|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Common|
|Dragons of Tarkir (DTK)||Uncommon|
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As an additional cost to cast Foul-Tongue Invocation, you may reveal a Dragon card from your hand.
Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast Foul-Tongue Invocation, you gain 4 life.
Price & Acquistion Set Price Alerts
|Have (8)||Tommuz , ironax , Fiolek , Grantley91 , darthnuchi , brentkc49 , nakni , MattN7498|
|Want (2)||BringerOfStorms , dododestroyer|
Foul-Tongue Invocation Discussion
4 months ago
Kindred Discovery is an absolute beast in any tribal deck. It is worthy to note the double blue yes, but in 5 colours you should have enough ways to produce double blue in some way, and especially with the amount of good dual lands and fetches in that manabase WOW. If it leaves mana open to not be used the giving turn due to lack of playable cards in your hand, it will draw you lots of new cards you might be able to play.
Bower Passage: Cheap, effective and a nice way to let dragons go through other flying creatures as they are one of the things to stop dragons in combat.
Signets might be a good include as some of the mana rocks, to make the rocks more effective.
Utvara Hellkite Too good not to include ;)
I actually love the name, the reason i came in here ;)
I think some of the smaller one time utilities like Foul-Tongue Invocation are a little to weak, and might be good to swap for more dragons, since 19 dragons seem a little to low for a tribal deck ;) Might want to increase it to around 24-26 :)
Lastly, Great job on the mana base, more effective cards to play and this deck will be nuts ;)
Those are my thoughts, hope you can use the advice :)
6 months ago
Vanquisher's Banner is $2 exactly on tcgplayer.
You have 10 cards in your reanimator package, + your general, which may be overdoing it a touch. 1-3 of the weaker cuts there might be fair.
7 months ago
Where to begin. First off, we are going to pretend everything you have here doesn't exsist and start from scratch. You need 4 each of Dragonspeaker Shaman and Dragonlord's Servant. Using this as a starting point we see that red will be the primary colorwe are using splashing black for some poweful dragons and spells. Knowing this we should make sure that most of the dragons you use are only 1 black mana in the cost if possible. Depending on budget, shock and fetch lands would be ideal, but things like Foreboding Ruins Dragonskull Summit Smoldering Marsh and Canyon Slough can all be used to great effect. Some quality dragons to include you don't have in the list we discarded include Dragonlord Kolaghan Kolaghan, the Storm's Fury Mirrorwing Dragon Malfegor Archwing Dragon Thunderbreak Regent and Stormbreath Dragon. Now lets move to some on theme cards you could use to help get you to the later game. Foul-Tongue Invocation Draconic Roar Dragon Tempest Crux of Fate Crucible of Fire Sarkhan the Mad and Sarkhan, the Dragonspeaker. Finally these are a few quality rakdos color cards that are all very good in any rakdos deck. Read the Bones Blighting Terminate Dreadbore Slaughter Games. Just some helpful info. If you play casually, then just have fun and play as you wish, the above suggestions are for a semi competitive modern deck. Modern isnt a very cheap format so expect to spend some cash to get what you need. Get lands first, then cost reduction guys, then removal/enabler spells and finally round out the dragons. Also aside from the 8 cost reducers only run 2 max of any legend, and no more than 3 of anything that costs 5. If it is more than 5 only run 2 as you will likely have a hard time casting it. Good luck
10 months ago
In case you will stick with dragons, Silumgar, the Drifting Death singlehandedly beats Token strategies. I feel that Foul-Tongue Invocation is a must against voltron also. Some carddraw is also badly needed, see Dragonlord's Prerogative and similar non-dragon cards. You may also want a few more blue sources.
1 year ago
Maybe I am missing something, but I do not think Mutavault can turn on Silumgar's Scorn or Foul-Tongue Invocation. You have to reveal a dragon from your hand, and there is no way for Mutavault to be counted as a dragon in your hand.
1 year ago
1 year ago
Hey! This deck looks like a lot of fun!
You seem to have a well-thought out game plan and ways to support it, so good job there.
There are just a few things I would personally change.
Firstly, I probably wouldn't use the Curse of Stalked Prey. You mentioned it's in here to break stale-mates, but I can assure you that with Flying dragons, you won't run into many stalemates.
Think of it this way: your creatures are strong already, the rest of the cards in your deck should focus on controlling the board and/or getting your Dragons onto the field faster. So in this case, I would remove the 2 Curse of Stalked Prey, and add 1 more Dragonlord's Servant and 1 other card of your choice, preferably removal (Terminate, Draconic Roar, Dreadbore, etc.).
2nd, I would probably replace the Fearsome Awakening with a Crux of Fate. This is really just a preference call, as I like to have some form of mass board control in case I'm getting overwhelmed. Of course, this is up to you, play whatever you like!
Finally, and again this is just my preference and I'm speaking from experience here, Balefire Dragon in a deck with only 22 lands is not very easy to cast (even with 4 Dragonlord's Servants). It pains me to say because that Dragon is probably one of my all-time favorites but a 7-CMC card without effective ramp won't see the field very often. I think you'll find more success if you replaced it with another Thundermaw Hellkite. It's cheaper, you can cast it sooner and it has an immediate board impact without relying on something else for Haste support. Speed is everything in Modern. Either that, or just play another Crux of Fate.
So just to recap, that first point about Curse of Stalked Prey, I think you'll be much more successful if you make those changes. The 2nd and 3rd points are entirely up to you, I wouldn't say they're 100% necessary.
Now, moving onto the sideboard, I noticed you had some empty slots so I'm going to help you fill them!
1x Duress (for control decks, you already have 3 in the mainboard but another one wouldn't hurt)
2x Slaughter Games (if you know what you're up against then you can get rid of their most important card and cripple their deck)
2x Fatal Push (complement the 2 in the mainboard, great against decks with lots of cheap creatures like Zoo and Jund).
Hope this helped, best of luck with your deck!
1 year ago
Thanks for the recommendations guys,
I'm going to swap Dragonlord's Servant with Sylvan Caryatid, it works way better and gives it a nicer balance between the colours. I'm not seeing any real advantages with Foul-Tongue Invocation, a Murder or Doom Blade works better and if everything goes right you don't need any creature removal. And you don't need extra life because you probably have a shit ton of dragons to defend yourself. Draconic Roar made me think though, and I'm probably gonna ad a fourth Atarka's Command because it gives me both mana ramp and damage to a player (the mentoined mana-ramp from Atarka's Command is also a reason why I'm not going to add Rampant Growth).Birds of Paradise isn't gonna make the cut because of budget issues, $20 for a playset is a bit much, and I'd rather spend that money on some other cards (Because of Birds of Paradise I'm adding Sylvan Caryatid though, because it is better to have a choice.)
And again, thanks for the recommendations! appreciate it.