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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Angelic Intervention
Instant
Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
TheoryCrafter on Lifedrain Casual Commander
1 month ago
Since Extort is your main objective here, you may want to consider Pontiff of Blight. This will give all of your creatures Extort.
Considering your lack of board wipes I would definitely consider adding Merciless Eviction.
Protection spells including, but not limited to, Angelic Intervention, Faith's Shield and Sejiri Shelter Flip have the advantage of protecting you from board wipes that damage rather than destroy, exile or reduce your creatures' toughness.
May I suggest Gerrard's Verdict? This could set your opponent back a little. Other discard cards I would suggest include, but not be limited to, Divest, Inquisition of Kozilek and Vicious Rumors.
My suggestion is to aim for cheaper control spells such as the protection and discard spells I mentioned(definitely keep Soul Tithe) and lean more into the Extort ability. Leave mana expensive spell slots only for board wipes. Then use cards such as Vito, Thorn of the Dusk Rose to cause more harm to your opponents.
Also, you can't go wrong with Graveyard hate. Cards such as Bojuka Bog and Lion Sash should be must adds.
Also, after doing all these changes if you find yourself with extra space, add in an Alternate Win Card for in case the game stalls . My Suggestions would be any combination of Angel of Destiny or Felidar Sovereign—both of which can feed into Pontiff of Blight.
I hope this helps. Thank you for reading me out. Happy Hunting!
NV_1980 on Feather (Rebate Included)
1 year ago
Some ideas:
- Angelic Intervention/Apostle's Blessing: some more protection stuff that makes it easier for Feather to connect against your opponents.
- Guttersnipe/Fiery Inscription: these will deal a lot of damage in a deck like yours. Same goes for Firebrand Archer and Kessig Flamebreather btw, I'm curious as to why you didn't mainboard these.
- Sunforger: makes for an incredibly handy tutor, so that your instant/sorcery collection can be handled as somewhat of a toolbox for Feather. I'm not sure if this breaks your 1 dollar maximum per card though ...
- Sunhome, Fortress of the Legion: a great utility land in your deck, especially in the later stages of games when mana becomes more abundant.
- Fellwar Stone/Marble Diamond/Fire Diamond: some nice, cheap additional mana rocks; Fellwar is especially useful when playing against more than one opponent.
Hope this helped; have fun with the deck.
Max_Hammer on Feather
1 year ago
I love Feather! Let me help you with that win rate, yeah?
Firstly, lands. You have too many. Take out the Boros Garrisons. All your cards are a low CMC and you don't really need that many. Other than that, I'd swap out either some copies of Temple of Triumph or Clifftop Retreat, but probably the temple for Sejiri Shelter Flip.
Secondly, you gotta keep your creatures safe. 4x Loran's Escape, 4x Gods Willing, and with the four Shelters, you should be just fine. Angelic Intervention is also a good choice, if you'd prefer something else.
Third, what are you targeting? For some suggestions, I like Dreadhorde Arcanist and Illuminator Virtuoso a lot. Tenth District Legionnaire is also very, very good here. Leonin Lightscribe and Clever Lumimancer are good, too. Harmonic Prodigy is really strong, depending on the other creatures you add, too. Of course adding Feather is a musy, too. If I were you, I'd probably pick like 12 non-Feather creatures to add in here.
Fourth, Removal. Mishra's Command is great here, otherwise I'd bump Boros Charm to 3 copies. Maybe throw 3x Wear / Tear in your sideboard or something. Options are great and all of these give options.
Fifth, buffs!! There's a whole lot of ways to buff your creatures, but here's what you want to do. Make about half of them cards like Coming In Hot, giving a buff + some sort of card advantage. Then, make half of them Brute Strength to make sure your creature has trample, or some other sort of evasion.
Sixth and finally, card advantage. White is bad with that. Red is bad with that. That's why your buffs really oughtta have card advantage with them. Ancestral Anger is a good one, for the record.
Okay, good luck and have fun!