Bite Down

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Bite Down

Instant

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

mrweaselman on Stompy Boys (EDH)

9 months ago

Since you're in green, you have some pretty good options for ramp for two mana. Oketra's Monument, Rhonas's Monument, Invasion of Ixalan  Flip and Thought Vessel seem to be the weakest. Three Visits, Nature's Lore, and Skyshroud Claim are all very solid options that are much harder to remove. Selvala, Heart of the Wilds can also make a ton of mana and draw you cards.

Cards that seem weaker:
Wayward Swordtooth: You only run 33 lands, I am not sure how often this is going to trigger. With a lower land count you have a lesser chance of having multiple lands in hand.
Akroma's Will: This may be overkill. A better option may be Return of the Wildspeaker because it can also draw you a lot of cards.
Bite Down and Ram Through: Requires you to have a creature of the board. Something either cheaper or more flexible like Swords to Plowshares or Touch the Spirit Realm can be beneficial.
Boros Charm: Unless you play in a token heavy meta, there may better options like Flawless Maneuver or Tyvar's Stand. Both can protect your commander the turn you get it out for cheap.
Virtue of Strength: This card does say basic land and you do only run 18 in the whole deck. Take a look at Mirari's Wake, or you could run Bala Ged Sanctuary  Flip and another ramp spell for basically the same slots.
Kinjalli's Caller, Knight of the Stampede, Marauding Raptor, Otepec Huntmaster, and Atzocan Seer: These cards are definitely thematic, but I'm not sure if they're all better than Delighted Halfling, Birds of Paradise, Avacyn's Pilgrim, Bloom Tender, and Sylvan Caryatid. Especially if you're only casting one big dinosaur a turn. Same for Commune with Dinosaurs < Once Upon a Time

NonetheWeisser on Jungle's rebuke

1 year ago

Also I think Tail Swipe is a much better option than Bite Down

Crow_Umbra on Heroic Test Build

1 year ago

Heroic was one of the first decks I ever put together about 10ish years ago lol. The variant I built was G/W though. I don't have the deck list anymore for whatever reason, but I'd suggest checking out some of the following:

  • Emerge Unscathed - Could work in your current build, especially great with Rebound.

Stuff I used in the G/W build:

Newer stuff in Green that I would have loved to have played with back then:

Also, I wouldn't worry much about the competitive meter. No one is sure how it works tbh lol

StopShot on I need help coming up …

2 years ago

I want to build a Rhonas the Indomitable EDH deck, but I don't want it to win by being stompy/voltron. I'm not too familiar with piloting mono-green, so I wanted to ask if there are any noncombat-focused strategies in mono-green. (Is turbo-fog a thing for mono-green EDH?)

Why Rhonas the Indomitable? I want to build a mono-color EDH deck that has a bountiful selection of cheap & unconditional removal spells for artifacts, creatures and enchantments. Green already hits two of those well and since Rhonas has both indestructible and deathtouch spells like Pounce and Bite Down become a lot less fragile to disruption.

My preferred playstyle is to play passively, quietly building up value and not getting on my opponents' bad side, while at the same time I like having a hand full of removal to use whenever a situation absolutely calls for it. I already feel like I have this deck built in my head, it's just lacking a win condition that fits with how I want to play it.

Crow_Umbra on Fun commanders

2 years ago

No prob umbra-taint! Here is my Saryth deck My Viper Don't Want None Unless You've Got-. The deck is currently about $500, but definitely ignore and exclude all of the expensive pieces.

I would say you can focus on using cards like Bite Down and Savage Punch, and any other favorite Green cards that fit your budget. Saryth's abilities certainly can make a board fairly resilient if she isn't removed.

Crow_Umbra on Fun commanders

2 years ago

umbra-taint - For Saryth, the Viper's Fang you could do a Big Green Stompy build and play any Green cards that you think might be fun. Bonus points if the creatures have Trample, since they will be granted Death Touch while attacking due to Saryth's first line of rules text.

Because of this, the creature will kill anything blocking it, and the excess damage will then completely trample over to your opponent.

If you want, I can link my Saryth deck. Mine is way over the $60 budget you have in mind, but she can honestly be built on a super cheap budget. Just add in your favorite big green creatures, and some mana dorks like Fyndhorn Elves for ramp.

You can also use fight/bite spells like Savage Punch or Bite Down, targeting one of your tapped creatures to for sure kill whatever creature it fights/bites.

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