Earnest Fellowship

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Earnest Fellowship

Enchantment

Each creature has protection from its colours. ((Remember the acronym debt.) They can't be damaged, enchanted, equipped, blocked or targeted by anything of their colours. Anything of their colours attached to them immediately fall off.)

raspberryfish25 on The Kaalia Battalia

1 month ago

Hey, I really enjoy your Kaalia deck but, one thing I noticed, you don’t have a lot of ways to protect Kaalia while she is on the board. A few cards I run in my personal Kaalia deck to help with this are: Galadriel's Dismissal, Teferi's Protection, Mithril Coat, Sephara, Sky's Blade, Earnest Fellowship, Malakir Rebirth  Flip and, Sejiri Shelter  Flip.

Both Teferi’s Protection and Gladriel’s Dismissal basically do the same job of not just protecting Kaalia but your entire board from spot removal and mass removal. Gladriel’s Dismissal also has the two added bonuses of in a pinch just being able to protect Kaalia or using it on your opponent to remove all their blockers for a turn. Mithril Coat is more niche but, has protected Kaalia a few times from targeted removal spells. What I like about the coat is I can play it at instant speed so I can possibly bait an opponent into waisting one of their removal spells on Kaalia. Sephara, Sky’s Blade is a slightly worse Avacyn, Angel of Hope which you are already running. Earnest Fellowship is a card I find a lot of people sleep on. At first glance the enchantment does not look like it would do that much but with it out you’re giving Kaalia protection from the three most prominent removal colors. I have had this card in my Kaalia deck for years and I have lost count how many times an opponent has went to cast a removal spell on Kaalia only to realize that they can’t because Kaalia has protection from it. Lastly, both MDFCs should almost be an auto include because they only things they are replacing is a basic plains and swamp.

I see you run a lot more spot removal then I personally do in my Kaalia deck which is not a bad thing I have just found it is not as necessary. Instead, I focus more on mass removal because, I have found in most games getting rid of one or two cards on the battlefield does not help me when I am behind. However, resetting the board when the table has shut me down helps me out immensely allowing me to claw back into the game.

A few mass removal cards I would consider are Damn, Farewell, Crux of Fate, and Scourge of Kher Ridges. Damn is just an upgraded version of Damnation because it has the flexibility to be spot removal or mass removal. Farewell is arguably the best removal spell in the format because outside of Planeswalkers it can deal with anything making it so versatile plus as an added bonus it exiles instead of destroys. Crux of Fate is unique because your deck is already running a ton of dragons so why not possibly save your board of dragons while you clear everything else out of your way? Speaking of dragons, I stumbled upon Scourge of Kher Ridges awhile back and man has this card impressed me so much. You cheat it into play with Kaalia then for you get to do 2 damage to all creatures without flying! Best thing is you can activate the ability as soon as Scourge hits the table. As long as Scourge is out you are able to shut down all non-flying creatures. Plus 99% of the creatures in your deck have flying so you don’t have to worry about any of your creatures taking damage.

Sorry if this was a longer than normal post. Overall, I really like the direction you took your Kaalia deck.

Gleeock on Marisi, C-C-C-C-Coil Breaker

3 months ago

So happy you put Earnest Fellowship in. Love the protection + evasion aspect...& not too many nonbos to override the quirky benefits

Gleeock on What commanders do you want …

9 months ago

legendofa funny that you would do this in I did the same thing with my Marisi deck: Cats off the Lawn! Seems like Naya is a great shell to use some aggressive enchantments to change the usual playpattern of that color combo. I want to see a Naya enchantment commander that doesn't need to be "enchantress" per-se but works with good synergy with aggressive enchantments, particularly some cheeky ways to work with global effects. Sortof like Marisi, Breaker of the Coil works hilariously with Earnest Fellowship.

Gleeock on Marisi the Pimp - (Combat) Trickin' Hoes

1 year ago

I've always loved protection in Marisi. The 1st version I built was loaded with low CMC "protection" effects, they just aren't easy to find at efficiency. Earnest Fellowship is comical, some double-edged swordism to it (like bedlam), but I like the added evasion+resilience factor. Also, I've seen it do some stuff such as shutting down +1/1 & targeted recursion combos. Usually, I pump less creature control & more artifact & enchantment removal anyway since I am aiming to flood the board with fighters & keep all those prison/crawlspace effects off the board.

The version I've made needs to be updated, but I decided I wanted to use the Naya gods pantheon & pushed it into enchantress a little. It has the enchantress inefficiencies but it is fun & wacky & more aggressive than the norm for enchantress - Cats off the Lawn!

Gleeock on Alternative themes/gimmick EDH deck ideas

1 year ago

I have some functional decks, where the theme runs outside of the usual lines of play for the given commander or color combo.

Marisi, Breaker of the Coil but enchantress can utilize some unusually aggressive enchantments compared to what you usually think with enchantress... Think things like Earnest Fellowship

Breena, the Demagogue lifelink, vigilance weenies with a planeswalker & proliferate subtheme. This is such a hodgepodge, but it ends up being so badass. It is definitely not Atraxa-walkers. Really nice combo of aggression, card draw, & Orzhov-walkers are kindof a unique gimmick to this commander.

Gleeock on Why Are Secret Lairs So …

1 year ago

That's part of the magic of them, where you see a random spell & you think "what's going on here?". I love myself some Earnest Fellowship :)

Conan's way of moseying on is pretty amazing. He is the same way with weapons too, never too attached to the bling. Quintessential: "rolling stone gathers no moss". Probably why I like King Conan a little bit less, though he still gets the wanderlust.

The world was awesome for all that oddball primal transition to it too. I loved how random Picts would worship everything as a god. It was especially great when there would be a random ancient Tyrannosaurus Rex that turned out to be their god.

reddeath68 on Everything Has a Price

2 years ago

DBCooper Thanks I always loved the idea of truly unique decks that have potential power. Now I just need a modern playable version of Earnest Fellowship so I can build my Eight-and-a-Half-Tails deck as currently Earnest Fellowship is like the only real enabler and it is legacy or older legality.

Spell_Slam on Eight-and-a-Half-Tails

2 years ago

Earnest Fellowship seems like a great choice here.Glory could also be an excellent addition. Sejiri Shelter  Flip is an easy include in your land package. Cloudchaser Kestrel seems like a really good inclusion as a backup to your commander and as removal and a random flyer.

Righteous Cause could be Patron of the Kitsune, I think. It's just a better card and you actually run a couple foxes to play it at instant speed occasionally. It will gain life even if players aren't attacking you, which is great.

In terms of some cuts, I don't think Spelltithe Enforcer will do much without more oppressive stax pieces already in place, which kind of makes it win-more, in my opinion.

I think Apostle's Blessing is the weakest of your protection spells and could probably go. Mana Tithe, while hilarious for its "gotcha" moments, will often stay stuck in your hand and not really give you much of a choice of what to counter. Cosmos Elixir definitely seems like the worst of your card draw options and could probably go.

I don't think Angel's Feather will work with your Commander's ability, as far as I understand. It's an okay card, but it seems mostly meta dependent.

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