Disfigure

Disfigure

Instant

Target creature gets -2/-2 until end of turn.

Latest Decks as Commander

Disfigure Discussion

Icbrgr on Merchant, Marauder, Murderer

3 months ago

In my opinion the utility of your creatures having adventure/deathtouch is certainly great value and I think are great picks; however I personally would like to have access to cheap instant speed spot removal... just for an example I'd try to cut 2 copies of Gray Merchant of Asphodel and a single copy of Geralf's Messenger in favor of 3xTragic Slip (or some other ratio of creatures)... Whether they or you swing with a deathtouch creature and when they chump block you can pay to take out an additional creature of value... Vendetta/Disfigure also have there place for consideration depending on your meta.

Just my thoughts on the matter; i really do like your deck good luck and happy brewing!

Icbrgr on mono black aggro

9 months ago

I'd say just put in your choice of hand disruption thoughtsieze or inquisition of kozelek over Disfigure and I think you got yourself a great fun deck.

Spell_Slam on UB Phantasm Control Mill Variant

10 months ago

You are definitely focusing too much on mill to enable only 6 cards in your deck. You could be doing it much more organically, as you mentioned, with removal/discard/counters.

If there is a mill card you could look at, it might be Paranoid Delusions, since you can mill an opponent 6 cards in one turn with it easily and potentially get to 9 the following turn, which can enable your plan consistently throughout the game.

I would definitely cut Mind Sculpt and Memory Sluice in favor of more control cards. Chainer's Edict, another copy of Cast Down and Disfigure are classics. Artful Dodge is another one that confuses me and could probably be cut.

Wight of Precinct Six doesn't seem like a great card, since it only counts creatures. In the very late game it will be big, but it seems like most of the time it will be a weaker and more expensive Gurmag Angler (not to mention getting weaker with graveyard hate).

Esper Panorama is not a very common piece of fixing and I'm curious why you chose it over Dismal Backwater or Dimir Aqueduct.

You could also definitely use more card draw (those slots get sucked up by mill right now). Preordain and Augur of Bolas are classics for Dimir Control.

Kurppa on Pauper Knights

11 months ago

Cool deck! i really like tribal decks, and knights have decent support in pauper.

however, there are some ipmrovements to make. i'd cut Knight of New Benalia, for a strictly better knight Daring Skyjek. or maybe a Benalish Cavalry, if you don't want a 3/1. also you might consider cutting thraben inspector for Changeling Outcast or maybe even a Universal Automaton if you a 1-drop knight.

also, you definitely need more interaction in the mainboard. maybe something like Disfigure, Mire's Grasp or Last Gasp, Unmake, Oblivion Ring, or even Grasp of Darkness (though that might be too hard to cast).Celestial Flare, Chainer's Edict, Diabolic Edict, and Pharika's Libation could also work. You could also add more Journey to Nowhere in the main, and move the Cast Down to the mainboard.

other than that a cool deck!

SynergyBuild on Opposition Agent needs a preemptive …

1 year ago

EleshNornsFs Chances are, I'd try to abuse a manabase capable of supporting Tainted Pact, so you can run that and Demonic Consultation to make it easier to abuse the opposing Thassa's Oracle's you'll try to use. I assume cards that are instant speed removal would be useful, Disfigure, Dismember, Deadly Rollick, Fatal Push, Ulcerate, etc. to deal with opposing Drannith Magistrates and Opposition Agents. Dark Confidant, Necropotence, Ad Nauseam, and Bolas's Citadel can get you card advantage w/o drawing cards, and rituals like Dark Ritual and Cabal Ritual help get you the pieces together faster after a big draw turn. Remember with Opposition Agent, Instant Speed Removal, and instant speed rituals Necropotenceing for a lot could let you sort of storm off some decent number of cards on your endstep, not winning, but getting close to the lock.

Poseidon31 on King vibes (mono black control)

1 year ago

Cut down 2 lands. You need more draw for that specific gameplan. So add 2 copies of Sign in Blood.

Cut Extinction Event completly and add 1 Duress and 2 Mutilate.

Cut down the empire cycle by 1. YOu have 4 Tutor cards. Should be enough, to get them early. Therefore 3 Disfigure gives you more Boardcontrol.

For the sideboard Kitesail Freebooter gives you a second Duress effect against control/non creature decks.

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