , Thran Dynamo , Rishkar's Expertise , Return of the Wildspeaker , Garruk's Uprising , Hunting Grounds , Sneak Attack , Animar, Soul of Elements , Mana Geyser , Mirari's Wake , Ugin, the Ineffable , Show and Tell , Terror of the Peaks , Warstorm Surge , Alena, Kessig Trapper , Ilysian Caryatid , Momentous Fall , Greater Good , Sacellum Godspeaker , Selvala, Heart of the Wilds , The Great Henge , Eldritch Evolution , Energy Tap .
1 month ago
I once promised a player to give him you can't lose the game in a bargain. Then I playd Abyssal Persecutor to deliver that. Such things can be a big deal. Also Thought-Knot Seer lets someone discard a card and can let another play draw a card. pretty good for group 5. Anyway thank you for putting this list together, its really great.
1 month ago
Mastermind's Acquisition Is a great card to combo with Xiahou Dun, the One-Eyed. You can make a 15 card board and put some cards in to help against certain decks that gives chainer some issues (blue white control--Nevi's Disc, Hero's Downfall and the like, Sword of Sinew and Steel, etc.) it allows you to run 15 extra cards without having them eat up space in your deck.
Thought-Knot Seer is great for some recurring hand hate
Flesh-Eater Imp is also a fun sac outlet and an alternative win con.
Volrath's Stronghold is good for saving some of your cards from graveyard removal and I have been debating Phyrexian Reclamation and or Tortured Existence. Fortunately I have not seen too many EDH decks with a lot of dedicated grave hate.
Disciple of Bolas is also an all star card, he keeps chainer going like you wouldn't believe
1 month ago
Your only way to cast Thought-Knot Seer and Reality Smasher is Blight Herder right now, which means you're casting 4 and 5 drops on turn 7 at the earliest. I'd add in some lands that create colorless mana. The first ones that stand out looking at it are Corrupted Crossroads and Unclaimed Territory, but you'll need to look through other options.
Your curve also doesn't really start till 3, so I'd add in more 1 and 2 mana spells. Probably removal and discard, look at things like Heartless Act and Thoughtseize. You might also consider Hedron Crawler, which both ramps and provides the colorless mana, but its a weak card in general and might not be good enough.
I'm confused by the Unsummon, Necromentia, Unmoored Ego, and the Ashiok. Your deck generally wants to play a creature on each turn from 3 to 6 so you can kill creatures and then win the game. If you're spending mana casting cards to tear apart your opponent's deck, you're not winning the game. If you want more ways to exile cards, try something like Soul-Guide Lantern or Cling to Dust to help fill out your curve and give you some more utility. You can run the big exile cards in the sideboard for combo matchups. I like the deck.
2 months ago
Minds Aglow would be my choice
doesn't meet the one card requirement but Eldrazi Displacer + any etb would get the job done
Some Examples: Goblin Chainwhirler,Ayara, First of Locthwain,Thopter Engineer,Thought-Knot Seer,Gilded Drake
2 months ago
I would recommend maybe some of these creatures:
Brood Monitor, Caligo Skin-Witch, Duplicant, Entomber Exarch, Gilded Drake, Palinchron, Phyrexian Ingester, Rune-Scarred Demon, Selvala, Heart of the Wilds, Solemn Simulacrum, Terastodon, Thought-Knot Seer, Vendilion Clique, Venser, Shaper Savant,
As well as these cards that can help abuse ETB affects:
Deadeye Navigator, Followed Footsteps, Mirror Mockery, Rite of Replication, Strionic Resonator, Thassa, Deep-Dwelling,
If you want more suggestions, feel free to look at my deck:
Commander / EDH
61 VIEWS | IN 1 FOLDER
3 months ago
Here’s a few potential cuts! (I’d suggest moving them to the maybeboard)
Thought-Knot Seer (Effects that target only one player aren’t super)
Shimmer Myr (This effect would be far more effective if you could hold up a big Eldrazi to drop on any creatures that attack you, but Shimmer Myr doesn’t do that. If you really want a flash effect, Vedalken Orrery will give your other permanents flash too)
3 months ago
Hey, Ursaromg! I can definitely do that :D. What I've begun to notice in the deck, is it can be helpful to have a baddie on the board every now and again, because sometimes the combo does end up getting broken up too much by control, especially in game 1. Steel Leaf Champion is super annoying to deal with, and is well worth it's mana cost for how much of a threat it is the moment it lands. Gives me enough of a reprieve to get to the combo, or can just win on it's own sometimes.
Same with Polukranos, Unchained. Sometimes, by the time I get a Glittering Wish, I have nothing going on the board. Being able to reach for a big bad with a Wish has become a move I realize I need, and Treasured Find wasn't really the power bomb that I thought it was. I changed that slot from passive to aggressive, and it has been awesome. Polukranos, Unchained can exist as a giant body on the board not once but twice. But also, if I've gotten behind in creature power, it can sweep the whole board, not one but twice.
Skyclave Apparition is the card I've always been looking for in this deck. I have tried so many less versions of what this can can do, with things like Leonin Relic-Warder, Kitesail Freebooter, Tidehollow Sculler, and Fairgrounds Warden. None of them end up being that particularly effective, because the opponent gets their card right back most of the time. Skyclave Apparition doesn't give them their stuff back ever, and is more like Spell Queller or Thought-Knot Seer, which are amazing. Skyclave is so good it is being used across all formats. It can get rid of any threat on the board, from creature, to artifact, to planeswalker, or enchantment. That token isn't much to worry about either with the amount of creatures I play throughout the game. Plus, it's only 4/4 at the most.
Fiend Artisan is an all-star. Just like Ggoyf, I wait until I have 3 creatures in the graveyard until I first play him, so he can survive the initial Bolt. Its ability reigns supreme as Birthing Pod on a stick, which is incredibly useful after it survives its summoning sickness. Plus, the passive ability triggers Rhonas the Indomitable, it can be tapped for Chord of Calling, it's never not useful.
I've always had an eye on Voice of Resurgence, since it was first printed. But it seems better as a set of 4, and I don't have room for that at this point. Plus, just a little bit underpowered compared to cards like Kambal, Consul of Allocation, Vexing Shusher, and Grand Abolisher, which tingle my giblets just a bit more.
Thanks for asking! I really appreciate you and others having kept up with and encouraged me over all this years, it's definitely what helps keep this deck firmly my favorite deck in all of Magic.