Foul-Tongue Invocation

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Common
Dragons of Tarkir (DTK) Uncommon

Combos Browse all

Foul-Tongue Invocation

Instant

As an additional cost to cast Foul-Tongue Invocation, you may reveal a Dragon card from your hand.

Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast Foul-Tongue Invocation, you gain 4 life.

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Foul-Tongue Invocation Discussion

wisegreenbean on Bladewing, The RB Undeath

3 weeks ago

Vanquisher's Banner is $2 exactly on tcgplayer.

C17 Chaos Warp is legal. Same for Myriad Landscape. Skullclamp miiiiiight be a worthy inclusion?

Maaaaaaaaaaybe Kindred Charge? idk. Mirror of the Forebears also has potential.

Foul-Tongue Invocation seems awful. Dunno how much work Spawning Pit will do for you. Avaricious Dragon just doesn't seem good enough; you like your graveyard, but not THAT much.

You have 10 cards in your reanimator package, + your general, which may be overdoing it a touch. 1-3 of the weaker cuts there might be fair.

Exsanguinate is >$2. Night of Souls' Betrayal also, and I'm kinda skeptical of it regardless.

Hyperalgialysis on BR Dragons

1 month ago

Where to begin. First off, we are going to pretend everything you have here doesn't exsist and start from scratch. You need 4 each of Dragonspeaker Shaman and Dragonlord's Servant. Using this as a starting point we see that red will be the primary colorwe are using splashing black for some poweful dragons and spells. Knowing this we should make sure that most of the dragons you use are only 1 black mana in the cost if possible. Depending on budget, shock and fetch lands would be ideal, but things like Foreboding Ruins Dragonskull Summit Smoldering Marsh and Canyon Slough can all be used to great effect. Some quality dragons to include you don't have in the list we discarded include Dragonlord Kolaghan Kolaghan, the Storm's Fury Mirrorwing Dragon Malfegor Archwing Dragon Thunderbreak Regent and Stormbreath Dragon. Now lets move to some on theme cards you could use to help get you to the later game. Foul-Tongue Invocation Draconic Roar Dragon Tempest Crux of Fate Crucible of Fire Sarkhan the Mad and Sarkhan, the Dragonspeaker. Finally these are a few quality rakdos color cards that are all very good in any rakdos deck. Read the Bones Blighting Terminate Dreadbore Slaughter Games. Just some helpful info. If you play casually, then just have fun and play as you wish, the above suggestions are for a semi competitive modern deck. Modern isnt a very cheap format so expect to spend some cash to get what you need. Get lands first, then cost reduction guys, then removal/enabler spells and finally round out the dragons. Also aside from the 8 cost reducers only run 2 max of any legend, and no more than 3 of anything that costs 5. If it is more than 5 only run 2 as you will likely have a hard time casting it. Good luck

Nathanaiel on Lie, Cheat, Steal, Kill, Win... Win

4 months ago

In case you will stick with dragons, Silumgar, the Drifting Death singlehandedly beats Token strategies. I feel that Foul-Tongue Invocation is a must against voltron also. Some carddraw is also badly needed, see Dragonlord's Prerogative and similar non-dragon cards. You may also want a few more blue sources.

TheDuggernaught on Modern Esper Dragons

6 months ago

Maybe I am missing something, but I do not think Mutavault can turn on Silumgar's Scorn or Foul-Tongue Invocation. You have to reveal a dragon from your hand, and there is no way for Mutavault to be counted as a dragon in your hand.

Draknar50 on

6 months ago

Darth_Savage that's a pretty good idea thanks for the input :) so should i take out 4 Blightning and 2 Foul-Tongue Invocation to replace with 4 Generator Servant and +2 Duress?

Hydrax on The Wrath of Kolaghan

8 months ago

Hey! This deck looks like a lot of fun!

You seem to have a well-thought out game plan and ways to support it, so good job there.

There are just a few things I would personally change.

Firstly, I probably wouldn't use the Curse of Stalked Prey. You mentioned it's in here to break stale-mates, but I can assure you that with Flying dragons, you won't run into many stalemates.

Think of it this way: your creatures are strong already, the rest of the cards in your deck should focus on controlling the board and/or getting your Dragons onto the field faster. So in this case, I would remove the 2 Curse of Stalked Prey, and add 1 more Dragonlord's Servant and 1 other card of your choice, preferably removal (Terminate, Draconic Roar, Dreadbore, etc.).

2nd, I would probably replace the Fearsome Awakening with a Crux of Fate. This is really just a preference call, as I like to have some form of mass board control in case I'm getting overwhelmed. Of course, this is up to you, play whatever you like!

Finally, and again this is just my preference and I'm speaking from experience here, Balefire Dragon in a deck with only 22 lands is not very easy to cast (even with 4 Dragonlord's Servants). It pains me to say because that Dragon is probably one of my all-time favorites but a 7-CMC card without effective ramp won't see the field very often. I think you'll find more success if you replaced it with another Thundermaw Hellkite. It's cheaper, you can cast it sooner and it has an immediate board impact without relying on something else for Haste support. Speed is everything in Modern. Either that, or just play another Crux of Fate.

So just to recap, that first point about Curse of Stalked Prey, I think you'll be much more successful if you make those changes. The 2nd and 3rd points are entirely up to you, I wouldn't say they're 100% necessary.

Now, moving onto the sideboard, I noticed you had some empty slots so I'm going to help you fill them!

  • 1x Duress (for control decks, you already have 3 in the mainboard but another one wouldn't hurt)

  • 4x Pyroclasm (aggressive decks can kill you quickly, even with Foul-Tongue Invocation)

  • 2x Vandalblast (good choice on your part but if your budget allows, Shattering Spree would be a better fit here)

  • 3x Terminate (bring in against creature-heavy decks that your Duress would be useless against)

  • 2x Slaughter Games (if you know what you're up against then you can get rid of their most important card and cripple their deck)

  • 2x Fatal Push (complement the 2 in the mainboard, great against decks with lots of cheap creatures like Zoo and Jund).

Hope this helped, best of luck with your deck!

MatthijsTreuren on Jund Dragons

8 months ago

Thanks for the recommendations guys,

I'm going to swap Dragonlord's Servant with Sylvan Caryatid, it works way better and gives it a nicer balance between the colours. I'm not seeing any real advantages with Foul-Tongue Invocation, a Murder or Doom Blade works better and if everything goes right you don't need any creature removal. And you don't need extra life because you probably have a shit ton of dragons to defend yourself. Draconic Roar made me think though, and I'm probably gonna ad a fourth Atarka's Command because it gives me both mana ramp and damage to a player (the mentoined mana-ramp from Atarka's Command is also a reason why I'm not going to add Rampant Growth).Birds of Paradise isn't gonna make the cut because of budget issues, $20 for a playset is a bit much, and I'd rather spend that money on some other cards (Because of Birds of Paradise I'm adding Sylvan Caryatid though, because it is better to have a choice.)

And again, thanks for the recommendations! appreciate it.

shaistyone on Jund Dragons

8 months ago

My suggestions:
Foul-Tongue Invocation - pretty strong w/ all these dragons
Draconic Roar - ditto
- Elvish Mystic / + Birds of Paradise - pretty clear upgrade, especially in a 3 color deck
- Sarkhan the Mad - Crucible of Fire / + Rampant Growth - Sarkhan pretty much does nothing and Crucible is only going to be good if you've already got a big army

And I would redo that manabase as much as the budget allows...

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