Sundering Growth

Sundering Growth

Instant

Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)

Browse Alters

Trade

Have (1) ryancav
Want (0)

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Sundering Growth occurrence in decks from the last year

Latest Decks as Commander

Sundering Growth Discussion

Caran_Lyg on Naya Populife

3 weeks ago

You can put Sundering Growth and Fumigate in the sideboard then you can replace it with Wake the Reflections . Sundering growth is instant speed but you won’t always need to destroy an enchantment or artifact. Your cmc is also really high for a token deck even with a high land count.

TheVectornaut on Black Green (?)

3 months ago

It looks like your main goal is to stick a creature and then buff it as much as possible with +1/+1 counters. To improve the strength and consistency of the deck, I recommend cutting anything that isn't working towards that end (unless it's very efficient.) I'd identify those cards as Druid's Deliverance, Sundering Growth, Bountiful Harvest, Bump in the Night, Lair Delve, Blood Reckoning, Tablet of the Guilds, Primal Clay, Trestle Troll, and maybe Phylactery Lich (depending on how many artifacts you end up running in the end.) I'd also suggest swapping out Intimidation to stay modern legal, possibly with something like Bellowing Tanglewurm if you really really want the evasion. Your strongest cards that I'd want additional copies of are Abrupt Decay (budget permitting), Ring of Xathrid, Undying Evil, Slitherhead, and Death's Presence (assuming your meta is slow enough to run it.) It also looks like Tormented Soul is a critical piece that benefits the most from growing big, so having redundancy for it seems like a good idea. Changeling Outcast, Gingerbrute, and Silhana Ledgewalker could all be fine targets. For +1/+1 synergy, you have scavenge staples like Varolz, the Scar-Striped, Corpsejack Menace, and Lotleth Troll along with more general options like Polukranos, Unchained, Winding Constrictor, Hardened Scales, Hydra's Growth, Rishkar, Peema Renegade, Scavenging Ooze (which is particularly good in a sideboard), Drana, Liberator of Malakir, Hunger of the Howlpack, Forced Adaptation, and Llanowar Reborn. Finally, some cards I've had success with in graveyard-focused decks include Tragic Slip, Satyr Wayfinder, Grisly Salvage, Splinterfright, and Fauna Shaman. Let me know if you have any questions and good luck with your build!

Elmoisamac on dmereel

3 months ago

Great start! There are a few categories of stuff I would add, I will start with budget options:

Ramp - Cultivate, Kodama's Reach, Farseek, Rampant Growth will fix your colors.

Removal - Reclamation Sage, Swords to Plowshares, Austere Command, Wrath of God, Wear / Tear, Sundering Growth

Card Draw - Guardian Project, Shamanic Revelation, Beast Whisperer. Lifecrafter's Bestiary

Lands - Cinder Glade, Canopy Vista

Win Conditions: Overwhelming Stampede, Chord of Calling to tutor out a win

Other good cards: Swiftfoot Boots, Lightning Greaves, Rootborn Defenses

Other good cards, but not as budge

Xenagos, God of Revels, Token Doublers Anointed Procession, Coat of Arms, Heroic Intervention,

Cards to Consider Cutting:

Veteran Warleader, Shanna, Sisay's Legacy, Gruul War Plow, Ajani, Inspiring Leader

That is all for now, but I can suggest more later.

LeaPlath on Felidae Cult

4 months ago

I think you are misunderstanding some of the fundamentals of good deck design.

So basically you do not want random hate cards or situational cards main board. You want a strong game plan and every card should contribute to your game plan. Flexibility is good but cards have to serve multiple purposes in a wide range of common situations. For example a card like Abrade is good because it is both removal for creatures and artifacts, where as Sundering Growth is not good as the populate only happens if your opponent plays artifacts or enchantments.

You also want to never be presenting a 2 for 1. So those auras are pretty lackluster. You say they are for a flyers deck but a deck that is purely fliers isnt a realistic thing to be attacking? Generally the decks are doing something else with their flyers and it is better to attack that angle.

This is not a toolbox. A toolbox needs a solid engine card that lets them see the cards they want at little cost and repeatably. Birthing Pod, Fauna Shaman and Survival of the Fittest are example of toolbox enablers because they let you find the cards you need and if you draw a card that doesnt help you such as your artifact hate creature against a deck with no artifacts, you can turn it into a card that does help you.

The creatures you are playing suggest a more aggressive deck, not toolbox. I would advise cutting Crypt, Fissure, Growth and Fountain and reconsidering your ratios. Cut the top end. Cap at 4 mana. 23-24 lands. Maximize the things your cats do well which is be a bit above curve and rewarding you for playing cats.

9-lives on Felidae Cult

4 months ago

But don't you think that 27 cats is enough, TriusMalarky?? I'd rather cut some cats and get more lands. Remember that this is also a token deck, so Pride Sovereign would greatly benefit when there are a lot of tokens of 1/1 lifelink cats which also get buffs.

Pride Sovereign in numbers of 2 is really useful with Blessed Alliance, and can generate tokens on his own. I am using Regal Caracal for tokens as well. I have 4x Anointed Procession for a reason. I've usually had great success using tokens in my cat deck. I also have 1xSundering Growth for its populate ability not to mention it will be useful if I ever need a artifact or enchantment removed, which will most likely be hard to draw this card, but regardless I believe it will be used often in games.

The reason I don't have many Feline Sovereigns is because I traded one for Unbreakable Formation. This balances out my ability to have +1/+1 with a creature and instant. But does the Feline Sovereign only give +1/+1 when its on the battlefield, or not?

I_Want_To_PlayAllTheDecks Birthing Pod is really nice. But I don't think I could use that to eternalize adorned pouncer or anything like that; the only card it would work on is Regal Caracal when paying 4 or 3 mana and 2 life for making a 5 mana creature. And Karn, the Great Creator is only useful if I'm running lots of artifacts. And what is CoCo? With Ajani's Pridemate if I have a lot of 1/1 lifelink cat tokens, and attack with those using Encircling Fissure, I can buff him up so much it will be very useful to have Setessan Training and/or Angelic Gift.

Adorned Pouncer is very expensive mana-wise when you eternalize it, so it will be late in the game when I use it. Same goes for Fleecemane Lion. And Bronzehide Lion is expensive for making a single creature indestructible when I can use something like Unbreakable Formation for 1 more mana cost while buffing my entire army. Yes, they're good for 3/3 for 2 mana, but regardless I have other cards for that. For instance, Prowling Serpopard is very useful against blue counter heavy decks, covering my entire army with their ability, and is a 4/3 for 3 mana.

Angelic Gift is a must if I'm facing flying decks or if there are decks that don't have fliers or reach so I can deal direct damage, and on top of that it functions as a 2 mana cost draw 1. Just think if I used that on a Eternalized Adorned Pouncer!

What I need are tutors or something that allows me to pick out what I need for whatever occasion; that's how a good toolbox deck would work. Perhaps splashing black for Agonizing Remorse and Lay Bare the Heartand Grim Tutor??? Hand control is great when you know what cards are best in their hand, and Grim Tutor is currently the best tutor in Pioneer, I think.

9-lives on Felidae Cult

4 months ago

Hello, Kaiser_Silver7 and thanks for posting!

I can't afford Temple Garden. And, Unclaimed Territory can be a problem if I draw anything other than a creature card, and on top of that everything in my deck is either green or white so it's no big deal to go without Unclaimed Territory.

Also, Always Watching will be useless with my tokens, as I plan on spamming 1/1 lifelink cats. I like watchers of the dead because it's a solid 2/2 and can be sacrificed to empty graveyards. I like Encircling Fissure because it is what will allow me to attack with tons of cat tokens without sacrificing them to the blocker.

Heroic Intervention is like Encircling Fissure, but I don't know which is better.

Unbreakable Formation costs 1 white and 2 generic, so it's just as good as Feline Sovereign, the difference being that one is a creature that can be killed, and the other an instant.Should I replace Feline Sovereign with Unbreakable Formation? I mean, both are really useful.

Collected Company could be useful, as I have generally 3 mana cost cards or lower, but it costs 4 mana for what is 3 or less mana, and I don't know the chances of drawing a 3 or lower mana card. Perhaps you can show me the mathematics behind it? I don't particularly like cards that say 'draw X' and then 'keep x and discard x'. I have Angelic Gift and Setessan Training for drawing power, but they also have other benefits.

What cards would you cut from my collection of creatures?

I'm trying to make this a toolbox deck, which is why i have Sundering Growth, Angelic Gift, Blessed Alliance,Prowling Serpopard, and Watchers of the Dead. Anything that will make it more varied in being prepared for anything would be great!

Load more