As an additional cost to cast Foul-Tongue Invocation, you may reveal a Dragon card from your hand.
Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast Foul-Tongue Invocation, you gain 4 life.
Printings View all
|Iconic Masters (IMA)||Common|
|Dragons of Tarkir (DTK)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Foul-Tongue Invocation Discussion
1 month ago
Although the deck accelerates pretty quickly once it gets going, you may want to play some copies of Draconic Roar to deal with early game threats. I also prefer something like Scourge of Valkas over Demanding Dragon because you would essentially be getting the ability of the latter each turn. Stormbreath Dragon is good too. I remember playing a dragons deck in Tarkir standard that splashed black for cards like Kolaghan, the Storm's Fury, Foul-Tongue Invocation, and Crux of Fate. Doing something like that will always be another possibility to consider.
6 months ago
Draconic Roar is a two for one in dragon decks. Foul-Tongue Invocation is also extremely important as it gains you life you're going to need against the aggro decks who can kill you before you drop your first dragon.
7 months ago
Feel free to check out my list I think I have a better understanding of what you're trying to accomplish. I think 4 supreme verdict is really bad. I also don't know how much value field of ruin is going to have in a format unless field of the dead becomes a deck after the ban of Marvel Dig and Cruise. The removal suite you have chosen to take seems "all over the place" it doesn't seem to have any definition, it looks like there is just a random picking of removal spells. Not sure why Kaya is in the deck, unless you're concerned about the red matchup that's fine but considering your playing absorb I think you shouldn't worry about that matchup. Alternatively, I have a more Dragon approach and am playing Foul-Tongue Invocation and that has been doing wonders against the red deck maybe should just be side but the sac effect has been nice. A lack of Dragonlord Silumgar seems like a mistake, as this was one of the main reasons to play the Esper shell due to the turn sequence of Dlord Ojutai pass untap Dlord Silumgar attack anticipate. There's also no way to win the game if say Kaya is answered and the Dragons are in the graveyard because you had to verdict something else to keep in mind. I know a lot of this seems like I'm completely dismantling your deck building but that's not what I'm here to do if you want to further continue discuss deck building feel free to send me a private message and we can talk!
1 year ago
Wsup yall! It's been a little while! Here are the cards from RNA that I think will/could make a potential splash in our 75.
Mesmerizing Benthid Although there are many things we can do with 5-mana, I feel like this is a very decent way to somewhat stall the game until we hit those coveted 7-8 lands down.
Cry of the Carnarium To unlcunk the 4CMC slot a little bit that 4x Soot are occupying. Exile clause is good.
Undercity's Embrace I like sac effects a lot, it helps against hexproof stuff and combat tricks. The 4-life gain is also great, reminds me of Foul-Tongue Invocation which I ran for its entire legal-time.
Electrodominance I will absolutely will have to give this INSTANT a try, as I usually do for 2-for-1 value cards like this!...the meta will decide if it sticks or not.
Bedevil This is definitely coming in...DUH! The only question is how many copies. 2-3 feels safe to say.
Macabre Mockery This is the kind of 75th card I would like to try at some point. Could definitely be used against mid-range and other big decks to seal the game out of the blue.
Blood Crypt I'm very confortable with our present manabase but nice to know this is available as well.
1 year ago
The best way to beat bogles is with Edict effects. The most common being of course the way-out-of-most-budgets Liliana of the Veil, but you could sideboard Smallpox (fantastic card, one of my favorites) or even do something goofy like Foul-Tongue Invocation just to poop on that player in specific.
Of course, I run/they might run Cartouche of Solidarity to counter that :P
Good luck dude!
1 year ago
If you're just looking for cards to cut, I'd start with some of the following:
2 years ago
Kindred Discovery is an absolute beast in any tribal deck. It is worthy to note the double blue yes, but in 5 colours you should have enough ways to produce double blue in some way, and especially with the amount of good dual lands and fetches in that manabase WOW. If it leaves mana open to not be used the giving turn due to lack of playable cards in your hand, it will draw you lots of new cards you might be able to play.
Bower Passage: Cheap, effective and a nice way to let dragons go through other flying creatures as they are one of the things to stop dragons in combat.
Signets might be a good include as some of the mana rocks, to make the rocks more effective.
Utvara Hellkite Too good not to include ;)
I actually love the name, the reason i came in here ;)
I think some of the smaller one time utilities like Foul-Tongue Invocation are a little to weak, and might be good to swap for more dragons, since 19 dragons seem a little to low for a tribal deck ;) Might want to increase it to around 24-26 :)
Lastly, Great job on the mana base, more effective cards to play and this deck will be nuts ;)
Those are my thoughts, hope you can use the advice :)
2 years ago
Vanquisher's Banner is $2 exactly on tcgplayer.
You have 10 cards in your reanimator package, + your general, which may be overdoing it a touch. 1-3 of the weaker cuts there might be fair.