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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Earnest Fellowship
Enchantment
Each creature has protection from its colours. ((Remember the acronym debt.) They can't be damaged, enchanted, equipped, blocked or targeted by anything of their colours. Anything of their colours attached to them immediately fall off.)



Fudgefalcon on
Pooping Outside the Litterbox (Marisi Goad)(C)
8 months ago
Gleeock love some of the ideas especially Earnest Fellowship. Will likely do some revisions based on your recommendations! Thanks again!
Gleeock on
Pooping Outside the Litterbox (Marisi Goad)(C)
8 months ago
Hello, I have an ancient Marisi deck: Cats off the Lawn! That has slowly evolved over time to be an oddball Naya enchantress deck with a little bit of aggression (because enchantress is not exactly known for that... so why not?).
Anyway, a few helpful things i've found along the way:
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protection keyword rules - evasion & resistance to removal combines really nicely... an early version of my deck was all about that: Hexdrinker & Haktos the Unscarred were great. I'm still in love with Earnest Fellowship
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Rabble Rousing - while good in my enchantress shell is equally good (maybe better) in a creature-spitting shell like yours. Court of Grace at least gives you an evasive creature consistently & the first card draw from monarch.
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Bedlam is amazing. The chaos and angst it causes is worth it.. not defending anyway.
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Crescendo of War also amazing... again, not defending anyway :)
Anyway, my meta became pretty heavy in non-combat wincons & such, or there would become this unintended sort of "screw you" minigame where players would waste a bunch of resources to workaround swing at me while they could since I put so many eggs in that one goading basket. so I eventually changed the shell to make the deck not really care about Marisi as much, but also use him (as you mentioned), as more of a strategy shiftpoint.
raspberryfish25 on
The Kaalia Battalia
1 year ago
Hey, I really enjoy your Kaalia deck but, one thing I noticed, you don’t have a lot of ways to protect Kaalia while she is on the board. A few cards I run in my personal Kaalia deck to help with this are: Galadriel's Dismissal, Teferi's Protection, Mithril Coat, Sephara, Sky's Blade, Earnest Fellowship, Malakir Rebirth Flip and, Sejiri Shelter Flip.
Both Teferi’s Protection and Gladriel’s Dismissal basically do the same job of not just protecting Kaalia but your entire board from spot removal and mass removal. Gladriel’s Dismissal also has the two added bonuses of in a pinch just being able to protect Kaalia or using it on your opponent to remove all their blockers for a turn. Mithril Coat is more niche but, has protected Kaalia a few times from targeted removal spells. What I like about the coat is I can play it at instant speed so I can possibly bait an opponent into waisting one of their removal spells on Kaalia. Sephara, Sky’s Blade is a slightly worse Avacyn, Angel of Hope which you are already running. Earnest Fellowship is a card I find a lot of people sleep on. At first glance the enchantment does not look like it would do that much but with it out you’re giving Kaalia protection from the three most prominent removal colors. I have had this card in my Kaalia deck for years and I have lost count how many times an opponent has went to cast a removal spell on Kaalia only to realize that they can’t because Kaalia has protection from it. Lastly, both MDFCs should almost be an auto include because they only things they are replacing is a basic plains and swamp.
I see you run a lot more spot removal then I personally do in my Kaalia deck which is not a bad thing I have just found it is not as necessary. Instead, I focus more on mass removal because, I have found in most games getting rid of one or two cards on the battlefield does not help me when I am behind. However, resetting the board when the table has shut me down helps me out immensely allowing me to claw back into the game.
A few mass removal cards I would consider are Damn, Farewell, Crux of Fate, and Scourge of Kher Ridges. Damn is just an upgraded version of Damnation because it has the flexibility to be spot removal or mass removal. Farewell is arguably the best removal spell in the format because outside of Planeswalkers it can deal with anything making it so versatile plus as an added bonus it exiles instead of destroys. Crux of Fate is unique because your deck is already running a ton of dragons so why not possibly save your board of dragons while you clear everything else out of your way? Speaking of dragons, I stumbled upon Scourge of Kher Ridges awhile back and man has this card impressed me so much. You cheat it into play with Kaalia then for you get to do 2 damage to all creatures without flying! Best thing is you can activate the ability as soon as Scourge hits the table. As long as Scourge is out you are able to shut down all non-flying creatures. Plus 99% of the creatures in your deck have flying so you don’t have to worry about any of your creatures taking damage.
Sorry if this was a longer than normal post. Overall, I really like the direction you took your Kaalia deck.
Gleeock on
Marisi, C-C-C-C-Coil Breaker
1 year ago
So happy you put Earnest Fellowship in. Love the protection + evasion aspect...& not too many nonbos to override the quirky benefits
Gleeock on What commanders do you want …
1 year ago
legendofa funny that you would do this in I did the same thing with my Marisi deck: Cats off the Lawn! Seems like Naya is a great shell to use some aggressive enchantments to change the usual playpattern of that color combo. I want to see a Naya enchantment commander that doesn't need to be "enchantress" per-se but works with good synergy with aggressive enchantments, particularly some cheeky ways to work with global effects. Sortof like Marisi, Breaker of the Coil works hilariously with Earnest Fellowship.
Gleeock on
Marisi the Pimp - (Combat) Trickin' Hoes
2 years ago
I've always loved protection in Marisi. The 1st version I built was loaded with low CMC "protection" effects, they just aren't easy to find at efficiency. Earnest Fellowship is comical, some double-edged swordism to it (like bedlam), but I like the added evasion+resilience factor. Also, I've seen it do some stuff such as shutting down +1/1 & targeted recursion combos. Usually, I pump less creature control & more artifact & enchantment removal anyway since I am aiming to flood the board with fighters & keep all those prison/crawlspace effects off the board.
The version I've made needs to be updated, but I decided I wanted to use the Naya gods pantheon & pushed it into enchantress a little. It has the enchantress inefficiencies but it is fun & wacky & more aggressive than the norm for enchantress - Cats off the Lawn!
Gleeock on Alternative themes/gimmick EDH deck ideas
2 years ago
I have some functional decks, where the theme runs outside of the usual lines of play for the given commander or color combo.
Marisi, Breaker of the Coil but enchantress can utilize some unusually aggressive enchantments compared to what you usually think with enchantress... Think things like Earnest Fellowship
Breena, the Demagogue lifelink, vigilance weenies with a planeswalker & proliferate subtheme. This is such a hodgepodge, but it ends up being so badass. It is definitely not Atraxa-walkers. Really nice combo of aggression, card draw, & Orzhov-walkers are kindof a unique gimmick to this commander.
Gleeock on Why Are Secret Lairs So …
2 years ago
That's part of the magic of them, where you see a random spell & you think "what's going on here?". I love myself some Earnest Fellowship :)
Conan's way of moseying on is pretty amazing. He is the same way with weapons too, never too attached to the bling. Quintessential: "rolling stone gathers no moss". Probably why I like King Conan a little bit less, though he still gets the wanderlust.
The world was awesome for all that oddball primal transition to it too. I loved how random Picts would worship everything as a god. It was especially great when there would be a random ancient Tyrannosaurus Rex that turned out to be their god.
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